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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Textures/Bitmaps

Author Topic: Textures/Bitmaps (4 messages, Page 1 of 1)
Moderators: Dennis

CAptDumB
Joined: Aug 7, 2008

Iceman


Posted: Apr 6, 2009 09:16 PM    Msg. 1 of 4       
I'm having some trouble getting the textures/bitmaps to show.



http://www.xfire.com/video/9cbd9/

I did the tool bitmaps levels\...

Any info on fixing the Bitmap Problem would be nice


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Apr 6, 2009 09:35 PM    Msg. 2 of 4       
you need to make new shaders for the level.
in guerilla make a new shader_environment (for levels) shader_model (for models)
and in the basemap slot refer to your bitmap.


CAptDumB
Joined: Aug 7, 2008

Iceman


Posted: Apr 7, 2009 12:49 AM    Msg. 3 of 4       
I did that but it still does it, I check all the directory's to make sure they are correct I'm just stumped and I can't find anything that goes into more detail.


Mythril
-
Screenshot Guru
-
Joined: Mar 29, 2008

Jeffrey Albert Waldo


Posted: Apr 7, 2009 06:49 AM    Msg. 4 of 4       
Your model must have materials with the name of the shaders applied.

 

 
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