
lockon0830
Joined: Oct 13, 2009
SFloyd is a sad girl makakule : (
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Posted: Feb 24, 2010 10:53 PM
Msg. 1191 of 6707
Stop asking lol just wait.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 28, 2010 03:21 AM
Msg. 1192 of 6707
Quote: --- Original message by: delta49MP ODST:   Edit (forgot fp):  Probably releasing once I fix a few things. Arbiter (Not final shaders): Edited by delta49 on Feb 17, 2010 at 12:45 PM any updates? also please tell me the odst is rigged to the cyborg bone set
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Cocaine
Joined: Mar 2, 2009
Can't stop napping.
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Posted: Feb 28, 2010 03:56 AM
Msg. 1193 of 6707
Actually , I like the shaders on the arbiter.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Feb 28, 2010 04:22 AM
Msg. 1194 of 6707
Those are some pretty epic textures on the ODST!  That would be most cool to see in-game rather than the crappy bland ODST in all the ODST maps now.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 28, 2010 04:32 AM
Msg. 1195 of 6707
onotix odst is not crappy.... its just over used. and that odst is from h3 odst if u didnt know slasher.
well i guess if it isnt rigged to cyborg boneset ill re rig it
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Feb 28, 2010 12:25 PM
Msg. 1196 of 6707
It's using marine bones, but the animations tag is edited so that it can use all weapons\vehicles as the cyborg biped.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 28, 2010 01:09 PM
Msg. 1197 of 6707
wait..... please tell me that it doesnt have the grenade where you throw and you cant move until the lunge stops. also when you crouch with the pistol is it a scared marine? and can you walk all sorts of ways like diagnol. and walk up ladders?
these are problems I have with the marines bones.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 28, 2010 03:32 PM
Msg. 1198 of 6707
Quote: --- Original message by: Hydrogen wait..... please tell me that it doesnt have the grenade where you throw and you cant move until the lunge stops. This problem has been addressed. Quote: --- Original message by: Hydrogen also when you crouch with the pistol is it a scared marine?
This problem has been addressed. Quote: --- Original message by: Hydrogen and can you walk all sorts of ways like diagnol. and walk up ladders?
This problem has been addressed. Edit:  Done. Edited by Gamma927 on Feb 28, 2010 at 03:39 PMEdited by Gamma927 on Feb 28, 2010 at 03:49 PM
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Spartan_094
Joined: Jan 8, 2008
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Posted: Feb 28, 2010 03:49 PM
Msg. 1199 of 6707
Quote: --- Original message by: Gamma927 That's some nasty stretching. And bad shadering.
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Feb 28, 2010 03:57 PM
Msg. 1200 of 6707
Hey, I just did the animation modifications ._.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Feb 28, 2010 10:54 PM
Msg. 1201 of 6707
I actually like the random armor pieces. for haybusha or odst you should make the shoulder pieces diffrent. also isnt the shoulders diffrent colors?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 1, 2010 12:52 AM
Msg. 1202 of 6707
Quote: --- Original message by: Hydrogen onotix odst is not crappy.... its just over used. and that odst is from h3 odst if u didnt know slasher.
well i guess if it isnt rigged to cyborg boneset ill re rig it You can't deny it looks band in color appearance though. I'm not saying that for the time, it wasn't good, I'm just saying that compared to what you got there, it is way below. I was almost expecting that soon someone would make a really good ODST.
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Hydrogen
Joined: Dec 6, 2009
Wort Wort Wort...
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Posted: Mar 1, 2010 06:11 PM
Msg. 1203 of 6707
Quote: You can't deny it looks band in color appearance though. I'm not saying that for the time, it wasn't good, I'm just saying that compared to what you got there, it is way below. I was almost expecting that soon someone would make a really good ODST. someone did there name was bungie lol. and delta ported it to halo ce. :D
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 1, 2010 09:53 PM
Msg. 1204 of 6707
Quote: --- Original message by: HydrogenQuote: You can't deny it looks band in color appearance though. I'm not saying that for the time, it wasn't good, I'm just saying that compared to what you got there, it is way below. I was almost expecting that soon someone would make a really good ODST. someone did there name was bungie lol. and delta ported it to halo ce. :D Ah. Well, Bungie definitely did a lot better job in ODST then. My apologies if I offended anyone.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 1, 2010 11:13 PM
Msg. 1205 of 6707
What.... Also Decided to rework some old shaders to get it up-to-date now with the real and right bitmaps, not the crappy beta ones lol. Also if the picture has some blur, blame xfire and a 800x600 capture. Edited by Spartan_094 on Mar 1, 2010 at 11:14 PM
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 1, 2010 11:48 PM
Msg. 1206 of 6707
Quote: --- Original message by: vampire_girl I like it, although a detail map on the armor might look good also, what the heck is with the ghost? Even thou thats not on topic about the ghost I been waiting to re-shader it. Ehhh detail maps...yeah. It's being used already.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Mar 2, 2010 07:37 AM
Msg. 1207 of 6707
@ Gamma : does it have melee animations?
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 2, 2010 07:51 PM
Msg. 1208 of 6707
Quote: --- Original message by: CorpseManTS @ Gamma : does it have melee animations? It probly doesn't. Only CMT's is the only one i seen with melee animations. Also   
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 2, 2010 09:25 PM
Msg. 1209 of 6707
The helmet has some fuxed uv's, and the rubber has some shine.
Theres really no point in changing each armor, just do the shader on 1 perm, then when you like it, apply it to all of the shaders.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 2, 2010 11:16 PM
Msg. 1210 of 6707
Quote: --- Original message by: Advancebo The helmet has some fuxed uv's, and the rubber has some shine.
Theres really no point in changing each armor, just do the shader on 1 perm, then when you like it, apply it to all of the shaders. Lol i decided today to fix up the shaders, before hand I kept switching permu's for no reason.
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HDoan
Joined: Feb 19, 2007
"'Tis only happens to them Asians" - ODX 2008
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Posted: Mar 3, 2010 12:27 AM
Msg. 1211 of 6707
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Mar 3, 2010 01:14 AM
Msg. 1212 of 6707
I would hate to be that guy D:
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Shade117 pro
Joined: Jul 2, 2009
Yeah bro (xfire: blue117pro) I can make cubemaps
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Posted: Mar 6, 2010 01:37 AM
Msg. 1213 of 6707
heh, i haz uber h3 spartan shaders (check mai xfire vids)
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 7, 2010 09:48 AM
Msg. 1214 of 6707
Oh noez, I spilled the beans.  I need to fix the shaders so its PROPER for all color types. Instead of one being like the blue one and dark like the gold and red elite. Atleast I used a different cubemap then my good ol warthog one and the detail map slot is open. also thanks to delta4907 for helping me think on ripping the diffuse, I shall say no more then it started from figuring out the CC maps. Edited by Spartan_094 on Mar 7, 2010 at 09:56 AM
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Mar 7, 2010 01:02 PM
Msg. 1215 of 6707
thats pretty friggin beastly, what else you hidin in ur closet?
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Mar 7, 2010 01:05 PM
Msg. 1216 of 6707
Still haven't fixed the feet on anything, have you?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 7, 2010 03:56 PM
Msg. 1217 of 6707
Quote: --- Original message by: SFloyd Good job Bungie!
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 7, 2010 04:07 PM
Msg. 1218 of 6707
Quote: --- Original message by: DarkHalo003 Still haven't fixed the feet on anything, have you? You still havnt shutup yet have you? Don't you realize that its the animations on how I captured it..no? It is FINE in 3ds max and halo, I find it funny that I fixed the h3 spartans feet awhile back and you said I havne't fixed any biped I did with the feet, hhhurrrrrrrrrrrrrrr, also the h3 grunts feet arnt messed up, nor the odst ones I put in, NOR THE H3 ELITE. It's how I captured the screenshot and how the animation was at and how the modeled was turn .etc. Unless you want me to disprove you since I have videos of the h3 elite before I had the skin and the feet are just fine. http://www.xfire.com/video/23fab2/ HURRR I hurr you all. Edited by Spartan_094 on Mar 7, 2010 at 04:07 PM
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 7, 2010 04:22 PM
Msg. 1219 of 6707
Shaders suck.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Mar 7, 2010 04:22 PM
Msg. 1220 of 6707
Quote: --- Original message by: Advancebo Shaders suck. You suck.
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 7, 2010 04:26 PM
Msg. 1221 of 6707
Quote: --- Original message by: Spartan_094Quote: --- Original message by: Advancebo Shaders suck. You suck. You suck at shaders.
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Mar 7, 2010 04:28 PM
Msg. 1222 of 6707
*link deleted by admin - off topic
Halo: Reach Biped that was leaked. Download it from the description part of the vid. Edited by Dennis on Mar 7, 2010 at 11:53 PM
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Corvette19
Joined: Feb 27, 2007
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Posted: Mar 7, 2010 04:33 PM
Msg. 1223 of 6707
*link deleted by admin - off topic
Here's my new biped. Kinda based off of the Reach biped, with a mixture of Mark V, Edited by Dennis on Mar 7, 2010 at 11:54 PM
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iHalo
Joined: Dec 5, 2009
Modeling ::Royal Carribean's Oasis of the Seas::
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Posted: Mar 9, 2010 05:41 PM
Msg. 1224 of 6707
Quote: --- Original message by: Spartan_094Oh noez, I spilled the beans.  I need to fix the shaders so its PROPER for all color types. Instead of one being like the blue one and dark like the gold and red elite. Atleast I used a different cubemap then my good ol warthog one and the detail map slot is open. also thanks to delta4907 for helping me think on ripping the diffuse, I shall say no more then it started from figuring out the CC maps. Edited by Spartan_094 on Mar 7, 2010 at 09:56 AM Of course the day would come where you spill/show stuff without me knowing, I let you do whatever you wnat with CE show/release whatever. But Elite diffuse, really?... AIM
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Advancebo
Joined: Jan 14, 2008
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Posted: Mar 9, 2010 06:24 PM
Msg. 1225 of 6707
Quote: --- Original message by: iHaloQuote: --- Original message by: Spartan_094Oh noez, I spilled the beans.  I need to fix the shaders so its PROPER for all color types. Instead of one being like the blue one and dark like the gold and red elite. Atleast I used a different cubemap then my good ol warthog one and the detail map slot is open. also thanks to delta4907 for helping me think on ripping the diffuse, I shall say no more then it started from figuring out the CC maps. Edited by Spartan_094 on Mar 7, 2010 at 09:56 AM Of course the day would come where you spill/show stuff without me knowing, I let you do whatever you wnat with CE show/release whatever. But Elite diffuse, really?... AIM ya best be trollin'
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