A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »The Official Error WIP Thread

Author Topic: The Official Error WIP Thread (10 messages, Page 1 of 1)
Moderators: Dennis

Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 1, 2008 12:17 PM    Msg. 1 of 10       
Oshi

C:\Program Files\Microsoft Games\Halo Custom Edition>tool structure levels\coven
ant covenant
building intermediate geometry...
### WARNING found #61 degenerate triangles.
building collision geometry...
### ERROR edge #25 is open (red).
### ERROR edge #49 is open (red).
### ERROR edge #101 is open (red).
### ERROR edge #150 is open (red).
### ERROR edge #153 is open (red).
### ERROR edge #172 is open (red).
### ERROR edge #227 is open (red).
### ERROR edge #245 is open (red).
### ERROR edge #252 is open (red).
### ERROR edge #254 is open (red).
### ERROR edge #456 is open (red).
### ERROR edge #484 is open (red).
### ERROR edge #500 is open (red).
### ERROR edge #628 is open (red).
### ERROR edge #631 is open (red).
### ERROR edge #648 is open (red).
### ERROR edge #651 is open (red).
### ERROR edge #775 is open (red).
### ERROR edge #776 is open (red).
### ERROR edge #877 is open (red).
### ERROR edge #881 is open (red).
### ERROR edge #1091 is open (red).
### ERROR edge #1108 is open (red).
### ERROR edge #1214 is open (red).
### ERROR edge #1216 is open (red).
### ERROR edge #1481 is open (red).
### ERROR edge #1484 is open (red).
### ERROR edge #1645 is open (red).
### ERROR edge #1701 is open (red).
### ERROR edge #1705 is open (red).
### ERROR edge #1848 is open (red).
### ERROR edge #1861 is open (red).
### ERROR edge #2084 is open (red).
### ERROR edge #2085 is open (red).
### ERROR edge #2086 is open (red).
### ERROR edge #2391 is open (red).
### ERROR edge #2397 is open (red).
### ERROR edge #2428 is open (red).
### ERROR edge #2432 is open (red).
### ERROR edge #2662 is open (red).
### ERROR edge #2667 is open (red).
### ERROR edge #3057 is open (red).
### ERROR edge #3058 is open (red).
### ERROR edge #3061 is open (red).
### ERROR edge #3062 is open (red).
### ERROR edge #3097 is open (red).
### ERROR edge #3296 is open (red).
### ERROR edge #3297 is open (red).
### ERROR edge #3854 is open (red).
### ERROR edge #3855 is open (red).
### ERROR edge #3857 is open (red).
### ERROR edge #3860 is open (red).
### ERROR edge #3979 is open (red).
### ERROR edge #3981 is open (red).
### ERROR edge #3982 is open (red).
### ERROR edge #4100 is open (red).
### ERROR edge #4103 is open (red).
### ERROR edge #4105 is open (red).
### ERROR edge #4194 is open (red).
### ERROR edge #4200 is open (red).
### ERROR edge #4224 is open (red).
### ERROR edge #4230 is open (red).
### ERROR edge #4633 is open (red).
### ERROR edge #4640 is open (red).
### ERROR edge #4765 is open (red).
### ERROR edge #4766 is open (red).
### ERROR edge #4767 is open (red).
### ERROR edge #4768 is open (red).
### ERROR edge #4918 is open (red).
### ERROR edge #4920 is open (red).
### ERROR edge #4926 is open (red).
### ERROR edge #4935 is open (red).
### ERROR edge #5035 is open (red).
### ERROR edge #5036 is open (red).
### ERROR edge #5379 is open (red).
### ERROR edge #5380 is open (red).
### ERROR edge #5610 is open (red).
### ERROR edge #5631 is open (red).
### ERROR edge #5636 is open (red).
### ERROR edge #5686 is open (red).
### ERROR edge #5687 is open (red).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.

I've capped and welded D:
Edited by Newbkilla on Sep 1, 2008 at 12:18 PM


Advancebo
Joined: Jan 14, 2008


Posted: Sep 1, 2008 12:23 PM    Msg. 2 of 10       
C:\Program Files\Microsoft Games\Halo Custom Edition>tool collision-geometry h3\mongoose
building intermediate geometry...
### WARNING found #214 degenerate triangles.
### WARNING found #48 degenerate triangles.
building collision geometry...
### ERROR edge #25 is open (red).
### ERROR edge #49 is open (red).
### ERROR edge #101 is open (red).
### ERROR edge #150 is open (red).
### ERROR edge #153 is open (red).
### ERROR edge #172 is open (red).
### ERROR triangle #317 is broken (purple).
### ERROR triangle #638 is broken (purple).
### ERROR triangle #256 is broken (purple).
### ERROR failed to build collision geometry.
### ERROR failed to import collision bsp.


Advancebo
Joined: Jan 14, 2008


Posted: Sep 1, 2008 12:39 PM    Msg. 3 of 10       
oh i think thats when a triangle, crosses over the vertex


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Sep 1, 2008 12:42 PM    Msg. 4 of 10       
WHAT ARE ALL THESE STRANGE NUMBERS AND LETTERS?!


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 1, 2008 01:16 PM    Msg. 5 of 10       
Me thinks yar doin it wrong.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Sep 1, 2008 01:17 PM    Msg. 6 of 10       
Because everything is made up of polygons. And polygons are made up of triangles.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Sep 1, 2008 01:28 PM    Msg. 7 of 10       
Modacity post
also are you using tool**


ThePlague
Joined: Dec 16, 2007

Steam: jubalearlybh


Posted: Sep 1, 2008 01:29 PM    Msg. 8 of 10       
-Delete all the faces where the open edges are.
-Go into edge mode and look for some edges that are just lying around, same with vertex mode.
-Delete the unused edges and vertexes you found
-Create the new faces you deleted
-profit?


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 1, 2008 07:49 PM    Msg. 9 of 10       
My open edges were fixed and when I recompiled it it had more. Screw you Gmax! xD


Half Jaw
Joined: Apr 27, 2007

You did good, son. You did good.


Posted: Sep 2, 2008 05:13 PM    Msg. 10 of 10       
07.25.08 13:09:45 sapien pc 01.00.00.0609 ----------------------------------------------
07.25.08 13:09:45 reference function: _write_to_error_file
07.25.08 13:09:45 reference address: 401b13
07.25.08 13:09:45 Couldn't read map file './sapienbeta.map'
07.25.08 13:09:47 CreateDevice succeeded with refresh rate = 0
07.25.08 13:09:50 Increasing sound decompression buffer size to 1048576 bytes
07.25.08 13:12:52 local player 0, weapon (0x0), deleted unexpectedly
07.25.08 13:12:54 EAX: 0x00A27F68
07.25.08 13:12:54 EBX: 0xFFFFFF01
07.25.08 13:12:54 ECX: 0x000001D5
07.25.08 13:12:54 EDX: 0x00000007
07.25.08 13:12:54 EDI: 0x0012F300
07.25.08 13:12:54 ESI: 0x00000000
07.25.08 13:12:54 EBP: 0x0012F1D8
07.25.08 13:12:54 ESP: 0x0012F1C8
07.25.08 13:12:54 EIP: 0x7C90EB94, C3 8D A4 24 ????? self_msec >= child_timesection->elapsed_msec
Then:

07.24.08 11:40:29 sapien pc 01.00.00.0609 ----------------------------------------------
07.24.08 11:40:29 reference function: _write_to_error_file
07.24.08 11:40:29 reference address: 401b13
07.24.08 11:40:29 Couldn't read map file './sapienbeta.map'
07.24.08 11:40:29 CreateDevice succeeded with refresh rate = 0
07.24.08 11:40:30 Increasing sound decompression buffer size to 1048576 bytes
07.24.08 11:40:42 WARNING: 11 clusters in structure_bsp levels\test\deathisland\deathisland have no background sound or sound environment.
07.24.08 11:40:43 local player 0, weapon (0x0), deleted unexpectedly
07.24.08 11:47:02 Increasing sound decompression buffer size to 1048576 bytes
07.24.08 11:47:04 WARNING: 11 clusters in structure_bsp levels\test\deathisland\deathisland have no background sound or sound environment.
07.24.08 11:47:04 EAX: 0x00000000
07.24.08 11:47:04 EBX: 0x0732C274
07.24.08 11:47:04 ECX: 0x00000000
07.24.08 11:47:04 EDX: 0x00A33CAC
07.24.08 11:47:04 EDI: 0x00000000
07.24.08 11:47:04 ESI: 0x0732C274
07.24.08 11:47:04 EBP: 0x00A33CAC
07.24.08 11:47:04 ESP: 0x0012F18C
07.24.08 11:47:04 EIP: 0x004FB3FC, 8B 48 0C 8B ?????
07.24.08 11:47:04 0091DD7C ?????
07.24.08 11:47:04 EXCEPTION_ACCESS_VIOLATION
Then:

07.24.08 11:47:11 sapien pc 01.00.00.0609 ----------------------------------------------
07.24.08 11:47:11 reference function: _write_to_error_file
07.24.08 11:47:11 reference address: 401b13
07.24.08 11:47:11 Couldn't read map file './sapienbeta.map'
07.24.08 11:47:12 CreateDevice succeeded with refresh rate = 0
07.24.08 11:47:12 Increasing sound decompression buffer size to 1048576 bytes
07.24.08 11:47:13 WARNING: 11 clusters in structure_bsp levels\test\deathisland\deathisland have no background sound or sound environment.
07.24.08 11:47:13 local player 0, weapon (0x0), deleted unexpectedly

Random Errors, fresh from Debug.

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 11:59 AM 156 ms.
A Halo Maps Website