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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Nazi Zombies? In my Halo?

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Author Topic: Nazi Zombies? In my Halo? (2373 messages, Page 6 of 68)
Moderators: Dennis

Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 18, 2009 12:18 PM    Msg. 176 of 2373       
I know more than you all do :P


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jul 18, 2009 12:23 PM    Msg. 177 of 2373       
Quote: --- Original message by: Karrde
I know more than you all do :P
You are so mature.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jul 18, 2009 12:28 PM    Msg. 178 of 2373       
Quote: --- Original message by: Karrde
I know more than you all do :P


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 12:40 PM    Msg. 179 of 2373       
Elefant knows more than you, actually.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 18, 2009 12:47 PM    Msg. 180 of 2373       
so, we defeat 25 eaves AND then we have to pass the other half of the level? sweet...


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 18, 2009 01:12 PM    Msg. 181 of 2373       
to be honest, for me, is not necessary to have music, is easier if u play and, idk, open ur windows player and listen to metallica or something u like


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Jul 18, 2009 01:15 PM    Msg. 182 of 2373       
Quote: --- Original message by: iTails
Quote: --- Original message by: Karrde
I know more than you all do :P
You are so mature.
You just don't like me.


FtDSpartn
Joined: May 1, 2009

Verified AI.


Posted: Jul 18, 2009 03:13 PM    Msg. 183 of 2373       
Quote: --- Original message by: l283023
Quote: --- Original message by: Gamma927
Because they got out of the ship BEFORE they crashed the ship into the Covenant. The Gettysburg - Ascendant Justice was a special case, because they wanted it to be believable.

And no, there won't be a music pause menu, unless L28 wants to do extra work.

The music menu I made for Onotix for Rio Firefight took me less than 30 minutes.
I have no problem working on another menu.
But you guys have to think of some songs that I should add.
I really don't feel like working on it unless the list is complete.
So get busy.
Put in Luliby for a Dead man like you did in rio_firefight,i like it.


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 18, 2009 04:41 PM    Msg. 184 of 2373       
Hey, Gamma, how often would a random weapon spawn? Like every 10 rounds or something?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 18, 2009 04:43 PM    Msg. 185 of 2373       
sweet theres random weapons?


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 18, 2009 04:45 PM    Msg. 186 of 2373       
Yes, like in Rio Firefight, I believe it was in one of the videos, ethier his teaser or L2's.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 04:55 PM    Msg. 187 of 2373       
5th round. Also, there may be a mystery weapon that's pretty hard to get. It all boils down to chance.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Jul 18, 2009 04:57 PM    Msg. 188 of 2373       
Dang i can't wait for this map to come out.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jul 18, 2009 06:32 PM    Msg. 189 of 2373       
i just upgraded my video card to a Diamond S120 256MB DDR Radeon 9550 that can run halo on high, no worries about hi poly stuff anymore :)


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 18, 2009 08:11 PM    Msg. 190 of 2373       
hey put in face down by the red jumpsuit apparatus. and new divide from rio firefight


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 18, 2009 10:10 PM    Msg. 191 of 2373       
He's just saying that he can play my map no matter how graphics intensive it is.


shadowslayer123
Joined: Feb 22, 2009

Not the american average


Posted: Jul 18, 2009 10:44 PM    Msg. 192 of 2373       
i can play any map too, i am just pointing out that i will download this and i wont be dissipointed that something makes my screen go all weird and ruins it for me.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 18, 2009 11:11 PM    Msg. 193 of 2373       
Quote: --- Original message by: l283023
Quote: --- Original message by: Gamma927
Because they got out of the ship BEFORE they crashed the ship into the Covenant. The Gettysburg - Ascendant Justice was a special case, because they wanted it to be believable.

And no, there won't be a music pause menu, unless L28 wants to do extra work.

The music menu I made for Onotix for Rio Firefight took me less than 30 minutes.
I have no problem working on another menu.
But you guys have to think of some songs that I should add.
I really don't feel like working on it unless the list is complete.
So get busy.


Move Along-All American Reject
So Cold-Breaking Benjamin
Halo 2-Last Action Hero
Halo 2- Never Surrender
HeadStrong-Trapts

If you don't want to, you don't have to. It would be nice, you would.
Edited by lazyygamer123 on Jul 18, 2009 at 11:11 PM


sargejohnson
Joined: Apr 20, 2009

Shall we play a game?


Posted: Jul 19, 2009 12:16 AM    Msg. 194 of 2373       
Quote: --- Original message by: lazyygamer123

Quote: --- Original message by: l283023
Quote: --- Original message by: Gamma927
Because they got out of the ship BEFORE they crashed the ship into the Covenant. The Gettysburg - Ascendant Justice was a special case, because they wanted it to be believable.

And no, there won't be a music pause menu, unless L28 wants to do extra work.

The music menu I made for Onotix for Rio Firefight took me less than 30 minutes.
I have no problem working on another menu.
But you guys have to think of some songs that I should add.
I really don't feel like working on it unless the list is complete.
So get busy.


Move Along-All American Reject
So Cold-Breaking Benjamin
Halo 2-Last Action Hero
Halo 2- Never Surrender
HeadStrong-Trapts

If you don't want to, you don't have to. It would be nice, you would.
Edited by lazyygamer123 on Jul 18, 2009 at 11:11 PM


hey let me add another suggestion.
at the end of the level, play this:
Tribute : Halo 3 OST
that would be cool....


SegwayMaster1324
Joined: Feb 7, 2009


Posted: Jul 19, 2009 08:07 AM    Msg. 195 of 2373       
Quote: --- Original message by: Gamma927
5th round. Also, there may be a mystery weapon that's pretty hard to get. It all boils down to chance.


Do want ...
Also what player biped are you using?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 12:23 PM    Msg. 196 of 2373       
All you have is my scripts.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 19, 2009 12:50 PM    Msg. 197 of 2373       
Quote: --- Original message by: Gamma927
All you have is my scripts.


......? Will there be any brutes in this firefight?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 02:41 PM    Msg. 198 of 2373       
As I've said before, no, unless someone feels like donating me some pretty brutes.


FlyAwayNow
Joined: May 10, 2009

Triage at Dawn


Posted: Jul 19, 2009 02:45 PM    Msg. 199 of 2373       
I dont tbhink a brute can be called pretty. I think thats more of an insult in the pack.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 19, 2009 03:41 PM    Msg. 200 of 2373       
lol yes, anyway with the elites is more then enugh right?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 08:56 PM    Msg. 201 of 2373       
There will be several different elite variants. All will be seen in due time.


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Jul 19, 2009 09:11 PM    Msg. 202 of 2373       
im making progress on teh hud that will be used in the final build.



It's the shield area that flashes when your shields are down. (ignore cmt hud thing)


Advancebo
Joined: Jan 14, 2008


Posted: Jul 19, 2009 09:16 PM    Msg. 203 of 2373       
Extend the flash up and above the bar.


lazyygamer123
Joined: Jul 16, 2009

Lanching a second siege, on Karrde's avatar!


Posted: Jul 19, 2009 10:14 PM    Msg. 204 of 2373       
Epic song. 00-sabaton_-_primo_victoria-advance-2005-fkk! Really great song for, halo.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 19, 2009 10:28 PM    Msg. 205 of 2373       
would like to add some of my points of view (just points of view)
1. make shield bar little bit larger
2 the nades indicator how would it be? h3-ish?
3 extend the flsh just a bit up the shield bar


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 10:31 PM    Msg. 206 of 2373       
Nades are done. Weapon HUD is still a WIP. In the meantime, we're using my crappy placeholder.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 19, 2009 11:18 PM    Msg. 207 of 2373       
o ok, and u plan to make another sp map like this?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 19, 2009 11:40 PM    Msg. 208 of 2373       
It all depends.


WM Blade
Joined: Sep 27, 2008

WORT WORT WHAT???


Posted: Jul 19, 2009 11:53 PM    Msg. 209 of 2373       
on what?


Ninjadude
Joined: Jun 22, 2008


Posted: Jul 20, 2009 06:28 AM    Msg. 210 of 2373       
Quote: --- Original message by: jesse
im making progress on teh hud that will be used in the final build.

http://screenshot.xfire.com/screenshot/natural/5370d11a7ad8709fa953448de85857bd3e5717d6.png

It's the shield area that flashes when your shields are down. (ignore cmt hud thing)


Can I have that in widescreen?

 
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