
Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 29, 2009 12:18 PM
Msg. 421 of 2373
To tell the truth, I wrote the scripts AFTER you made the pause menu :P
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WM Elapicho
Joined: Aug 24, 2008
you want it... come and get it
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Posted: Jul 29, 2009 12:29 PM
Msg. 422 of 2373
the fire explotion of that nade is way too big dont you think?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 29, 2009 12:36 PM
Msg. 423 of 2373
That's why the cost is increased. Stupid recession.
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Ninjadude
Joined: Jun 22, 2008
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Posted: Jul 29, 2009 01:17 PM
Msg. 424 of 2373
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joshvaliant
Joined: Apr 14, 2008
Can't wait for gammas map woot woot!
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Posted: Jul 29, 2009 02:50 PM
Msg. 425 of 2373
guys come on its fine just let him get on with things.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jul 29, 2009 04:03 PM
Msg. 426 of 2373
Mythril, make your fire more crazy and not so neat. I thought it was a Brute Shot explosion with a seizure.....or a really big, but premature fire explosion. Also, use the fire noise for the explosion.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 29, 2009 10:06 PM
Msg. 427 of 2373
I just so happened to get a incendiary grenade sound. I'll put it in, and write the scripts for the barricades tomorrow. Too lazy atm.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 29, 2009 10:10 PM
Msg. 428 of 2373
get back on xfire >:|
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lazyygamer123
Joined: Jul 16, 2009
Lanching a second siege, on Karrde's avatar!
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Posted: Jul 29, 2009 10:11 PM
Msg. 429 of 2373
How the spike grenade coming, Gamma?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 29, 2009 10:49 PM
Msg. 430 of 2373
I am on Xfire :|
As for the spike, I don't want it for two reasons. Apart from the obvious first reason, it's too much of a brute weapon for me to want to use it.
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lazyygamer123
Joined: Jul 16, 2009
Lanching a second siege, on Karrde's avatar!
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Posted: Jul 29, 2009 10:56 PM
Msg. 431 of 2373
Then why have Spike grenade in your picture. Well.Oh-well. Will there been any elites with sword?
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 29, 2009 11:07 PM
Msg. 432 of 2373
Yes.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jul 29, 2009 11:37 PM
Msg. 433 of 2373
Quote: --- Original message by: Gamma927 It does. The flaming death dialog goes for flood, fire, and plasma grenades. So there are Flood in this level?
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lazyygamer123
Joined: Jul 16, 2009
Lanching a second siege, on Karrde's avatar!
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Posted: Jul 29, 2009 11:49 PM
Msg. 434 of 2373
Quote: --- Original message by: RougeSpartan414Quote: --- Original message by: Gamma927 It does. The flaming death dialog goes for flood, fire, and plasma grenades. So there are Flood in this level? Not that I know of.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 30, 2009 10:17 AM
Msg. 435 of 2373
No, there aren't.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 30, 2009 07:41 PM
Msg. 436 of 2373
Finished barricade build.
...I'm kinda late, aren't I?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 30, 2009 07:42 PM
Msg. 437 of 2373
NO U
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Dwood
Joined: Oct 23, 2007
Judge Ye Therefore
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Posted: Jul 30, 2009 10:09 PM
Msg. 438 of 2373
I want to play this. Especially since i've known about your points system for a while.
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Hawkeye 117
Joined: Jul 26, 2008
No Fear, Vehicle Noob is Here!
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Posted: Jul 31, 2009 02:45 AM
Msg. 439 of 2373
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Jul 31, 2009 09:10 AM
Msg. 440 of 2373
That SMG reload is weird as hell.
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Jul 31, 2009 09:44 AM
Msg. 441 of 2373
Quote: --- Original message by: L0d3x And it sucks. Pretty much the point I was trying to get to without being mean....
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 31, 2009 09:45 AM
Msg. 442 of 2373
Will be using BR. SMG is h2.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jul 31, 2009 10:32 AM
Msg. 443 of 2373
I like that battle rifle, but I hate the SMG reload. I'm glad you're using a different one.
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aklass
Joined: Jan 25, 2008
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Posted: Jul 31, 2009 11:12 AM
Msg. 444 of 2373
Quote: --- Original message by: Gamma927 Will be using BR. SMG is h2. WHAT do you mean smg will be H2?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 31, 2009 11:18 AM
Msg. 445 of 2373
I wuv that reload though D:
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 31, 2009 11:47 AM
Msg. 446 of 2373
Quote: --- Original message by: aklassQuote: --- Original message by: Gamma927 Will be using BR. SMG is h2. WHAT do you mean smg will be H2? How about I finish my sentence. The SMG will be H2, UNTIL someone unwraps your model, textures it, and animates it.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jul 31, 2009 11:49 AM
Msg. 447 of 2373
Quote: --- Original message by: DDT_Ghost same here. better than a crappy h2 smg D: Not your map, nothing you can do about it.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 31, 2009 03:46 PM
Msg. 448 of 2373
Alright, barricades are in, as will be the extras menu. The extras menu will be unlocked once you beat Wave 20, and consists of several cheats.
So far I have:
-Salary (Earn 100 points per 3 seconds) -Infinite ammo (Self explanatory) -Deathless (Self explanatory)
The "Deathless" I have there is different than the one you know by heart. cheat_deathless player will not work. It's on all the time, due to the player getting an exception if they die. Since I couldn't figure out the possible causes, I just set it so that when you're about to die, you lose. The fraction between dead and almost dead is so infinitesimally small, you won't notice the difference.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jul 31, 2009 03:52 PM
Msg. 449 of 2373
Change it to 5-10 seconds.
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jul 31, 2009 04:57 PM
Msg. 450 of 2373
Quote: --- Original message by: Gamma927 The "Deathless" I have there is different than the one you know by heart. cheat_deathless player will not work. It's on all the time, due to the player getting an exception if they die. Since I couldn't figure out the possible causes, I just set it so that when you're about to die, you lose. The fraction between dead and almost dead is so infinitesimally small, you won't notice the difference. Why does that happen?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jul 31, 2009 05:02 PM
Msg. 451 of 2373
Quote: --- Original message by: KarrdeQuote: --- Original message by: Gamma927 The "Deathless" I have there is different than the one you know by heart. cheat_deathless player will not work. It's on all the time, due to the player getting an exception if they die. Since I couldn't figure out the possible causes, I just set it so that when you're about to die, you lose. The fraction between dead and almost dead is so infinitesimally small, you won't notice the difference. Why does that happen? refer to italics
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jul 31, 2009 05:15 PM
Msg. 452 of 2373
Gotcha.
/D'oh!
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 31, 2009 05:28 PM
Msg. 453 of 2373
This magnum just pwns xD 
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jul 31, 2009 05:31 PM
Msg. 454 of 2373
It would pwn more if you gave me the weapon HUD and updated the grenade HUD ._.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jul 31, 2009 05:33 PM
Msg. 455 of 2373
i'll organize, and send it today
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