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Author Topic: Gwunty Wuntys Sandtrap thread. (Sauce will be opened) (2371 messages, Page 28 of 68)
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Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Apr 7, 2009 08:43 PM    Msg. 946 of 2371       
Did my tags not extract properly from the one I sent you? If not I could send you the folder with all the weapon data

Also, Advancebo, it's HR crosshairs are possible? How do you pull that off? I've been wanting to try it for a while but I figured the sprite size was pre-set
Edited by Marka Haiyana on Apr 7, 2009 at 08:48 PM


Advancebo
Joined: Jan 14, 2008


Posted: Apr 7, 2009 08:50 PM    Msg. 947 of 2371       
I make them at 128 or 256, then scale them down by half in the tags.

Basically, I draw them straight off a reference screenshot, then save that drawing in any size bitmap larger than the reticle. (If reticle is 110x110, I make the whole bitmap 128x128, then scale it down by half).
Edited by Advancebo on Apr 7, 2009 at 08:51 PM


Marka Haiyana
Joined: Mar 24, 2009

w0rt


Posted: Apr 7, 2009 11:43 PM    Msg. 948 of 2371       
Ohh, that's cool. IIRC Halo 3 actually has slightly smaller crosshairs than Halo 1 and 2, looks about 75% the size. May be something to look into, I'm assuming you can adjust the size by fractions.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 8, 2009 02:03 AM    Msg. 949 of 2371       
Actually, I placed a Halo 2 reticle bitmap over a Halo 3 Screenshot of the reticle, same size.
Edited by Advancebo on Apr 8, 2009 at 02:03 AM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 8, 2009 02:14 AM    Msg. 950 of 2371       
GAHH SETTING UP HUD'S
FFFFFFFFFFFFFFFFFFFFFFF


BeachParty clan
Joined: Oct 12, 2008

Sooo... You wanna switch to Red team huh?


Posted: Apr 9, 2009 06:06 AM    Msg. 951 of 2371       
uhh, i see that i included both huds, elite and spartan, but i think i've set the elite grenade icons... not sure, meh i'll send it with the new ammo meters soon, like next week i think...

are you including the spike grenade? if so, i could make the grenade elements for that, i still have the original wips to edit


AlwinRoth
Joined: Jan 4, 2008


Posted: Apr 9, 2009 07:18 AM    Msg. 952 of 2371       
Quote: --- Original message by: CLS_GRUNT
GAHH SETTING UP HUD'S
FFFFFFFFFFFFFFFFFFFFFFF


where's the UUUUUUUUU's???


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 10:42 AM    Msg. 953 of 2371       
I think hes sticking with the frag and plasma grenade. There isnt even a spike grenade on sandtrap.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 11:13 AM    Msg. 954 of 2371       
Quote: --- Original message by: Advancebo
I think hes sticking with the frag and plasma grenade. There isnt even a spike grenade on sandtrap.


He should still add it, that thing is badass.
Besides he can keep the Frag/Plasma nades if he makes the Spike nade a pickup-able weapon.
Like C4 is.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 11:15 AM    Msg. 955 of 2371       
^that would be lame.
Then you need to make the fp animations. And the grenade wont go far like a regular grenade, it was just drop to the ground.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 11:50 AM    Msg. 956 of 2371       
Quote: --- Original message by: Advancebo
^that would be lame.
Then you need to make the fp animations. And the grenade wont go far like a regular grenade, it was just drop to the ground.


^That is wrong.

You can make it act like a Fuel Rod projectile, give it the right arc and it can go far.
FP animations are easy enough for people like Grunt and such.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 12:03 PM    Msg. 957 of 2371       
Then you have the effects and particles.

Textures and model.

Tagging.

Animations.

HUD implementation.

And you can only pick up 1 weapon of the same kind at once. And making making it so you pickup 1 weapon as 2 grenades is lame.
Edited by Advancebo on Apr 9, 2009 at 12:04 PM


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 04:06 PM    Msg. 958 of 2371       
Quote: --- Original message by: Advancebo

Then you have the effects and particles. Easy enough for mythril, I'm sure he'd like to help.

Textures and model. I can manage getting the textures, and there are many talented modelers who can do it.

Tagging. A lot of people can tag.

Animations. Simple enough.

HUD implementation.CMT did it easily enough for their BR grenades :P

And you can only pick up 1 weapon of the same kind at once. And making making it so you pickup 1 weapon as 2 grenades is lame. I know It's possible to make it so you pick up one at a time, the max carry is 4, and when you run out of ammo it just destroys the weapon, simple enough :P
Edited by Advancebo on Apr 9, 2009 at 12:04 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 04:15 PM    Msg. 959 of 2371       
tl:dr
its going to be retarded shuffling in your weapons to look for a grenade and a heated combat setting, its going to be confusing enough with the bubble shield and all the other equipment.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 04:21 PM    Msg. 960 of 2371       
Quote: --- Original message by: CLS_GRUNT
tl:dr
its going to be retarded shuffling in your weapons to look for a grenade and a heated combat setting, its going to be confusing enough with the bubble shield and all the other equipment.


Fair enough, though can't more grenades be scripted in? or is that too much for Halo's engine to handle?
Either way I'm happy with the next answer :P
(plasma grenades fail nowadays :P)


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 04:24 PM    Msg. 961 of 2371       
Its impossible to set more than 2 grenades.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 04:28 PM    Msg. 962 of 2371       
Quote: --- Original message by: CLS_GRUNT
Its impossible to set more than 2 grenades.


Not even with scripting? Meh, what can you expect from this game.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 04:29 PM    Msg. 963 of 2371       
I can expect fun.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 04:30 PM    Msg. 964 of 2371       
Quote: --- Original message by: Sabre
Quote: --- Original message by: CLS_GRUNT
Its impossible to set more than 2 grenades.


Not even with scripting? Meh, what can you expect from this game.

I don't understand why everyone thinks scripting is some sort of magical pixy dust that can make anything possible.


Sabre
Joined: Dec 10, 2008

I joined RB in protecting Donut's avatar.


Posted: Apr 9, 2009 04:32 PM    Msg. 965 of 2371       
Quote: --- Original message by: CLS_GRUNT
Quote: --- Original message by: Sabre
Quote: --- Original message by: CLS_GRUNT
Its impossible to set more than 2 grenades.


Not even with scripting? Meh, what can you expect from this game.

I don't understand why everyone thinks scripting is some sort of magical pixy dust that can make anything possible.


It has pros and cons, not saying it cures cancer or anything, I don't know the absolute limits so please excuse me for coming late in the HaloCE community.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 05:02 PM    Msg. 966 of 2371       
Quote: --- Original message by: mastur cheef
maybe a haxed guerilla again like kornman00 but then able to add extra nades

no


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Apr 9, 2009 05:37 PM    Msg. 967 of 2371       
Replace the plasma grenade with a spike grenade.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 05:49 PM    Msg. 968 of 2371       
Quote: --- Original message by: jesse
Replace the plasma grenade with a spike grenade.

no


markopolo
Joined: Dec 30, 2008


Posted: Apr 9, 2009 06:20 PM    Msg. 969 of 2371       
no spike grenade. maybe a flame grenade but not a spike


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 06:31 PM    Msg. 970 of 2371       
Plasma grenade and fragmentation grenades, nothing else. Discussion over.


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Apr 9, 2009 08:02 PM    Msg. 971 of 2371       
Quote: --- Original message by: CLS_GRUNT
Its impossible to set more than 2 grenades.


yes it's impossible to have more than 2 gernades but not weps. they could be like a wep w/ bare fist tags but they throw like nades so u can have fire and spike nades.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 9, 2009 08:06 PM    Msg. 972 of 2371       
We went over that, its annoying to switch around.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Apr 9, 2009 08:12 PM    Msg. 973 of 2371       
Especially just for two types of grenades.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Apr 9, 2009 08:14 PM    Msg. 974 of 2371       
Only two grenades are needed if he wants different ones he can make the decision. We have all said enough about crazy nades lol. Too much talk about nades! *going into withdrawal*


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Apr 9, 2009 08:24 PM    Msg. 975 of 2371       
ok so waht about the h3 weapons?

are they all going to be there?


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 9, 2009 08:25 PM    Msg. 976 of 2371       
Quote: --- Original message by: Slayer117
ok so waht about the h3 weapons?

are they all going to be there?

*facepalm*


Slayer117
Joined: Oct 3, 2008

Host of CE3 2010-forever!


Posted: Apr 9, 2009 10:12 PM    Msg. 977 of 2371       
lol just wanted to start the next talk.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Apr 9, 2009 11:45 PM    Msg. 978 of 2371       
What's more important is if Grunt is willing to put in half of the animated weapons ODX has made.
Edited by DarkHalo003 on Apr 9, 2009 at 11:45 PM


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 10, 2009 12:03 AM    Msg. 979 of 2371       
Quote: --- Original message by: DarkHalo003

What's more important is if Grunt is willing to put in half of the animated weapons ODX has made.
Edited by DarkHalo003 on Apr 9, 2009 at 11:45 PM

yeah im only using hayabuzas as placeholder's.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Apr 10, 2009 01:06 AM    Msg. 980 of 2371       
Im still going to keep some of his ani's like the br and pistol.

 
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