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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Map Preview/Suggestions

Author Topic: Map Preview/Suggestions (31 messages, Page 1 of 1)
Moderators: Dennis

Dontu
Joined: Oct 8, 2006

42


Posted: May 6, 2008 01:43 PM    Msg. 1 of 31       
Just let me know what you think.


Flash44x
Joined: Jan 3, 2007

What would you have your arbiter do?


Posted: May 6, 2008 01:48 PM    Msg. 2 of 31       
good terrain layout
Edited by Fbi Was For on May 6, 2008 at 01:49 PM


Dontu
Joined: Oct 8, 2006

42


Posted: May 6, 2008 02:00 PM    Msg. 3 of 31       
Smoothing will be applied to the model later.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 6, 2008 02:24 PM    Msg. 4 of 31       
is that supose to be the temple from halo 2? the one on delta halo? if it is ns job


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: May 6, 2008 03:16 PM    Msg. 5 of 31       
Cliffs need more variation.


Dontu
Joined: Oct 8, 2006

42


Posted: May 6, 2008 04:18 PM    Msg. 6 of 31       


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: May 6, 2008 07:36 PM    Msg. 7 of 31       
It looks fun, but could use some smoothing on the cliffs. You also need better textures and bases. Add those and you got my download.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 7, 2008 08:27 AM    Msg. 8 of 31       
wow yea it does look like ravine only without the bridge
Edited by darkassassin14 on May 7, 2008 at 08:28 AM


Flash44x
Joined: Jan 3, 2007

What would you have your arbiter do?


Posted: May 7, 2008 12:31 PM    Msg. 9 of 31       
Quote: --- Original message by: eliteaxmen
Quote: --- Original message by: Fbi Was For
good terrain layout
Edited by Fbi Was For on May 6, 2008 at 01:49 PM



What are you using? The hills are awful :( need to smooth those out a little, or you will be jumping hills insead of riding on them, if you have vehicles :/


when you got it in sapien or ingame it will look better then 3ds max\gmax

looks little bit like wartorn cove but no trees and bridges

Edited by Fbi Was For on May 7, 2008 at 12:34 PM


Karrde
Joined: Jul 30, 2007

Power beyond containing


Posted: May 7, 2008 02:34 PM    Msg. 10 of 31       
Quote: --- Original message by: eliteaxmen
Quote: --- Original message by: Fbi Was For
good terrain layout
Edited by Fbi Was For on May 6, 2008 at 01:49 PM



What are you using? The hills are awful :( need to smooth those out a little, or you will be jumping hills insead of riding on them, if you have vehicles :/


Not to be insulting, but are you blind? Or perhaps suffering from mild retardation? Can you not see that the map is/was in a very early stage of development when the screenshot was taken?

I think it looks pretty good, keep it up.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 15, 2008 03:01 PM    Msg. 11 of 31       
lol yea lolololololololololol


Mythic128
Joined: Jan 1, 2008

-Account Locked-


Posted: May 15, 2008 04:12 PM    Msg. 12 of 31       
Ravine was such a fun level...


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: May 15, 2008 04:40 PM    Msg. 13 of 31       
Cliffs and terrain are OK. I've seen a lot worse. Base sucks though. Hope it isn't the final design.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 15, 2008 06:53 PM    Msg. 14 of 31       
o come on it looks like the temple from halo 2.
Edited by darkassassin14 on May 15, 2008 at 06:53 PM


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: May 15, 2008 08:23 PM    Msg. 15 of 31       
No, it doesn't. It looks like a few blocks connecting some poorly done forerunner thing.


Dontu
Joined: Oct 8, 2006

42


Posted: May 17, 2008 01:43 PM    Msg. 16 of 31       
Base is definetly not the final. It was just a quick concept to build the terrain around it. Here is a screen from a more recent version. Nothing is final yet



CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: May 17, 2008 02:01 PM    Msg. 17 of 31       
Needs more polys.


Dontu
Joined: Oct 8, 2006

42


Posted: May 17, 2008 04:13 PM    Msg. 18 of 31       
Quote: --- Original message by: CLS_GRUNT
Needs more polys.

I would add more, however I am using gmax and am limited by my computer's free RAM when exporting. As the model stands now it takes 30 mins to export, without decent bases.


SiMuLaCrUm
Joined: Oct 25, 2006

too digital


Posted: May 18, 2008 09:35 AM    Msg. 19 of 31       
Yes, you can make good stuff with Gmax.
I like that bridge thing. Like sel said, needs moar bases.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 19, 2008 08:16 AM    Msg. 20 of 31       
looks really good but yea it needs more polys.


TLS_FlyingDog
Joined: Mar 2, 2007


Posted: May 19, 2008 10:47 AM    Msg. 21 of 31       
The map is looking good but i don't see easy ways to get around on foot, and if you are going on foot you do not have much cover. I would suggest making the bridge and side path a little wider so you can add cover for people on foot. Maybe a mid base. I do think you can smooth it out a bit more as well. Nice job and keep going with it.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 19, 2008 02:29 PM    Msg. 22 of 31       
wow yea i didnt notice that


Headhunter09
Joined: May 6, 2008

This is the truth.


Posted: May 19, 2008 03:51 PM    Msg. 23 of 31       
yeah, have an inlet on the side path and put a mid base. It would provide a strategic position to fight over, instead of just driving straight to the other base and dying, which wouldn't be as fun. Maybe some teleporters to get there, too.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 22, 2008 01:58 PM    Msg. 24 of 31       
yea the mini base in the middle would be nice


Dontu
Joined: Oct 8, 2006

42


Posted: May 29, 2008 12:53 AM    Msg. 25 of 31       


Mythic128
Joined: Jan 1, 2008

-Account Locked-


Posted: May 29, 2008 10:32 AM    Msg. 26 of 31       
I love everything about the terrain. It's just that something about the bases just says "No" to me. I was imagining a Valhalla type base.


spike15
Joined: Sep 26, 2007

yes!yes!yes!yes!


Posted: May 29, 2008 10:37 AM    Msg. 27 of 31       
im liking this you can get my download.and i think the bases look fine.


Mythic128
Joined: Jan 1, 2008

-Account Locked-


Posted: May 29, 2008 10:52 AM    Msg. 28 of 31       
Quote: --- Original message by: spike15
im liking this you can get my download.and i think the bases look fine.
Listen to this guy, make the bases custom. My opinion doesn't matter, you still got my download.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: May 29, 2008 01:40 PM    Msg. 29 of 31       
yea me to


RougeSpartan414
Joined: Sep 24, 2007

Angatar, the Iron-Father.


Posted: May 30, 2008 03:29 PM    Msg. 30 of 31       
I think the bases look un-Forrunnerish, but whatever, onlythign I would say it needs is an interior.


darkassassin14
Joined: Jul 23, 2007

El. Psy. Congroo.


Posted: Jun 2, 2008 02:01 PM    Msg. 31 of 31       
just make and post it

 

 
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