
Garanas
Joined: Nov 16, 2008
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Posted: Mar 19, 2009 12:05 PM
Msg. 1 of 6
Ok guys, i have a question
how to let one testure slowly fade into another?
like in Cougalation from Sand to Grass
How to perform such a thing?
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Garanas
Joined: Nov 16, 2008
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Posted: Mar 20, 2009 10:32 AM
Msg. 2 of 6
Well, i had that idea allready long ago and im not stealing anything!
becuase onece i started liek 1 month i allready wanted to know it and i still dont ;) so asking is allways the best thing. and your idea wahs about those rocks and Tires, and how to make that Effect tw i know that now to but i still dont know how to let it go over in each other...
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YakZSmelk
Joined: Apr 3, 2006
- Environment Artist - robhow.com
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Posted: Mar 22, 2009 05:26 AM
Msg. 3 of 6
You unwrapp the map and paint the texture, it's not the same method as using the multi-subobject.
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Garanas
Joined: Nov 16, 2008
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Posted: Mar 23, 2009 04:19 AM
Msg. 4 of 6
could you please explain it better i really need it lol
Please Explain it better for me
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rugal
Joined: May 11, 2008
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Posted: Mar 23, 2009 05:19 AM
Msg. 5 of 6
I do not see what to say furthermore ^^
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Garanas
Joined: Nov 16, 2008
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Posted: Mar 23, 2009 05:22 AM
Msg. 6 of 6
so the Secondary Plain map must be the map where it can go into? and the Basemap does that map matters? and the Lush is the sand i quess?
please could you explain it! i would love you loL!
EDIT:
is it even possible with 3 Textures? Edited by Garanas on Mar 23, 2009 at 05:27 AM
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