
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 5, 2009 09:53 PM
Msg. 561 of 2373
Depends if I even squeeze in the regular HUD you made for me :|
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 5, 2009 09:56 PM
Msg. 562 of 2373
Quote: --- Original message by: jesse it's only 4 bitmaps :\ bitmaps, unit hud interface, etc.
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 5, 2009 10:00 PM
Msg. 563 of 2373
yu stfu :D
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 5, 2009 11:37 PM
Msg. 564 of 2373
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Aug 5, 2009 11:50 PM
Msg. 565 of 2373
lolz, i thought the suicidal grunts will carry in both hands pg's lol
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 12:11 AM
Msg. 566 of 2373
Bo made a Halo Wars styled suicide grunt, I think. I'm not sure, because I've never played Halo Wars or Halo 3.
|
|
|

SwordMa5ster
Joined: Jul 13, 2009
Come get some!!!
|
Posted: Aug 6, 2009 12:12 PM
Msg. 567 of 2373
Yeah thats more of a Halo wars style. In Halo 3 the grunts just use a plasma grenade in each hand and run towards you. Yours are probally better because they only detonate when they get close to you, With the Halo 3 style suicide grunts you just have to back up and wait for the plasma grenades to go off. Edited by SwordMa5ster on Aug 6, 2009 at 12:13 PM
|
|
|

RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
|
Posted: Aug 6, 2009 12:25 PM
Msg. 568 of 2373
Quote: --- Original message by: SwordMa5ster
Yeah thats more of a Halo wars style. In Halo 3 the grunts just use a plasma grenade in each hand and run towards you. Yours are probally better because they only detonate when they get close to you, With the Halo 3 style suicide grunts you just have to back up and wait for the plasma grenades to go off. Edited by SwordMa5ster on Aug 6, 2009 at 12:13 PM No... They wait until you're close enough then they explode.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 6, 2009 12:37 PM
Msg. 569 of 2373
Their active grenades in Halo 3, their gonna blow in like 3 seconds.
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 6, 2009 02:50 PM
Msg. 570 of 2373
I just thought of something, u know how u unlock extras at wave 20, i was wondering if you replay the map for a second time, will the extra's already be unlocked, cause thats kinda a biggy for me.
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 03:00 PM
Msg. 571 of 2373
Yes, it should be. I'm going to see what I can do. Worst case scenario, is that you earn a code that you enter in to unlock it.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 6, 2009 03:02 PM
Msg. 572 of 2373
So how does the extras work? Is it nulled out on the menu then at Wave 20, theres like a script "wake extras"?
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 04:14 PM
Msg. 573 of 2373
If L28 can make it nulled out, it will be. Otherwise, I'll have it tell you that you "Need to beat Wave 15 before you can unlock the extras". Yes, I changed it to Wave 15, for reasons which I'm not going to disclose immediately.
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 6, 2009 04:59 PM
Msg. 574 of 2373
Alright cool, by the way just played the beta for cmtspv2 and it was AWESOME, im so pupmed for halo stuff now (especially with odst around the corner), it'll be awesome when this comes out.
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 6, 2009 06:31 PM
Msg. 575 of 2373
Gamma and i have decided that we'd like some Call Of Duty World At War sounds, specifically the Level passed, Game over, and any others you think might contribute to this mod. If they're good we'll add them into this map, and credit will be given (to the producer, and creators of the sounds).
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 06:34 PM
Msg. 576 of 2373
Don't we already have the Game Over sound?
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 6, 2009 06:40 PM
Msg. 577 of 2373
Not the one from the default Nazi zombies level.
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 6, 2009 07:07 PM
Msg. 578 of 2373
coolleo good idea, hey gamma i wanna get more involved anything i can do to help?
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 07:46 PM
Msg. 579 of 2373
What are you good at?
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Aug 6, 2009 07:52 PM
Msg. 580 of 2373
And please don't say tagging because that's what everyone can do :\
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 6, 2009 09:14 PM
Msg. 581 of 2373
I can help with tagging :P
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 6, 2009 09:55 PM
Msg. 582 of 2373
Yet I had to set up your suicide grunt actors for you...
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Aug 6, 2009 09:56 PM
Msg. 583 of 2373
Im not a scripter/ai person.
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 7, 2009 01:41 AM
Msg. 584 of 2373
Well im actually more of a modern day mapper for games like half-life 2 and such, and since i doubt u trust me enough for testing and what not im gonna do something for u that no one yet has. Im gonnas make a story for this map :D ----<To ONI specialist and Spartan surveillance Gamma927>---- Joshua, Spartan 029. Currently geared and ready to leave for Sigma Octanus IV on a mission along with spartans 117-John, 087-Kelly, and 104-Frederic. While he awaits for the arrival of the others here on Reach he is going to test ONI's newest project known as project "NAZI ZOMBIE". A virtual program made by ONI specialists in order to test the Spartans II's, and assist in the training of the Spartan III's. It will test their awareness, accuracy, strength, skill, and intelligence, as well as enchance their already superier reflexes. In order for the continued support and funding of this project by ONI, Josh while waiting for his fellow squad mates to arrive, will test this program and have to beat all 25 waves of virtually programed covenant hostiles. He will be supplied with standard UNSC equipment, and as he progresses through waves, will be able to purchase ammunition, explosives, and more specialized equipment and weapons. He will also be able to call on the support of marines recruits to watch his back, while at the same time giving the marine newbies some experiance before they hit the battle field. Though all other spartans are off-world the spartan III trainies will also be available for assisstance to further help in their training, though i wouldn't exactly call them green. -<this is HIGHCOM Fhajad-084 out>- Edited by joshvaliant on Aug 7, 2009 at 01:42 AM
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 7, 2009 02:27 AM
Msg. 585 of 2373
:/ i kinda like my story ya know, i actually like games with an indepth story, any ways i just wanted to make a contribution.
|
|
|

stennett
Joined: Dec 4, 2008
|
Posted: Aug 7, 2009 04:37 AM
Msg. 586 of 2373
Quote: --- Original message by: Gamma927 If L28 can make it nulled out, it will be. Otherwise, I'll have it tell you that you "Need to beat Wave 15 before you can unlock the extras". Yes, I changed it to Wave 15, for reasons which I'm not going to disclose immediately. heh.. luls.
|
|
|

WM Elapicho
Joined: Aug 24, 2008
you want it... come and get it
|
Posted: Aug 7, 2009 10:14 AM
Msg. 587 of 2373
Quote: --- Original message by: joshvaliant
Well im actually more of a modern day mapper for games like half-life 2 and such, and since i doubt u trust me enough for testing and what not im gonna do something for u that no one yet has. Im gonnas make a story for this map :D -------- Joshua, Spartan 029. Currently geared and ready to leave for Sigma Octanus IV on a mission along with spartans 117-John, 087-Kelly, and 104-Frederic. While he awaits for the arrival of the others here on Reach he is going to test ONI's newest project known as project "NAZI ZOMBIE". A virtual program made by ONI specialists in order to test the Spartans II's, and assist in the training of the Spartan III's. It will test their awareness, accuracy, strength, skill, and intelligence, as well as enchance their already superier reflexes. In order for the continued support and funding of this project by ONI, Josh while waiting for his fellow squad mates to arrive, will test this program and have to beat all 25 waves of virtually programed covenant hostiles. He will be supplied with standard UNSC equipment, and as he progresses through waves, will be able to purchase ammunition, explosives, and more specialized equipment and weapons. He will also be able to call on the support of marines recruits to watch his back, while at the same time giving the marine newbies some experiance before they hit the battle field. Though all other spartans are off-world the spartan III trainies will also be available for assisstance to further help in their training, though i wouldn't exactly call them green. -- Edited by joshvaliant on Aug 7, 2009 at 01:42 AM i like it .. haha its a nice story :P
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 7, 2009 11:20 AM
Msg. 588 of 2373
Quote: --- Original message by: stennettQuote: --- Original message by: Gamma927 If L28 can make it nulled out, it will be. Otherwise, I'll have it tell you that you "Need to beat Wave 15 before you can unlock the extras". Yes, I changed it to Wave 15, for reasons which I'm not going to disclose immediately. heh.. luls. You shush. And it's a nice story, but I already thought up one myself. Maybe I'll combine the two.
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Aug 7, 2009 11:23 AM
Msg. 589 of 2373
hey gamma how's going the fire nade
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 7, 2009 11:34 AM
Msg. 590 of 2373
I'm using the one I showed off a few pages back.
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Aug 7, 2009 11:37 AM
Msg. 591 of 2373
that gigant explosive nade?
|
|
|

Gamma927
Joined: Jun 12, 2008
Steam: gamma927
|
Posted: Aug 7, 2009 11:42 AM
Msg. 592 of 2373
The one which people complained about being too large. Contrary to popular belief, the fire does NOT spread out that far. The cloud is just for show.
|
|
|

WM Blade
Joined: Sep 27, 2008
WORT WORT WHAT???
|
Posted: Aug 7, 2009 12:04 PM
Msg. 593 of 2373
ok then, i supose thats the final nade lulz Edited by WM Blade on Aug 7, 2009 at 12:18 PM
|
|
|

joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
|
Posted: Aug 7, 2009 02:49 PM
Msg. 594 of 2373
Im glad you liked my story, and i will be honored if you combine them :D.
|
|
|

Karrde
Joined: Jul 30, 2007
Power beyond containing
|
Posted: Aug 7, 2009 04:37 PM
Msg. 595 of 2373
Quote: --- Original message by: jesse Gamma and i have decided that we'd like some Call Of Duty World At War sounds, specifically the Level passed, Game over, and any others you think might contribute to this mod. If they're good we'll add them into this map, and credit will be given (to the producer, and creators of the sounds). I hope you're kidding, because anything from Call of Duty in Halo completely ruins it for me.
|
|
|