A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »CMT RETURNS! New project and team details inside!

Page 218 of 305 Go to page: · 1 · ... · 215 · 216 · 217 · [218] · 219 · 220 · 221 · ... · 305 · Prev · Next
Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 218 of 305)
Moderators: Dennis

Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 7, 2014 07:03 PM    Msg. 7596 of 10646       
Quote: --- Original message by: UHWArby
Quote: --- Original message by: Masters1337

dug this up off an old hard drive, now that with OS we can actually make the grenade launchers pick up ammo.

http://i.imgur.com/g7ocEyG.jpg
Edited by Masters1337 on Aug 7, 2014 at 02:40 PM
Edited by Masters1337 on Aug 7, 2014 at 02:41 PM


cool, but they can not improve the model?

http://www.ascendantjustice.com/files/cocop/The%20Ark/The%20Ark%20Large/RocketAmmo2-large.jpg


why would you improve the model of something that's so small and usually only on screen for a few seconds? I say maybe just edit the color of the texture to make it more unique (maybe a dark gray instead of brown?), slap a normal map on it and be done with it.


Edited by Delicon20 on Aug 7, 2014 at 07:03 PM


Juzo
Joined: Jul 1, 2014


Posted: Aug 7, 2014 07:03 PM    Msg. 7597 of 10646       
I hope it has a new model or colour at least.
And does the rocket launcher have any homing of some sort like in spv2? It was really useful. And how many weapons use reticle bloom?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 7, 2014 07:13 PM    Msg. 7598 of 10646       
Quote: --- Original message by: Delicon20
why would you improve the model of something that's so small and usually only on screen for a few seconds? I say maybe just edit the color of the texture to make it more unique (maybe a dark gray instead of brown?), slap a normal map on it and be done with it.

I was under the impression that CMT is improving pretty much everything. There may not be a huge calling for revisions to ammo crates, but I don't see much reason why they shouldn't put effort towards improving something it if it can be improved. I doubt it'd be particularly time-consuming or resource-intensive.


Vergil
Joined: Jun 13, 2011

you're just mad cuz you're angry


Posted: Aug 8, 2014 01:43 AM    Msg. 7599 of 10646       
Quote: --- Original message by: Spartan_234

Quote: --- Original message by: Valentin
Quote: --- Original message by: Spartan_234
Everything has a flaw.

You have several.
And you have many that you don't mention so don't start.
Edited by Spartan_234 on Aug 7, 2014 at 05:55 PM


"NO YOUUUU"


Valentin
Joined: Jun 17, 2014


Posted: Aug 8, 2014 05:10 AM    Msg. 7600 of 10646       
Quote: --- Original message by: Vergil
Quote: --- Original message by: Spartan_234

Quote: --- Original message by: Valentin
Quote: --- Original message by: Spartan_234
Everything has a flaw.

You have several.
And you have many that you don't mention so don't start.
Edited by Spartan_234 on Aug 7, 2014 at 05:55 PM


"NO YOUUUU"


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 8, 2014 10:11 AM    Msg. 7601 of 10646       
Quote: --- Original message by: Valentin
Quote: --- Original message by: Vergil
Quote: --- Original message by: Spartan_234

Quote: --- Original message by: Valentin
Quote: --- Original message by: Spartan_234
Everything has a flaw.

You have several.
And you have many that you don't mention so don't start.
Edited by Spartan_234 on Aug 7, 2014 at 05:55 PM


"NO YOUUUU"


NO U!!!


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 03:09 PM    Msg. 7602 of 10646       
Damn how long was I gone?
I'm trying to work on a streak here by being absent. So I'll maybe back by next week.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 8, 2014 03:12 PM    Msg. 7603 of 10646       
Quote: --- Original message by: Spartan_234
Damn how long was I gone?
I'm trying to work on a streak here by being absent. So I'll maybe back by next week.


1 day.


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 03:15 PM    Msg. 7604 of 10646       
Quote: --- Original message by: MEGASEAN2812
Quote: --- Original message by: Spartan_234
Damn how long was I gone?
I'm trying to work on a streak here by being absent. So I'll maybe back by next week.


1 day.
And four more to go so that means no pm's thank you.
And masters one question, how many covenant battery powered weapons are in SPV3? Excluding the hunter weapons.
Edited by Spartan_234 on Aug 8, 2014 at 04:10 PM


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 8, 2014 05:10 PM    Msg. 7605 of 10646       
no, you were gone for one day. that isnt a very long time.


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 05:38 PM    Msg. 7606 of 10646       
Quote: --- Original message by: MEGASEAN2812
no, you were gone for one day. that isnt a very long time.

Edited by Spartan_234 on Aug 8, 2014 at 05:42 PM


austen1000
Joined: Sep 4, 2012


Posted: Aug 8, 2014 05:55 PM    Msg. 7607 of 10646       
How different will TSC:E, gameplay wise, be from SPV3? I know that they are going to be different, but, how much different?


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 06:22 PM    Msg. 7608 of 10646       
Maybe in content and gameplay design.
I really don't know.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 8, 2014 06:34 PM    Msg. 7609 of 10646       


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 06:41 PM    Msg. 7610 of 10646       
Quote: --- Original message by: UHWArby
It's your opportunity to join in CMT.

http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=46928&start=lastpage
So some of you get your hopes up.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 8, 2014 07:51 PM    Msg. 7611 of 10646       
Quote: --- Original message by: austen1000
How different will TSC:E, gameplay wise, be from SPV3? I know that they are going to be different, but, how much different?

really really different. They were both designed with totally opposite design philosophies in mind.


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 08:29 PM    Msg. 7612 of 10646       
So what are the TSC:E's team plans after TSC:E is released.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 8, 2014 08:31 PM    Msg. 7613 of 10646       
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.


what do you think?


General_101
Joined: Dec 23, 2013

Apparently all I post is spam.


Posted: Aug 8, 2014 08:48 PM    Msg. 7614 of 10646       
Quote: --- Original message by: MEGASEAN2812
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.


what do you think?

ヽ༼ຈل͜ຈ༽ノ LUMORIS 3 ヽ༼ຈل͜ຈ༽ノ
Edited by General_101 on Aug 8, 2014 at 08:48 PM


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 08:51 PM    Msg. 7615 of 10646       
Eh maybe go back and complete SPV3 for the releases during November-December.
December is going to be a good month for Halo ce players.


xnx
Joined: Feb 12, 2013

h2 marine anims or i detonate the vest


Posted: Aug 8, 2014 09:21 PM    Msg. 7616 of 10646       
Quote: --- Original message by: General_101
ヽ༼ຈل͜ຈ༽ノ LUMORIS 3 ヽ༼ຈل͜ຈ༽ノ
Edited by General_101 on Aug 8, 2014 at 08:48 PM


YOU LIED TO ME HIGUY


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 8, 2014 09:25 PM    Msg. 7617 of 10646       
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 8, 2014 09:31 PM    Msg. 7618 of 10646       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.


after SPV3?.... SPV4 okno


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 09:47 PM    Msg. 7619 of 10646       
A SPV4 will and won't happen.
Do a custom campaign after SPV3, maybe multiplayer.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 8, 2014 09:48 PM    Msg. 7620 of 10646       
Quote: --- Original message by: Spartan_234
A SPV4 will and won't happen.
Do a custom campaign after SPV3, maybe multiplayer.


after SPV3 its over and the team will disband iirc.


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 09:51 PM    Msg. 7621 of 10646       
Yah...... no, maybe, I don't know. Time will tell.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 8, 2014 10:04 PM    Msg. 7622 of 10646       
Quote: Yah...... no, maybe, I don't know.


was all this really necessary? we dont need to hear EVERY thought in your post.


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 10:18 PM    Msg. 7623 of 10646       
Okay.
Anyway do the hunters have any new models? The new animations still look great.


Tommyhill98
Joined: Dec 25, 2012

because I couldn't have 99


Posted: Aug 8, 2014 10:34 PM    Msg. 7624 of 10646       
The library:evolved


ziegler1122
Joined: Apr 1, 2014


Posted: Aug 8, 2014 10:37 PM    Msg. 7625 of 10646       
what they should do is a mp make over to mach spv3.
CMT custom edition



or they can finish the h2spp then help with Sierra 117 h3 sp?
Edited by ziegler1122 on Aug 8, 2014 at 10:40 PM


austen1000
Joined: Sep 4, 2012


Posted: Aug 8, 2014 10:44 PM    Msg. 7626 of 10646       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.



My gut still tells me the next Evolved map will be The Library. Anyways, will the next Evolved map recieve the SPV3 treatment after its initial release, like TSC:E will?


Juzo
Joined: Jul 1, 2014


Posted: Aug 8, 2014 10:51 PM    Msg. 7627 of 10646       
I hope the mantis is on the library with a flamethrower attachment.
And will there be any new covenant weapons or ranks in part 2 of the game to fight the flood.
Edited by Spartan_234 on Aug 8, 2014 at 10:56 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 8, 2014 10:54 PM    Msg. 7628 of 10646       
Quote: --- Original message by: austen1000
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.



My gut still tells me the next Evolved map will be The Library. Anyways, will the next Evolved map recieve the SPV3 treatment after its initial release, like TSC:E will?

The next evolved map isn't getting it's own tagset, it's just going to be part of SPV3. The "evolved" tagset is being retired after the release at the end of this month.


austen1000
Joined: Sep 4, 2012


Posted: Aug 8, 2014 11:04 PM    Msg. 7629 of 10646       
Quote: --- Original message by: Masters1337
Quote: --- Original message by: austen1000
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.



My gut still tells me the next Evolved map will be The Library. Anyways, will the next Evolved map recieve the SPV3 treatment after its initial release, like TSC:E will?

The next evolved map isn't getting it's own tagset, it's just going to be part of SPV3. The "evolved" tagset is being retired after the release at the end of this month.


Will the Evolved Tag Set be released after its retirement?


Arteen
Joined: Mar 8, 2008

...


Posted: Aug 8, 2014 11:05 PM    Msg. 7630 of 10646       
Quote: --- Original message by: austen1000
Quote: --- Original message by: Masters1337
Quote: --- Original message by: Spartan_234
So what are the TSC:E's team plans after TSC:E is released.

Some are retiring, some are working on SPV3, some are working on the next evolved map for SPV3.



My gut still tells me the next Evolved map will be The Library. Anyways, will the next Evolved map recieve the SPV3 treatment after its initial release, like TSC:E will?

There will be twelve floors in the new Library, each one slightly different from the last!

 
Page 218 of 305 Go to page: · 1 · ... · 215 · 216 · 217 · [218] · 219 · 220 · 221 · ... · 305 · Prev · Next

 
Previous Older Thread    Next newer Thread







Time: Sat January 21, 2023 7:22 AM 1,313 ms.
A Halo Maps Website