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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »[WIP] Flood Assault [SP]

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Author Topic: [WIP] Flood Assault [SP] (91 messages, Page 3 of 3)
Moderators: Dennis

Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Mar 21, 2009 10:47 AM    Msg. 71 of 91       
Is bridge an area the player plays on? If it is a seriously suggest you add some scenery.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 21, 2009 11:02 AM    Msg. 72 of 91       
Quote: --- Original message by: Lone Warrior
Is bridge an area the player plays on? If it is a seriously suggest you add some scenery.


Nop, you dont play on the bridge.


/Abouth youre comment gamma,

I know veterans will find this crap, but 95% here is non-veteran..

If the non-veteran find the map awsome, then i'll better focus making new maps, instead of improving excisting maps. After i finished some new maps, i'll upgrade my previous :)


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 21, 2009 11:08 AM    Msg. 73 of 91       
As long as you learn things, then no matter how crappy it is, it still benefits. If it leads to you making even greater maps, then this crap has done it's job.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Mar 21, 2009 11:09 AM    Msg. 74 of 91       
Veteran's.. like that even means something. Anyway, jsut keep improving your work, you'll start getting better. I would suggest adding scenery on the bridge anyway, it just looks so, plain.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 21, 2009 11:38 AM    Msg. 75 of 91       
My maps not crap! xD

lol, i know im improving :D

I atleast stopped making bloodgulch maps, thats a big improvement xD


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Mar 21, 2009 11:42 AM    Msg. 76 of 91       
Any other mod > BG mod.

But yes, its an improvement.


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 21, 2009 04:50 PM    Msg. 77 of 91       
hmm, project is delayed abit.


Pretty busy lol.


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Mar 23, 2009 02:39 PM    Msg. 78 of 91       
ive been given orders to bump this :p


any updates?


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Mar 23, 2009 03:04 PM    Msg. 79 of 91       
oh man i can't wait for the next one


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Mar 23, 2009 09:01 PM    Msg. 80 of 91       
yo Eijsvogel, can you teach me how to change bipeds?


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Mar 23, 2009 09:10 PM    Msg. 81 of 91       
Quote: --- Original message by: Megaguirus
ive been given orders to bump this :p
Next time ignore them or the thread will get locked.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 23, 2009 10:46 PM    Msg. 82 of 91       
Quote: --- Original message by: cybykillers
yo Eijsvogel, can you teach me how to change bipeds?


Change the player biped? http://www.youtube.com/watch?v=ZF3Gzlzguwk

Keep in mind that I made this a long time ago, so it may not be the best.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Mar 24, 2009 05:46 AM    Msg. 83 of 91       
i mean how do i change an actor varient biped? say from a marine to a h2 marine. but gamma i'll use your tutorial later too


Polamee
Joined: Feb 25, 2008

MP2SPMT's founder


Posted: Mar 24, 2009 08:37 AM    Msg. 84 of 91       
Go to that acotr_varient tag, the part that says 'biped'....


Eijsvogel
Joined: Jun 21, 2008

SP Map Flood Assault Released!


Posted: Mar 24, 2009 03:27 PM    Msg. 85 of 91       
From tommorow on, i'll continue with my maps.

I was very very busy.. now everything is done.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Mar 24, 2009 11:55 PM    Msg. 86 of 91       
if only it was that easy...
well i guess i'll try to extract the marine tags again


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Mar 25, 2009 12:02 AM    Msg. 87 of 91       
It IS that easy. See:


Replace that part with the biped you want.


cybykillers
Joined: Feb 12, 2009

Tanky likes to eat babies for lunch >:)


Posted: Mar 25, 2009 08:23 AM    Msg. 88 of 91       
omfg thats exavtly wat i did too. o well i'll just try and re-extract the tag


rcghalohell
Joined: Feb 25, 2009

I can jump?Weeeee (pop!) (No1 heard from it again)


Posted: Apr 15, 2009 03:05 PM    Msg. 89 of 91       
i cant wait for the next level
what about u guys?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 15, 2009 03:13 PM    Msg. 90 of 91       
Bump much? And I think he should work a bit harder on the first level.


Megaguirus
Joined: Feb 26, 2009

Om nom nom


Posted: Apr 15, 2009 04:33 PM    Msg. 91 of 91       
have you updated the first post lately?

i just want to know if the progress bar is correct

 
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