
jak5860
Joined: May 14, 2009
|
Posted: Jun 5, 2009 01:39 PM
Msg. 1 of 32
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 5, 2009 01:43 PM
Msg. 2 of 32
Needs more line variance. Make about 2 or 3 other lines. And add other colors.
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 5, 2009 02:05 PM
Msg. 3 of 32
|
|
|

MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
|
Posted: Jun 5, 2009 02:09 PM
Msg. 4 of 32
Add some blue around it to fly with it,its in the pic,circeling the contrail.
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 5, 2009 02:45 PM
Msg. 5 of 32
|
|
|

MegaSquirrel
Joined: May 26, 2009
Deal with it nerd
|
Posted: Jun 5, 2009 02:59 PM
Msg. 6 of 32
It looks good,but i think its a bit too large.i havnt seen it's real size tho.
|
|
|

jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
|
Posted: Jun 5, 2009 03:07 PM
Msg. 7 of 32
do u have it working in game yet?
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 5, 2009 03:48 PM
Msg. 8 of 32
ya, it looks a little big i agree. And yes i do have it in-game i'll try to get a pic.
|
|
|

jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
|
Posted: Jun 6, 2009 07:01 AM
Msg. 9 of 32
hmm ok cant wait!
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 8, 2009 03:06 PM
Msg. 10 of 32
|
|
|

new101
Joined: May 18, 2009
All for one and one for all
|
Posted: Jun 8, 2009 03:08 PM
Msg. 11 of 32
Looks good except the blue needs to be more of an aqua and brighter.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 8, 2009 03:11 PM
Msg. 12 of 32
I can see the edges of the bitmap on the sides.
|
|
|

Headhunter09
Joined: May 6, 2008
This is the truth.
|
Posted: Jun 8, 2009 03:41 PM
Msg. 13 of 32
Looks good, a little bit of custom is always needed. Don't make it exactly like the reference.
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 8, 2009 03:42 PM
Msg. 14 of 32
ya, i know the bitmap edges stick out. i think i need to use a 512x512 bitmap.
|
|
|

Headhunter09
Joined: May 6, 2008
This is the truth.
|
Posted: Jun 8, 2009 03:44 PM
Msg. 15 of 32
doesn't have to be square
|
|
|

Sabre
Joined: Dec 10, 2008
I joined RB in protecting Donut's avatar.
|
Posted: Jun 8, 2009 03:50 PM
Msg. 16 of 32
Quote: --- Original message by: Headhunter09 doesn't have to be square Wtf?
|
|
|

Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
|
Posted: Jun 8, 2009 04:12 PM
Msg. 17 of 32
Quote: --- Original message by: SabreQuote: --- Original message by: Headhunter09 doesn't have to be square Wtf? He is talking about the bitmap size. The bitmap size has to be in multiples of 2. 2/4/6/8/10/12...... and so on
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 8, 2009 04:15 PM
Msg. 18 of 32
Quote: --- Original message by: Headhunter09 doesn't have to be square Most particle bitmaps are squares.
|
|
|

BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
|
Posted: Jun 8, 2009 06:35 PM
Msg. 19 of 32
it looks really good so far, especially far, but close up, i think it will need seperate particles for that, so that it wont look all that blurred so close up, and a tiny bit of rippling in the beam, but it looks good so far.
|
|
|

new101
Joined: May 18, 2009
All for one and one for all
|
Posted: Jun 17, 2009 02:20 PM
Msg. 20 of 32
Any updates of progress on this cause it looked promising?
|
|
|

jak5860
Joined: May 14, 2009
|
Posted: Jun 17, 2009 02:56 PM
Msg. 21 of 32
I'm still working on it. But sadly no new updates.
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Jun 18, 2009 12:40 AM
Msg. 22 of 32
This looks h3ish to me 
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 18, 2009 02:21 AM
Msg. 23 of 32
thread jack much?
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Jun 18, 2009 02:26 AM
Msg. 24 of 32
I think Jesse meant it as an example.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 18, 2009 02:45 AM
Msg. 25 of 32
If it was an example, he should have said, "It should look a bit like this". or something similar.
|
|
|

Cocaine
Joined: Mar 2, 2009
Can't stop napping.
|
Posted: Jun 18, 2009 03:17 AM
Msg. 26 of 32
He said : " I think this looks H3ish ". =S Seems like an example to me. Why not ask him?
|
|
|

Marka Haiyana
Joined: Mar 24, 2009
w0rt
|
Posted: Jun 18, 2009 03:27 AM
Msg. 27 of 32
I think the contrail needs to be about 25-50% the size it is now
|
|
|

anonymous_2009
Joined: Jun 13, 2009
|
Posted: Jun 18, 2009 09:13 AM
Msg. 28 of 32
I think light-pink and light-blue should be added to that, just to add some cool colours.
|
|
|

Marka Haiyana
Joined: Mar 24, 2009
w0rt
|
Posted: Jun 18, 2009 09:32 PM
Msg. 29 of 32
Oh and in case nobody knows the little two-contrail trick, create a projectile that travels 1000 wups, and detonates the instant it's fired into two more projectiles, one that has a contrail and impact damage, and another with a contrail but no impact damage. Great for emulating some of the H3 contrails
|
|
|

DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
|
Posted: Jun 19, 2009 03:26 PM
Msg. 30 of 32
Jesse, stop please. That does not look anything like H3's. Take a screenshot in Halo3 of one and see the difference. Edited by DarkHalo003 on Jun 19, 2009 at 03:26 PM
|
|
|

Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
|
Posted: Jun 19, 2009 04:38 PM
Msg. 31 of 32
I said it looked h3ish to ME.
|
|
|

Advancebo
Joined: Jan 14, 2008
|
Posted: Jun 19, 2009 10:36 PM
Msg. 32 of 32
no one slams any more. its called bashing 
|
|
|