
NapalM
Joined: Jul 8, 2007
keke
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Posted: Jul 15, 2007 01:22 PM
Msg. 1 of 3
I was wondering why geometric geeks tutorial never calls for shaders, unlike most tutorials. I made 2 test maps his way, but I was using the example_tutorial_ground or another texture that comes with HEK. but when I try to make my own texture-It never shows up. Do I have to make a shader, or am I just screwing stuff up in fireworks "the image editing program I use" PLEASE HELP!
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CLS_GRUNT
Joined: Jan 21, 2007
Old
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Posted: Jul 15, 2007 01:51 PM
Msg. 2 of 3
yhea compile your bitmaps make a shader and go in your shader and put in the bitmap
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