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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »yo help plz problems with sapien and map

Author Topic: yo help plz problems with sapien and map (12 messages, Page 1 of 1)
Moderators: Dennis

Unekana
Joined: Jun 14, 2009

i always need help _ _"


Posted: Jun 23, 2009 05:57 PM    Msg. 1 of 12       
http://s877.photobucket.com/albums/ab332/Unekana/?action=view¤t=Why.jpg

this is what i get with the base ive tried everythin i cant fix :[


wow i did what i did b4 but named the sky area +sky and i got even more than last time....

http://s877.photobucket.com/albums/ab332/Unekana/?action=view¤t=dotdotdotquestionmark.jpg
Edited by Unekana on Jun 23, 2009 at 05:18 PM HELLLLLOOooooo

Edited by Unekana on Jun 23, 2009 at 05:45 PM


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jun 23, 2009 10:03 PM    Msg. 2 of 12       
Photo links do not work.


jacknme
Joined: Aug 29, 2008

If you see this, you must be in an old topic


Posted: Jun 23, 2009 11:05 PM    Msg. 3 of 12       
Bleh.
Fixed them for you.
http://s705.photobucket.com/albums/ab332/Unekana/?action=view¤t=Why.jpg



http://s877.photobucket.com/albums/ab332/Unekana/?action=view¤t=dotdotdotquestionmark.jpg



Edited by jacknme on Jun 23, 2009 at 11:08 PM
Edited by jacknme on Jun 23, 2009 at 11:09 PM
Edited by jacknme on Jun 23, 2009 at 11:09 PM


Unekana
Joined: Jun 14, 2009

i always need help _ _"


Posted: Jun 23, 2009 11:32 PM    Msg. 4 of 12       
oh well thx but u know what is wrong er how to fix


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jun 24, 2009 12:48 AM    Msg. 5 of 12       


Unekana
Joined: Jun 14, 2009

i always need help _ _"


Posted: Jun 24, 2009 08:25 PM    Msg. 6 of 12       
http://www.youtube.com/watch?v=1SZ5Om-taEQ

this is the vid of my problem help plz



if link no work go on youtube and type

problem in sapien again help plz lolz


........................................................................................
Edited by Unekana on Jun 24, 2009 at 10:56 PM


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jun 25, 2009 08:44 PM    Msg. 7 of 12       
There isn't any ambient light... so you did set the sky as +sky?
Look at your .sky tag and make sure the ambient lighting is all set the right way.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 25, 2009 09:36 PM    Msg. 8 of 12       
For the tool problem, you have open egdes. Halo has certain rules your map must follow for it to be accepted by Tool. One of those rules is the "sealed world rule" meaning everything must close, so no open edges. To fix the errors, in max/gmax find your CE root directory
C:\Program Files\Microsoft Games\Halo Custom
and find mapname.wrl
double click it, and there should be 3 options, uncheck all of them, then import it.
It should highlight all your open edges. Rebuild those faces so they aren't open, or create faces to fill the gap.

For the sapien problem, you need to run radiosity.
In tool type:
tool lightmaps levels\mapname\mapname mapname 0 0.9
and obviously replace mapname with the name of your map.
wait for the command to finish and then open your scenario with sapien again


him withgun
Joined: May 12, 2009


Posted: Jun 26, 2009 01:01 AM    Msg. 9 of 12       
is this a indoor or out door map?
and make sure that you have your shaders setup if you dont there are lots of tuts on how to do so if you need one i can past it here just tell me.
or you can run radiosity in sapein.
hit the tilda key "~" then
radiosity_quality 1

enter

radiosity_start
enter this will take forever wait untill all 3 are at 0
radiosity_save

or just run radiosity like the guy above me said thats probably faster. same with your other problems try what he said.
o and i your getting that many errors in tool you need to change the way you make your maps.
please post a pic of what the map is like in your 3d modeling software, 3ds, gmax so we can see what needs to be done.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 26, 2009 01:24 AM    Msg. 10 of 12       
Quote: --- Original message by: him withgun
or just run radiosity like the guy above me said thats probably faster. same with your other problems try what he said.
o and i your getting that many errors in tool you need to change the way you make your maps.
please post a pic of what the map is like in your 3d modeling software, 3ds, gmax so we can see what needs to be done.

I run it through tool just to get it ingame then run final quality lightmaps at threshold 0.1 or in sapien.
I prefer tool because I like to multi task


him withgun
Joined: May 12, 2009


Posted: Jun 26, 2009 09:21 AM    Msg. 11 of 12       
do you find it faster to run it in tool? im looking for a faster way for a small mp map i made radiosity took 1\2 hour on a 1 bitmaps map. and does runing it onece in tool and then onece at .1 give it a better noticable quality?
and the original problem guy post a screenshot.


Sharp1337X
Joined: Jun 22, 2009

My pistol, Pwn you, it will


Posted: Jun 26, 2009 05:55 PM    Msg. 12 of 12       
If your map is in editable poly, you will ALWAYS get errors (well I do)
Try converting it to an editable mesh, my tool always says all edges are open if I'm in editable poly..

 

 
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