
rocketman57
Joined: Feb 2, 2009
Machinmator
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Posted: Jun 22, 2009 07:14 AM
Msg. 36 of 66
Members:
Rocketman57\ admin, bsp modeler New101\ leader, weapon\vehicle modeler l283023\ member, extra's , biped creator Redhaze\ member, forerunner modeler Cheesepoof\ member, animator, modder
we need a weapon/vehicle texturer and tagger.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 22, 2009 07:49 AM
Msg. 37 of 66
=S Let them do what they want , if they succeed or fail , you're not concerned.
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CheesePoofs
Joined: Mar 17, 2009
Former Halo CE Recon Mapping Team Member
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Posted: Jun 22, 2009 02:12 PM
Msg. 38 of 66
hey dont critsize us stay silent if your just going to post critisizing comments
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jun 22, 2009 03:35 PM
Msg. 39 of 66
Quote: --- Original message by: CheesePoofs hey dont critsize us stay silent if your just going to post critisizing comments Bad, bad comment.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 22, 2009 04:16 PM
Msg. 40 of 66
Quote: --- Original message by: CheesePoofs hey dont critsize us stay silent if your just going to post critisizing comments That was not smart.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 22, 2009 04:23 PM
Msg. 41 of 66
Quote: --- Original message by: CheesePoofs hey dont critsize us stay silent if your just going to post critisizing comments If you don't accept crit, then you wont get anywhere.
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Donut
Joined: Sep 30, 2006
I swear I'm not actually dead
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Posted: Jun 22, 2009 04:29 PM
Msg. 42 of 66
Quote: --- Original message by: CheesePoofs hey dont critsize us stay silent if your just going to post critisizing comments oh my... you are joking, right? you want to start a team for "advanced mappers only", yet you arnt willing to accept criticism? your not at all advanced if that is your policy.
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Jun 22, 2009 05:27 PM
Msg. 43 of 66
cheese, i kinda agree with the others, all teams need to be criticized, just need CONSTRUCTIVE crit, not random "u suk" stuff lol...crit helps u improve, if it helps don't think of it as crit but helpful observations :D
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CheesePoofs
Joined: Mar 17, 2009
Former Halo CE Recon Mapping Team Member
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Posted: Jun 22, 2009 09:32 PM
Msg. 44 of 66
i was seeing posts saying that it will fail and all that we were going to crash cuz we didnt have enough members sorry i got us off topic forgive me :(
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 22, 2009 09:52 PM
Msg. 45 of 66
Heres some honest to god crit, this is not a flame or should be taken as a insult.
You claim to be making a team for only "advanced modders" yet I doubt you have the slightest idea on how to do anything besides the typical box map, your still relatively new and probably have no idea what your doing. This team is 100% guaranteed to accomplish NOTHING or very little and I can assure you becuase I know from experience. CheesePoofs and rocket man, you both need to play around alot more with halo ce before you attempt to do anything big, like from what I can see scarab boarding animations, and phantom boarding animations??? This is completely ridiculous! I doubt you have the slightest idea on where to start off, and I doubt that even I could pull this off.
tl;dr: this team is going to fail becuase you don't have enough experience with halo ce, play around some more with all of the modding tools before attempting to make a team.
I mean this in the nicest way possible.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 22, 2009 10:07 PM
Msg. 46 of 66
And Grunt wins the Epic post award for having the nicest crit that is constructive and straight to the point. This 'team' is going to get nowhere if you dont have some remotely advanced Modders , i suggest you make this team more appealing to them if you want them to join. What you people are trying to pull off would be obviously impossible to any modder worth his salt. If you want to go ahead , its ok with all of us , prove us wrong then come back.
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CheesePoofs
Joined: Mar 17, 2009
Former Halo CE Recon Mapping Team Member
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Posted: Jun 23, 2009 02:51 AM
Msg. 47 of 66
ok CLS the boarding animations the custom ones belong to me and why should you care about someone elses work its not yours and you shouldnt even talk about it remain silent if your continuing that cause your causing a problem and i stopped one earlier
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Jun 23, 2009 11:23 AM
Msg. 48 of 66
Deary me... What alot of problems we're seeing , and look , it's only the 3rd day since this thread was made!
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 23, 2009 02:09 PM
Msg. 49 of 66
Quote: --- Original message by: CheesePoofs ok CLS the boarding animations the custom ones belong to me and why should you care about someone elses work its not yours and you shouldnt even talk about it remain silent if your continuing that cause your causing a problem and i stopped one earlier Do you even know how boarding works?? Let me rephrase that, can you even animate? You can barely make, scratch that you CANT even make a coherent sentence! Im telling you this is going to be a massive waste of time. Refer to my other post as to why.
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RougeSpartan414
Joined: Sep 24, 2007
Angatar, the Iron-Father.
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Posted: Jun 23, 2009 02:13 PM
Msg. 50 of 66
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: CheesePoofs ok CLS the boarding animations the custom ones belong to me and why should you care about someone elses work its not yours and you shouldnt even talk about it remain silent if your continuing that cause your causing a problem and i stopped one earlier Do you even know how boarding works?? Let me rephrase that, can you even animate? You can barely make, scratch that you CANT even make a coherent sentence! Im telling you this is going to be a massive waste of time. Refer to my other post as to why. And your grammar is so perfect.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jun 23, 2009 02:18 PM
Msg. 51 of 66
Well at least you can make out what I am saying. Please don't take this as a insult or flame, im seriously trying to help you guys out.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 23, 2009 02:25 PM
Msg. 52 of 66
Seriously, how would you board a scarab? And I doubt you can animate. Tell me, what fuletype do you save the boarding animation? And what is the script you are going to use for boarding?
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jun 23, 2009 02:30 PM
Msg. 53 of 66
Quote: --- Original message by: UnevenElefant5 Seriously, how would you board a scarab? And I doubt you can animate. Tell me, what fuletype do you save the boarding animation? And what is the script you are going to use for boarding? Isn't boarding a scarab just jump on the thing, killing the whole friggin crew and just drive it? lol, halo 2, good ol' time. boarding script has been around, and it's popular now, so the unlikely small chance they'd use it is there... idk, maybe it'll come, slowly but sure
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 02:31 PM
Msg. 54 of 66
The boarding script concept is easy, but the hard part is pulling it off. I think I have a way to make boarding without Open Sauce, but it probably isn't going to work. I'm still going to try it. The reason why Open Sauce / the Multi-team app is needed, is so that two enemy teams can be in the same vehicle at once. *Hint hint*.
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Jun 23, 2009 02:35 PM
Msg. 55 of 66
Still, what's the use of it? this team would better be off working on their basic tagset than stuff everyone is struggling with, and attempting to be first xD
surely, does everyone got problems with just shooting the driver? lol
but gamma, yes it needs multi teaming, as i also had my fail attempts at making stuff like the "secondary kill seat" and the "unsyncable invisable second vehicle linked to it" so idk, maybe some funny theory can do the job..
though not for this team, YET.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 02:38 PM
Msg. 56 of 66
I don't think that you really got my point. I'll say it again. The reason why you need OS / Multi-Team, is so that two enemy teams can be in the same vehicle.
...I'll PM you my idea. Kirby told me that a few things could go wrong with my idea, but it's worth a try.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 23, 2009 03:27 PM
Msg. 57 of 66
Quote: --- Original message by: Gamma927 The boarding script concept is easy, but the hard part is pulling it off. I think I have a way to make boarding without Open Sauce, but it probably isn't going to work. I'm still going to try it. The reason why Open Sauce / the Multi-team app is needed, is so that two enemy teams can be in the same vehicle at once. *Hint hint*. I'm no scripter, but even i get the idea behind this. I think it's that the driver is in the drivers seat and the "boarder" is technically in the passenger seat, but playing an animation that makes him appear to be boarding. Once the animation is over the script kicks off the driver and places the passenger into the drivers seat. That's what I THINK, and I may be wrong (i most likely am but hey i'm just giving an idea).
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 03:30 PM
Msg. 58 of 66
Eh, that's how boarding works. That requires no OS / Multi-Team. But you need OS / Multi-Team so that the two enemy teams (the driver and the boarder) can enter the same vehicle at the same time.
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Geared
Joined: Mar 6, 2009
EPI Creator
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Posted: Jun 23, 2009 04:36 PM
Msg. 59 of 66
im guessing the two teams per vehicle thing is like this:
say a red wants to board a blue vehicle, what would be like this: red takes red spot and blue gets kiked?
i dunno,,,i understand what ur saying with teh two enemies thing for the vehicle, so that each team can enter the vehicle because technically is part of their team, but not at the same time, allowing others to get in as well?...i probably completely screwed that up didn't i?
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 23, 2009 06:58 PM
Msg. 60 of 66
For two teams to be in the same vehicle you need to use OS, or an external app built off of it.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 07:27 PM
Msg. 61 of 66
Not necessarily. That's only for two ENEMY teams. *Hint hint*
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: Jun 23, 2009 07:38 PM
Msg. 62 of 66
*drowns in hints*
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 07:45 PM
Msg. 63 of 66
It's one hint, but repeated four or five times. You drown easily.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jun 23, 2009 07:54 PM
Msg. 64 of 66
I think gamma means that you could set the allegiance of the enemy team to the team of the boarder, unless I'm mistaken.
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Advancebo
Joined: Jan 14, 2008
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Posted: Jun 23, 2009 07:54 PM
Msg. 65 of 66
*hint*this is a hint*hint*
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jun 23, 2009 07:58 PM
Msg. 66 of 66
Quote: --- Original message by: UnevenElefant5 I think gamma means that you could set the allegiance of the enemy team to the team of the boarder, unless I'm mistaken. Finally someone got it. Of course, there were problems found. If you just stand next to a vehicle, then you get a whole army on your side. To fix this, you should put the vehicle driver on a separate team that's allied with the Covenant. Then, the player team and that team will be allied once you're nearby, but the alliance will break once you're no longer near.
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