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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Master chief veiw????

Author Topic: Master chief veiw???? (13 messages, Page 1 of 1)
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warturtle117
Joined: Jan 1, 2008

lighting is everything right? no? then wtf is?!?!


Posted: Apr 20, 2008 02:10 PM    Msg. 1 of 13       
its probably not posable but what about a veiw with the visor program bitterbana hadone but it was the crappiest beta that never worked so if it was possible why not makeone it would be helpful in halo 2 and halo 3 maps


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Apr 20, 2008 02:45 PM    Msg. 2 of 13       
Master chief view?

Do you mean so it looks kind of like you see an outline of the visor, like your looking out though it? If so yep has been done CMT is putting something like that into SPv2. Though it won't be public released, unless cmt totally quits halo ce i don't see their tags becoming public.


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Apr 20, 2008 02:58 PM    Msg. 3 of 13       
sad face (You guys mention Custom Map Team but not Halo 3 Map Team


warturtle117
Joined: Jan 1, 2008

lighting is everything right? no? then wtf is?!?!


Posted: Apr 20, 2008 03:30 PM    Msg. 4 of 13       
no no no what i mean is an example for itwould be master chiefs veiwlook at halo 3 you look down you'll see his legs and he will lower his weapon a bit you look back up its like halo 1again or when you drive a hog its not in third person veiw its in first person veiw and same with ghost and banshee andpelican etc...
EDITED BY A HACKER XD
Edited by warturtle117 on Apr 20, 2008 at 03:36 PM


Enzo03
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Screenshot Guru
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Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Apr 20, 2008 03:49 PM    Msg. 5 of 13       
The only way is to use 3rd person view and put it on the head.

It is impossible to get legs in 3rd person view in Halo 1. In fact, the only reason it works in Halo 2 is because the top and the legs are different bipeds...

Well... it might be doable in Halo 1 SINGLE PLAYER through scripting, but multiplayer... no. It would lag too much in multiplayer.


warturtle117
Joined: Jan 1, 2008

lighting is everything right? no? then wtf is?!?!


Posted: Apr 20, 2008 05:33 PM    Msg. 6 of 13       
i know but im not talking about glitches or something like that simply a better first person perspective program if i knew how id do it myself but sadlyidont and third person veiw stinks because you cantlock the camin onespot so that when your standing the cam would stay in visor veiw and such but whenyou move it stays ther and that stinks if anyone knows how to create a master chief veiw (not theoneit supports now >:(] ill make one myself but sadly no one knows but if any one does ill make one the best i can but i want one where it stays inhis veiw when your driving something flying something etc...
STAY ON TOPIC


warturtle117
Joined: Jan 1, 2008

lighting is everything right? no? then wtf is?!?!


Posted: Apr 20, 2008 09:51 PM    Msg. 7 of 13       
ok gwet the camera lokced so it stays where you can see the in first person veiw through out the whole game when driving a vehicle in movie scenes you know kinda like crysis but in halo.


Advancebo
Joined: Jan 14, 2008


Posted: Apr 20, 2008 11:03 PM    Msg. 8 of 13       
I think he means a view where your like next to him off to the side OR the camera near his head


Bokito
Joined: Oct 31, 2007

Playing ODST since 09-21-09


Posted: Apr 21, 2008 01:27 PM    Msg. 9 of 13       
i think he means that u keep 1st person when u drive vehicles, and dont switch to 3rd person. like in a side seat of a warthog.


Pingvinz
Joined: Dec 4, 2007


Posted: Apr 21, 2008 02:01 PM    Msg. 10 of 13       
He means that you can see your legs in first person when you look down, while your weapon will also go down, and stay in first person everywhere.


warturtle117
Joined: Jan 1, 2008

lighting is everything right? no? then wtf is?!?!


Posted: Apr 21, 2008 09:10 PM    Msg. 11 of 13       
yes now you all have the right idea bitterbananas program doesntwork to well so yea any suggestions?
as in how i make it where i can find one??????
Edited by warturtle117 on Apr 23, 2008 at 06:35 PM


Dusinator
Joined: Mar 23, 2008

Abuser of dots and parenthesis.


Posted: Apr 24, 2008 10:56 AM    Msg. 12 of 13       
Quote: --- Original message by: eliteaxmen
oh, lol, like just the visor, ok, XD, that would be cool. Some1 should make a map where your at a grocery store, lol

Yeah, and the fruits and veggies could be throwable grenades that stick to anything but don't explode (they dissapear after a little while) and do no damage... =P

Wait, maybe a halo food fight map would be a fun, relaxing play. Hmm... don't ask me to make it LOL.


Enzo03
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Screenshot Guru
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Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Apr 25, 2008 07:28 PM    Msg. 13 of 13       
To make it to where parts of the helmet show (such as the sunvisor) you just need to edit the first person model so that you see parts of the helmet...

To see the legs, READ MY ABOVE POST, DAMMIT.

To be in first person view in vehicles, you would have to either:

1) set all vehicles to NOT go into 3rd person view via sapien (though, I would suggest making it "3rd person on enter" so that it does not suddenly go into the seat while your spartan enters the vehicle... (easy)
and to make it look better, get an armless fp for all vehicle driver seats (not-so-easy).

It is impossible to make the first person arms grasp a st... wait... some weapons do have some animation on turning... but they would not stick to the steering wheel very well... In this case, the camera would have to be fixed to the direction the player is facing (and I think this would be very hard if not impossible for 1st person) So best just to go with armless fp in this case...

or

2) Set the 3rd person cam for all vehicles to be in front of the master chief's face. (somewhat harder than original choice #1). If done right, I think the camera's pivot can be centered on the spot that it is at. Either that, or make the camera "not loose" (for 3rd person, this is possible.)

 

 
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