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Author Topic: Extinction2 WIP official thread (1553 messages, Page 16 of 45)
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Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 10, 2008 12:27 AM    Msg. 526 of 1553       
Quote: --- Original message by: Advancebo
its still pretty much like a ladder on every surface :/ so ull still fall off

Oh teh noes!


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 10, 2008 02:06 AM    Msg. 527 of 1553       
hey i got an idea for the phantoms other two turrets. how about u make it like in star wars clone wars the game wer wen ur flyin the gunship u shoot secondary fire and it shoots lasers the track the enemy but they ovr heat if u use them too long. instead of lasers tho use the phantom projectiles


Qwepir
Joined: Jun 23, 2008

I am as presumptuous as I am poor and Irish


Posted: Aug 10, 2008 10:27 AM    Msg. 528 of 1553       
This is a phantom we're talking about, not a Republic Gunship.


Qwepir
Joined: Jun 23, 2008

I am as presumptuous as I am poor and Irish


Posted: Aug 10, 2008 02:35 PM    Msg. 529 of 1553       
As much as I frikkin LOVE wraiths, they would be useless in a wide open map with no cover. Scorpions woud snipe them right out. Wraiths would only be good in maps woth cover to shoot over.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 10, 2008 02:59 PM    Msg. 530 of 1553       
Quote: --- Original message by: Qwepir
As much as I frikkin LOVE wraiths, they would be useless in a wide open map with no cover. Scorpions woud snipe them right out. Wraiths would only be good in maps woth cover to shoot over.

The current wraiths are far more acurate, shots go far faster, and go a lot farther.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 10, 2008 03:00 PM    Msg. 531 of 1553       
make them home in.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 10, 2008 03:04 PM    Msg. 532 of 1553       
Quote: --- Original message by: Advancebo
make them home in.

Then they will be unstoppable killing machines...I like it.


Qwepir
Joined: Jun 23, 2008

I am as presumptuous as I am poor and Irish


Posted: Aug 10, 2008 03:10 PM    Msg. 533 of 1553       
Really? That would be AWESOME :D


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Aug 10, 2008 04:11 PM    Msg. 534 of 1553       
not


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 10, 2008 04:16 PM    Msg. 535 of 1553       
wow. yea dont make them home in. it'll attract the noobs


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Aug 10, 2008 06:46 PM    Msg. 536 of 1553       
1- bobbysoon added a tweaked wraith into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle
Edited by Switchblade on Aug 10, 2008 at 10:59 PM


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 10, 2008 09:05 PM    Msg. 537 of 1553       
I like downflow. Using that wraith would be very cool.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 10, 2008 09:16 PM    Msg. 538 of 1553       
Quote: --- Original message by: Switchblade
1- bobbysoon added a tweaked ai into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle

NO


Qwepir
Joined: Jun 23, 2008

I am as presumptuous as I am poor and Irish


Posted: Aug 10, 2008 11:24 PM    Msg. 539 of 1553       
Quote: --- Original message by: Donut
Quote: --- Original message by: Switchblade
1- bobbysoon added a tweaked ai into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle

NO

YES


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 10, 2008 11:38 PM    Msg. 540 of 1553       
Break time for me.
Edited by Officer egg on Aug 10, 2008 at 11:40 PM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 11, 2008 12:04 AM    Msg. 541 of 1553       
Quote: --- Original message by: Qwepir
Quote: --- Original message by: Donut
Quote: --- Original message by: Switchblade
1- bobbysoon added a tweaked ai into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle

NO

YES

are you kidding me? do you know what that will do? first off, all you will have is projectiles flying all over the damn place, and when they hit the sky they will disappear. all someone has to do is spam them into a room or something. dont be ignorant, because if you put more than than an ounce of brain power into it you would see the problem


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Aug 11, 2008 01:25 AM    Msg. 542 of 1553       
how about u dont make them so they dont bounce. like u sed put an ounce of brainpower into it
Edited by darkassassin14 on Aug 11, 2008 at 01:25 AM


Qwepir
Joined: Jun 23, 2008

I am as presumptuous as I am poor and Irish


Posted: Aug 11, 2008 02:51 AM    Msg. 543 of 1553       
Fine. Just make them shoot straighter and much faster. And In a wide open map, if like, the needler's homing is set to like, 50, and the PP overcharge is set to 30, then I would suggest making these shots home level like 5, so as to at least get the mortar to land somewhat closer to teh target.
Edited by Qwepir on Aug 11, 2008 at 02:53 AM


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Aug 11, 2008 03:35 AM    Msg. 544 of 1553       
-.- the point is that im almost sure what you have here is going to be a weapon that fires alot of shots. if someone is bouncing shots all over the place, what is going to happen to the lag on the server? it would be like just randomly spamming the projectile hoping it will bounce and hit something. thats not a good gameplay mechanic at all


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: Aug 11, 2008 07:47 AM    Msg. 545 of 1553       
or you could take the mortar from the tank and make it a handheld weapon. The noob tube, or something.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 11:12 AM    Msg. 546 of 1553       
Quote: --- Original message by: Headhunter09
or you could take the mortar from the tank and make it a handheld weapon. The noob tube, or something.

I had that idea before. Rip the turret off and convert it into a weapon.

:P

Anyway, on topic, wraith shots are good enough now.

The go extremely far, and are far more accurate. Meaning, they typically go where you point the reticle, until they fall so far away that they just fall.

They also are much faster.

Well, they are llama masters wraiths. In the vehicle files section.
Edited by Officer egg on Aug 11, 2008 at 11:13 AM


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: Aug 11, 2008 11:46 AM    Msg. 547 of 1553       
Quote: --- Original message by: HALO da cool
true. also i need to remember to get downflow...


Don't. Downflow SUCKS. It's almost as bad as hugeass.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 11:59 AM    Msg. 548 of 1553       
Quote: --- Original message by: Scorpio
Quote: --- Original message by: HALO da cool
true. also i need to remember to get downflow...


Don't. Downflow SUCKS. It's almost as bad as hugeass.

It doesn't suck.

It is a fun map. It isn't huge and laggy, but it still has those super vehicles.


CrossFade
Joined: Jul 20, 2008

Karrde's awesome brother.


Posted: Aug 11, 2008 12:01 PM    Msg. 549 of 1553       
Quote: --- Original message by: Officer egg
Quote: --- Original message by: Scorpio
Quote: --- Original message by: HALO da cool
true. also i need to remember to get downflow...


Don't. Downflow SUCKS. It's almost as bad as hugeass.

It doesn't suck.

It is a fun map. It isn't huge and laggy, but it still has those super vehicles.


lol

1. it sucks

2. it IS huge and laggy

3. scarabs are noobish


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 12:22 PM    Msg. 550 of 1553       
Quote: --- Original message by: Jargon
Egg-

There any way you could incorporate this into your map?

http://hce.halomaps.org/index.cfm?fid=3933

BTW- this thread has almost 11,000 views!
Edited by Jargon on Aug 11, 2008 at 12:21 PM

I've downloaded that, maybe.

And downflow IMO doesn't need anything done to it. :P

And 11,000 views, ZOMG. lol
Edited by Officer egg on Aug 11, 2008 at 12:23 PM


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Aug 11, 2008 02:26 PM    Msg. 551 of 1553       
Quote: --- Original message by: Switchblade
1- bobbysoon added a tweaked wraith into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle
Edited by Switchblade on Aug 10, 2008 at 10:59 PM

1: ....no
2: if they go invisible they need to be slower. you cant have a super fast invisible tank of death flying around the screen that doesn't make for good game play.


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 02:36 PM    Msg. 552 of 1553       
Quote: --- Original message by: wesman
Quote: --- Original message by: Switchblade
1- bobbysoon added a tweaked wraith into the map we were working on a while back:
it is extremely fast[flies when going off a jump ^_^]
its projectiles pinball and don't detonate until they hit a biped or vehicle
2- in all reality... the wraith in "downflow" [the one i suggested earlier] has two fireing capabilities; regular mortar and a high speed highly accurate plasma riffle blaster and on top of all that... it has a boost and stealth capabilities[aka it go invisible]
3- considering when wraiths are on open ground they arent easy targets i'd say its a fair vehicle
Edited by Switchblade on Aug 10, 2008 at 10:59 PM

1: ....no
2: if they go invisible they need to be slower. you cant have a super fast invisible tank of death flying around the screen that doesn't make for good game play.

Lol.

"Super invisible tank of death" sounds funny.

The one from downflow is already slow :P


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Aug 11, 2008 02:40 PM    Msg. 553 of 1553       
yea lol if your gonna put a wraith in there like that then make sure when you go to enter it it says "press e to enter super invisible tank o death"


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 02:43 PM    Msg. 554 of 1553       
Quote: --- Original message by: wesman
yea lol if your gonna put a wraith in there like that then make sure when you go to enter it it says "press e to enter super invisible tank o death"

How about "Uber 1337 super tank stronger than superman-batman-and-the-incredible-hulk-combined inviso tank?"

lol


wesman
Joined: Mar 18, 2008

no your a freezer


Posted: Aug 11, 2008 02:52 PM    Msg. 555 of 1553       
that'd be funny lol but don't do it


Officer egg
Joined: Mar 16, 2008

Dancing is forbidden.


Posted: Aug 11, 2008 03:24 PM    Msg. 556 of 1553       
Quote: --- Original message by: wesman
that'd be funny lol but don't do it

Oh, I am doing it.

lol kidding.


JACK SPARROW
Joined: Feb 18, 2008


Posted: Aug 11, 2008 06:56 PM    Msg. 557 of 1553       
stay on topic and maybe u could add spartan lazor? i like making cars fly :)


and for smoe reason my comp going funky (cant use email can hardly download anything from hear and hardly lets me post)


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Aug 11, 2008 08:23 PM    Msg. 558 of 1553       
1- please no spartan laser... i never did fix the reloading issues the first time it went into gameplay[it seems to instanly have full power when its switched for a secondary weapon]
2- the wraiths are fine as they are[especially if its the downflow wraith]
3- extinction, like downflow and ambush; only lag if you have your graphics set too high


JACK SPARROW
Joined: Feb 18, 2008


Posted: Aug 11, 2008 09:19 PM    Msg. 559 of 1553       
Quote: --- Original message by: HALO da cool
Quote: --- Original message by: Switchblade
1- please no spartan laser... i never did fix the reloading issues the first time it went into gameplay[it seems to instanly have full power when its switched for a secondary weapon]thats cause infinate ammo
2- the wraiths are fine as they are[especially if its the downflow wraith] true
3- extinction, like downflow and ambush; only lag if you have your graphics set too hightrue yet again


ya infiniti ammo makes it do that
i like the idea of the wraith
and it would be lagy


lordofblake
Joined: Jan 6, 2008

Nice Tongue


Posted: Aug 11, 2008 10:19 PM    Msg. 560 of 1553       
i just want it to be done
i wanna see pics

 
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