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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Zelda Map Back On

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Author Topic: Zelda Map Back On (160 messages, Page 2 of 5)
Moderators: Dennis

Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 4, 2008 04:12 PM    Msg. 36 of 160       
Dude, I thought you quit again... Didnt Rambo tell you that HMF is working on it? We have every place except the temples. We're almost done

I don't mean to discourage you or anything but we're way ahead of you...
Edited by Origin on Dec 4, 2008 at 04:13 PM


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 4, 2008 04:41 PM    Msg. 37 of 160       
So? That doesn't mean they have to stop.


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 4, 2008 05:05 PM    Msg. 38 of 160       
OH NONO!!! I'm not telling him to stop! Thats the last thing i wanted to say.

But we were working it and he told me he wasnt going to do it anymore and that he passed it onto HMF.
Edited by Origin on Dec 4, 2008 at 05:06 PM


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 5, 2008 08:09 PM    Msg. 39 of 160       
na, i got it set to the side. i work on it whenever i got nothin to do.


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 6, 2008 09:45 AM    Msg. 40 of 160       
All we need now is are bitmaps. Hi-res bitmaps i mean, not the ones you can extract from the ROM. our model extractor quit and he left us with no bitmaps. However I dont think he even HAD hi-res bitmaps


Advancebo
Joined: Jan 14, 2008


Posted: Dec 6, 2008 09:47 AM    Msg. 41 of 160       
Quote: --- Original message by: Origin
All we need now is are bitmaps. Hi-res bitmaps i mean, not the ones you can extract from the ROM. our model extractor quit and he left us with no bitmaps. However I dont think he even HAD hi-res bitmaps


lol wth
Edited by Advancebo on Dec 6, 2008 at 09:48 AM


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 6, 2008 01:57 PM    Msg. 42 of 160       
Quote: --- Original message by: Origin
All we need now is are bitmaps. Hi-res bitmaps i mean, not the ones you can extract from the ROM. our model extractor quit and he left us with no bitmaps. However I dont think he even HAD hi-res bitmaps
Im sure ones you extract from the rom will be fine.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Dec 6, 2008 02:02 PM    Msg. 43 of 160       
there 64x64


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 6, 2008 02:19 PM    Msg. 44 of 160       
meaning.........?


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Dec 6, 2008 08:04 PM    Msg. 45 of 160       
Quote: --- Original message by: wesman
meaning.........?

they have a criminally low resolution for 2008 computers


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Dec 6, 2008 08:25 PM    Msg. 46 of 160       
oh gotcha


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 8, 2008 01:24 PM    Msg. 47 of 160       
I'm not quite sure, but I think the bitmaps are even smaller than 64. maybe even 32!!!

I would use the rom's bitmaps if i was in charge
Edited by Origin on Dec 8, 2008 at 01:25 PM


Advancebo
Joined: Jan 14, 2008


Posted: Dec 8, 2008 04:46 PM    Msg. 48 of 160       
Here are Hi Res OoT textures someone made

http://www.megaupload.com/?d=V1N7TGC1


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 8, 2008 09:42 PM    Msg. 49 of 160       
i got bad news for some of you. and a surprise (good news) for others. here it is..


Edited by cellista92 on Dec 12, 2008 at 08:30 PM


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 12, 2008 08:32 PM    Msg. 50 of 160       
Quote: --- Original message by: Advancebo
Here are Hi Res OoT textures someone made

http://www.megaupload.com/?d=V1N7TGC1


YAY! thanks


A Flyin Pig
Joined: Dec 15, 2007

Spy sappin my Sentry!


Posted: Dec 12, 2008 08:59 PM    Msg. 51 of 160       
i see WIND WAKER :D

but what happened to Ocarina of Time :( was looking forward to it


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 12, 2008 09:17 PM    Msg. 52 of 160       
i herd someone was more advanced than us :| either way. i have the model on hold in case no one finishes it.


SoulRot
Joined: Aug 30, 2008

Holy heck, this account is still here!


Posted: Dec 18, 2008 10:32 PM    Msg. 53 of 160       
Quote: --- Original message by: cellista92

i got bad news for some of you. and a surprise (good news) for others. here it is..


Edited by cellista92 on Dec 12, 2008 at 08:30 PM

You did a good job emulating the god's mapping skills. Man, they didn't even use sapien!
For the record, lame joke :p


Ro0ster
Joined: Jan 21, 2008

is a rooster


Posted: Dec 18, 2008 10:40 PM    Msg. 54 of 160       
Fix the alpha on the grass the grows up the sides of the walls. It looks bad with the random black. But its an easy fix.


Advancebo
Joined: Jan 14, 2008


Posted: Dec 19, 2008 07:42 AM    Msg. 55 of 160       
Quote: --- Original message by: SoulRot
Quote: --- Original message by: cellista92

i got bad news for some of you. and a surprise (good news) for others. here it is..


Edited by cellista92 on Dec 12, 2008 at 08:30 PM

You did a good job emulating the god's mapping skills. Man, they didn't even use sapien!
For the record, lame joke :p


What did you even mean? Its ripped by the way, not that hard to put in sapien


cellista92
Joined: Jun 24, 2008

~


Posted: Dec 19, 2008 02:35 PM    Msg. 56 of 160       


Origin
Joined: Jun 24, 2008

KNEE!!!


Posted: Dec 20, 2008 11:20 AM    Msg. 57 of 160       
Quote: --- Original message by: A Flyin Pig

but what happened to Ocarina of Time :( was looking forward to it


Don't worry. HMF is working on it. We're portalling it now so it plays music depending on where you go =D

Unfortunately we're getting some errors, I dont have much detail but I'll see what I can find out.

But latest word, we got someone who can fix them


cellista92
Joined: Jun 24, 2008

~


Posted: Mar 12, 2009 08:31 PM    Msg. 58 of 160       
http://www.xfire.com/screenshots/cellista/ here's an update on the hyrule map


pwner5889
Joined: Jun 13, 2008


Posted: Mar 12, 2009 09:20 PM    Msg. 59 of 160       
Nice So hows about doing a Twilit princess one next after this?


Advancebo
Joined: Jan 14, 2008


Posted: Mar 12, 2009 09:27 PM    Msg. 60 of 160       
Nah thats TPT (Twlight Princess Team), which is a branch of NGMT. Which Cellista is a part of.


pwner5889
Joined: Jun 13, 2008


Posted: Mar 12, 2009 09:30 PM    Msg. 61 of 160       
Quote: --- Original message by: Advancebo
Nah thats TPT (Twlight Princess Team), which is a branch of NGMT. Which Cellista is a part of.


Sweet, Oh and if anyone wants some Twilit Princess textures ill be more than happy to rip them for you since i have the Wii version of it. XD I just got my Wii last weekend lol.


Advancebo
Joined: Jan 14, 2008


Posted: Mar 12, 2009 09:34 PM    Msg. 62 of 160       
Maybe BSP textures, lol. We have the characters and textures and a few other objects from the pack on Facepunch.


pwner5889
Joined: Jun 13, 2008


Posted: Mar 13, 2009 08:36 PM    Msg. 63 of 160       
Quote: --- Original message by: Advancebo
Maybe BSP textures, lol. We have the characters and textures and a few other objects from the pack on Facepunch.
lol ok well if you guys need ANY textures ill be more than happy to get them for you.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Mar 13, 2009 08:55 PM    Msg. 64 of 160       
Hey are you going to have new weapons in this 2 like: Sword stick shield and possibly the slingshot?


pwner5889
Joined: Jun 13, 2008


Posted: Mar 13, 2009 09:05 PM    Msg. 65 of 160       
Quote: --- Original message by: Slayer117
Hey are you going to have new weapons in this 2 like: Sword stick shield and possibly the slingshot?


that is another mapping team doing the zelda TP hyrule field Cellistia is doing ocarina of time


cellista92
Joined: Jun 24, 2008

~


Posted: Mar 14, 2009 04:04 AM    Msg. 66 of 160       
update coming soon

Edited by cellista92 on Mar 16, 2009 at 07:43 PM


Link
Joined: Aug 31, 2008

Link here come to town!


Posted: Mar 15, 2009 09:10 PM    Msg. 67 of 160       
An Update:

I have a good news for you all that are interested in this Legend of Zelda Ocarina of Time map. The person who is a good friend of mine that is making this map is non other than Cellista which we all should give credits to him and his Zelda map making team. Okay so let's get talking about the update he did so far to this map.

The map already have the places added in it such as Hyrulefield, Kakariko Village, Lake Hylia, Kokiri Forest, Kokiri Forest Bridge, Lost Woods, Zora's River, Death Mountain, and Death Mountain Trail.

Okay, the things that are soon to be added in this map are:
1) Forest Meadow
2) 2 Fairy Mountains
3) Gerudo Valley (Not going to have the fortress added to it, only the huge waterfall part)
4) Kakariko Graveyard (No Shadow Temple)
5) Deku Tree in the Kokiri Forest (Not inside of the Deku Tree)

But anyways those are the places that are going to be added soon in the Zelda Ocarina of Time map, but remember there won't be any temples nor dungeons added in that map such as the Fire temple, Shadow Temple, Water Temple, Inside of Deku Tree, etc, due to how big those places are. I know that map will be still big, but we want the main places added to the map.

More update are soon to be released, just had to release the ones that Cellista wanted me to post. So stay tune for more updates and please keep this thread alive!


pwner5889
Joined: Jun 13, 2008


Posted: Mar 15, 2009 09:51 PM    Msg. 68 of 160       
Wow, nice I can't wait for this to be released!


0fullmetal0
Joined: Jun 15, 2008

I claim this post in the name of Mars.


Posted: Mar 15, 2009 11:41 PM    Msg. 69 of 160       
Do we have a list of confirmed locations? I wouldn't mind seeing Hyrule Castle Town in there, the fountain could be a base or something...

I like the idea, but will it be the past or future Hyrule? (wasn't much difference, but a bit still...)


cellista92
Joined: Jun 24, 2008

~


Posted: Mar 16, 2009 07:53 PM    Msg. 70 of 160       
Video Update on Hyrule

http://www.xfire.com/video/8f3dc/
Edited by cellista92 on Mar 18, 2009 at 12:47 AM

 
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