
il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Apr 11, 2009 05:10 PM
Msg. 1 of 9
I made this tutorial a few months ago, but never put it into a presentable state. I saw Snafubar's layout for his tutorial so decided to put mine together like his. I hope this helps people with flat cliffs to add more definition into their cliffs. Full res: http://img12.imageshack.us/img12/2945/tutorialj.jpg 
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 11, 2009 05:15 PM
Msg. 2 of 9
Nice, +rep!
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Apr 11, 2009 05:24 PM
Msg. 3 of 9
I wont use, but it's good. I would if I still mod CE. (Yeah, I'm pretty much done with CE)
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 11, 2009 05:25 PM
Msg. 4 of 9
Quote: --- Original message by: Dr Pepper And 7up Inc I wont use, but it's good. I would if I still mod CE. (Yeah, I'm pretty much done with CE) So why you still here?
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DEEhunter
Joined: Dec 16, 2006
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Posted: Apr 11, 2009 05:30 PM
Msg. 5 of 9
Why not use the push/pull brush?
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Apr 11, 2009 05:32 PM
Msg. 6 of 9
Because we 3d model, not paint in max >:l Max is becoming too much like z brush.
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Apr 11, 2009 07:37 PM
Msg. 7 of 9
Quote: --- Original message by: Newbkilla Because we 3d model, not paint in max >:l Max is becoming too much like z brush. Considering your still getting the results you want and better...its worth it.. =\
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Dr Pepper And 7up Inc
Joined: Dec 23, 2008
deactivated
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Posted: Apr 11, 2009 09:45 PM
Msg. 8 of 9
Quote: --- Original message by: AdvanceboQuote: --- Original message by: Dr Pepper And 7up Inc I wont use, but it's good. I would if I still mod CE. (Yeah, I'm pretty much done with CE) So why you still here? Don't get me wrong, I still love CE, that's why.
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Disaster
Joined: Dec 16, 2007
ROCKS
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Posted: Apr 11, 2009 09:47 PM
Msg. 9 of 9
Heh. You made this for me duce you silly goose.
Awesome work as usual :P
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