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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 99 of 285)
Moderators: Dennis

Bobblehob
Joined: Aug 29, 2010


Posted: Sep 19, 2011 01:41 AM    Msg. 3431 of 9951       
^
All of this



Is this all really necessary?


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Sep 19, 2011 01:47 AM    Msg. 3432 of 9951       
Quote: --- Original message by: Amazingcuziam
Quote: --- Original message by: Jaz
Quote: --- Original message by: Amazingcuziam
Quote: --- Original message by: Jaz
A lot of the time people actually are flaming. Some people on this site don't seem to know the difference between flaming and crit. Saying "IT SUCKS! DELETE IT NOW" is NOT crit. You should explain what exactly do you don't like about it and suggest changes if you can.

SeL actually wasn't flaming though, he suggested something. :)
http://dictionary.reference.com/browse/criticism
#1, "the act of passing judgment as to the merits of anything."
#2, "the act of passing severe judgment; censure; faultfinding."
#3, "the act or art of analyzing and evaluating or judging the quality of a literary or artistic work, musical performance, art exhibit, dramatic production, etc." (we'll get into analyzing, evaluating, and judging in a moment.)
#4, "a critical comment, article, or essay; critique."
#5, "any of various methods of studying texts or documents for the purpose of dating or reconstructing them, evaluating their authenticity, analyzing their content or style, etc.: historical criticism; literary criticism."

http://dictionary.reference.com/browse/evaluating
#1, "to determine or set the value or amount of; appraise: to evaluate property."
#2, "to judge or determine the significance, worth, or quality of; assess: to evaluate the results of an experiment."
#3, "Mathematics . to ascertain the numerical value of (a function, relation, etc.)." (according to #3, of the first, and #2 of the second, say "It sucks, delete it" IS valid criticism)

http://dictionary.reference.com/browse/analyzing
#1, "to separate (a material or abstract entity) into constituent parts or elements; determine the elements or essential features of ( opposed to synthesize): to analyze an argument."
#2, "to examine critically, so as to bring out the essential elements or give the essence of: to analyze a poem."
#3, "to examine carefully and in detail so as to identify causes, key factors, possible results, etc."
#4, "to subject to mathematical, chemical, grammatical, etc., analysis."
#5, "to psychoanalyze: a patient who has been analyzed by two therapists." (those weren't very relevant to the current scenario.)

http://dictionary.reference.com/browse/judging
(almost all of these refer to court, so I'll skip those ones.)
#3, "a person qualified to pass a critical judgment: a good judge of horses."
#8, "to form a judgment or opinion of; decide upon critically: You can't judge a book by its cover."
#10, "to infer, think, or hold as an opinion; conclude about or assess: He judged her to be correct.".
So, to sum that up, you don't need to suggest something, necessarily, more-of just need to say theres something wrong. Unless I mis-understood something, (which is quite possible, with how tired I am.) or something along those lines.


Except that nobody actually cares about dictionary references because what we should be considering is the crit that should actually be given which is constructive criticism. You're referring to any type of crit which is an invalid suggestion as nowhere have I seen a good review that attacks something.
http://dictionary.reference.com/browse/good
#1, "morally excellent; virtuous; righteous; pious: a good man."
#2, "satisfactory in quality, quantity, or degree: a good teacher; good health."
#3, "of high quality; excellent."
#4, "right; proper; fit: It is good that you are here. His credentials are good."

You were referring to No. 2, yes?
If you were referring to No. 1, a better word, would have been "Friendly" or "Nice". There are plenty of "good" reviews, that attack someone, or something. Telling someone what they made is a worthless pile of crap is CONSTRUCTIVE criticism, it tells them that they made something terrible, and to start over, silly you, never listening.

http://dictionary.reference.com/browse/constructive
#1, "constructing or tending to construct; helping to improve; promoting further development or advancement ( opposed to destructive): constructive criticism." I think I can stop at that.
Constructive criticism, would be to tell someone that what they made is terrible, and to retry. "destructive" criticism, would be to tell someone that what they made is terrible, and that they're an awful person, and should never try to do anything worthwhile again. See the difference?


Did you not notice that I said nobody cares about dictionary references? You can go ahead and keep thinking looking at references from people that have probably never stepped out of a library is smart but I'm sticking with the meanings that real people use and constructive criticism actually means to explain what's wrong, pick out bad bits of something and also say what has worked well and if a retry is needed, explain what should be done to improve it next time.

Besides, judging from that reference of constructive, it should actually translate to meaning to tell someone how to improve their work, judging from "helping to improve".
Edited by Jaz on Sep 19, 2011 at 01:51 AM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Sep 19, 2011 01:49 AM    Msg. 3433 of 9951       
Quote: --- Original message by: Bobblehob
^
All of this

http://knowyourmeme.com/system/icons/554/original/facepalm.jpg?1248715065

Is this all really necessary?

Apparently.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Sep 19, 2011 01:58 AM    Msg. 3434 of 9951       
Quote: --- Original message by: Bobblehob
^
All of this

http://knowyourmeme.com/system/icons/554/original/facepalm.jpg?1248715065

Is this all really necessary?


No it's not necessary at all. Cuziam seems to think reading dictionary references online makes him smart. What it actually does is make him a total moron that 1. Can't think of stuff himself. 2. Comes up with random stuff just to start an argument.


Bobblehob
Joined: Aug 29, 2010


Posted: Sep 19, 2011 02:03 AM    Msg. 3435 of 9951       
Quote: --- Original message by: Jaz
Quote: --- Original message by: Bobblehob
^
All of this

http://knowyourmeme.com/system/icons/554/original/facepalm.jpg?1248715065

Is this all really necessary?


No it's not necessary at all. Cuziam seems to think reading dictionary references online makes him smart. What it actually does is make him a total moron that 1. Can't think of stuff himself. 2. Comes up with random stuff just to start an argument.


You aren't helping, especially considering this is a rehash of every single stupid argument on here about what is considered "crit" and what isn't.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 03:18 AM    Msg. 3436 of 9951       
Hopefully this helps lead to the end of this insanely futile argument.

Crit is relative and can only be defined by the person giving it and/or receiving it. If that person believes that what they are giving is crit then to them it is. The person requesting crit has to decide if it is the kind of crit he/she is looking for. If it is not, then simply pass by it and think nothing of it. Also, perception of crit is determined by ego. If something isn't what you are looking for, you may perceive it as garbage. That is the requestees loss because he may be losing out on good advice. One person's perception of crit is another person's perception of troll. Let's put it this way, if you are looking for a definition of what is crit and what is not, one does not exist so stop looking. End of story.
And don't pull something off a dictionary or any of those types of sites to try and define these kind of broad ideas because that is more what they are, simply ideas that can not be definitively defined.


Now here, crit this!



ally
Joined: Jun 23, 2010

Aye Ready


Posted: Sep 19, 2011 03:51 AM    Msg. 3437 of 9951       
you made that bitmap slash?

i just might be needing some tips from you for bitmaps i'm going to end having to make for my bsp.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 04:00 AM    Msg. 3438 of 9951       
I am thinking of making a tutorial or two one of these days for creating bitmaps. I know there are a lot of them out there, but not many use some of the techniques I use. Not to say that many of the tutorials I learned from are bad, it's just some are too complex or don't give enough info on certain key steps and ways to make bitmaps have more 3d detail right in them. Hell, unless you are dealing with large things like rocks and such, scenery doesn't need OS to make something look truly bumped if you know what you are doing.


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Sep 19, 2011 04:02 AM    Msg. 3439 of 9951       

*post deleted by admin for rules violation
READ THE RULES:
http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=2979

Bypassed profanity filter

Edited by Dennis on Sep 19, 2011 at 01:46 PM


Spartan314
Joined: Aug 21, 2010

Former biped rigger & FP animator


Posted: Sep 19, 2011 04:06 AM    Msg. 3440 of 9951       
Well, I do know I see bumps in that 2D bitmap. O_O


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Sep 19, 2011 04:10 AM    Msg. 3441 of 9951       
Hmm...

ELITE! DID YOU LIE! GRRR, I AM GONNA RIP UR HEAD OFF UR SHOULDERS!


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 04:11 AM    Msg. 3442 of 9951       
Quote: --- Original message by: Spartan314
Well, I do know I see bumps in that 2D bitmap. O_O


Yes it has bump. I was simply saying that if you know your way around texturing, with only a simple base map and specular and a really good cube, you can make regular scenery or non bumped items in regular halo look bumped even though they aren't.
This is an environment map with base, specular, and bump all applied here. So yes, you do see bump there.

Sorry legion I hope you didn't think that was a base bitmap. If it was, that would be bad anyway. A base map should never account for THAT much shadowing. If you look you can see some areas that do have fakeshadow, but it is very minimal and only is used to help accentuate edges.
Edited by eliteslasher on Sep 19, 2011 at 04:13 AM


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Sep 19, 2011 04:14 AM    Msg. 3443 of 9951       
Who thinks that bitmap would be a good map if it was laid out flat, enlargened, and stuff added? I think it'd be pretty sweet. Life IN THE BITMAP WORLD!


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 04:25 AM    Msg. 3444 of 9951       
Well, there is no reason to believe that a bitmap like that couldn't look similar to that in-game if done correctly with good cubemaps and lightmaps except the fact it may take on different colored lighting affects.
This is actually going into something soon enough so You may be able to get a good in-game look at this along with a few other bitmaps I have planned out but have yet to work on.


ally
Joined: Jun 23, 2010

Aye Ready


Posted: Sep 19, 2011 04:37 AM    Msg. 3445 of 9951       
your mention of a possible tutorial is interesting, i have seen you post a few things over the past while and i have noticed the bitmaps and texturing have been getting better with each post. i did find a bump map tutorial a while ago, i think it was on youtube, i don't have the bookmark for that anymore more.*need to look for that again* but if you can roll it all into a tutorial then that would be appreciated by everyone i think.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 19, 2011 06:13 AM    Msg. 3446 of 9951       
Quote: --- Original message by: eliteslasher
Hopefully this helps lead to the end of this insanely futile argument.

Crit is relative and can only be defined by the person giving it and/or receiving it. If that person believes that what they are giving is crit then to them it is. The person requesting crit has to decide if it is the kind of crit he/she is looking for. If it is not, then simply pass by it and think nothing of it. Also, perception of crit is determined by ego. If something isn't what you are looking for, you may perceive it as garbage. That is the requestees loss because he may be losing out on good advice. One person's perception of crit is another person's perception of troll. Let's put it this way, if you are looking for a definition of what is crit and what is not, one does not exist so stop looking. End of story.
And don't pull something off a dictionary or any of those types of sites to try and define these kind of broad ideas because that is more what they are, simply ideas that can not be definitively defined.


Now here, crit this!

http://i.imgur.com/HSoGd.jpg

Create a normal and specular; but also lighten it up, overall it is pretty dark and you don't really see many dark looking forerunner stuff like that.


anonymous_2009
Joined: Jun 13, 2009


Posted: Sep 19, 2011 08:46 AM    Msg. 3447 of 9951       
Quote: --- Original message by: eliteslasher
Hopefully this helps lead to the end of this insanely futile argument.

Crit is relative and can only be defined by the person giving it and/or receiving it. If that person believes that what they are giving is crit then to them it is. The person requesting crit has to decide if it is the kind of crit he/she is looking for. If it is not, then simply pass by it and think nothing of it. Also, perception of crit is determined by ego. If something isn't what you are looking for, you may perceive it as garbage. That is the requestees loss because he may be losing out on good advice. One person's perception of crit is another person's perception of troll. Let's put it this way, if you are looking for a definition of what is crit and what is not, one does not exist so stop looking. End of story.
And don't pull something off a dictionary or any of those types of sites to try and define these kind of broad ideas because that is more what they are, simply ideas that can not be definitively defined.


Now here, crit this!

http://i.imgur.com/HSoGd.jpg


Either way, it would still be valid crit even if it isn't what the person was looking for. If they are not looking for that kinda crit then they are loosing out on improvements most of the time.

No... if someone is talking crap, but thinks they know what they are talking about then yeah. But if someone is giving valid crit, it doesn't matter how they put it, it's still valid. People tend to say people have an ego because they either know they are right or dont want to accept that they are wrong or need to improve something, so they get all bitter.

No, the idiots who call someone a "troll" when they are giving crit are usually the kids who dont want to accept the crit because they think they are right.

Some of what you said can be true to an extent, but also an opinion, as are mine to a point. But what I said is true most of the time if you look at the majority of posts on this forum.


Edit: Also, that texture looks pretty darn good. Just do what Higuy said, normals ect... and lighten it up.


Edited by anonymous_2009 on Sep 19, 2011 at 08:47 AM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 19, 2011 09:22 AM    Msg. 3448 of 9951       
Quote: --- Original message by: eliteslasher
I am thinking of making a tutorial or two one of these days for creating bitmaps. I know there are a lot of them out there, but not many use some of the techniques I use. Not to say that many of the tutorials I learned from are bad, it's just some are too complex or don't give enough info on certain key steps and ways to make bitmaps have more 3d detail right in them. Hell, unless you are dealing with large things like rocks and such, scenery doesn't need OS to make something look truly bumped if you know what you are doing.


screw that tutorial you should make a tutorial on how to make maps for halo ce the wrong way #polygons


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 11:21 AM    Msg. 3449 of 9951       
*facepalm* Can someone please explain to hydro that poly limits don't mean crap if a map is portaled right and that it mainly only matters how many polies are on your screen at one time being rendered.

@ higuy. I still have a bit of work to do, but the reason it isn't insanely bright is because of the map it will be going into will be calling for a good bit of grunge. However, the majority of the grunge could be taken away at a click of the mouse to lighten it up since I still have the bitmap in its layered form. and of course that would require making a new specular that would make it shine brighter as well so I may just do that just to have both versions. But yeah, for this version, it's meant to be a bit dark just because it will be pretty darn dirty in the map.


SeL
Joined: Dec 15, 2010

twitter.com/TeamFalldog


Posted: Sep 19, 2011 11:23 AM    Msg. 3450 of 9951       
Quote: --- Original message by: Jaz
A lot of the time people actually are flaming. Some people on this site don't seem to know the difference between flaming and crit. Saying "IT SUCKS! DELETE IT NOW" is NOT crit. You should explain what exactly do you don't like about it and suggest changes if you can.

SeL actually wasn't flaming though, he suggested something. :)


I'm not going to read this mess of a thread now, but I'd just like to point out that if anyone here whose obviously experienced tells you to delete something and try again it's probably in your best interest if you want to improve to do that.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Sep 19, 2011 11:27 AM    Msg. 3451 of 9951       
Quote: --- Original message by: SeL
Quote: --- Original message by: Jaz
A lot of the time people actually are flaming. Some people on this site don't seem to know the difference between flaming and crit. Saying "IT SUCKS! DELETE IT NOW" is NOT crit. You should explain what exactly do you don't like about it and suggest changes if you can.

SeL actually wasn't flaming though, he suggested something. :)


I'm not going to read this mess of a thread now, but I'd just like to point out that if anyone here whose obviously experienced tells you to delete something and try again it's probably in your best interest if you want to improve to do that.


Yeah but I was referring to how some people just say it sucks and don't bother suggesting what should actually be done once it's deleted. They could at least say "You should delete it and retry it with new references" or something, which I believe you did do. :)


Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007


Posted: Sep 19, 2011 12:05 PM    Msg. 3452 of 9951       
Nice texture you made there eliteslasher :)


Amazingcuziam
Joined: Apr 16, 2010

Sup.


Posted: Sep 19, 2011 12:56 PM    Msg. 3453 of 9951       
Quote: --- Original message by: Jaz
Quote: --- Original message by: SeL
Quote: --- Original message by: Jaz
A lot of the time people actually are flaming. Some people on this site don't seem to know the difference between flaming and crit. Saying "IT SUCKS! DELETE IT NOW" is NOT crit. You should explain what exactly do you don't like about it and suggest changes if you can.

SeL actually wasn't flaming though, he suggested something. :)


I'm not going to read this mess of a thread now, but I'd just like to point out that if anyone here whose obviously experienced tells you to delete something and try again it's probably in your best interest if you want to improve to do that.


Yeah but I was referring to how some people just say it sucks and don't bother suggesting what should actually be done once it's deleted. They could at least say "You should delete it and retry it with new references" or something, which I believe you did do. :)
But, you see, what you think and don't think about criticism doesn't matter. In telling someone that what they made is terrible and to delete, you are giving valid, constructive criticism. If you're still having trouble understanding my post, I'll make it easy for you; The constructive element of telling someone that they made something terrible and should retry is just that. It tells them that it is beyond saving, and is not worthwhile to keep working on. You can perceive it differently than that, but that's basically what it is. You can continue to post at me, telling me the dictionary makes me stupid, (LOL HOW?) and what-not, or you can just give up, doesn't matter to me. Don't expect anything more from me on this whole criticism thing, unless you want to continue to lose in PMs. Oh, I almost forgot my example:

What would you tell me to do with this? (rly bad render is rly bad)
Now, relevant:


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Sep 19, 2011 01:13 PM    Msg. 3454 of 9951       
@Elite.


TUTORIAL


NAO


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 19, 2011 01:37 PM    Msg. 3455 of 9951       
Quote: --- Original message by: Spartan 279
@Elite.


TUTORIAL


NAO


I may make one after this project. It may be a long project though so maybe I'll just do a creation/commentary on one of the less detailed bitmaps that I will be making.


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Sep 19, 2011 01:39 PM    Msg. 3456 of 9951       
yay.


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Sep 19, 2011 04:03 PM    Msg. 3457 of 9951       
Everyone shutup. SeL and Hunter give good crit and SeL was not flaming at all, and neither was I complaining that I couldn't take his crit.

I'm happy to take their crit any day.


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 19, 2011 04:14 PM    Msg. 3458 of 9951       
2 things:

Quote: --- Original message by: Bobblehob
^
All of this

http://knowyourmeme.com/system/icons/554/original/facepalm.jpg?1248715065

Is this all really necessary?























a













b













Quote: --- Original message by: Spartan 279
@Elite.


TUTORIAL


NAO


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 19, 2011 04:58 PM    Msg. 3459 of 9951       
Quote: --- Original message by: eliteslasher
*facepalm* Can someone please explain to hydro that poly limits don't mean crap if a map is portaled right and that it mainly only matters how many polies are on your screen at one time being rendered.

@ higuy. I still have a bit of work to do, but the reason it isn't insanely bright is because of the map it will be going into will be calling for a good bit of grunge. However, the majority of the grunge could be taken away at a click of the mouse to lighten it up since I still have the bitmap in its layered form. and of course that would require making a new specular that would make it shine brighter as well so I may just do that just to have both versions. But yeah, for this version, it's meant to be a bit dark just because it will be pretty darn dirty in the map.


I know how it works slash, I just like giving you crap. anyways higuy the bitmap is fine as slash said it is suppose to be dark and grunge for the map were doing.


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 19, 2011 08:06 PM    Msg. 3460 of 9951       
Quote: --- Original message by: eliteslasher
*facepalm* Can someone please explain to hydro that poly limits don't mean crap if a map is portaled right and that it mainly only matters how many polies are on your screen at one time being rendered.

@ higuy. I still have a bit of work to do, but the reason it isn't insanely bright is because of the map it will be going into will be calling for a good bit of grunge. However, the majority of the grunge could be taken away at a click of the mouse to lighten it up since I still have the bitmap in its layered form. and of course that would require making a new specular that would make it shine brighter as well so I may just do that just to have both versions. But yeah, for this version, it's meant to be a bit dark just because it will be pretty darn dirty in the map.


You don't have to have something be dark for it to be dirty, if its a light grey you can still easily make it look grungy.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 19, 2011 08:41 PM    Msg. 3461 of 9951       
its based around the map setting trust us it will look better in the long run


Higuy
Joined: Mar 6, 2007

@lucasgovatos


Posted: Sep 19, 2011 08:47 PM    Msg. 3462 of 9951       
Quote: --- Original message by: Hydrogen
its based around the map setting trust us it will look better in the long run


Forerunner just is never ever that dark really, I don't recall any structures like that color, or at least a main texture similar to that.

And no, making everything dark can look pretty bad. You want good contrast with a dark exterior environment.


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Sep 20, 2011 04:37 PM    Msg. 3463 of 9951       
Quote: --- Original message by: Higuy
Quote: --- Original message by: Hydrogen
its based around the map setting trust us it will look better in the long run


Forerunner just is never ever that dark really, I don't recall any structures like that color, or at least a main texture similar to that.

And no, making everything dark can look pretty bad. You want good contrast with a dark exterior environment.
The generators bitmap (b30)


Sergeant 1337
Joined: May 1, 2010

Do you even lift?


Posted: Sep 21, 2011 08:13 PM    Msg. 3464 of 9951       
Remade Cliff and updated exterior to control room.

Better? Little bit?

Picture was taken from on top of a side cliff.



TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Sep 21, 2011 08:23 PM    Msg. 3465 of 9951       
@Eliteslasher: awesome texture, looking forward to what you plan to apply it

 
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