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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »UVWs and Updated H3 textures

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Author Topic: UVWs and Updated H3 textures (50 messages, Page 2 of 2)
Moderators: Dennis

NapalM
Joined: Jul 8, 2007

keke


Posted: Mar 15, 2008 04:00 PM    Msg. 36 of 50       
UVWs look stretched.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Mar 15, 2008 04:12 PM    Msg. 37 of 50       
You're not going to be able to mak ea texture out of what you have. You need to scrap it, learn how to texture and then redo it.


DEEhunter
Joined: Dec 16, 2006


Posted: Mar 15, 2008 04:18 PM    Msg. 38 of 50       
Dont be harsh. Redo the UV to me for symmetrical and it will be easier to UV it.


NapalM
Joined: Jul 8, 2007

keke


Posted: Mar 15, 2008 04:21 PM    Msg. 39 of 50       
Its more the texture to me, it will look like a weapon from an 8 bit game


HDoan
Joined: Feb 19, 2007

"'Tis only happens to them Asians" - ODX 2008


Posted: Mar 16, 2008 12:28 AM    Msg. 40 of 50       
Since when did Super Mario have an assault rifle?


corndogman939
Joined: Apr 6, 2007

Using the same avatar since 2007


Posted: Mar 16, 2008 12:30 AM    Msg. 41 of 50       
Quote: --- Original message by: HDoan
Since when did Super Mario have an assault rifle?


Microsoft bought out Nintendo huh?


Miso
Joined: Apr 14, 2007

Brownies =D <3


Posted: Mar 16, 2008 03:41 PM    Msg. 42 of 50       
http://img301.imageshack.us/img301/4043/renderiq2.png
I like it better than the one after, handle looks a bit, Meh. and the bottom left part of the butt of the gun seems nasty along with the more to the right center of the butt..

P.S Microsoft buying out Nintendo.. impossible.

Warning!: This was not as recent as was looking for but, whatev.

http://www.bit-tech.net/news/2007/10/31/nintendo_leading_software_sales_beats_microsoft/1
Edited by Miso on Mar 16, 2008 at 03:43 PM


Nugga117
Joined: Nov 14, 2005


Posted: Mar 16, 2008 04:00 PM    Msg. 43 of 50       
Quote: --- Original message by: sinned

That may not look too bad in game if you add a detail map and a micro detail map of like, brushed metal.

Or not.


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Mar 16, 2008 05:20 PM    Msg. 44 of 50       
but theres so many parts to the texture


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Mar 16, 2008 05:34 PM    Msg. 45 of 50       
Quote: --- Original message by: Newbkilla
Much better h3 assault texture thanks to higuy www.freewebs.com/scspartanclan/h3.tif

masters you can jump in anytime and correct me if im wrong, but that is danos ma5c texture and u edited it and put your name on it.... without giving credit ffs


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Mar 16, 2008 05:36 PM    Msg. 46 of 50       
just to let u know, i used the material ids as UVWs


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Mar 18, 2008 09:17 PM    Msg. 47 of 50       
Excuse me it's not even my texture. It was made by Higuy. It looks nice on the regular ar... But you guys aren't interested. Please respect other peoples work. You only make them feel worse. I suggest using free image editing programs such as Paint.net, and Gimp.
Edited by Newbkilla on Mar 18, 2008 at 09:20 PM


gmax5
Joined: Dec 7, 2006

ED, EDD, N, EDDY FOR THE WORLD!!!!!!!!!


Posted: Mar 18, 2008 09:28 PM    Msg. 48 of 50       
i am using GIMP


ChocolateNugget
Joined: Sep 29, 2007

im your #1 fan !!


Posted: Mar 18, 2008 10:45 PM    Msg. 49 of 50       
Than learn something that can't be done in paint. :|


Enzo03
-
Screenshot Guru
-
Joined: Aug 3, 2007

I'd rather go without than take what you'd bring.


Posted: Mar 19, 2008 11:57 AM    Msg. 50 of 50       
Well we all know that we can always ask for gmax's fail texture if we want to make a cartoon map... because it would actually fit in very nicely there...

But I do think that he could build on that thing that I could have done in paint in my sleep... and... who knows? the texture could end up looking better than anyone expected (although to tell the truth, I highly doubt it.)

 
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