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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »2 problems

Author Topic: 2 problems (19 messages, Page 1 of 1)
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darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 3, 2008 06:02 PM    Msg. 1 of 19       
hmmmmmmmm cant help u thr buddy


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Jul 3, 2008 07:05 PM    Msg. 2 of 19       
I have a problem with degenerate triangles too. Mine says that there are degenerate triangles and that it can't read 'toolbeta.map' or something. no clue how to fix it though. If you find out, please tell me!
Edited by Vick Jr on Jul 3, 2008 at 07:05 PM


Rexhunter99
Joined: Jan 27, 2007

- C++ Programmer


Posted: Jul 3, 2008 09:11 PM    Msg. 3 of 19       
dont worry about toolbeta.map, its not needed for anything special.

I think that if you look in your Halo CE directory you'll find a file called your model with the extension .wrl import that into your modeler.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 4, 2008 01:39 AM    Msg. 4 of 19       
um yea wat he sed


MechWarrior001
Joined: Mar 13, 2007


Posted: Jul 4, 2008 02:35 AM    Msg. 5 of 19       
Quote: --- Original message by: Destroyer

Couldn't read map file './toolbeta.map'
### smm_ivory_wasteland.jms
### WARNING found #3 degenerate triangles.
EAX: 0xFFFFFFFE
EBX: 0x041AE601
ECX: 0x0013EB68
EDX: 0x000002CC
EDI: 0x0013EB68
ESI: 0x00000000
EBP: 0x0013EA40
ESP: 0x0013EA30
EIP: 0x7C90EB94, C3 8D A4 24 ?????
EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_co
unt<MAXIMUM_TAG_FILES_PER_INDEX


A ### WARNING Dialog means that something in the level MAY cause casualties.
A ### ERROR Dialog means that something in the level WILL cause casualties.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 4, 2008 02:37 AM    Msg. 6 of 19       
lol so the warning thing tells u it mite have somthin like guardians lol. ur walking in the level then out of no wer u start flying and then u die and it says u wer kill by the guardians


MechWarrior001
Joined: Mar 13, 2007


Posted: Jul 4, 2008 02:41 AM    Msg. 7 of 19       
No. AI has nothing to do with level creation, unless you adding AI to the map.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 5, 2008 12:44 AM    Msg. 8 of 19       
yea thats wat i mean


MechWarrior001
Joined: Mar 13, 2007


Posted: Jul 5, 2008 02:11 AM    Msg. 9 of 19       
Quote: --- Original message by: Destroyer
Quote: --- Original message by: MechWarrior001
No. AI has nothing to do with level creation, unless you adding AI to the map.

i think he means guardians in halo 2 and 3 and sometimes ce which kill you when you get out level





or a ghost 0_0


Once again... No. What I mean by "Casualties" is errors like open edges or degenerate triangles, or anything that prevents a map from functioning smoothly.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 5, 2008 01:10 PM    Msg. 10 of 19       
lol y would u use a sphere? o and i found a hole in the level on nightfire once. i was rolling in tank on skyrail wen all of a sudden tank falls thru map and blows up lol.


kirby_422
Joined: Jan 22, 2006

Apparently public enemy number 1?


Posted: Jul 5, 2008 01:52 PM    Msg. 11 of 19       
Quote: --- Original message by: Destroyer
MAXIMUM_TAG_FILES_PER_INDEX

The "index" its talking about is your tag folder. You have to many tags in your tag folder. Clean it up and try again (ive hit the max tags quite a few times with how much random work I do)


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 5, 2008 02:35 PM    Msg. 12 of 19       
lol wow


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Jul 5, 2008 04:14 PM    Msg. 13 of 19       
So what will opening those wierd wrl files do? Also, what does "EXCEPTION halt in .\import_collision_bsp\build_collision_bsp.c,#387: global_plane_count<MAXIMUM_BSP3D_DEPTH" mean?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 5, 2008 04:19 PM    Msg. 14 of 19       
thats a sphere or impossible geometry.


Vick Jr
Joined: Jun 26, 2008

Well enough alone...


Posted: Jul 5, 2008 04:36 PM    Msg. 15 of 19       
WOW I feel EXTREEMLY STUPID!!!

I was in such a rush to make a test map to see if Tool would work on anything at all to make sure that it wasn't some geometry problem with my map that i forgot one key step...

Hay everybody! Did you know that if you don't save a map somewhere before exporting with bluestreak it will have major problems?


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Jul 5, 2008 04:44 PM    Msg. 16 of 19       
thats not a problem.
ignore it completely


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 8, 2008 09:01 PM    Msg. 17 of 19       
hey wen i exported with bluestreak and use brablistener and saved it i didnt no wat to do it sed open it in notepad (wich i did) and look for *****Begin Jms***** but i couldnt find it can som 1 help me?


Advancebo
Joined: Jan 14, 2008


Posted: Jul 8, 2008 09:02 PM    Msg. 18 of 19       
if u use bluestreak, u dont need to delete anything. cuz bluestreak wins and chimp fails


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jul 8, 2008 09:12 PM    Msg. 19 of 19       
ooooooooo ok then how do i compile? o wait dont i need to put it in guirilla first?

 

 
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