A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Yoyorast Island V2 in Danger!!!

Author Topic: Yoyorast Island V2 in Danger!!! (27 messages, Page 1 of 1)
Moderators: Dennis

yoyorast
Joined: Sep 27, 2006


Posted: Sep 18, 2007 10:09 PM    Msg. 1 of 27       
Hi guys, sorry to post another new thead after my recent one, but this is very important..

I've been reaching the point where I can't stand the situation anymore and my frustration higher than ever.. Things were progressing very slowly since the begining of August (Ghost HD crash, Ghost leaving, CtrlALtDestroy not able to give enough time..) and now CtrlAltDestroy being to be too busy to work on the map anymore.. I want to thank CtrlAltDestroy sincerely for recovering one part of the lost stuff + the work he made on the map + the scripts.. by the way, he's still involved in the project with the scipts.. I wish you the best for your coming projects and all man..

So here I am, alone again with my model and stuff.. Now I'm desperatly looking for someone to take over.. This is the goal of this post.

First, let me remind you I'm not able to use any of the HEK Tools, I'm creating/modeling the thing in my own modeler then exporting the model or modifs to Max.. here I know how to integrate my import properly but not much more.. TheGhost work was then to fix the errors produced by the import and arrange the textures on the imported part.. I'm also the one saying what to put where, how the populating exactly should be, the musics, the textures, etc.. I mean, I got absolutly everything drawn on schemes, maked in the model or in my head.

So the Guy I'm looking for Must be flexible and able to listen and execute what I'm asking.. This is the only way to not loose time cause believe me I know exaclty what I want to end up with a 100% killer map. So this is the way I used to work with Ghost and it was very efficiant (off course I'm always opened to ideas and suggestions but this is not about creating, more about technical challenges)..

- So 1st thing I want, someone efficiant but also, the biggest criteria : he has to have FREE TIME to work on the project or take TIME to work on it and make it his 1st priority!

- 2nd thing : He has to be the best skilled in every domain (Max and HEK) and must have made his proves on other projects or maps..

for example, he must be able to fix errors in Max, must be friend with UV stuff, must be able to apply textures/Bumps, fix texture problems, correct/retouch/ an existing ground texture, friend with lightning, make glow effects on lights for example, apply scripts, populate, set gametypes perfectly, add musics in a more complicated way then in V1, firend with tags, and a lot more..

- 3rd thing : He must be Cool lol..

I guess some of you are thinking I'm a bit exigeant for someone asking for help but believe me, if I'm not finding the right person, I'll prefer to drop everything cause I won't be able to sleep anymore with slow progress or technical problems.. and I prefer nothing than having the map not as I dreaming it every night when going to bed.

Hope this guy I'm looking is around the corner ready to start with great motivation.. If I'm finding him and if he finds me, the map be can be done in 15 days, maybe less, I'm sure of this..

Thanks for reading.

May the Passion dirves us to the end of the story.


Geo
Joined: Mar 2, 2007


Posted: Sep 18, 2007 10:34 PM    Msg. 2 of 27       
I've got the free time to help you out with that if you wish. I can fix errors in Max, and texture very efficiently, and do it properly. I'm good in photoshop if you need some touchups on the ground textures. I can use HEK quite well as well. I can also come up with a very good weapon layout for yoyorast v2, and populate it myself. Thats about what I can do for you. If you want, I can throw together a portfolio for you to see if I match the criteria. My xfire is sith610 (Nick=UMT-GeoGeek). Or you can contact me at scott_luvs_soccer@yahoo.com.

Edited by GeometricGeek on Sep 18, 2007 at 10:45 PM


Switchblade
Joined: Jul 3, 2007

"Do you believe my threat is ended with my death?"


Posted: Sep 18, 2007 10:43 PM    Msg. 3 of 27       
if you need an odd vehicle or weapon setup(to fire random stuff other than its intended purpose: bipeds, vehicles, grenades,etc) i can do that i can only work on vehicle and weapon tags for them to be successfully deadly weapons if this is what you need and have a vehicle or weapon you want to function ingame just send me the bitmap or model(not sure which is which) and i can make it do whatever you need it to


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Sep 19, 2007 12:29 AM    Msg. 4 of 27       
Quote: --- Original message by: yoyorast
Hi guys, sorry to post another new thead after my recent one, but this is very important..

I've been reaching the point where I can't stand the situation anymore and my frustration higher than ever.. Things were progressing very slowly since the begining of August (Ghost HD crash, Ghost leaving, CtrlALtDestroy not able to give enough time..) and now CtrlAltDestroy being to be too busy to work on the map anymore.. I want to thank CtrlAltDestroy sincerely for recovering one part of the lost stuff + the work he made on the map + the scripts.. by the way, he's still involved in the project with the scipts.. I wish you the best for your coming projects and all man..

So here I am, alone again with my model and stuff.. Now I'm desperatly looking for someone to take over.. This is the goal of this post.

First, let me remind you I'm not able to use any of the HEK Tools, I'm creating/modeling the thing in my own modeler then exporting the model or modifs to Max.. here I know how to integrate my import properly but not much more.. TheGhost work was then to fix the errors produced by the import and arrange the textures on the imported part.. I'm also the one saying what to put where, how the populating exactly should be, the musics, the textures, etc.. I mean, I got absolutly everything drawn on schemes, maked in the model or in my head.

So the Guy I'm looking for Must be flexible and able to listen and execute what I'm asking.. This is the only way to not loose time cause believe me I know exaclty what I want to end up with a 100% killer map. So this is the way I used to work with Ghost and it was very efficiant (off course I'm always opened to ideas and suggestions but this is not about creating, more about technical challenges)..

- So 1st thing I want, someone efficiant but also, the biggest criteria : he has to have FREE TIME to work on the project or take TIME to work on it and make it his 1st priority!

- 2nd thing : He has to be the best skilled in every domain (Max and HEK) and must have made his proves on other projects or maps..

for example, he must be able to fix errors in Max, must be friend with UV stuff, must be able to apply textures/Bumps, fix texture problems, correct/retouch/ an existing ground texture, friend with lightning, make glow effects on lights for example, apply scripts, populate, set gametypes perfectly, add musics in a more complicated way then in V1, firend with tags, and a lot more..

- 3rd thing : He must be Cool lol..

I guess some of you are thinking I'm a bit exigeant for someone asking for help but believe me, if I'm not finding the right person, I'll prefer to drop everything cause I won't be able to sleep anymore with slow progress or technical problems.. and I prefer nothing than having the map not as I dreaming it every night when going to bed.

Hope this guy I'm looking is around the corner ready to start with great motivation.. If I'm finding him and if he finds me, the map be can be done in 15 days, maybe less, I'm sure of this..

Thanks for reading.

May the Passion dirves us to the end of the story.


Quote: --- Original message by: Me at H2V
I can't model from scratch too well in Max, but if you give me an existing model, I am pretty much an expert.
I have plenty of time I can put aside for V2, I have all sorts of projects I can put on hold for it.
I am skilled in the HEK, you can ask plenty of people who have worked with me in the past to confirm that, and you have seen some of that yourself. I can do a lot more then the last time you saw my work, in that ATV ingame test.
I did a lot of retouching in UMT Archive, (Which was messed up again by the other UMT members) not to mention I have worked with lighting before.
I have done plenty of scripts, maybe I should refer to you my Anti-Aimbot Script (http://www.h2vista.net/forums/showpost.php?p=161976&postcount=18) or my (Syncing) Vehicle Boarding Script (http://www.h2vista.net/forums/showpost.php?p=153750&postcount=14). I can set up any gametype with no trouble, and I have just mastered sounds and their tags. The HEK is normally pretty friendly with me, I occasionally encounter the occasional problems with custom vehicles and weapons due to mapping with the HEK being my primary specialty, but I am good at what I do.
I may not be too cool here (A quick look at how many -reps I have for my posts can confirm this, though when I do get +repped, I tend to be +repped a lot simultaneously), but at Halomaps I try my best to be friendly to everyone, and in general everyone respects me, there at least.

So pretty much, I guess I am sending in my application. Granted, I haven't made too many (finished) custom maps as of late, the closest thing I made recently to a good map was the leaked UMT Swamp Grove (Yes, I did make everything that isn't Arteen's, minus a placeholder Spartan Laser model), but I am good at what I do.


zsdg06
Joined: Mar 17, 2007

Steam - zsdg07 | Xfire - zsdg06


Posted: Sep 19, 2007 03:57 AM    Msg. 5 of 27       
some1 better do it.... if one person can't... two ppl can... the map better be done soon... i can't be patient anymore...


zsdg06
Joined: Mar 17, 2007

Steam - zsdg07 | Xfire - zsdg06


Posted: Sep 19, 2007 04:04 AM    Msg. 6 of 27       
yoyorast island v2 is a project, which is more important than yours will ever be... and is surprision even a word?

i'd help myself, but I'm the biggest nub ever when it comes to making maps..... learning it will be like learning a whole new language as well as I know english.
Edited by zsdg06 on Sep 19, 2007 at 04:17 AM


n00b1n8R
Joined: Jun 14, 2006

Major League Trolling


Posted: Sep 19, 2007 04:13 AM    Msg. 7 of 27       
who are you to judge which project is more important than others?

little tip to avoid clutter guys, if you can't help then don't make a post.

wait.. :3


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 19, 2007 11:40 AM    Msg. 8 of 27       
Yoyorast, i can help with things if u still need some1. I am really good with fixing errors and i am also good at applying detail and bump maps. i can populate a map and run tool and guerilla very well. xfire maniac1000


H Guru
Joined: Oct 15, 2006

EHSv3 Coming Soon!


Posted: Sep 19, 2007 12:41 PM    Msg. 9 of 27       
If you need any help on anything i could help, i have a bit of spare time but not enough to put it my 1st priority


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Sep 19, 2007 02:02 PM    Msg. 10 of 27       
we got some very skilled people here, i am sure you can find the right person for the job.

though i am curious as you why you "can't" use the HEK tools.


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 19, 2007 02:08 PM    Msg. 11 of 27       
yoyo get help from Haloguru (he offered) he will a great asset


Wolf_
Joined: May 16, 2006


Posted: Sep 19, 2007 02:51 PM    Msg. 12 of 27       
..I guess all of you offer youre help for a beta??


yoyorast
Joined: Sep 27, 2006


Posted: Sep 19, 2007 07:26 PM    Msg. 13 of 27       
Thanks so much everybody for your answers and proposition to help.. this is very encouraging.. I'm not choosing anyone yet.. still want to wait 1 or 2 days more.. but there seem to be some interesting canditats already..
O and please guys, I may have expressed myself the wrong way.. stop thinking you have to know how to script, the scripts are already done by CtrlAltDestroy.. just need some testing..

About me not able to use HEK, there's a multiple reasons.. sure I guess I could populate easily and make some basic operations but anway, I don't know how to correct errors myself in max (I guess it's a condition to export to HEK), applying textures is a nightmare for me.. I miss a lot of skills in Max.. So I used to ask theghost to do this type of thing for me.. and while he was making it, well he used to make HEK stuff also..
So this started from the fact to be used to do this way..
2nd reason is that I never tried
3- Until now, my entire free time (on the comp) was only dedicated to creating/modifying/testing the models/buils itself.. So not, only working in HEK would take me more time and energy but also learning and getting used to it represent time.. in the end, this would slow down the process..
4- It's all in english
5- I'm lazy.. hehe

Jay, not that I'm not believing you have the requiered skills but I think I won't go with you just because I think you should focus on the new ATV for V2.. this requiers a lot of work maybe plenty of corrections to end up with something perfect.. So please keep it up with this man..

O, and for those who asked why I don't choose one guy for one task, another one for another.. well I'm already dealing with few people working or having worked on some parts of the project.. and it's already a job to manage and coordinate the things with a few people.. More people can mean loose of time.. So if there's a possibility to deal with only one person capable of doing the stuff that reamins to be done, I prefer this option.. And also, the less new people have the model, the better I sleep..

Come on new candidates you may be the one!


Edited by yoyorast on Sep 19, 2007 at 07:35 PM
Edited by yoyorast on Sep 19, 2007 at 07:42 PM


Wolf_
Joined: May 16, 2006


Posted: Sep 20, 2007 09:51 AM    Msg. 14 of 27       
Well goodluck yoyo:D
Edited by Wolf_ on Sep 20, 2007 at 09:58 AM


zsdg06
Joined: Mar 17, 2007

Steam - zsdg07 | Xfire - zsdg06


Posted: Sep 21, 2007 10:07 PM    Msg. 15 of 27       
Quote: --- Original message by: teh ganon
I say your best choices so far are either geometric geek or halo guru.

well.... thats true I suppose...

Quote: --- Original message by: Maniac1000
yoyo get help from Haloguru (he offered) he will a great asset

thats a good idea... his name says it all....

although.. cheatsman seems to be eager & willing...


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Sep 22, 2007 02:39 AM    Msg. 16 of 27       
Quote: --- Original message by: ILLEGALLcheatsMAN
very eager and willing

its also like...the one chosen gets the same mapping rank as THEghost
noone would probably still hold a grudge for what i did to cmt 10 months back

oh no...from what it looks like on h2v,it looks like yoyorast is preferring jay...
bummer...

Edited by ILLEGALLcheatsMAN on Sep 22, 2007 at 02:24 AM

I can't say much, as I am not Yoyorast, but I do know he won't hire me until I have proved myself with the ATV (Though I have had a year of experience in Halo mapping next month). I want to do it, but ATM I'm not working on more than the ATV for V2. I have been the only one so far to present past work, though.


Wolf_
Joined: May 16, 2006


Posted: Sep 22, 2007 04:26 AM    Msg. 17 of 27       
Well i started to model on a halo 3 atv for no that long ago..Althougt for moment it looks ugly..Just some parts is done (front and back:D)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 22, 2007 04:45 AM    Msg. 18 of 27       
im beast at sapien and gurilla but max I suck at... :,


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Sep 23, 2007 02:05 AM    Msg. 19 of 27       
Quote: --- Original message by: Wolf_
Well i started to model on a halo 3 atv for no that long ago..Althougt for moment it looks ugly..Just some parts is done (front and back:D)

I started to model one months ago, so get in line, lol.
Now I'm using a different one for V2, though.


Wolf_
Joined: May 16, 2006


Posted: Sep 23, 2007 03:40 AM    Msg. 20 of 27       
Yeah but youre is not that custom right???And besides ive gotten far on a day:DAnd you have told me you cant model...


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Sep 24, 2007 06:19 PM    Msg. 21 of 27       
I didn't used to be able to model.
I can now, though.

Anyway, Yoyorast decided he isn't going to go for a custom ATV, it's KiLLa's old one with some improvements or nothing. I'm making KiLLa's old one with some improvements.


yoyorast
Joined: Sep 27, 2006


Posted: Sep 25, 2007 01:20 AM    Msg. 22 of 27       
Hey guys, just to let you know, Arteen was the chosen one..Thanks eveyone for proposing your help... I hope the project will go faster to the end now.. maybe he won't be able to do everything needed (adding the music for examlple) I'll look for someone for this and maybe more stuff when time will come..
On an other and, do someone know where I could find the Zanzibar Palmtrees tags?


zsdg06
Joined: Mar 17, 2007

Steam - zsdg07 | Xfire - zsdg06


Posted: Sep 25, 2007 02:44 AM    Msg. 23 of 27       
zanzibar palmtrees? does yoyorast v1 even have any trees in it lol? oh well.. sounds like v2 will be very interesting...

anyways... i got lots of ripped tags i'll never use... so if I find any zanzibar palm tree ones i'll tell you.

oh yeah, good luck to the chosen one: Arteen. hope you make yoyorast v2 the most fun, unforgettable map ever! (thats what its supposed to be)


Wolf_
Joined: May 16, 2006


Posted: Sep 25, 2007 06:33 AM    Msg. 24 of 27       
Jay i doubt you can have learned to model on such short time.


il Duce Primo
Joined: Apr 22, 2007

CMT Team Leader


Posted: Feb 16, 2008 11:18 PM    Msg. 25 of 27       
What was the point of stating this?


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Feb 16, 2008 11:18 PM    Msg. 26 of 27       
Quote: --- Original message by: sKc_chains
all i can do is ocncept and draw...i cant model too well but im great for doing layout ideas and textures :P

You do realize you bumped an old topic that already has another one up right?
Post here:http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=14834&start=176
No need to bump this anymore, post in that topic ^^^^^^^^^^^^^^^
Edited by ODX on Feb 16, 2008 at 11:18 PM


Jay2645
Joined: Mar 29, 2007

Cortana saw you naked.


Posted: Feb 16, 2008 11:27 PM    Msg. 27 of 27       
It's fine now. He got me, Matooba, and E3pO to help him out.

 

 
Previous Older Thread    Next newer Thread







Time: Fri January 20, 2023 10:53 AM 156 ms.
A Halo Maps Website