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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »How to Create UI that doesn't Move? Use a Picture Only?

Author Topic: How to Create UI that doesn't Move? Use a Picture Only? (6 messages, Page 1 of 1)
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ViciousWhiskers
Joined: Dec 19, 2007

Give it a try.


Posted: Jul 6, 2009 09:37 PM    Msg. 1 of 6       

Edited by ViciousWhiskers on Nov 15, 2013 at 02:05 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 7, 2009 12:07 AM    Msg. 2 of 6       
A UI.map is essentially just a map. The special part about it is that there cannot be a player, and that the camera moves around on a script. Closest you can get is to use the one camera idea.

Or, replace the Halo logo with a custom bitmap. That might work.
Edited by Gamma927 on Jul 7, 2009 at 12:07 AM


ViciousWhiskers
Joined: Dec 19, 2007

Give it a try.


Posted: Jul 7, 2009 06:45 PM    Msg. 3 of 6       

Edited by ViciousWhiskers on Nov 15, 2013 at 02:05 PM


Advancebo
Joined: Jan 14, 2008


Posted: Jul 7, 2009 09:44 PM    Msg. 4 of 6       
yup


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jul 8, 2009 06:35 AM    Msg. 5 of 6       
Quote: --- Original message by: evilkevin1
true, so i can make a black map or white map, then make a 100% opaque logo and cover the screen with it?

grab the greenscreen map and place a pic, voila done =P


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jul 8, 2009 10:30 AM    Msg. 6 of 6       
Doubt it works like that. Greenscreens are for video editing later, if you just replace the bitmap in a shader, the whole map will look stretched and distorted.

 

 
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