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Author Topic: [WIP][MOD] Flood Campaign (2972 messages, Page 4 of 85)
Moderators: Dennis

BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jan 25, 2009 03:02 PM    Msg. 106 of 2972       
Quote: --- Original message by: Igotaname13_
Gamma don't act like I don't I've spent hours just messing with crap like cupids knife from Ilovebees.com and Wikipedia. I just don't think Mindless Zombies controlled by a very wise plant, that wants to take over the galaxy, and trapped on a ring would be fun to play as. I will give you some space and some pointers about the flood but I think its not the best idea.

And to beach party They can't unless it's electromagnet or sonar I don't think they could do that their are no eyeballs.

:P

How did you even know about the existence of "cupids knife" or whatever it might be? lol

1) they are no mindless zombies, they actually think, not like Resident Evil zombies

2) they want food, not take over the galaxy

3) the game is called halo, where else would be play

4) you give us space? get real, it's our idea, make your perfectionised campaign yourself is you can do it better

5) to "see" you don't always need eyeballs

I may sound pissed, but i'm not, just fact
Edited by BeachParty clan on Jan 25, 2009 at 03:03 PM

I REPEAT I'M NOT PISSED OFF, I JUST CAN'T TELL THIS ANY OTHER WAY
Edited by BeachParty clan on Jan 25, 2009 at 03:04 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 03:04 PM    Msg. 107 of 2972       
Quote: --- Original message by: Igotaname13_

Gamma don't act like I don't I've spent hours just messing with crap like cupids knife from Ilovebees.com and Wikipedia. I just don't think Mindless Zombies controlled by a very wise plant, that wants to take over the galaxy, and trapped on a ring would be fun to play as. I will give you some space and some pointers about the flood but I think its not the best idea.

:P

And to beach party They can't unless it's electromagnet or sonar I don't think they could do that their are no eyeballs.

another :P
Edited by Igotaname13_ on Jan 25, 2009 at 03:01 PM


Quote: --- Original message by: Igotaname13_
yes you would but come on why do you have to make the game more interesting. We already have over a 100 topics talking about the Bungie canon can't we at least accept it. I will play them, I will rate and comment them, but seriously I won't completely enjoy them.

Remember Marines and Covenant Floods have restrictions to their guns. Watch it. And the eyes are on the back of the head how does the Flood see, it doesn't it uses other senses.

So make sure you don't mess something and go back look at it and hate it. Practice makes perfect.

:P


Contradiction? You did imply that you don't want an interesting game. And if you don't like it, then GTFO. You may be contributing random crap, but guess what? I'm a Halo nerd also. I will revise the story, and everything, to fit the canon. So, please, GTFO.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jan 25, 2009 03:06 PM    Msg. 108 of 2972       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: Igotaname13_
:P


Contradiction? You did imply that you don't want an interesting game. And if you don't like it, then GTFO. You may be contributing random crap, but guess what? I'm a Halo nerd also. I will revise the story, and everything, to fit the canon. So, please, GTFO.

Good for a team that we can agree on those things


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 03:12 PM    Msg. 109 of 2972       
Yep.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 03:15 PM    Msg. 110 of 2972       
Back on-topic-ish.

Well, I'm going to be giving each person assignemnts, mainly because noone is exactly sure what to do. So, there as follows:

Gamma: C10
Beach Party: Wraith texture, Flood biped textures.
L28: FP anims (already told you this)
Polamee: C20, as I have c40 nearly complete.
Myself: C40, then onto d20.
Edited by Lone Warrior on Jan 25, 2009 at 03:15 PM


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 25, 2009 03:18 PM    Msg. 111 of 2972       
I have skimmed through this thread and have sen nothing but broken image links :|


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 03:20 PM    Msg. 112 of 2972       
He deleted the images because people were complaining.


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jan 25, 2009 03:27 PM    Msg. 113 of 2972       
Ok, update flood texture:







No bloom because it got disabled when I pressed Alt-Tab to switch out, lol

When I'm done with the infection forms I will start on the Human forms I think
Edited by BeachParty clan on Jan 25, 2009 at 03:29 PM

EDIT: Carrier looks so **** easy, I'll start on that now
Edited by BeachParty clan on Jan 25, 2009 at 03:30 PM


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 25, 2009 03:30 PM    Msg. 114 of 2972       
The flood textures are kind of pixelized tbh


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Jan 25, 2009 03:31 PM    Msg. 115 of 2972       
Quote: --- Original message by: iTails
The flood textures are kind of pixelized tbh

What do you mean by pixelised?
Ofcourse the model bends a bit so the texture stretches on those parts, but explain what you mean


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 25, 2009 03:33 PM    Msg. 116 of 2972       
Quote: --- Original message by: BeachParty clan
Quote: --- Original message by: iTails
The flood textures are kind of pixelized tbh

What do you mean by pixelised?
Ofcourse the model bends a bit so the texture stretches on those parts, but explain what you mean
I mean, change the resolution on the Skin a bit so that it doesn't look like a 80x80 Picture


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 03:35 PM    Msg. 117 of 2972       
Nvm this post, I have no clue about textures lol.
Edited by Lone Warrior on Jan 25, 2009 at 03:38 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 03:36 PM    Msg. 118 of 2972       
Quote: --- Original message by: iTails
Quote: --- Original message by: BeachParty clan
Quote: --- Original message by: iTails
The flood textures are kind of pixelized tbh

What do you mean by pixelised?
Ofcourse the model bends a bit so the texture stretches on those parts, but explain what you mean
I mean, change the resolution on the Skin a bit so that it doesn't look like a 80x80 Picture


^This


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 03:36 PM    Msg. 119 of 2972       
Ok if this is gonna be in the snowed out area count me in but I really don't want this to follow Master Chief I would like it JUST against the Covenant and Humans. No Master Chief because hopefully I would get pwn't like a noob against the Flood Juggernaut.

OH GOOD IDEA INCLUDE THE FLOOD JUGGERNAUT AND I THINK IT WOULD BE COOL.

Ugh sry for my ignorance against this and my criticism it's that I'm not totally interested.

On-topic Putting the juggernaut in would be cool but it would be too hard maybe like a flood air support but seeing other campaign Ideas most of them aren't so good it's like playing Halo again but with Bump Possession on

PLZ make it not like that


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 03:40 PM    Msg. 120 of 2972       
If MC is shown, you will NOT fight him, probably just a glimpse of him in one level.

Flood Juggernaut. Hmm let me think about that, NO.


Flood air support, emmmmmmmmmmmm.

Playing Halo with bump possession on, oh no, its so much more than that. You'll find out when you play it, needless to say :D.
Edited by Lone Warrior on Jan 25, 2009 at 03:40 PM
Edited by Lone Warrior on Feb 19, 2009 at 08:28 AM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 03:40 PM    Msg. 121 of 2972       
Quote: --- Original message by: Igotaname13_
Ok if this is gonna be in the snowed out area count me in but I really don't want this to follow Master Chief I would like it JUST against the Covenant and Humans. No Master Chief because hopefully I would get pwn't like a noob against the Flood Juggernaut.

OH GOOD IDEA INCLUDE THE FLOOD JUGGERNAUT AND I THINK IT WOULD BE COOL.

Ugh sry for my ignorance against this and my criticism it's that I'm not totally interested.

On-topic Putting the juggernaut in would be cool but it would be too hard maybe like a flood air support but seeing other campaign Ideas most of them aren't so good it's like playing Halo again but with Bump Possession on

PLZ make it not like that


Contradiction. You have already established that you don't like this mod. Please post appropriate criticism about what is wrong with what we have now, instead of what you prefer. You are just one person. One is less than fifteen, by the way, so unless fifteen, or fifty, or a thousand people agree, then we might change it. You can whine, but odds are, we will ignore it. Thank you for your patience, and carry on.


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 03:52 PM    Msg. 122 of 2972       
Update: Well, c40 is now 75% complete. We should have some pictures coming your way soon enough. Stay tuned.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 04:37 PM    Msg. 123 of 2972       
My questions for Flood Campaign

1. If you are playing as a human Flood what weapons are you limited to? Same for Covenant.

2. What will the common enemies be?

3. Will we have other Flood as friendly's like Infections, Carrier, Pure?

4. Towards that last question will we see pure forms?

5. Will any of the main characters be shown or even have a battle with?

6. Will the Flood be allowed to use common vehicles? Warthogs, Ghost, etc.

7. Is there going to be any dialogue?

8. Is the combat form you play in anyway enhanced? Like shielding.

9.Will we travel through areas that we have seen in game? Like the Library and the Snow Valleys.

10. Are you planning on adding new weapons or vehicles? And how do they relate or are balanced better?

That's my 10 questions plz answer
KTHNXBAI

Edited by Igotaname13_ on Jan 25, 2009 at 04:40 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 04:44 PM    Msg. 124 of 2972       
1: No weapon limitations.

2: Covenant, Sentinel.

3: Yes.

4: TBA

5: Shown yes, battle with, no.

6: You'll find out when you play.

7: Possibly.

8: Yes

9: Yes

10: Are we planning on, yes, IF, we get someone to make the weapons, or vehicles. And, by the responses so far, it is most likely a no.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 04:45 PM    Msg. 125 of 2972       
Quote: --- Original message by: Igotaname13_

KTHNXBAI

Edited by Igotaname13_ on Jan 25, 2009 at 04:40 PM


Bai. Don't come back. Jk. That's going to be my response whenever I see that phrase from now on.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 04:46 PM    Msg. 126 of 2972       
Wait why no humans?

That's a storyline in Halo with Jenkins and all that.

But you said common enemies as Sentinal and Cove that seems fun but the humans are a major storyline
Edited by Igotaname13_ on Jan 25, 2009 at 04:51 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 04:48 PM    Msg. 127 of 2972       
Where did you state human forms, because I'm quite sure 'Yes' for the first question fell under the jurisdiction of having human flood forms.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 04:51 PM    Msg. 128 of 2972       
By the way, I did get some part of c10 done. Here's five minutes work:
http://www.youtube.com/watch?v=tKFSWRtUY8c
Watch in high quality when it gets avalible.


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 25, 2009 04:58 PM    Msg. 129 of 2972       
Quote: --- Original message by: Gamma927
By the way, I did get some part of c10 done. Here's five minutes work:
http://www.youtube.com/watch?v=tKFSWRtUY8c
Watch in high quality when it gets avalible.
Whats up with all the errors?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 05:01 PM    Msg. 130 of 2972       
I put 200 flood. Obviously some of them have to fall off the cliff.


iTails
Joined: Nov 26, 2008

The lot of idiots on this forum are veterans


Posted: Jan 25, 2009 05:01 PM    Msg. 131 of 2972       
Quote: --- Original message by: Gamma927
I put 200 flood. Obviously some of them have to fall off the cliff.
Overload much? lol


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 05:01 PM    Msg. 132 of 2972       
Im guessing there were WAY too many dumb it down I would put some jackals there that would touch it up...

When the Infections go. Errors can happen, BUT WE STAND TOGETHER!


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 05:07 PM    Msg. 133 of 2972       
No thank you. The point of the cutscene was to show how you were... created...


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 05:11 PM    Msg. 134 of 2972       
OHHHHHHH

thats cool I like that Idea FLOOD FTW

can you do like a shaky cam and pan on the one you are?
Edited by Igotaname13_ on Jan 25, 2009 at 05:17 PM


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 05:18 PM    Msg. 135 of 2972       
Watched the video, quite good, though Ai could use some toning down. Btw, where did BP go? He's not on xfire anymore?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 05:28 PM    Msg. 136 of 2972       
He's hiding. Also, I'm working on the level. I might throw in a glimpse of Master Chief. By the way, update the front page. c10 is now 0.08% done.


Igotaname13_
Joined: Nov 24, 2008

Igotaname13 Steam


Posted: Jan 25, 2009 05:29 PM    Msg. 137 of 2972       
I found the flaw in the cliff

Thats what you need to redo make it NOT a cliff

Why would the Grunts be sleeping by a cliff

"Oh, bad dream, Food nipple, running away, come back"

PHEEWWW plumets to ground ERROR
Edited by Igotaname13_ on Jan 25, 2009 at 05:30 PM


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Jan 25, 2009 05:31 PM    Msg. 138 of 2972       
Quote: --- Original message by: Igotaname13_
I found the flaw in the cliff

Thats what you need to redo make it NOT a cliff

Why would the Grunts be sleeping by a wall

"Oh, bad dream, Food nipple, running away, come back"

PHEEWWW plumets to ground ERROR


I found a flaw in your argument. You want it not to be a cliff, yet you are asking why the grunts are sleeping next to the wall. Should I make it a fifty foot deep pit? Think out each of your arguments carefully.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Jan 25, 2009 05:36 PM    Msg. 139 of 2972       
Where did the gman biped come from is it released?


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Jan 25, 2009 05:36 PM    Msg. 140 of 2972       
Front page updated.

Well, is there any more questions?

@Pakar: Just send him a pm would you.............
Edited by Lone Warrior on Jan 25, 2009 at 05:36 PM

 
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