
jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: May 16, 2009 01:04 PM
Msg. 1 of 16
whats ben changed sence thae last time you compiled the map ? did you add some new scenary veahicles or weapons?
you could try deleting the weapons veachals or scenary block from the senario with gurilla. the error has something to do with your tag files!
whats up with this ? This Tool was hacked by E3pO wmclan.net
you have a new tool++ or something? Edited by jackrabbit on May 16, 2009 at 01:10 PM
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: May 16, 2009 01:11 PM
Msg. 2 of 16
you dont have to deleat sky+ faces when you render just click hide? i dont think thares anythang wrong with the level i think the error is in your tags. Edited by jackrabbit on May 16, 2009 at 01:13 PM
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jackrabbit
Joined: Apr 27, 2005
Fight Against the Machine of Deth!
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Posted: May 16, 2009 01:15 PM
Msg. 3 of 16
agin do u have any scenary veahicles or weapons in your senario?
and did you happen to save be4 you removed those faces?
if so try exporting that file insted
are you useing a custom sky?
because looking at this error all i can tell is that one of your tags has an invaled edge index
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3157: #0 is nota valid edge index in [#0,#0)
Edited by jackrabbit on May 16, 2009 at 01:19 PM
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 16, 2009 01:24 PM
Msg. 4 of 16
Quote: --- Original message by: jackrabbit
you dont have to deleat sky+ faces when you render just click hide? i dont think thares anythang wrong with the level i think the error is in your tags. Edited by jackrabbit on May 16, 2009 at 01:13 PM It's not his tags. It's turning the max model into a scenario_structure_bsp file, that tag doesn't reference any tags, so it's not his tags. It says some crap about edges, so try importing the .wrl and see if there's anything odd there. E: Oh, and don't use E3p0's tool >_< Edited by UnevenElefant5 on May 16, 2009 at 01:25 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 01:25 PM
Msg. 5 of 16
1st, i wouldnt use that tool. Are you overwriting an old scenario? if so, delete the old scenario and structure and lightmaps, then try to structure new scenario with normal tool (cmd).
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Surf Team
Joined: Dec 8, 2008
We make surf maps for you.
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Posted: May 16, 2009 01:30 PM
Msg. 6 of 16
Anybody that uses "E3pO's Tool" gets full support on any errors. Send the debug info to
toolhelp@wmclan.net
also, you can message
e3pobot - xfire helixservers - aim E3pO@wmclan.net - msn
for help fixing the error\free troubleshooting. Edited by Surf Team on May 16, 2009 at 01:31 PM
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Lone Warrior
Joined: Dec 14, 2008
-Himalayan Wizard and Mystical Guru of the Mts.-
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Posted: May 16, 2009 01:31 PM
Msg. 7 of 16
Not worth it. Edited by Lone Warrior on May 16, 2009 at 01:32 PM
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: May 16, 2009 06:26 PM
Msg. 8 of 16
That looks exactly the same as the previous one.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 07:03 PM
Msg. 9 of 16
Quote: --- Original message by: Maniac1000 1st, i wouldnt use that tool. Are you overwriting an old scenario? if so, delete the old scenario and structure and lightmaps, then try to structure new scenario with normal tool (cmd).
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 07:29 PM
Msg. 10 of 16
What objects are in the max scene? Did you try using regular tool?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 16, 2009 08:00 PM
Msg. 11 of 16
Quote: --- Original message by: halopro77 1. nothing
2. i get errors that are weird? it says that i have open edges and when i import the wrl, and look where it says where they are, i move the vertices and everything is connected properly, and i also selected all of the vertices and welded by 0.01 Weld by 0.1 Edited by UnevenElefant5 on May 16, 2009 at 08:01 PM
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 08:05 PM
Msg. 12 of 16
The reason i say not to use E3po's tool is not that i have anything against him, but for this reason, you should fix those not ignore them. You did the correct things, did you use the border select tool to find the open edges? you should. try select the entire model using the border tool and see how many edges get selected, take note of where they are if any are selected.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 08:26 PM
Msg. 13 of 16
delete any .jms you have and export from max, then structure in normal tool and show me the error.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 16, 2009 09:07 PM
Msg. 14 of 16
i am unable atm.
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chrisk123999
Joined: Aug 10, 2008
=CE= Chris [Captain] [=]
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Posted: May 17, 2009 11:49 AM
Msg. 15 of 16
Quote: --- Original message by: vampire_girl where do you get E3p0s tool? You don't want it.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: May 19, 2009 11:38 AM
Msg. 16 of 16
For what reason?
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