
Koo294
Joined: Nov 30, 2008
How is she when she doesn't surf?
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Posted: Jun 22, 2012 06:01 PM
Msg. 4516 of 9951
Quote: --- Original message by: mastur cheefQuote: --- Original message by: PepzeeQuote: --- Original message by: TM_updatesQuote: --- Original message by: DarkHalo003Quote: --- Original message by: Lone Warrior Works more-or-less exactly like it's Halo 2 counterpart.
WIP side is more or less how it works. Requires some scripting in order to get the Sentinel to fly out so far due to collision issues. Model too is WIP. CAn't see any issues myself - figured a new pair of eyes might help. I came. I saw. I conquered. Alex the GreatThat looks cool lone! Are they destructible too, like in Halo 2? ftfy No, no you didn't. You rather broke that for him. Also, lone is a liar.
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OHunterO
Joined: May 24, 2012
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Posted: Jun 22, 2012 11:06 PM
Msg. 4517 of 9951
@KingFisher: that is a right messy mesh... horrid way to make that shape...
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 22, 2012 11:48 PM
Msg. 4518 of 9951
Hunter do you mind teaching us how to do it more effectively?
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 23, 2012 12:50 AM
Msg. 4519 of 9951
yeah I looked at that myself and found no better way to optimize it. You could not reduce polies in that instance in any way from what I see.
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KingFisher
Joined: Jun 10, 2011
Creativity is the main element of level design.
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Posted: Jun 23, 2012 02:40 AM
Msg. 4520 of 9951
If you look closely. He's being sarcastic.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 23, 2012 03:14 AM
Msg. 4521 of 9951
Quote: --- Original message by: KingFisher If you look closely. He's being sarcastic. lol i see now ...
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KingFisher
Joined: Jun 10, 2011
Creativity is the main element of level design.
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Posted: Jun 23, 2012 03:19 PM
Msg. 4522 of 9951
Well, I hope he's being sarcastic. lol.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 23, 2012 08:26 PM
Msg. 4523 of 9951
http://www.xfire.com/video/5848f8/ Simple stuff, but something I always wanted Halo 1 to have. Pics for those too lazy to see the video. Edited by Jesse on Jun 23, 2012 at 08:30 PM
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 25, 2012 02:48 PM
Msg. 4524 of 9951
Looks interesting so far! Keep up the good work. I suggest using the cut tool to cut details into the bsp, and also to add more dynamic looking upper areas as they are relatively flat. It might also be a good idea to make the canyon walls a bit larger, as they seem pretty small right now and easy to climb. You might want to overall just enlarge the whole thing too, since you have multiple vehicles driving around.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jun 25, 2012 03:54 PM
Msg. 4525 of 9951
Wow, I really like that classic look you're giving it!
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 26, 2012 01:11 AM
Msg. 4526 of 9951
Added a few more minor structures and started the interior using the hallways shown earlier (slightly modified but still no small supports in those as yet  ) Please don't point out obvious things such as the obvious failures to smooth certain things. I am sure there are TONS of those errors so far especially with smoothing in the hallways, but at this point they are more just a "miss" or "failure to get to yet" rather than an error since my primary goal is to get the structures simply completed. I have yet to put much detail into the bland areas yet too. If you want to make a suggestion for anything go right ahead, just again, please don't try to point out errors. I recommend viewing in new tab to see full size if you want to recommend details or critique structures. Also, YES I am taking structure ideas for certain things from halo 4 in case people happen to notice that. Also, please note that I have a lot of unnoticeable trims already in place. Hopefully they will give certain seemingly un-detailed areas some breakup. I'll post a wireframe later when I feel I am getting closer to what I want the final structure to be. Edited by eliteslasher on Jun 26, 2012 at 01:16 AM
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 26, 2012 06:32 AM
Msg. 4527 of 9951
Impressive
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Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Jun 26, 2012 07:48 AM
Msg. 4528 of 9951
Wow! Very awesome.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 26, 2012 11:50 AM
Msg. 4529 of 9951
Thank you. I still need to figure out what I am going to do for an underside support. Somehow I think a big flat underside would just not quite look realistic.  Also, I am not sure how to go about making this balanced for CTF. As of now the one side has a huge advantage with more points of attacking the other. Maybe I can replace the CTF gametype with a invasion gametype of sorts and just make whichever side is hardest to get to be the side with the flag or capture point/s.
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jun 26, 2012 04:45 PM
Msg. 4530 of 9951
My gawd gaiz!!! A 4 winged pelican!!!  You all shall be forever jealous of my awesome ideazzz!!!111one
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Jun 26, 2012 04:51 PM
Msg. 4531 of 9951
Quote: --- Original message by: MoooseGuyMy gawd gaiz!!! A 4 winged pelican!!! http://i.imgur.com/zi8hN.pngYou all shall be forever jealous of my awesome ideazzz!!!111one NAO U R READY TO ASSAULT TEH DE4TH STARZ!
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 26, 2012 05:01 PM
Msg. 4532 of 9951
A small step for me... You'll soon know EVERYTHING :)
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 26, 2012 05:12 PM
Msg. 4533 of 9951
You dont need the blue 1pixel border on your cubemaps,
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 26, 2012 05:55 PM
Msg. 4534 of 9951
Quote: --- Original message by: Maniac1000 You dont need the blue 1pixel border on your cubemaps, The tempalte I'm doing works anyway sooo
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 26, 2012 10:14 PM
Msg. 4535 of 9951
Quote: --- Original message by: bourrin33Quote: --- Original message by: Maniac1000 You dont need the blue 1pixel border on your cubemaps, The tempalte I'm doing works anyway sooo Cubemaps are easily made if you are going for light reflections with Genetica. It also has a thing to help with wrap arounds wide view pictures, but I haven't quite figured it out myself yet.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 27, 2012 09:37 PM
Msg. 4536 of 9951
This is the common horizontal cross cubemap. This is the format that halo uses. Edited by Maniac1000 on Jun 27, 2012 at 09:37 PM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 27, 2012 10:01 PM
Msg. 4537 of 9951
Thanks for the bottom format picture. Can you also translate the format from tool-precompiled cubemap bitmaps like the one bourrin is using?
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jun 27, 2012 11:30 PM
Msg. 4538 of 9951
I ran that one through one through tool and this is what came out. 
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jun 28, 2012 02:00 PM
Msg. 4539 of 9951
 I spend some time finding the good rotations for the things in 3ds max. But if you want to bake directly a cubemap using the automatic cubemap creator, I made a referenco object you can use as middle for your future cubemap. It's very good to make custom cube for each BSP, i'll release a tutorial soon :)
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P3
Joined: Dec 2, 2011
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Posted: Jun 28, 2012 02:16 PM
Msg. 4540 of 9951
Oh nvm. Edited by P3 on Jun 28, 2012 at 02:17 PM
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Jun 29, 2012 01:08 AM
Msg. 4541 of 9951
I was just watching some SGA and it hit me. HOLY CRAP! Look at Ancient tech and structures Look at Forerunner tech and structures
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jun 29, 2012 02:10 AM
Msg. 4542 of 9951
 I wonder where he's gone.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Jun 29, 2012 09:49 AM
Msg. 4543 of 9951
I thought gamma927 just got bored and left, with all his amazing ce scripting knowledge lost with him :'(
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 29, 2012 10:48 AM
Msg. 4544 of 9951
I think he comes and goes as often as Dennis.Rarely,in a time of need.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Jun 29, 2012 09:33 PM
Msg. 4545 of 9951
Finished the H1 hud. comparisons (mine is on the right) In-game. I was finally able to make it so that the HUD still looks good when you have the texture settings at LOW.
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P3
Joined: Dec 2, 2011
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Posted: Jun 29, 2012 10:08 PM
Msg. 4546 of 9951
Did you make this or did you extract it from some game? It looks like a character from some anime.... i can't think of the name of the anime though... They called her something like err... Black rock shooter? Or was that the name of the anime....? or was it both....? I don't remember. If it's not.... then i fail. -_-
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Kozakuu
Joined: Oct 30, 2011
Only the person who was wisdom can read the most.
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Posted: Jun 30, 2012 12:51 AM
Msg. 4547 of 9951
Quote: --- Original message by: FMT MasterChiefI'm horny right now gtfo Quote: --- Original message by: P3Did you make this or did you extract it from some game? It looks like a character from some anime.... i can't think of the name of the anime though... They called her something like err... Black rock shooter? Or was that the name of the anime....? or was it both....? I don't remember. If it's not.... then i fail. -_- Black★Rock Shooter (ブラック★ロックシューター) is the name of the main character of the OVA, Game and Series Black Rock Shooter, which are named after said character. Quote: --- Original message by: TielThere are so many things wrong with this, but I think it's wise not to question them.. Theres nothing wrong with BRS :3 @Waffles Great looking model btw do you know anything about ripping from PSP games? E: Must have been high when I wrote that.Edited by Kozakuu on Jul 1, 2012 at 07:52 AM
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MoooseGuy
Joined: Aug 10, 2008
I Approve This Message.
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Posted: Jun 30, 2012 03:29 AM
Msg. 4548 of 9951
Lololololololololol  The apocalypse has come my friends. Fear the totally most non-noobish at all ever encounter ever created in all teh Hal0rz! No! It's not noobish at all! Ever! Golly gee whiz Ma had a can of syrup and went down to the local tv market to jam their microwave transmitters. Edited by MoooseGuy on Jun 30, 2012 at 03:31 AM
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jun 30, 2012 11:37 AM
Msg. 4549 of 9951
Halo 1 pistol or rocket launcher? Which one should I choose?!
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jun 30, 2012 12:20 PM
Msg. 4550 of 9951
Quote: --- Original message by: KozakuuQuote: --- Original message by: FMT MasterChiefI'm horny right now gtfo Quote: --- Original message by: P3Did you make this or did you extract it from some game? It looks like a character from some anime.... i can't think of the name of the anime though... They called her something like err... Black rock shooter? Or was that the name of the anime....? or was it both....? I don't remember. If it's not.... then i fail. -_- Black★Rock Shooter (ブラック★ロックシューター) is the name of the main character of the OVA, Game and Series Black Rock Shooter, which are named after said character. Quote: --- Original message by: TielThere are so many things wrong with this, but I think it's wise not to question them.. It's anime bro, best not to question it. @Waffles Great looking model btw do you anything about ripping from PSP games? Project Diva?
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