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Author Topic: CMT RETURNS! New project and team details inside! (10646 messages, Page 217 of 305)
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AntonMK14
Joined: Jul 28, 2014


Posted: Aug 5, 2014 01:37 AM    Msg. 7561 of 10646       
Quote: --- Original message by: MatthewDratt
Quote: --- Original message by: AntonMK14
The campaign is actually good


No way. I didn't enjoy the gameplay at all. Brutes were pretty badly implemented. Story was a mess and they tried to do way to much without explaining what the heck was happening. I slightly had that issue with the story in Halo 3, but it was less of an issue. Halo 4 even had the issue, but it can at least be resolved by watching the terminals.


Strange, I thought the immediate story in 2 and 3 was fairly straightforward. 4 Would have been confusing had I not read the books.

And yeah, H2 brutes were a tiny bit bullet spong-y, but I'm glad to say that it didn't come close to spoiling the game for me.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Aug 5, 2014 05:41 AM    Msg. 7562 of 10646       
Quote: --- Original message by: Masters1337

Halo 4 is byfar one of the better entries in the series, and the most ambitious since H2. I'll play it any day over Reach or H2. And for whatever faults in the story, it actually has a story unlike H3, Reach, ODST. Hell, SPOPS as bad as it was had a better story than those 3.
Edited by Masters1337 on Aug 4, 2014 at 12:13 PM


See, I don't get this. What was so wrong with Halo 2? True, the cliffhanger annoyed everyone, but once Halo 3 has come and gone... what is left? The integration of the two viewpoints - the Chief and the Arbiter - allowed the story and gameplay to become much more varied, and as a result, much more enjoyable. Gameplay was great - Quarantine Zone and the other snow-flood mission, I cannot remember it's name, were insanely fun for me. And the High Charity levels, especially the first one, gave a breath of fresh life into the environment.

Brutes were bullet sponges, which was awesome, and vehicular gameplay was better than ever. The only issue I have is the boss fight, but, to be honest, Halo 4's 'Run here, push a button, rinse and repeat' with the latter levels was boring, and too much of a grind.

Halo 4, while a good game in and of itself, did not live up to any of my expectations. The characters were weak; I only really liked Laskey, and that's because he was a cool personality. The Spartan IVs were not a factor in the campaign, and Del Rio was just too grouchy and annoying. The Covenant visuals were butt-ugly - lets make Elites almost nothing like previous entries, except for their mandibles, and the other species were so-so. The addition of green to EVERYTHING made me cringe - it's more extreme than the Covenant Seperatists green phantom paintjob. The weapons were okay, and the gameplay was fairly decent, apart from the aforementioned 'run here, press a button, rinse and repeat.' The story, while somewhat interesting because it was a new release, really, felt weak to me; weaker than ODST's. If that isn't a bad enough signal... It was a genuinely enjoyable campaign, I was really engrossed with it. I tried to get in as much time as I could in the early days. Then, I went and did a Legendary run, which, with the Prometheans, was a challenge, to say the least. Have I played the campaign since? No. Will I? No. No. No. I may pick the Mammoth level or the Infinity crash level, but no more.

Halo 3 had a story, and Halo Reach had a story. Both were interesting, replayable, and had truly awesome moments that characterise this series. The Charge of the Frigates in H3, the Sabre gameplay in Reach, to name a few. Halo Reach introduced new Spartans, for once, and they were good characters. A few more levels, some really in depth character development, and I might have felt something when they died. :|. However, it captured the feeling of desperation I expected, the feeling of all hope being lost. Halo 3 had a great campaign, and a great story - it was a non-stop ride (well, at the start) to the Ark, and then two questionable flood levels (the last 2... Ironically, the last 2 levels on Halo CE also felt the least enjoyable. These things do go around...)


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Aug 5, 2014 08:20 AM    Msg. 7563 of 10646       
Quote: --- Original message by: LegionofShadows
Quote: --- Original message by: Masters1337

Halo 4 is byfar one of the better entries in the series, and the most ambitious since H2. I'll play it any day over Reach or H2. And for whatever faults in the story, it actually has a story unlike H3, Reach, ODST. Hell, SPOPS as bad as it was had a better story than those 3.
Edited by Masters1337 on Aug 4, 2014 at 12:13 PM


See, I don't get this. What was so wrong with Halo 2? True, the cliffhanger annoyed everyone, but once Halo 3 has come and gone... what is left? The integration of the two viewpoints - the Chief and the Arbiter - allowed the story and gameplay to become much more varied, and as a result, much more enjoyable. Gameplay was great - Quarantine Zone and the other snow-flood mission, I cannot remember it's name, were insanely fun for me. And the High Charity levels, especially the first one, gave a breath of fresh life into the environment.

Brutes were bullet sponges, which was awesome, and vehicular gameplay was better than ever. The only issue I have is the boss fight, but, to be honest, Halo 4's 'Run here, push a button, rinse and repeat' with the latter levels was boring, and too much of a grind.

Halo 4, while a good game in and of itself, did not live up to any of my expectations. The characters were weak; I only really liked Laskey, and that's because he was a cool personality. The Spartan IVs were not a factor in the campaign, and Del Rio was just too grouchy and annoying. The Covenant visuals were butt-ugly - lets make Elites almost nothing like previous entries, except for their mandibles, and the other species were so-so. The addition of green to EVERYTHING made me cringe - it's more extreme than the Covenant Seperatists green phantom paintjob. The weapons were okay, and the gameplay was fairly decent, apart from the aforementioned 'run here, press a button, rinse and repeat.' The story, while somewhat interesting because it was a new release, really, felt weak to me; weaker than ODST's. If that isn't a bad enough signal... It was a genuinely enjoyable campaign, I was really engrossed with it. I tried to get in as much time as I could in the early days. Then, I went and did a Legendary run, which, with the Prometheans, was a challenge, to say the least. Have I played the campaign since? No. Will I? No. No. No. I may pick the Mammoth level or the Infinity crash level, but no more.

Halo 3 had a story, and Halo Reach had a story. Both were interesting, replayable, and had truly awesome moments that characterise this series. The Charge of the Frigates in H3, the Sabre gameplay in Reach, to name a few. Halo Reach introduced new Spartans, for once, and they were good characters. A few more levels, some really in depth character development, and I might have felt something when they died. :|. However, it captured the feeling of desperation I expected, the feeling of all hope being lost. Halo 3 had a great campaign, and a great story - it was a non-stop ride (well, at the start) to the Ark, and then two questionable flood levels (the last 2... Ironically, the last 2 levels on Halo CE also felt the least enjoyable. These things do go around...)


I agree with this guy. He knows what hes talking about.


BKTiel
Joined: Mar 18, 2014

strong independent bird needs no cage


Posted: Aug 5, 2014 08:47 AM    Msg. 7564 of 10646       
the only guy I say knows what hes talking about so happens to be the one expressing my viewpoint

what a coincidence


MatthewDratt
Joined: Sep 11, 2010

TAKEDOWN IS OUT MattDratt.com


Posted: Aug 5, 2014 01:18 PM    Msg. 7565 of 10646       
Quote: --- Original message by: BKTiel
the only guy I say knows what hes talking about so happens to be the one expressing my viewpoint

what a coincidence


greg079
Joined: Apr 1, 2013

channeling my inner april fool


Posted: Aug 5, 2014 01:37 PM    Msg. 7566 of 10646       
Quote: --- Original message by: Higuy
Quote: --- Original message by: LegionofShadows
Quote: --- Original message by: Masters1337

Halo 4 is byfar one of the better entries in the series, and the most ambitious since H2. I'll play it any day over Reach or H2. And for whatever faults in the story, it actually has a story unlike H3, Reach, ODST. Hell, SPOPS as bad as it was had a better story than those 3.
Edited by Masters1337 on Aug 4, 2014 at 12:13 PM


See, I don't get this. What was so wrong with Halo 2? True, the cliffhanger annoyed everyone, but once Halo 3 has come and gone... what is left? The integration of the two viewpoints - the Chief and the Arbiter - allowed the story and gameplay to become much more varied, and as a result, much more enjoyable. Gameplay was great - Quarantine Zone and the other snow-flood mission, I cannot remember it's name, were insanely fun for me. And the High Charity levels, especially the first one, gave a breath of fresh life into the environment.

Brutes were bullet sponges, which was awesome, and vehicular gameplay was better than ever. The only issue I have is the boss fight, but, to be honest, Halo 4's 'Run here, push a button, rinse and repeat' with the latter levels was boring, and too much of a grind.

Halo 4, while a good game in and of itself, did not live up to any of my expectations. The characters were weak; I only really liked Laskey, and that's because he was a cool personality. The Spartan IVs were not a factor in the campaign, and Del Rio was just too grouchy and annoying. The Covenant visuals were butt-ugly - lets make Elites almost nothing like previous entries, except for their mandibles, and the other species were so-so. The addition of green to EVERYTHING made me cringe - it's more extreme than the Covenant Seperatists green phantom paintjob. The weapons were okay, and the gameplay was fairly decent, apart from the aforementioned 'run here, press a button, rinse and repeat.' The story, while somewhat interesting because it was a new release, really, felt weak to me; weaker than ODST's. If that isn't a bad enough signal... It was a genuinely enjoyable campaign, I was really engrossed with it. I tried to get in as much time as I could in the early days. Then, I went and did a Legendary run, which, with the Prometheans, was a challenge, to say the least. Have I played the campaign since? No. Will I? No. No. No. I may pick the Mammoth level or the Infinity crash level, but no more.

Halo 3 had a story, and Halo Reach had a story. Both were interesting, replayable, and had truly awesome moments that characterise this series. The Charge of the Frigates in H3, the Sabre gameplay in Reach, to name a few. Halo Reach introduced new Spartans, for once, and they were good characters. A few more levels, some really in depth character development, and I might have felt something when they died. :|. However, it captured the feeling of desperation I expected, the feeling of all hope being lost. Halo 3 had a great campaign, and a great story - it was a non-stop ride (well, at the start) to the Ark, and then two questionable flood levels (the last 2... Ironically, the last 2 levels on Halo CE also felt the least enjoyable. These things do go around...)


I agree with this guy. He knows what hes talking about.

same here, h2 and reach will always be my favorites because they had a great story, looking back i can say reach has much better gameplay, but its hard to beat nostalgia.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 5, 2014 02:43 PM    Msg. 7567 of 10646       
Quote: --- Original message by: UHWArby
CMT SPV1A ? I make the worst HUD evar... (cof... edit.. cof..)

http://img2.wikia.nocookie.net/__cb20140803142103/halo/es/images/c/c7/7eORwCG.png
Edited by UHWArby on Aug 3, 2014 at 10:30 AM



SPV1 Was 2006.


Juzo
Joined: Jul 1, 2014


Posted: Aug 5, 2014 10:28 PM    Msg. 7568 of 10646       
SPV1=2006
SPV2=2009-2010ish
SPV3=2014-2015
Just posted this for rough guess.
Also for a50, for the gravity lift area all elites should be replaced by brutes.


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Aug 5, 2014 10:36 PM    Msg. 7569 of 10646       
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?


PopeAK49
Joined: Dec 18, 2013

I'm a living, breathing sentient tank!


Posted: Aug 5, 2014 10:58 PM    Msg. 7570 of 10646       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?


Filler. That's why.


WWLinkMasterX
Joined: Mar 29, 2009

subliminal message.


Posted: Aug 6, 2014 01:17 AM    Msg. 7571 of 10646       
Quote: --- Original message by: PopeAK49
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?


Filler. That's why.

...why?
Edited by WWLinkMasterX on Aug 6, 2014 at 01:19 AM


Delicon20
Joined: Oct 3, 2008

Still here. Still loves bacon


Posted: Aug 6, 2014 02:08 AM    Msg. 7572 of 10646       
Quote: --- Original message by: Spartan_234
SPV1=2006
SPV2=2009-2010ish
SPV3=2014-2015
Just posted this for rough guess.
Also for a50, for the gravity lift area all elites should be replaced by brutes.


The spv2 project doesn't have a release year, as it was never released. That being said, the hype for spv2 was at its highest roughly through 08/early 09. After that the progress slowed, we all had to jump to a new thread (the conversation got too far off topic in the original thread), and eventually a beta was released, but it was too little too late, and the larger-than-life project known as SPV2 eventually fizzled out with a whimper. But anyway, 2008 was the year of spv2, contrary to the popular belief of newer members.

How does this affect you, you may be asking yourself? Well, as a member of this community, it is your duty to know the history of Halomaps and the Custom Edition Saga, and to make sure the Dennis is well-fed and his coat is shiny.


Dumb AI
Joined: Sep 18, 2011

Dead.


Posted: Aug 6, 2014 02:10 AM    Msg. 7573 of 10646       
Quote: --- Original message by: WWLinkMasterX

Quote: --- Original message by: PopeAK49
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?


Filler. That's why.

...why?
Edited by WWLinkMasterX on Aug 6, 2014 at 01:19 AM

Because you said why.


Juzo
Joined: Jul 1, 2014


Posted: Aug 6, 2014 10:54 AM    Msg. 7574 of 10646       
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?
Figure it out.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 6, 2014 11:26 AM    Msg. 7575 of 10646       
Quote: --- Original message by: Spartan_234
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?
Figure it out.

Telling someone something should be a certain way, without providing any reasons things should be that way, doesn't make for a very convincing argument.
Edited by Echo77 on Aug 6, 2014 at 11:27 AM


Xtralaos
Joined: Jun 1, 2013

"I AM THE GREATEST!"


Posted: Aug 6, 2014 11:40 AM    Msg. 7576 of 10646       
Quote: --- Original message by: Echo77

Quote: --- Original message by: Spartan_234
Quote: --- Original message by: Spartan314
Quote: --- Original message by: Spartan_234
Also for a50, for the gravity lift area all elites should be replaced by brutes.

...why?
Figure it out.

Telling someone something should be a certain way, without providing any reasons things should be that way, doesn't make for a very convincing argument.
Edited by Echo77 on Aug 6, 2014 at 11:27 AM


He's 13, you should not bother reading or trying to figure out what he means. Useless comments as always.


Juzo
Joined: Jul 1, 2014


Posted: Aug 6, 2014 11:49 AM    Msg. 7577 of 10646       
To me it doesn't matter. To you, it matters all the time.
And why single me out? I'm not here most of the time.


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 6, 2014 06:07 PM    Msg. 7578 of 10646       
something about johnlex Easter egg ?


The Kingx
Joined: Mar 16, 2014

ᕙ༼ ಠ益ಠ༽ᕗ


Posted: Aug 6, 2014 07:04 PM    Msg. 7579 of 10646       
Quote: --- Original message by: Spartan_234
To me it doesn't matter. To you, it matters all the time.
And why single me out? I'm not here most of the time.


"Noboby isn't perfect so suck it"


Juzo
Joined: Jul 1, 2014


Posted: Aug 6, 2014 07:40 PM    Msg. 7580 of 10646       
Quote: --- Original message by: The Kingx
Quote: --- Original message by: Spartan_234
To me it doesn't matter. To you, it matters all the time.
And why single me out? I'm not here most of the time.


"Noboby isn't perfect so suck it"
Thank you for telling me that I am very thankful.
On another note, we are down a few weeks till TSC:E, anybody has a fresh pc?


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Aug 6, 2014 08:10 PM    Msg. 7581 of 10646       
If you cannot run anything OS based nowadays... You computer has issues...


Juzo
Joined: Jul 1, 2014


Posted: Aug 6, 2014 11:02 PM    Msg. 7582 of 10646       
Everything has a flaw.
And the anti-matter grenade is the emp grenade that was used before in previous shown videos right?


Valentin
Joined: Jun 17, 2014


Posted: Aug 6, 2014 11:26 PM    Msg. 7583 of 10646       
Quote: --- Original message by: Spartan_234
Everything has a flaw.

You have several.


Juzo
Joined: Jul 1, 2014


Posted: Aug 6, 2014 11:42 PM    Msg. 7584 of 10646       
Quote: --- Original message by: Valentin
Quote: --- Original message by: Spartan_234
Everything has a flaw.

You have several.
And you have many that you don't mention so don't start.
Edited by Spartan_234 on Aug 7, 2014 at 05:55 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 7, 2014 02:21 PM    Msg. 7585 of 10646       
dug this up off an old hard drive, now that with OS we can actually make the grenade launchers pick up ammo.


Edited by Masters1337 on Aug 7, 2014 at 02:40 PM
Edited by Masters1337 on Aug 7, 2014 at 02:41 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 7, 2014 02:50 PM    Msg. 7586 of 10646       
Quote: --- Original message by: Masters1337

dug this up off an old hard drive, now that with OS we can actually make the grenade launchers pick up ammo.

http://i.imgur.com/g7ocEyG.jpg

Since you said you dug this off an old hard drive, I'm guessing that it's an old design you don't plan on using for SPV3. But if you're planning on doing something smilar, you might want to remove the "SPNKr" text, because that's something we've only seen associated with rocket launchers in Halo; It makes it look like a rocket ammo pickup at first glance. If the dimensions of the crate are similar to that of the default rocket box, it'd also really, really big for something that's only holding six 30mm grenades.
Edited by Echo77 on Aug 7, 2014 at 02:52 PM


1bobsam1
Joined: Mar 18, 2010

I win. You lose.


Posted: Aug 7, 2014 03:04 PM    Msg. 7587 of 10646       
Yeah I agree with Echo77. It needs to vary a bit more than its current state.


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 7, 2014 03:07 PM    Msg. 7588 of 10646       
Oh this is much much smaller than the rocket launcher box, there won't be any confusion.


Juzo
Joined: Jul 1, 2014


Posted: Aug 7, 2014 03:17 PM    Msg. 7589 of 10646       
This is a really good idea now that players can get grenades for the brg.
One question what model is the battle rifle, BR55 or BR55HB SR.
And the DMR, is it the M392 or M395?
Edited by Spartan_234 on Aug 7, 2014 at 03:19 PM


Masters1337
Joined: Mar 5, 2006

halonaminator's unfortunate idol


Posted: Aug 7, 2014 03:18 PM    Msg. 7590 of 10646       
They are all new models. We call them by their full names in the strings.


Juzo
Joined: Jul 1, 2014


Posted: Aug 7, 2014 03:21 PM    Msg. 7591 of 10646       
Okay then.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 7, 2014 04:06 PM    Msg. 7592 of 10646       
Quote: --- Original message by: Masters1337
Oh this is much much smaller than the rocket launcher box, there won't be any confusion.

Ahh, good, good. Another thing you may want to consider: the descriptive text on the box doesn't have to be as specific as you have it on your old crate. Ammo tends to stay in service longer than specific weapon systems do, and weapons often have the cartridge they're chambered for written somewhere on the receiver. "30mm HE grenades for BR55-M45 grenade launcher attachment" makes it sound like these grenades would only be compatible with a single model of underbarrel grenade launcher that is only found on a single model of rifle, and that these grenades are incompatible with anything that might have been adopted later by the UNSC. You could probably simplify the text to:

6 CARTRIDGES
30MM
HE (Or HEDP, if you want to specify that the grenades are intended for both anti-personnel and anti-materiel purposes)

Edited by Echo77 on Aug 7, 2014 at 04:30 PM


UHWArby
Joined: Jul 2, 2013

PIPO vive


Posted: Aug 7, 2014 05:00 PM    Msg. 7593 of 10646       
Quote: --- Original message by: Masters1337

dug this up off an old hard drive, now that with OS we can actually make the grenade launchers pick up ammo.

http://i.imgur.com/g7ocEyG.jpg
Edited by Masters1337 on Aug 7, 2014 at 02:40 PM
Edited by Masters1337 on Aug 7, 2014 at 02:41 PM


cool, but they can not improve the model?



Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 7, 2014 05:39 PM    Msg. 7594 of 10646       
Quote: --- Original message by: UHWArby
cool, but they can not improve the model?

He did mention that it's an old model. I suspect that they've improved it since then.


MEGA_VKNG
Joined: Dec 23, 2013


Posted: Aug 7, 2014 05:52 PM    Msg. 7595 of 10646       
Quote: --- Original message by: Masters1337

dug this up off an old hard drive, now that with OS we can actually make the grenade launchers pick up ammo.

http://i.imgur.com/g7ocEyG.jpg
Edited by Masters1337 on Aug 7, 2014 at 02:40 PM
Edited by Masters1337 on Aug 7, 2014 at 02:41 PM


awww cute lil spnkr <3

 
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