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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Sapien Crash!

Author Topic: Sapien Crash! (19 messages, Page 1 of 1)
Moderators: Dennis

Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: May 14, 2009 07:05 PM    Msg. 1 of 19       
ok i have a vista but sapien has been working real good since i installed it last week. but today it wouldn't load it took 5 mins to load up then it crashed. i tried it again for 3 times. i wwas trying to open a scenario i made but it wouldn't let me. i've opend this scenario before so its ok. so wats wrong?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 14, 2009 07:16 PM    Msg. 2 of 19       
post your debug here


NapalM
Joined: Jul 8, 2007

keke


Posted: May 14, 2009 08:34 PM    Msg. 3 of 19       
You have vista? if so when its running go to task manager and right click > set affinity. Choose either processors, but not both.

Run in compatibility mode for xp

Run as administrator.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: May 14, 2009 08:51 PM    Msg. 4 of 19       
05.11.09 21:09:31 tool pc 01.00.00.0609 ----------------------------------------------
05.11.09 21:09:31 reference function: _write_to_error_file
05.11.09 21:09:31 reference address: 42ca20
05.11.09 21:09:31 Couldn't read map file './toolbeta.map'


05.14.09 19:39:08 sapien pc 01.00.00.0609 ----------------------------------------------
05.14.09 19:39:08 reference function: _write_to_error_file
05.14.09 19:39:08 reference address: 401b13
05.14.09 19:39:08 Couldn't read map file './sapienbeta.map'
05.14.09 19:39:09 CreateDevice succeeded with refresh rate = 0
05.14.09 19:39:12 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.14.09 19:39:14 Increasing sound decompression buffer size to 1048576 bytes
05.14.09 19:40:24 local player 0, weapon (0x0), deleted unexpectedly


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 14, 2009 09:04 PM    Msg. 5 of 19       
What was the last thing you changed in the scenario?
You should open the scenario in guerilla and undo the last thing you added/changed.
Did you add a weapon in scenario last? or did you change the starting equipment?


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: May 16, 2009 11:50 PM    Msg. 6 of 19       
i think it ws the title i had it had spaces in it.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 17, 2009 12:11 AM    Msg. 7 of 19       
That shouldn't cause Sapien to crash. Try opening the scenario again, and when it crashes, copy the very last paragraph of the debug here.


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: May 17, 2009 02:45 AM    Msg. 8 of 19       
Quote: --- Original message by: Slayer117
05.11.09 21:09:31 tool pc 01.00.00.0609 ----------------------------------------------
05.11.09 21:09:31 reference function: _write_to_error_file
05.11.09 21:09:31 reference address: 42ca20
05.11.09 21:09:31 Couldn't read map file './toolbeta.map'


05.14.09 19:39:08 sapien pc 01.00.00.0609 ----------------------------------------------
05.14.09 19:39:08 reference function: _write_to_error_file
05.14.09 19:39:08 reference address: 401b13
05.14.09 19:39:08 Couldn't read map file './sapienbeta.map'
05.14.09 19:39:09 CreateDevice succeeded with refresh rate = 0
05.14.09 19:39:12 Sound card doesn't meet minimum hardware requirements. Disabling hardware option.
05.14.09 19:39:14 Increasing sound decompression buffer size to 1048576 bytes
05.14.09 19:40:24 local player 0, weapon (0x0), deleted unexpectedly


This has no errors. =\ Did you delete part of you debug?


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 17, 2009 12:25 PM    Msg. 9 of 19       
yes it does. Try going into Guerilla and deleting all weapons. See if it works then


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: May 17, 2009 01:11 PM    Msg. 10 of 19       
Quote: --- Original message by: Headhunter09
yes it does. Try going into Guerilla and deleting all weapons. See if it works then


No. It has nothing that should cause Sapien to crash.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 17, 2009 01:23 PM    Msg. 11 of 19       
start deleting things in guerilla.
i would start with player starting points, if that does not fix it then start deleting weapons.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 17, 2009 07:12 PM    Msg. 12 of 19       
Quote: --- Original message by: Maniac1000
start deleting things in guerilla.
i would start with player starting points, if that does not fix it then start deleting weapons.


How on earth would deleting player starting points fix anything? If you were to lazy to go read though your debug.txt you should start with vehicles then weapons. Plus, that does not even have any errors.
Edited by chrisk123999 on May 17, 2009 at 07:13 PM


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 17, 2009 08:06 PM    Msg. 13 of 19       
I'm pretty sure that last line is an error, 'cause it stopped me more than once.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 17, 2009 09:03 PM    Msg. 14 of 19       
That's not an error, I tend to get that message in their randomly when I close sapien really quickly.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: May 18, 2009 04:49 PM    Msg. 15 of 19       
i reinstalled sapien problem fixed. :)


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 18, 2009 04:58 PM    Msg. 16 of 19       
Quote: --- Original message by: chrisk123999

Quote: --- Original message by: Maniac1000
start deleting things in guerilla.
i would start with player starting points, if that does not fix it then start deleting weapons.


How on earth would deleting player starting points fix anything? If you were to lazy to go read though your debug.txt you should start with vehicles then weapons. Plus, that does not even have any errors.
Edited by chrisk123999 on May 17, 2009 at 07:13 PM

That debug obviously has an error!
I would start with the spawn points because thats what i would have done, doesnt make it right or wrong and its hardly a complicated or time consuming task.


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 18, 2009 08:56 PM    Msg. 17 of 19       
There is no errors...
Why would you remove spawn points? Removing them would be pointless.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: May 18, 2009 09:09 PM    Msg. 18 of 19       
Quote:
05.14.09 19:40:24 local player 0, weapon (0x0), deleted unexpectedly

Thats an error.
And because that's just what i would have done.
Edited by Maniac1000 on May 18, 2009 at 09:09 PM


chrisk123999
Joined: Aug 10, 2008

=CE= Chris [Captain] [=]


Posted: May 18, 2009 09:40 PM    Msg. 19 of 19       
Like I said earlier, I tend to get that error when I close the program quickly. Does not effect the outcome of the map.

 

 
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