Quote: --- Original message by: Recycle Bin
Open HEK+ and go find the bipeds folder and find the mc biped
then copy the tag number (ex.00753471)
then go to the projectile folder select the weapon projectile
delete the tag code then past the mc tag code were the weapons projectile tag code was
Thats the hard way dont listen to him, in guerilla, go to the weapon tag. and go to its firing effect, then in "parts" remove the projectile and add in a biped.
Quote: --- Original message by: jadboy
Would it be possible to make mc or covenant ai projectiles or would that just come up with exception data.
u cant shoot AI at all only lifeless bipeds