
eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 8, 2012 07:46 PM
Msg. 3991 of 9951
Back from a 3 month long hiatus from halo. thoroughly enjoyed what the new OS brought to the game's potential and I must say, I am VERY EXCITE!!! Back to working on some textures so far. More updates to come later with some WIPs. 
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6thLoneWolf
Joined: Mar 1, 2011
i'm a newbie :B
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Posted: Mar 8, 2012 07:47 PM
Msg. 3992 of 9951
What do you think? Edited by 6thLoneWolf on Mar 8, 2012 at 07:47 PM
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Mar 8, 2012 08:03 PM
Msg. 3993 of 9951
I think you're fat.
Lol, jk, but seriously though, I'm surprised that only ONE vidoc has been released for Halo 4, and nothing more, and already people are making things from it for Halo CE. I still have yet to see Reach maps, good weapons from it, and the pelican from Reach and Halo 3 and 2.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 8, 2012 08:59 PM
Msg. 3994 of 9951
Getting there. Getting bored now, looks alright I suppose.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Mar 8, 2012 09:30 PM
Msg. 3995 of 9951
All the outlines are way too bright and way too solid, look at the screenshots and compare them to yours.
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6thLoneWolf
Joined: Mar 1, 2011
i'm a newbie :B
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Posted: Mar 8, 2012 10:17 PM
Msg. 3996 of 9951
Quote: --- Original message by: BobblehobAll the outlines are way too bright and way too solid, look at the screenshots and compare them to yours. shockwave  mine compare Edited by 6thLoneWolf on Mar 8, 2012 at 10:22 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Mar 9, 2012 03:32 AM
Msg. 3997 of 9951
Compare them to the h4 screenshots xP
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antiblood
Joined: Jul 17, 2010
Hail satan, smoke mehth
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Posted: Mar 9, 2012 03:53 AM
Msg. 3998 of 9951
Random BSP I'm to lazy to finish but havnt posted crap in a while so why not! :D I screwed up on the ground map but what ever.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 9, 2012 04:27 AM
Msg. 3999 of 9951
Quote: --- Original message by: eliteslasherBack from a 3 month long hiatus from halo. thoroughly enjoyed what the new OS brought to the game's potential and I must say, I am VERY EXCITE!!! Back to working on some textures so far. More updates to come later with some WIPs. http://i.imgur.com/i2W7S.jpg Are you EVER going to release something with those? Or just release those? Because, really, those are the best forerunner textures for CE I've ever seen. EVER.
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GAIGHER
Joined: Nov 5, 2008
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Posted: Mar 9, 2012 06:47 AM
Msg. 4000 of 9951
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Mar 9, 2012 08:05 AM
Msg. 4001 of 9951
GAIGHER, you are going to release those textures? :>
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GAIGHER
Joined: Nov 5, 2008
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Posted: Mar 9, 2012 08:17 AM
Msg. 4002 of 9951
Quote: --- Original message by: XlzQwerty1 GAIGHER, you are going to release those textures? :> Yes ! Look: Quote: --- Original message by: GAIGHERBeautiful ! We could create a texture pack ! For "Halo CE Misc. Tags": http://hce.halomaps.org/index.cfm?pg=1&sid=20You create construction lines, i finish the textures... Credit: Maniac1000 create construction lines. GAIGHER finish the textures. 
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Mar 9, 2012 12:22 PM
Msg. 4003 of 9951
Cool textures guys!
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Mar 9, 2012 12:43 PM
Msg. 4004 of 9951
Thats just perfect to make a large structure using a shader with detail map, so we can make rusty parts here and there fitting the same bumps and speculars
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6thLoneWolf
Joined: Mar 1, 2011
i'm a newbie :B
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Posted: Mar 9, 2012 01:58 PM
Msg. 4005 of 9951
Quote: --- Original message by: Bobblehob Compare them to the h4 screenshots xP whatever.. I'm not trying to look like h4 screenshots xP but i appreciate your opinion, maybe I'll lower the opacity Edited by 6thLoneWolf on Mar 9, 2012 at 02:03 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Mar 9, 2012 02:52 PM
Msg. 4006 of 9951
Quote: --- Original message by: 6thLoneWolfQuote: --- Original message by: Bobblehob Compare them to the h4 screenshots xP whatever.. I'm not trying to look like h4 screenshots xP but i appreciate your opinion, maybe I'll lower the opacity Edited by 6thLoneWolf on Mar 9, 2012 at 02:03 PM ... I thought the point was that you were trying to remake the H4 HUD... xP Nevermind
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 9, 2012 05:40 PM
Msg. 4007 of 9951
Me like Gaighers textures...
MMMM...
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Mar 9, 2012 09:04 PM
Msg. 4008 of 9951
Since I am sticking around this forum for a bit again to keep myself updated with Hunter's new work, (Glad you got going again man).... I decided it would be cool to post some of the work I have been workin at. I started off as a really crappy member on this forum ( like many others) and this is a testament that if you stick to what you do, you can really learn a lot and a achieve a lot. Bunch of other works to show, but this is my latest "almost" complete work. Believe it or not, old halo maps members now work for game studios. So doing mods here, to learn how to model/texture/draw isn't a waste. Anyways, back to work. Hope you guys like wheelie. :)
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 9, 2012 09:57 PM
Msg. 4009 of 9951
:) Love Wheelie and glad you still post here.
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Mar 9, 2012 10:11 PM
Msg. 4010 of 9951
Quote: --- Original message by: Maniac1000 :) Love Wheelie and glad you still post here.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 9, 2012 11:57 PM
Msg. 4011 of 9951
He is looking rather nice :) I really want to make a transformer from the Lambo Reventon as it's the best looking car around imo :P
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Joshflighter
Joined: May 23, 2009
Former CMT Team Co-Leader
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Posted: Mar 10, 2012 02:16 PM
Msg. 4012 of 9951
Thanks guys. @Mastur Cheer: It actually took about a week or so of real hours put into it. The total time spanned over a couple months, but I hardly would touch this for only a few hours at a time.
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SeL
Joined: Dec 15, 2010
twitter.com/TeamFalldog
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Posted: Mar 11, 2012 03:48 PM
Msg. 4013 of 9951
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Mar 11, 2012 04:05 PM
Msg. 4014 of 9951
Sexy doors...
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il Duce Primo
Joined: Apr 22, 2007
CMT Team Leader
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Posted: Mar 11, 2012 04:15 PM
Msg. 4015 of 9951
Nice door, I would like to see wires for it though. Curious about how you went about doing the small indented lines.
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 11, 2012 06:56 PM
Msg. 4016 of 9951
Easy to do once you cut the lines in editable poly and inset.
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SeL
Joined: Dec 15, 2010
twitter.com/TeamFalldog
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Posted: Mar 11, 2012 08:28 PM
Msg. 4017 of 9951
Quote: --- Original message by: il Duce Primo Nice door, I would like to see wires for it though. Curious about how you went about doing the small indented lines. It's all normal mapped in, and pretty much I just went and cut, inset, etc, shapes into the higher poly version, and beveled the shapes outwards at 45 degree angles, then baked those into a low poly.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 11, 2012 08:32 PM
Msg. 4018 of 9951
Quote: --- Original message by: eliteslasher Easy to do once you cut the lines in editable poly and inset. I use the cut tool like 10% of the time... it is not as simple as you make out... other wise you would see every man and his dog doing hem easily...
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Mar 11, 2012 09:12 PM
Msg. 4019 of 9951
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: eliteslasher Easy to do once you cut the lines in editable poly and inset. I use the cut tool like 10% of the time... it is not as simple as you make out... other wise you would see every man and his dog doing hem easily... Easy for me at least since I watched a million high poly modeling tutorials. Granted my imagination never really approached what i needed to do anything good. :P
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 12, 2012 02:43 AM
Msg. 4020 of 9951
*Slobbers*Sexy sexy sexy sexy sexy door.
Me like your forerunner moddelling, Sel.
It yummy.
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Newbkilla
Joined: Mar 9, 2008
- Artist, Environment Artist, Level Designer -
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Posted: Mar 12, 2012 04:31 PM
Msg. 4021 of 9951
YOU ALMOST FINISHED!!!!!!! Yesss, i remember you showing me this at like stage 1 haha. Looks magnificent man. Quote: --- Original message by: SeLQuote: --- Original message by: il Duce Primo Nice door, I would like to see wires for it though. Curious about how you went about doing the small indented lines. http://dl.dropbox.com/u/3332789/Halo/Frontier/doorwires.png It's all normal mapped in, and pretty much I just went and cut, inset, etc, shapes into the higher poly version, and beveled the shapes outwards at 45 degree angles, then baked those into a low poly. And also, I love the normal map. I'm glad you're still around, you make fantastic forerunner. Edited by Newbkilla on Mar 12, 2012 at 04:33 PM
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Bobblehob
Joined: Aug 29, 2010
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Posted: Mar 12, 2012 06:23 PM
Msg. 4022 of 9951
Quote: --- Original message by: LegionofShadows *Slobbers*Sexy sexy sexy sexy sexy door.
Me like your forerunner moddelling, Sel.
It yummy. Chill out dude, its a door...
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Gurdy
Joined: May 22, 2011
ron paul did 9\11
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Posted: Mar 12, 2012 07:09 PM
Msg. 4023 of 9951
Quote: --- Original message by: BobblehobQuote: --- Original message by: LegionofShadows *Slobbers*Sexy sexy sexy sexy sexy door.
Me like your forerunner moddelling, Sel.
It yummy. Chill out dude, its a door... doors are important look at how many doors you use every day unless you spend your time squatting in the mud somewhere
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Mar 12, 2012 07:21 PM
Msg. 4024 of 9951
Don't see how doing squats is a bad thing, unless you're a nerd who doesn't get out much. Then it's irrelevant.
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Gurdy
Joined: May 22, 2011
ron paul did 9\11
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Posted: Mar 12, 2012 07:49 PM
Msg. 4025 of 9951
Quote: --- Original message by: TM_updates Don't see how doing squats is a bad thing, unless you're a nerd who doesn't get out much. Then it's irrelevant. i guess you are right... I just haven't been right since cindi passed... :( currently, im on my third deployment in afghanistain, but without cindi to ocme home to... I just don't know what im fighting for anymore. 312st recon, the "duffledogs"--oorah. anyway onto the topic:, you are doing really well selentic, probably the best forerunner artist around. maybe you should apply to project lamarus as forerunner modeler,. :)
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