
yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Apr 5, 2009 05:52 PM
Msg. 1 of 6
Hey, I'm trying to make a map with weather effects sort of like 343 guilty spark. How do I make a sky that looks like that? Also, I've looked all over for fog tutorials but can't find anything. How do fog planes work? how do I set them up? thank you.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 5, 2009 06:39 PM
Msg. 2 of 6
go to guerrlia open the scenario go to the sky click... then go to levels\c10\atmospheric fog.sky and there =).
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Apr 5, 2009 08:50 PM
Msg. 3 of 6
Thank you, I should have thought of the sky thing. I'm still having trouble making it rain and getting fog effects.
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PVT Jenkins
Joined: Feb 23, 2009
Advance!!!!!
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Posted: Apr 5, 2009 08:55 PM
Msg. 4 of 6
Go to the cluster properties go to weather pallete go to particle function then go to tags\levels\c10\swamp bugs and rain.waetherparticlesystem then name it go to weather then change the weather to it =)).
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BeachParty clan
Joined: Oct 12, 2008
Sooo... You wanna switch to Red team huh?
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Posted: Apr 6, 2009 10:08 AM
Msg. 5 of 6
yea... nice sky... that map really had a good feeling when you played it
the bugs are funny, it should use the fog at leg level though, would add more effect, like in some campaign levels and in beavercreek in the base
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yukonmuffin
Joined: May 10, 2007
Breakn' Stuff to look tough.
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Posted: Apr 6, 2009 11:28 PM
Msg. 6 of 6
That's what i'm trying to do, but I can't get fog plains to work.
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