
lichong
Joined: Mar 3, 2009
church of rvb
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Posted: Apr 5, 2009 07:08 PM
Msg. 71 of 90
lolz
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: Apr 5, 2009 11:09 PM
Msg. 72 of 90
you can create the Cryro Tube by entering this
Object_create_anew c1
or
Object_create_anew_containing c1
it's one of those two.
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Apr 6, 2009 04:37 PM
Msg. 73 of 90
Quote: --- Original message by: CAG Gonzo wow all those codes for a pelican. do they all spawn the same peli at the same spot? i used create_anew_containing i, and i heard elevator noises, and a peli spawned by the LZ. from what i can tell, u can only spawn 1 at a time.
OpsY, curious, but y so many dev commands for 1 peli? or does each command spawn different pelis? i havent been on since i tried the above dev command ot spawn a peli. but im glad u included 1!
r there any other vehicles u put in that dont spawn with cheat_all_vehicles? and i found a floatign room about 3-4 km above the base. dont know how to get in it though...
on the next rpg map, u should definitely put lots of aircraft, especially pelis, and make them be able to pickup vehicles in many different LZs; mabye make that map for air rpgs, like beta6 is more ground orientated have you not figured it out yet? the command "object_create_anew_containing" spawns anything containing the letter you put after the command in its name. Since the object name is "Opsycretpelican" then "object_create_anew_containing o", "object_create_anew_containing p", "object_create_anew_containing s", "object_create_anew_containing y" and so on will all spawn the pelican.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 7, 2009 03:59 PM
Msg. 74 of 90
Exactly. It also means that you can shortcut the vehicles that don't spawn by default such as the cryotubes and others by simply typing object_create_anew_containing c thus spawning every single cryotube but also, the pelican.
As for a next map, I already got more than enough ideas on what I'd love to do but it's worth nothing that RPG6 at first was only a modelling experiment. it started with the landing pad's model, then slowly I made different buildings to see how far I could go structurally then at some point I realized " Hey, I've got a nearly full base done, better use it instead of trash it". Trouble is, RP maps need history and since the base didn't have any particular one across dev, I couldn't do things the way I'd do with something that has a fully built storyline in my mind. While it may sound odd, it's how I create stuff and it's why the base will feel ''Soul-less'' for many people. Once I get computer back( read Computer, not internet), I'll start new experiments on some stuff I've had on my mind for about a year.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Apr 7, 2009 04:26 PM
Msg. 75 of 90
^ I'll be glad to do all scripting for the next map, whenever the time comes. I like the rpg maps, and it gets annoying how half the vehicles that are supposed to spawn don't. All of which can be fixed with a vehicle spawn script in the next map. I'll also do sync scripts like I did for this one and whatever else needs scripting, and I'll make sure there aren't any bugs.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 7, 2009 07:40 PM
Msg. 76 of 90
Quote: --- Original message by: Me KS ^ I'll be glad to do all scripting for the next map, whenever the time comes. I like the rpg maps, and it gets annoying how half the vehicles that are supposed to spawn don't. All of which can be fixed with a vehicle spawn script in the next map. I'll also do sync scripts like I did for this one and whatever else needs scripting, and I'll make sure there aren't any bugs. Thanks alot for the offer and I'll be glad to accept your help;) I've added your xFire name so hopefully we can chat there when the time comes. Obviously, I don't have acces to internet without a wireless adapter so I'll have to do the mapping on my computer, test it on my own, do it without much external help... but as I said, I have alot of stuff I've always wanted to experiment. I want to see how much Folliage can be applied notably as well as look deeper in SP MP conversions but other things such as SP and also space behavior... well lots of things lol:)
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Apr 7, 2009 10:05 PM
Msg. 77 of 90
Like the map. I think it's better than the other RPG maps.
And OpsY, just an FYI, Me KS has not been on Xfire for me, for like, 500 days. :/ Well exaggerated, but yeah, he hasn't talked to me in like 6 months.
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Me KS
Joined: Feb 2, 2008
Desire is Reality. Xfire: jetmaster23
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Posted: Apr 8, 2009 02:36 PM
Msg. 78 of 90
Quote: --- Original message by: DarkZealot Like the map. I think it's better than the other RPG maps.
And OpsY, just an FYI, Me KS has not been on Xfire for me, for like, 500 days. :/ Well exaggerated, but yeah, he hasn't talked to me in like 6 months. Heh. Yeah... I check Xfire every now and then, but only for a moment. I was last on only 10 days ago. Spring break is next week for me, so I might be on more. And OpsY can PM me here when the time comes if I'm not on Xfire. I check the forums more often.
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 8, 2009 03:47 PM
Msg. 79 of 90
So be it then. Like I said, I will have acces to my computer starting perhaps tuesday but without internet(unless I find a wireless adapter) but since i still go to school I can come here if I need help and save the answer over a flashdrive(I've got a few lying around)
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Apr 9, 2009 04:52 PM
Msg. 80 of 90
Alright, I'll ask straight up: Can we please have multiple biped permutations in the next map so that we can play as Elites and Spartans? And perhaps some Covenant weapons?
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Advancebo
Joined: Jan 14, 2008
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Posted: Apr 9, 2009 06:37 PM
Msg. 81 of 90
You cant mix animation graphs. So playing as both elites and spartans is a no.
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Apr 10, 2009 04:58 AM
Msg. 82 of 90
Unless you rig an elite model to spartan bones and make it a permutation, which looks really bad. Edited by Bokito on Apr 10, 2009 at 04:58 AM
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Apr 10, 2009 08:41 AM
Msg. 83 of 90
That's what I feared... Well maybe some bump-posessable Elites? And Covenant weapons are still a viable option...
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 11, 2009 10:18 AM
Msg. 84 of 90
Quote: --- Original message by: electricSquid That's what I feared... Well maybe some bump-posessable Elites? And Covenant weapons are still a viable option... You couldn't just expect the other team to actually bump posess before each round and after each death so I highly doubt it altho I may add some at some point... back on h2-innerpoa I use to like bump posessing keyes
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Dennis

Joined: Jan 27, 2005
"We are made of starstuff.” ― Carl Sagan
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Posted: Apr 11, 2009 06:29 PM
Msg. 85 of 90
Quote: --- Original message by: OpsY You couldn't just expect the other team to actually bump posess A Team can't bump possess only the server can.
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Apr 11, 2009 11:11 PM
Msg. 86 of 90
Well, it doesn't happen to me, so it can't be a map problem, otherwise it'll happen with everyone.
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Apr 12, 2009 02:48 AM
Msg. 87 of 90
Quote: --- Original message by: RoflcopterQuote: --- Original message by: jacknme Actually, you can play Halo ce on a mac. Things you will need- 1)Darwine/Crossover games 2)a copy of msxml setup 3)A no cd crack Not going to elaborate on the instructions, google it :P It wouldn't work. I've tried it before. @Zanghfei: You've obviously never tried converting protected maps then. Rather late reply Lies. Got it working before though some textures were screwed up, no in game chat unless you somehow get msxml working.
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electricSquid
Joined: Sep 17, 2008
Get ready for some chocolate pain...
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Posted: Apr 12, 2009 05:53 AM
Msg. 88 of 90
Quote: --- Original message by: OpsYQuote: --- Original message by: electricSquid That's what I feared... Well maybe some bump-posessable Elites? And Covenant weapons are still a viable option... You couldn't just expect the other team to actually bump posess before each round and after each death so I highly doubt it altho I may add some at some point... back on h2-innerpoa I use to like bump posessing keyes The Elites would just be there IF somebody decided to host a Covenant vs. Human RP or something and actually wanted to play as Elites. I suppose additional Covenant stuff would be a matter for another time, but would you be willing to give the un-protect codes for the map to someone who could make a really good mod for it, like RPG Beta 4-4 was a mod?
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Bokito
Joined: Oct 31, 2007
Playing ODST since 09-21-09
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Posted: Apr 12, 2009 05:57 AM
Msg. 89 of 90
Quote: --- Original message by: ymtQuote: --- Original message by: Scrables_the_DeathDealer Don't worry, it is not the map, it's your crappy graphics card. :) lol no it;s not,its not anything with the graphics,it only happens on the map aircombats and rpg beta 6,i can reqnize the diffrence for a card problem and a map prblem Yes it is, if you have a better graphics card, those maps will not have those black lines. It's just a few maps though, and i think it's because of some of the weapons or vehicles, since the black lines originate from there. (I had a bad gfx card too, it also happened to me)
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OpsY
Joined: Feb 19, 2007
Frobisher Bay
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Posted: Apr 12, 2009 09:24 AM
Msg. 90 of 90
Quote: --- Original message by: BokitoQuote: --- Original message by: ymtQuote: --- Original message by: Scrables_the_DeathDealer Don't worry, it is not the map, it's your crappy graphics card. :) lol no it;s not,its not anything with the graphics,it only happens on the map aircombats and rpg beta 6,i can reqnize the diffrence for a card problem and a map prblem Yes it is, if you have a better graphics card, those maps will not have those black lines. It's just a few maps though, and i think it's because of some of the weapons or vehicles, since the black lines originate from there. (I had a bad gfx card too, it also happened to me) Exactly. The pelican from hotzone did that to me before I switched to a new graphic card.
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