
Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 19, 2009 06:28 PM
Msg. 1296 of 2371
yeah, LOCK, not track.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 19, 2009 06:30 PM
Msg. 1297 of 2371
Reticle goes red.
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malard
Joined: Apr 12, 2009
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Posted: May 19, 2009 09:00 PM
Msg. 1298 of 2371
i dont care about lock on missle pod still =awlsome it can still own hogs and sometimes shees
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 19, 2009 09:28 PM
Msg. 1299 of 2371
You know what, I'm done. I'm not animating anymore weapons for this. I'm sick and tired of copying Halo 3, my animations are just turning out worse and worse. ICEE was right, I won't get anywhere copying animations. What also sickens me is just how long it's taking for someone, anyone to release a Halo 3 map for CE with decent to good Halo 3 weapons and animations.
I joined this community almost two years ago, seeing some Halo 3 weapons in progress, as well as maps, but they never came out. I tested for H3T, and then H3MT for a bit. I mean damn, I really wanted Halo 3 weapons. Now, I was animating them, doing just the thing I had wanted to be released so long ago, but no, again they won't be given to anyone.
Grunt never told me I had to get off my ass and work, so that must mean he doesn't care much about this little project. It looks dead to me, even if I had worked hard to copy the animations for this map, still would probably never been finished.
I'm getting fed up with you people as well, never shutting up, always posting crap. Not even just here, but everywhere. I can't take this anymore. No, I'm not leaving, but I just don't care much anymore. If you think about it, the only thing keeping this game alive is SPv2 and the hope that sometime, eventually, maybe, just maybe, someone will actually release a decent and playable Halo 3 map for CE.
You tell me.
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pakar45
Joined: Sep 21, 2008
Hi
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Posted: May 19, 2009 09:32 PM
Msg. 1300 of 2371
It's alright, I am also fed up with a lot of people on these forums and their posts. They post waay to much. I knew that this was never going to be finished just like all the other halo 3 maps.It's k.
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Hry
Joined: Sep 1, 2008
:)
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Posted: May 19, 2009 09:57 PM
Msg. 1301 of 2371
Sad face.
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: May 19, 2009 10:02 PM
Msg. 1302 of 2371
So the only thing keeping this game alive is hope for imitation of another game? Is this really the type of people who play this game now? Kiwi would personally rather see a original take on weapons then imitations.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 19, 2009 10:04 PM
Msg. 1303 of 2371
Quote: --- Original message by: Kiwi Kiwi would personally rather see a original take on weapons then imitations. So would UnevenElefant :(
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: May 19, 2009 10:06 PM
Msg. 1304 of 2371
Make custom weapons team, receive bacon?
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TVTyrant
Joined: Mar 16, 2008
Who am I?
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Posted: May 20, 2009 01:10 AM
Msg. 1305 of 2371
Quote: --- Original message by: Kiwi So the only thing keeping this game alive is hope for imitation of another game? Is this really the type of people who play this game now? Kiwi would personally rather see a original take on weapons then imitations. Vote for Kiwi.
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: May 20, 2009 02:59 AM
Msg. 1306 of 2371
??? Kiwi is talking in 3rd person is this normal?
E: and to ODX, i am sad too -another h3 themed map that will never be finished it was anticpated by many
*sad face* Edited by MissingSpartan7 on May 20, 2009 at 03:00 AM
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Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: May 20, 2009 03:04 AM
Msg. 1307 of 2371
Quote: --- Original message by: MissingSpartan7
??? Kiwi is talking in 3rd person is this normal?
E: and to ODX, i am sad too -another h3 themed map that will never be finished it was anticpated by many
*sad face* Edited by MissingSpartan7 on May 20, 2009 at 03:00 AM for kiwi, too normal.
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: May 20, 2009 10:08 AM
Msg. 1308 of 2371
Kiwi's of royal decent , like the Queen of Britian , they talk about themselves in 3rd person. Cocaine , too , shares the same decent. I wish , and Kiwi wishes what i posted was true.
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Ninjadude
Joined: Jun 22, 2008
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Posted: May 20, 2009 12:40 PM
Msg. 1309 of 2371
That's too bad. Come on guys try harder! If ever you get disheartened imagine a group of attractive cheerleaders chanting gimmie a H, gimme an A etc etc, whilst bouncing everywhere. Use the power of teamwork! (and/or love)
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fatipedia
Joined: Nov 3, 2008
Fat is your inner soul
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Posted: May 20, 2009 12:47 PM
Msg. 1310 of 2371
maybe just release it faster or public beta
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 20, 2009 04:59 PM
Msg. 1311 of 2371
Quote: --- Original message by: fatipedia maybe just release it faster or public beta Now how the hell do either of those options help?
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k9colin
Joined: Mar 24, 2008
Piss Off I'm -BLAM!-ing
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Posted: May 20, 2009 06:58 PM
Msg. 1312 of 2371
If you guys had noticed, each vehicle that is added should have its own unique use. For example: -Ghosts are light, fast attack vehicles -Warthogs are light, fast attack vehicles and light troop transports -Choppers are medium, fast attack vehicles -Scorpions are heavy, slow attack vehicles -Elephants are slow siege vehicles and heavy troop transports -Banshees are light, aerial attack vehicles
Having a hornet would be a waste of a vehicle slot as it is practically the same use as a banshee, and it having passengers would simply overpower it. Just drop that poor excuse of a balanced vehicle and move on.
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wesman
Joined: Mar 18, 2008
no your a freezer
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Posted: May 20, 2009 07:39 PM
Msg. 1313 of 2371
And once again, a map with great potential forgotten extremely close to completion due to lack of perseverance. Everyone has been saying that 09 is going to be a good year for maps, yeah it would be an awesome year, if people saw things through to the end.
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master24a
Joined: Oct 22, 2008
LMT arrazando
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Posted: May 20, 2009 08:10 PM
Msg. 1314 of 2371
WOW! very nice
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: May 20, 2009 08:46 PM
Msg. 1315 of 2371
if you are keeping the elephant as movable scenery i dont think it would work. since dosen't movable scenery not sync. like the elevator in area 53 or 54 wat ever the heck it was in.
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Headhunter09
Joined: May 6, 2008
This is the truth.
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Posted: May 20, 2009 08:54 PM
Msg. 1316 of 2371
yay for Elephants as vehicles!
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Invader Veex
Joined: Apr 11, 2007
i make poast
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Posted: May 20, 2009 09:59 PM
Msg. 1317 of 2371
thank you ODX for the pictureand the evolution of the FP arms from the 3 games, excuse the crappy bitmap on the h3b fp arms
Thats not the h1 arm skin. >:0
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: May 20, 2009 10:06 PM
Msg. 1318 of 2371
That's Dano's CMT MPv2 skin, as well as my render that I made about a month or so ago.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 20, 2009 10:08 PM
Msg. 1319 of 2371
Quote: --- Original message by: soviet are you gonna have elefants int it? not as drivable vehicles but as base like structures? w00t I'm gonna be in the map :D
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MissingSpartan7
Joined: Feb 19, 2009
I abandoned this forum a long time ago...
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Posted: May 21, 2009 06:19 AM
Msg. 1320 of 2371
Quote: --- Original message by: ODXQuote: --- Original message by: fatipedia maybe just release it faster or public beta Now how the hell do either of those options help? they don't, but you could release a version with whatever is completed in it
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: May 21, 2009 10:06 AM
Msg. 1321 of 2371
Then we'd have another MMT Sandtrap.
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Slayer117
Joined: Oct 3, 2008
Host of CE3 2010-forever!
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Posted: May 21, 2009 01:39 PM
Msg. 1322 of 2371
guys just shut up and let him finish it. if he releases it to early w/ alot of bugs people will be complianing and giving him negative feed back. so it's going to take him some time to clean up the map and make it 100% good. if you like playing unfinished beta maps then please try the unfinished narrows map and tell me if you realy want grunt to release the map now.
P.S
no ofense about the narrows thing i know you guys tried to work hard on it. it sucks when no good people with no lifes take it and give it to the public.
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Kiwi
Joined: Jan 19, 2007
Now you see him, soon you won't
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Posted: May 21, 2009 02:40 PM
Msg. 1323 of 2371
People won't remember the time it took to make it, just the quality of it.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 21, 2009 02:46 PM
Msg. 1324 of 2371
Quote: --- Original message by: Spartan_094Quote: --- Original message by: CLS_GRUNT Hurpdee durp dee hurr nice 3p br grunt, you need the fp br, any person would know what 3p and 1p models would look like i know his post is old but just get a better model and dont use the 3p br rip, custom is better AND has MORE DETAIL ok? Gwunt, spartan just doesnt want you to release the ripped br, lol.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 21, 2009 04:42 PM
Msg. 1325 of 2371
detail can be added into textures. This is Halo CE after all, and adding excess detail isnt really needed.
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markopolo
Joined: Dec 30, 2008
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Posted: May 21, 2009 05:12 PM
Msg. 1326 of 2371
Quote: --- Original message by: UnevenElefant5 Then we'd have another MMT Sandtrap. no no no no no no no no no, NO!!!
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: May 21, 2009 07:25 PM
Msg. 1327 of 2371
Quote: --- Original message by: Spartan_094 That and it sucks in the poly count and how much detail is put into it. There is little effort into putting a ripped model in-game (excluding animations) The whole process is about 10 mins to tag in max, and tag in guerrilla. Use custom models What about the shaders? or how about fixing the errors on the gun? and the actual debugging, due to the fact that these ripped models were not the one used in the animations, have you even considered the fact that im using a more detailed halo 3 model now? Your selfishness wont stop me from putting ripped models in my map, for I still have no clue what you want to keep the models private. *brandons pic* Do you see how custom br's are better? the halo 3 beta battle rifle is in the very middle, hunters br on top, and floyds on bottom The details wont be seen as much as you think, so using a br at the poly count at floyds wont make a difference, and hunters br has way to many polies and will look horrible on lower end cards. you know the drill
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 21, 2009 08:14 PM
Msg. 1328 of 2371
I got the h3 Br model and skins too, but it's missing a separate shader for the scope and numbers.
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Advancebo
Joined: Jan 14, 2008
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Posted: May 21, 2009 08:16 PM
Msg. 1329 of 2371
Quote: --- Original message by: jesse I got the h3 Br model and skins too, but it's missing a separate shader for the scope and numbers. then why dont u get off yer ass and do the shaders urself?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: May 21, 2009 08:17 PM
Msg. 1330 of 2371
luls, i am.
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