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Author Topic: Calling all modelers! (128 messages, Page 3 of 4)
Moderators: Dennis

iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Feb 5, 2009 04:14 PM    Msg. 71 of 128       
Quote: --- Original message by: Joshflighter
iTails, you are an immature prick. A VERY sick and immature prick.

Second, we ask for pics because some people want to be big, and make earth from a asteroid field in a sense. Some stuff take a lot of time and dedication, but killerkip doesn't seem to have either. That's why he was being bashed.

Also, you find it rude when people ask for pics here, and yet when you dont agree somewhere else.. you spam with porn? Gtfo.
Okay, bye.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 04:37 PM    Msg. 72 of 128       
@K I D
No

@Newbkilla
Stand down

@CLS GRUNT
Enough said......

@Donut
Hi

@Dhark
I did not read too much of your post, too long, got bored, its a forum, not an obligation.

@SABER
Voice acting? maybe, all depends on how you sound.

@iTails
Remember to ignore the people who post negatively. That's where I messed up =P.

@Sargent Crunch
Do not fuel the fire, its already hit the natural gas lines, its dangerous.

@Joshflighter
Look at the Halo Maps rules, watch the language, and please kill the defensiveness, its pointless on a forum.

@Red Haze
lol, HI!

@SiMuLaCrUm
We are using 3Ds Max for the models, and Cinematic 3D (May have name wrong). My mistake is saying that we are not using 3Ds Max, I was meaning "not for animation".

@Nexus Halo
HI!

@Me
Why do I even bother?


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 04:50 PM    Msg. 73 of 128       
Quote: --- Original message by: KillerKip1
@Me
Why do I even bother?

That's what we all want to know!

What exactly is the plot of this movie?
Edited by YakZSmelk on Feb 5, 2009 at 04:51 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 05:02 PM    Msg. 74 of 128       
The plot is the movie starts with the Spartan I program, and then goes onto the novel: "Halo: The Fall of Reach", written by Eric Nylund.

The movie is basically what the novel is, only with more detail, some new additions not mentioned in the novel, and the addition of the Spartan I program.

If all goes well, a sequel might be made.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 5, 2009 05:07 PM    Msg. 75 of 128       
Quote: --- Original message by: iTails
Quote: --- Original message by: Joshflighter
Although I would like to take sides with Holy because he is in my team, I can't because Kidd does have a pretty valid point. He makes machinima and knows the basics about laying down the rules...

If you don't like his advice, ignore it. Or simply take it.

Rejecting and fighting back, only fuels a drama that can be eliminated from the start.

I hope you do take this advice.
Alright, so going in every one of the topics he makes and flaming him because he doesn't have any pics is going to help? Machinima isn't that hard to act out, and the fact that people make movies for games is pretty lame. Does anyone here know what a girlfriend is?

you have pressed the remote-detonation button.
you just insulted an entire separate community of people who make movies using the resources of existing game engines by saying that they dont know what girlfriends are, and by extension have no life, and also applied the insult to this forums too.
im not going to pummel you with my usual tidal wave of text since i just had to use some matches i got from a restaurant to melt the ice off of the key to my house, so my fingers are basically frozen.

kip is animating this movie, not making a machinima. when kidd said that he makes machinimas and his advice should be acknowledged, he means he can give you tips on video editing. its not just limited to machinima, but rather video editing in general.
second, you just stated an opinion as fact like you are some god. nobody cares what your opinion is on this. no, lets not help kip make this movie, instead lets fling ignorant opinions around and insult the hobby of at least a couple thousand people. on top of that, lets insult those people, since because they play video games and make movies using the game, they MUST HAVE NO LIFE AT ALL because IT IS PROGRAMED INTO THE FABRIC OF LIFE ITSELF!
...except its NOT.
btw, girlfriends are overrated
omg! its an opinion stated as a fact!


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Feb 5, 2009 05:28 PM    Msg. 76 of 128       
Quote: --- Original message by: Donut
btw, girlfriends are overrated
omg! its an opinion stated as a fact!
And we hit the jackpot! Girlfriends ruin lives, screw up your mind, take your money, and etc.
Edited by ThePlague on Feb 5, 2009 at 05:29 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 05:47 PM    Msg. 77 of 128       
Back to subject.


Dhark
Joined: Feb 2, 2008

I believe in Dennis Powers


Posted: Feb 5, 2009 06:06 PM    Msg. 78 of 128       
Quote: --- Original message by: KillerKip1
@Dhark
I did not read too much of your post, too long, got bored, its a forum, not an obligation.


This is the third time I tried to help you and yet again you ignore me completely, again. That in itself is very insulting; what little reason I had to want to help you before is now gone. Nice job Kip, hope you find all the help you need, heh youre going to need it


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 06:28 PM    Msg. 79 of 128       
Quote: --- Original message by: KillerKip1
The plot is the movie starts with the Spartan I program, and then goes onto the novel: "Halo: The Fall of Reach", written by Eric Nylund.

The movie is basically what the novel is, only with more detail, some new additions not mentioned in the novel, and the addition of the Spartan I program.

If all goes well, a sequel might be made.

For the people that don't want to read the book, can we get a synopsis and a list of the team working on the project.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 07:02 PM    Msg. 80 of 128       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: KillerKip1
The plot is the movie starts with the Spartan I program, and then goes onto the novel: "Halo: The Fall of Reach", written by Eric Nylund.

The movie is basically what the novel is, only with more detail, some new additions not mentioned in the novel, and the addition of the Spartan I program.

If all goes well, a sequel might be made.

For the people that don't want to read the book, can we get a synopsis and a list of the team working on the project.


Like a Team Member list?
Sure, here: http://halomods.wikia.com/wiki/Helipad_Studios

Not sure of some of the last names, have not asked, or updated the page recently, like 3 new members since then =P.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Feb 5, 2009 07:25 PM    Msg. 81 of 128       
Quote: --- Original message by: Recycle Bin
Donut go look in your shed we might need the shovel.

pfft i dont keep the shovel in my shed. i dont even have a shed.....its under my pillow


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 07:30 PM    Msg. 82 of 128       
Quote: --- Original message by: KillerKip1
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: KillerKip1
The plot is the movie starts with the Spartan I program, and then goes onto the novel: "Halo: The Fall of Reach", written by Eric Nylund.

The movie is basically what the novel is, only with more detail, some new additions not mentioned in the novel, and the addition of the Spartan I program.

If all goes well, a sequel might be made.

For the people that don't want to read the book, can we get a synopsis and a list of the team working on the project.


Like a Team Member list?
Sure, here: http://halomods.wikia.com/wiki/Helipad_Studios

Not sure of some of the last names, have not asked, or updated the page recently, like 3 new members since then =P.

What is the criteria for joining?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 07:38 PM    Msg. 83 of 128       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: KillerKip1
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: KillerKip1
The plot is the movie starts with the Spartan I program, and then goes onto the novel: "Halo: The Fall of Reach", written by Eric Nylund.

The movie is basically what the novel is, only with more detail, some new additions not mentioned in the novel, and the addition of the Spartan I program.

If all goes well, a sequel might be made.

For the people that don't want to read the book, can we get a synopsis and a list of the team working on the project.


Like a Team Member list?
Sure, here: http://halomods.wikia.com/wiki/Helipad_Studios

Not sure of some of the last names, have not asked, or updated the page recently, like 3 new members since then =P.

What is the criteria for joining?


http://halofanon.wikia.com/wiki/Halo:_Fall_of_Reach_movie#Helping_Out


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 07:42 PM    Msg. 84 of 128       
Your team information was pretty shoddy; who are your;
Character Modelers
Environment Artist
Riggers
Animators
Lighting Artist
Effects Artist
2D Artist
Editors
Writers

Quote: HS (short for Helipad Studios)

What is the point of putting HS, than writing Helipad Studios right afterwards?

Also is there a reason why have you kept the name Helipad Studio when it was pointed out before that you aren't a studio?

Quote: NEVER, UNDER ANY CIRCUMSTANCES, release information about the movie.

This will surely kill any fan base you could develop.

Edited by YakZSmelk on Feb 5, 2009 at 07:45 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 07:45 PM    Msg. 85 of 128       
Quote: --- Original message by: YakZSmelk
Your team information was pretty shoddy; who are your;
Character Modelers
Environment Artist
Riggers
Animators
Lighting Artist
Effects Artist
2D Artist
Editors
Writers


Those are summarized between the existing categories, and nice try on changing the page.
I feel simplicity fits the page nicely. :)

I am an administrator on the Halo Mods wikia.
Edited by KillerKip1 on Feb 5, 2009 at 07:46 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 07:50 PM    Msg. 86 of 128       
Quote: --- Original message by: KillerKip1
Those are summarized between the existing categories, and nice try on changing the page.
I feel simplicity fits the page nicely. :)

I am an administrator on the Halo Mods wikia.
Edited by KillerKip1 on Feb 5, 2009 at 07:46 PM


So who are these people? Your information is shoddy, I'm not asking anything difficult. If you can't give information your going to be continually bashed about your lack of knowledge/ability to do what you are planning.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 07:55 PM    Msg. 87 of 128       
Quote: --- Original message by: YakZSmelk
Quote: --- Original message by: KillerKip1
Those are summarized between the existing categories, and nice try on changing the page.
I feel simplicity fits the page nicely. :)

I am an administrator on the Halo Mods wikia.
Edited by KillerKip1 on Feb 5, 2009 at 07:46 PM


So who are these people? Your information is shoddy, I'm not asking anything difficult. If you can't give information your going to be continually bashed about your lack of knowledge/ability to do what you are planning.


I believe that wikia tells just enough, there really is not that much to us, we like projects, succeeding, whatever is fun to us!

But we are serious about the work itself, no doubts there, we are serious, but its a Halo Mods wikia, not a "Team Information" one.

I made that page, and the H3MCE page, and a whole bunch more, I make sure to include the basics, in a manner that is proper, and easy to read. (Informational)


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Feb 5, 2009 07:57 PM    Msg. 88 of 128       
Quote: --- Original message by: Scrables_the_DeathDealer
he sent me some work a while back.
What was that?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 07:59 PM    Msg. 89 of 128       
Quote: --- Original message by: Scrables_the_DeathDealer
Yak, he is being vague because he has no crap, he sent me some work a while back, its average models, like would make an average map, they are no where near up to movie models par though, also he does not have any of those designated positions, he just randomly tells them to model something and they do.


The information you know about my team is very short, I know the what the member's capabilities are, and by those capabilities, I assign work to them.

If they can animate, they animate, I wont make them model if they can't.
If one is good at character modeling, that one does some of the characters.
If one likes architecture modeling, then that one does the buildings and surrounding stuff.
Edited by KillerKip1 on Feb 5, 2009 at 08:01 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 08:03 PM    Msg. 90 of 128       
Quote: --- Original message by: KillerKip1

Quote: --- Original message by: Scrables_the_DeathDealer
Yak, he is being vague because he has no crap, he sent me some work a while back, its average models, like would make an average map, they are no where near up to movie models par though, also he does not have any of those designated positions, he just randomly tells them to model something and they do.


The information you know about my team is very short, I know the what the member's capabilities are, and by those capabilities, I assign work to them.

If they can animate, they animate, I wont make them model if they can't.
If one is good at character modeling, that one does some of the characters.
If one likes architecture modeling, then that one does the buildings and surrounding stuff.
Edited by KillerKip1 on Feb 5, 2009 at 08:01 PM


Could we get some pics of their work?


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 08:06 PM    Msg. 91 of 128       
Quote: --- Original message by: Scrables_the_DeathDealer
You are very unprofessional, for one, surrounding stuff is called the "environment", second, who will do particle effects and lighting, and textures that do not look like barf from your previous work? Who will do normals, bumps, speculars, and even more?


We are basically out of the Halo Map making stuff, I just stick around the forums and share my current knowledge, and yes, we poop out some of your "crap" for the community to use at their pleasure, I see everyone else (some excluded) locking their maps like wussies, because they are scared someone might steal their models for a video game.

We still have 2 more maps planned for release, and, depending on our current status, we might continue the "GTA Conversion" project, and my Marathon Halo Mod is still moving.

That's a personal project I do in my spare time though, like at school, during lunch, and at study hall.


Disaster
Joined: Dec 16, 2007

ROCKS


Posted: Feb 5, 2009 08:07 PM    Msg. 92 of 128       
Quote: --- Original message by: KillerKip1

Quote: --- Original message by: Scrables_the_DeathDealer
Yak, he is being vague because he has no crap, he sent me some work a while back, its average models, like would make an average map, they are no where near up to movie models par though, also he does not have any of those designated positions, he just randomly tells them to model something and they do.


The information you know about my team is very short, I know the what the member's capabilities are, and by those capabilities, I assign work to them.

If they can animate, they animate, I wont make them model if they can't.
If one is good at character modeling, that one does some of the characters.
If one likes architecture modeling, then that one does the buildings and surrounding stuff.
Edited by KillerKip1 on Feb 5, 2009 at 08:01 PM


Show us content from the movie that is showable so we can be incited to join? Just telling us your making a movie and showing clear lack of knowledge subject really turns people away.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 08:10 PM    Msg. 93 of 128       
Images: http://halomods.wikia.com/wiki/Helipad_Studios

All over the place, and here too: http://www.playfire.com/KillerKip1
Scroll down to the images in the Gallery, that's some.

Quote: --- Original message by: Disaster
Quote: --- Original message by: KillerKip1

Quote: --- Original message by: Scrables_the_DeathDealer
Yak, he is being vague because he has no crap, he sent me some work a while back, its average models, like would make an average map, they are no where near up to movie models par though, also he does not have any of those designated positions, he just randomly tells them to model something and they do.


The information you know about my team is very short, I know the what the member's capabilities are, and by those capabilities, I assign work to them.

If they can animate, they animate, I wont make them model if they can't.
If one is good at character modeling, that one does some of the characters.
If one likes architecture modeling, then that one does the buildings and surrounding stuff.
Edited by KillerKip1 on Feb 5, 2009 at 08:01 PM


Show us content from the movie that is showable so we can be incited to join? Just telling us your making a movie and showing clear lack of knowledge subject really turns people away.


No models have yet to be started, most of the focus is on the script, and the entire story, I am going to be working on the storyboard here soon too.

Actually, we have Red Haze helping out, he is doing our weapons, and, as expected, Cody is doing our vehicles, and Fabian is writing our script.
Edited by KillerKip1 on Feb 5, 2009 at 08:13 PM


YakZSmelk
Joined: Apr 3, 2006

- Environment Artist - robhow.com


Posted: Feb 5, 2009 08:13 PM    Msg. 94 of 128       
Post images of the movie progress, not a link to your Wiki.


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 08:16 PM    Msg. 95 of 128       
Quote: --- Original message by: YakZSmelk
Post images of the movie progress, not a link to your Wiki.


Quote: No models have yet to be started, most of the focus is on the script, and the entire story, I am going to be working on the storyboard here soon too.

Actually, we have Red Haze helping out, he is doing our weapons, and, as expected, Cody is doing our vehicles, and Fabian is writing our script.


K_I_D
Joined: Nov 27, 2008

If you are cool, this will be your avatar quote.


Posted: Feb 5, 2009 08:17 PM    Msg. 96 of 128       
Your don't even have a storyboard down?


Im sorry, It really does seem like I am just nitpicking but you really are not thinking this out.
Edited by K_I_D on Feb 5, 2009 at 08:17 PM


KillerKip1
Joined: May 3, 2008

Rigs of Rods


Posted: Feb 5, 2009 08:20 PM    Msg. 97 of 128       
Quote: --- Original message by: K_I_D

Your don't even have a storyboard down?


Im sorry, It really does seem like I am just nitpicking but you really are not thinking this out.
Edited by K_I_D on Feb 5, 2009 at 08:17 PM


Storyboards cannot be made, unless there is a finished script, the script is about done, and then editing and revising will take place; adding in stuff, and taking out stuff, its all a slow process, not a simple map being made, this is much more difficult.

I am having the simple models done while I am working on the script with the writers. (Fabian, myself, and maybe a new addition to the team).

Simple models are like the assault rifle, battle rifle, weapons, vehicles, etc.


aaron0819
Joined: Jun 22, 2008

Xfire: aaron0819


Posted: Feb 5, 2009 08:58 PM    Msg. 98 of 128       
scrables have you been hitting the gym again, you look much more buff than before


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Feb 5, 2009 10:04 PM    Msg. 99 of 128       
Quote: --- Original message by: Scrables_the_DeathDealer
Yak, he is being vague because he has no crap, he sent me some work a while back, its average models, like would make an average map, they are no where near up to movie models par though, also he does not have any of those designated positions, he just randomly tells them to model something and they do.


^^

Are you saying this can't change?

EDIT: Also, if you say there is no story, might as well save yourself typing and just buy the book. -http://www.amazon.com/Fall-Reach-Halo-Bk/dp/0345451325/ref=pd_bbs_sr_1?ie=UTF8&s=videogames&qid=1233889506&sr=8-1
Edited by Newbkilla on Feb 5, 2009 at 10:05 PM

EDIT 2: Also for the people that can't find the story line-

As the bloody Human-Covenant War rages on Halo, the fate of humankind may rest with one warrior, the lone SPARTAN survivor of another legendary battle . . . the desperate, take-no-prisoners struggle that led humanity to Halo--the fall of the planet Reach. Now, brought to life for the first time, here is the full story of that glorious, doomed conflict.

While the brutal Covenant juggernaut sweeps inexorably through space, intent on wiping out humankind, only one stronghold remains--the planet Reach. Practically on Earth's doorstep, it is the last military fortress to defy the onslaught. But the personnel here have another, higher priority: to prevent the Covenant from discovering the location of Earth.

Outnumbered and outgunned, the soldiers seem to have little chance against the Covenant, but Reach holds a closely guarded secret. It is the training ground for the very first "super soldiers." Code-named SPARTANs, these highly advanced warriors, specially bioengineered and technologically augmented, are the best in the universe--quiet, professional, and deadly.

Now, as the ferocious Covenant attack begins, a handful of SPARTANs stand ready to wage ultimate war. They will kill, they will be destroyed, but they will never surrender. And at least one of them--the SPARTAN known as Master Chief--will live to fight another day on a mysterious and ancient, artificial world called Halo. . . .


Edited by Newbkilla on Feb 5, 2009 at 10:07 PM


SonicXtr3me
Joined: Jan 13, 2008

"Wake me when you need me"


Posted: Feb 5, 2009 10:06 PM    Msg. 100 of 128       
Quote: --- Original message by: KillerKip1

I see everyone else (some excluded) locking their maps like wussies, because they are scared someone might steal their models for a video game.

We still have 2 more maps planned for release, and, depending on our current status, we might continue the "GTA Conversion" project, and my Marathon Halo Mod is still moving.


Everyone looks their maps not because they are wuss`s , but because we dislike people making more BG mods when time could be better spent trying to improve on stuff thats already done and trying to create better content than the past stuff , for instance , some may say this is crazy , but a good mark to try to set is to beat a map from Halo first , and then try to do something better for instance , set your mark high but achiveable like NMC , that was achiveable or Portent , those are both amazingly good maps , that took alot of time and effort , but they where worth all the struggle , maps reusing ripped H2 tags are not worth the effort.

Besides which by calling people who lock their stuff , you have done a great job of insulting most of the Vets of the community , that like to help the newbies and do protect their stuff so we dont get more BG mods , hell , the reason why vets dont help newbies that much is purely because of your attitude alone.

I am sorry to say but this is a community where its either , Pictures or GTFO , if you have progress on a project you dont post abit of text about it , its worth nothing , a picture or a video are proven ways of winning everyones approval unless the content is utter crap , or the project is poor.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Feb 5, 2009 10:19 PM    Msg. 101 of 128       
20$ says killerkip is gonna ignore your post


Dennis

Joined: Jan 27, 2005

"We are made of starstuff.” ― Carl Sagan


Posted: Feb 6, 2009 10:48 AM    Msg. 102 of 128       
Quote: --- Original message by: SonicXtr3me
do protect their stuff so we dont get more BG mods
People don't "protect" their released maps to prevent Bloodgulch mods. People protect their released maps because they want the imagined bragging rights and the perceived accolades. People protect their released maps for various and usually selfish, although they may not realize it, reasons. Anyone who claims that they are protecting their released maps for the good of others is lying, their real reason is for themselves.

I am not saying to not protect released maps, but just be honest as to why you are doing so. There is no altruism in the decision whatsoever: Quite the opposite.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Feb 6, 2009 04:19 PM    Msg. 103 of 128       
Quote: --- Original message by: Dennis
Quote: --- Original message by: SonicXtr3me
do protect their stuff so we dont get more BG mods
People don't "protect" their released maps to prevent Bloodgulch mods. People protect their released maps because they want the imagined bragging rights and the perceived accolades. People protect their released maps for various and usually selfish, although they may not realize it, reasons. Anyone who claims that they are protecting their released maps for the good of others is lying, their real reason is for themselves.

I am not saying to not protect released maps, but just be honest as to why you are doing so. There is no altruism in the decision whatsoever: Quite the opposite.


If you made it, and you don't want it to be released, it's your own decision. It isn't necessarily selfish..


Advancebo
Joined: Jan 14, 2008


Posted: Feb 6, 2009 04:24 PM    Msg. 104 of 128       
Its like Microsoft not giving away money :V


Me KS
Joined: Feb 2, 2008

Desire is Reality. Xfire: jetmaster23


Posted: Feb 6, 2009 04:38 PM    Msg. 105 of 128       
Quote: --- Original message by: Newbkilla
If you made it, and you don't want it to be released, it's your own decision. It isn't necessarily selfish..


You are releasing the map, but you're protecting it so the tags aren't released is what you meant.

Well, the fact that it's your decision doesn't justify the reasoning behind it as not being selfish. Yeah, it is your decision. No one's stopping you. But what's the reasoning behind protecting your tags?

Do you honestly say to yourself, "Oh, I'm protecting my map so that I can benefit the community by making them learn how to make the tags themselves and to reduce the number of random mods." ?

Or do you say, "I'm protecting the map because I don't want some random kid to take my tags and use them without any effort at all. That would upset me. I worked hard on them, so nobody deserves them. That way I won't be mad. They should learn to make it themselves, like I did. Let me just completely ignore the fact that I probably learned from other people's tags too and prevent people from having mine." ?

Let's be realistic here. It's about yourself, not others. In all cases.

 
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