
Killeryoshi
Joined: Jan 22, 2009
Captain Yoshi on duty!
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Posted: Jan 25, 2009 05:55 PM
Msg. 1 of 82
Hey guys I want you to tell me your ideas of a variant of yoyorast_island i should post. If I like your idea I will post it for Halomaps.org 
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 06:01 PM
Msg. 2 of 82
Scarabz and nuke longswordz
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Jan 25, 2009 06:07 PM
Msg. 3 of 82
Gama, are u in the forums all day? and were do u wat the longswords to be at, i dont get were do u want him to put them at
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 06:09 PM
Msg. 4 of 82
Does it look like I'm here all day? And I was sarcastic about the Longswords. Just use nuke launchers instead.
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Killeryoshi
Joined: Jan 22, 2009
Captain Yoshi on duty!
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Posted: Jan 25, 2009 06:17 PM
Msg. 5 of 82
No dude I like your idea with the longsword and the scarab.
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jan 25, 2009 06:24 PM
Msg. 6 of 82
Quote: --- Original message by: Killeryoshi No dude I like your idea with the longsword and the scarab. NOOOOOOOOOOOOOOOO
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Killeryoshi
Joined: Jan 22, 2009
Captain Yoshi on duty!
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Posted: Jan 25, 2009 07:39 PM
Msg. 7 of 82
Quote: --- Original message by: Molonky500 Gama, are u in the forums all day? and were do u wat the longswords to be at, i dont get were do u want him to put them at Dude I can put it on the beach.
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Molonky500
Joined: Aug 30, 2008
Xfire;killermax5
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Posted: Jan 25, 2009 07:56 PM
Msg. 8 of 82
ok yoshi, and gamma yes it does, well, i think ive seen u in every single topic i see
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 08:03 PM
Msg. 9 of 82
Is that a problem?
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 25, 2009 08:03 PM
Msg. 10 of 82
Put Wasps, Ghosts/Banshees that have the collision geometry of a hunter shield so they aren't destroyed so easily, SPLAZERs, and noob stuff.
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ThePlague
Joined: Dec 16, 2007
Steam: jubalearlybh
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Posted: Jan 25, 2009 08:09 PM
Msg. 11 of 82
You guys are mentally retarded/mean, this person(yoshi) didn't know you guys were being sarcastic.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 25, 2009 08:15 PM
Msg. 12 of 82
Quote: --- Original message by: Killeryoshi No dude I like your idea with the longsword and the scarab.
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 25, 2009 08:17 PM
Msg. 13 of 82
Quote: --- Original message by: CLS_GRUNTQuote: --- Original message by: Killeryoshi No dude I like your idea with the longsword and the scarab. NOOOOOOOOOOOOOOOO NOOOOOOOOOOOOOOOO
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 25, 2009 11:00 PM
Msg. 14 of 82
Which reminds me, isn't yoyorast island 2 supposed to be out by now?
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 25, 2009 11:22 PM
Msg. 15 of 82
Quote: --- Original message by: jacknme Which reminds me, isn't yoyorast island 2 supposed to be out by now? Until you see the map on halomaps, I would assume it's dead.
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 25, 2009 11:43 PM
Msg. 16 of 82
Hmm on the webpage at http://www.yoyorast.com/ on 11 January 2009 they thought up of a new concept :P How long has the yoyrast 2 project been going.....
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Wolf_
Joined: May 16, 2006
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Posted: Jan 26, 2009 02:01 AM
Msg. 17 of 82
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 26, 2009 06:36 AM
Msg. 18 of 82
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 26, 2009 07:35 AM
Msg. 19 of 82
Quote: --- Original message by: Recycle Bin
Leave Yoyorast alone. pl0x, its a good map, don't ruin it.
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black doom
Joined: Oct 4, 2008
we will never stop, we can win the "impossible"
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Posted: Jan 26, 2009 10:25 AM
Msg. 20 of 82
was kinda disapointed that theres no shortcuts with vehicles. place more warthogs and ghosts around the map, and add some banshees for transport and enchanting gameplay.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Jan 26, 2009 11:56 AM
Msg. 21 of 82
woops, looks like you learn something new everyday :P
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Killeryoshi
Joined: Jan 22, 2009
Captain Yoshi on duty!
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Posted: Jan 27, 2009 03:10 PM
Msg. 22 of 82
Guys actually instead of putting Longswords on it it will have two pelicans on it and heavy scorpion tanks for each base and at each base there will be ai, red is humans, and blue is covenant and this map wil lbe more fun on ctf (also that would make it my first map with ctf on it  )
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DarkZealot
Joined: Jan 1, 2008
Time management: 40% Xbox, 30% PC, 30% Skating
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Posted: Jan 27, 2009 05:15 PM
Msg. 23 of 82
Quote: --- Original message by: KilleryoshiGuys actually instead of putting Longswords on it it will have two pelicans on it and heavy scorpion tanks for each base and at each base there will be ai, red is humans, and blue is covenant and this map wil lbe more fun on ctf (also that would make it my first map with ctf on it  ) I think instead of "more fun" it should be "boring".
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 27, 2009 09:30 PM
Msg. 24 of 82
The only reason I like Yoyorast is because of the stunts, nothing else. The gameplay is very unbalanced.
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Overkill
Joined: Jul 4, 2008
I like grapes.
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Posted: Jan 27, 2009 11:36 PM
Msg. 25 of 82
Quote: Leave Yoyorast alone. You're too late  : http://hce.halomaps.org/index.cfm?search=yoyorast&B1=SearchQuote: I think instead of "more fun" it should be "boring". QFT. Yoshi, don't mod Yoyorast. Trust me. Mod Blood Gulch instead. At least no one will care about it. Or even better, make your own map. I'm not attacking you; I'm trying to save you from looking like a jerk.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 27, 2009 11:39 PM
Msg. 26 of 82
No. Mod Battle Creek.
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 28, 2009 05:44 AM
Msg. 27 of 82
I KNOW! LETS PUT A MYTHOS AT BATTLE CREEK!omgomgomg =.=
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vmt
Joined: Jan 29, 2008
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Posted: Jan 28, 2009 06:05 AM
Msg. 28 of 82
lol at jacknme
yoshi dont mod yoyorast it ruins the original funness of the map
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iTails
Joined: Nov 26, 2008
The lot of idiots on this forum are veterans
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Posted: Jan 28, 2009 06:39 AM
Msg. 29 of 82
Quote: --- Original message by: jacknme I KNOW! LETS PUT A MYTHOS AT BATTLE CREEK!omgomgomg =.= NO MAN, SCARABS! THAT WOULD BE TOTALLY WICKED! /sarcasm
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jacknme
Joined: Aug 29, 2008
If you see this, you must be in an old topic
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Posted: Jan 28, 2009 06:42 AM
Msg. 30 of 82
Speaking of which, i cant open normal Halo CE maps for example Battle Creek with sapien. Can open unprotected custom maps though(Tutorial, Coldsnap).Debug.txt says 1.25.09 10:09:06 sapien pc 01.00.00.0609 ---------------------------------------------- 01.25.09 10:09:06 reference function: _write_to_error_file 01.25.09 10:09:06 reference address: 401b13 01.25.09 10:09:06 Couldn't read map file './sapienbeta.map' 01.25.09 10:09:06 CreateDevice succeeded with refresh rate = 0 01.25.09 10:09:07 Increasing sound decompression buffer size to 1048576 bytes 01.25.09 10:09:22 file_read('tags\levels\test\infinity\infinity.bitmap') error 0x00000026 'Reached the end of the file. ' 01.25.09 10:09:22 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\infinity\infinity.bitmap' 01.25.09 10:09:22 couldn't read elements for bitmap block 01.25.09 10:09:22 failed to load bitmap tag 'levels\test\infinity\infinity' 01.25.09 10:09:24 failed to load scenario_structure_bsp tag 'levels\test\infinity\infinity' 01.25.09 10:09:24 failed to load structure bsp 'levels\test\infinity\infinity' Even when im not opening infinity..... There is no set affinity option for me either.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 28, 2009 10:56 AM
Msg. 31 of 82
Multiple maps share similar files. Just rip it from HEK+. Fix all errors, and you should be able to open it. There is no set affinity option because you aren't on a dual core.
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vmt
Joined: Jan 29, 2008
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Posted: Jan 28, 2009 11:49 AM
Msg. 32 of 82
yah what he said^ but try ripping all the original maps.
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Killeryoshi
Joined: Jan 22, 2009
Captain Yoshi on duty!
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Posted: Jan 28, 2009 01:30 PM
Msg. 33 of 82
Guys look I think it is a good idea so I am going to go ahead and do it  . But hey if you have any good ideas for Bloodgulch varaint tell me k? Edited by Killeryoshi on Jan 28, 2009 at 01:32 PM
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Karrde
Joined: Jul 30, 2007
Power beyond containing
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Posted: Jan 28, 2009 02:16 PM
Msg. 34 of 82
Quote: --- Original message by: iTailsQuote: --- Original message by: jacknme I KNOW! LETS PUT A MYTHOS AT BATTLE CREEK!omgomgomg =.= NO MAN, SCARABS! THAT WOULD BE TOTALLY WICKED! /sarcasm NO USE BOTH!!!!!!!! AND LONGSWORDS AND MAKE ASSAULT RYFLES THAT SHOOT NUKEZ! 8D /SARCASM <----note the /sarcasm in caps. it means MASSIVE sarcasm.Edited by Karrde on Jan 28, 2009 at 02:17 PM
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Jan 28, 2009 06:36 PM
Msg. 35 of 82
Quote: --- Original message by: jacknme I KNOW! LETS PUT A MYTHOS AT BATTLE CREEK!omgomgomg =.= How'd you find out about my secret project? D=
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