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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Single Player Editing

Author Topic: Single Player Editing (20 messages, Page 1 of 1)
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Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 05:29 PM    Msg. 1 of 20       
OK, so I want to edit the single player campaign, so I extracted the scenario tags, and made everything fit in Guerilla. However, when I open it in Sapien, it just sits there for like 15 minutes, and I got tired of waiting and closed it. I know that a10 has a lot of tags, but I'm not sure it should take 15 minutes. Do I just wait for it to finish, or is there something else I have to add?


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Aug 22, 2008 06:09 PM    Msg. 2 of 20       
Unless you have a really slow computer or a really big map (like bigger then any of the original campaign maps) it's not going to take anymore then 3 minutes. The only campaign map you can edit is b30, all the other ones are protected and won't open unless you have magical skills.

Make sure you rip all the maps before b30 because it uses some of their tags and won't work without them.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 06:41 PM    Msg. 3 of 20       
Quote: --- Original message by: yukonmuffin
Unless you have a really slow computer or a really big map (like bigger then any of the original campaign maps) it's not going to take anymore then 3 minutes. The only campaign map you can edit is b30, all the other ones are protected and won't open unless you have magical skills.

Make sure you rip all the maps before b30 because it uses some of their tags and won't work without them.


Are you sure? CMT edited all the campaign maps, and other people have converted the campaign to Halo Custom Edition. All I want is first to convert it myself so I know that it works. Then I can edit it


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 08:25 PM    Msg. 4 of 20       
For editing, did you first extract the scenario file from a10, and just edit it? Because I want to know if I can edit it just by extracting the scenario file


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 09:16 PM    Msg. 5 of 20       
I'm pretty sure they aren't protected. I can extract them perfectly fine. It's just that it takes a long time to load, and by then I give up. I'm just wondering if I'm supposed to wait it out, as it stops responding if it continues to load longer than 3 minutes


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 09:37 PM    Msg. 6 of 20       
Quote: --- Original message by: NT Productions
Are you running Vista? If so, run as Administrator. Might help a Tad bit.

And, Yes, CMT Tags are always protected unless they want you to get a certain map for their Tags. Which is not going to happen any time soon.


I don't think it is a Vista administrator problem, as I can edit most MP maps. Also, I am not taking stuff from CMT, but I would like to.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 22, 2008 09:39 PM    Msg. 7 of 20       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: NT Productions
Are you running Vista? If so, run as Administrator. Might help a Tad bit.

And, Yes, CMT Tags are always protected unless they want you to get a certain map for their Tags. Which is not going to happen any time soon.


I don't think it is a Vista administrator problem, as I can edit most MP maps. Also, I am not taking stuff from CMT, but I would like to.


lulz


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 09:41 PM    Msg. 8 of 20       
They do have great stuff, but that technically isn't the point here


vmt
Joined: Jan 29, 2008


Posted: Aug 22, 2008 09:54 PM    Msg. 9 of 20       
no you can open all campain maps


Advancebo
Joined: Jan 14, 2008


Posted: Aug 22, 2008 09:56 PM    Msg. 10 of 20       
Quote: --- Original message by: vmt
no you can open all campain maps


yah in hek+ and hmt and such, but the protected maps will show as <protected> tags


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 09:59 PM    Msg. 11 of 20       
I know, I've tried, but I'm wondering if it should take that long to open a campaign scenario in Sapien


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 11:05 PM    Msg. 12 of 20       
Properties for video? Hardware acceleration? display? input? Please be more specific


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 22, 2008 11:43 PM    Msg. 13 of 20       
Ok, now it just downright crashes. I open it, and after 30 seconds, it says that Sapien for HaloPC has caused an error and will now close. At least it's more like XP


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Aug 23, 2008 11:16 AM    Msg. 14 of 20       
The only campaign missions you can edit are silent cartographer, 343 GS, and library, but the last 2 need some monitor animation tags that aren't extracted. All other maps will get "ACCESS_VIOLATION with sapien. There are other ways, but i don't know them.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 23, 2008 11:20 AM    Msg. 15 of 20       
Quote: --- Original message by: Vick Jr
The only campaign missions you can edit are silent cartographer, 343 GS, and library, but the last 2 need some monitor animation tags that aren't extracted. All other maps will get "ACCESS_VIOLATION with sapien. There are other ways, but i don't know them.


wat are u talking about, i edited every single campaign using sapien


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Aug 23, 2008 01:22 PM    Msg. 16 of 20       
How? You extracted them with HEK+ from the halo pc sp maps? What version of HEK+ do you have? How did you extract them? I went through every level and extracted every folder recursivly and have no missing tags, but only those 3 levels work.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 23, 2008 03:37 PM    Msg. 17 of 20       
I don't think I have any missing tags, it's just that it takes a long time for Sapien to start up, and I never finished waiting it out. When I try to compile it with tool, without editing, it says
08.23.08 12:31:47 tool pc 01.00.00.0609 ----------------------------------------------
08.23.08 12:31:47 reference function: _write_to_error_file
08.23.08 12:31:47 reference address: 42ca20
08.23.08 12:31:47 Couldn't read map file './toolbeta.map'
08.23.08 12:31:48 EAX: 0xFFFFFFFE
08.23.08 12:31:48 EBX: 0x0822E101
08.23.08 12:31:48 ECX: 0x00129F60
08.23.08 12:31:48 EDX: 0x000002CC
08.23.08 12:31:48 EDI: 0x00129F60
08.23.08 12:31:48 ESI: 0x00000000
08.23.08 12:31:48 EBP: 0x00129E38
08.23.08 12:31:48 ESP: 0x00129E28
08.23.08 12:31:48 EIP: 0x76E29A94, C3 8D A4 24 ?????
08.23.08 12:31:48 EXCEPTION halt in \halopc\haloce\source\tag_files\tag_groups.c,#3142: offset>=0 && offset+size<=data->size

If I try using tool++, it just says tool command completed, and the tool output stays empty


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 23, 2008 09:04 PM    Msg. 18 of 20       
Yes... I thought I was supposed to


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Aug 28, 2008 05:00 AM    Msg. 19 of 20       
Quote: --- Original message by: Gamma927
Quote: --- Original message by: yukonmuffin
Unless you have a really slow computer or a really big map (like bigger then any of the original campaign maps) it's not going to take anymore then 3 minutes. The only campaign map you can edit is b30, all the other ones are protected and won't open unless you have magical skills.

Make sure you rip all the maps before b30 because it uses some of their tags and won't work without them.


Are you sure? CMT edited all the campaign maps, and other people have converted the campaign to Halo Custom Edition. All I want is first to convert it myself so I know that it works. Then I can edit it


You can still get all the bsps, animations, weapons and all that good stuff from the other campaign maps... you just can't use the original scenario. I'm pretty sure that's what cmt did.


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 28, 2008 08:24 PM    Msg. 20 of 20       
How would you turn the extracted BSP into a scenario? I've tried creating a scenario without anything but the BSP

 

 
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