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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Still taking members for my Mapping Team.

Author Topic: Still taking members for my Mapping Team. (9 messages, Page 1 of 1)
Moderators: Dennis

PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jun 3, 2009 05:08 PM    Msg. 1 of 9       
I'm still taking members here are the actions to qualify: Guerrila, Sapien, and Tool Person. Weapon or Biped modler we need like one more of those. That's it you need an xfire to qualify. O and, you also can qualify if you know how to make Maps like Scoiphobia it does'nt have to be that map anything you wanna make your map if it is for the Team i'll sugest asking me and geard. Thanks.


new101
Joined: May 18, 2009

All for one and one for all


Posted: Jun 3, 2009 05:10 PM    Msg. 2 of 9       
Not to be mean or anything but it is better to show some work you have to see if you are potentially a good leader rather then just trying to recruit good team members and tag along with their work.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jun 3, 2009 05:12 PM    Msg. 3 of 9       
>.< good choice but. I'm recruiting members I said like this something easy
Quote:
A sapien tool and guerrila person....


new101
Joined: May 18, 2009

All for one and one for all


Posted: Jun 3, 2009 05:16 PM    Msg. 4 of 9       
Try looking for a halo maps tutorial on making maps. Most of them teach you the basics of guerilla and sapien essential for making a mp map. sp on the other hand requires knowledge of scripting and is way more complicated. Also like I said you will attract more people to join your team if you show some of your work and it looks good to the community.


PVT Jenkins
Joined: Feb 23, 2009

Advance!!!!!


Posted: Jun 3, 2009 05:17 PM    Msg. 5 of 9       
Dude I gotz 3ds max working on some crap. >_<


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Jun 3, 2009 06:02 PM    Msg. 6 of 9       
Nobody is going to recruit if they haven't seen any work, might as well post some. Nobody's going to waste there time joining something they wont trust without pictures to see.


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Jun 3, 2009 10:09 PM    Msg. 7 of 9       
Quote: --- Original message by: PVT Jenkins
Dude I gotz 3ds max working on some crap. >_<

Then show it.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Jun 3, 2009 10:44 PM    Msg. 8 of 9       
FYI, sciphobia was an incredibly hard map to model. Not a lot of people can do that.


Advancebo
Joined: Jan 14, 2008


Posted: Jun 3, 2009 10:47 PM    Msg. 9 of 9       
Quote: --- Original message by: Polamee
FYI, sciphobia was an incredibly hard map to model. Not a lot of people can do that.


Modeling a map with good gameplay? true.
Edited by Advancebo on Jun 3, 2009 at 10:47 PM

 

 
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