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Author Topic: Semi-Official Gallery [WIPS] (9951 messages, Page 97 of 285)
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Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Sep 11, 2011 04:03 AM    Msg. 3361 of 9951       
wide screen lol


LegionofShadows
Joined: Jul 10, 2011

The Red Pill is strong in this one.


Posted: Sep 11, 2011 04:05 AM    Msg. 3362 of 9951       
Egh. I don't hate it, but it seems... off. Maybe you should make i more scratched. Thats what its like on Reach.


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Sep 11, 2011 05:20 AM    Msg. 3363 of 9951       
Quote: --- Original message by: Cheddars
wide screen lol


Why is it stretched for you in widescreen? Why not just change to a resolution your monitor actually supports? o.O

Anyway those shaders look awesome. The lighting makes them seem a bit plain though.


Spectre_the_grunt
Joined: Jul 13, 2011

own you all!


Posted: Sep 11, 2011 05:58 AM    Msg. 3364 of 9951       
Make some reach FP hands.


Dark Neon
Joined: Jun 8, 2009


Posted: Sep 11, 2011 06:15 AM    Msg. 3365 of 9951       
Quote: --- Original message by: Spectre_the_grunt
Make some reach FP hands.

More like get someone else to make him Reach fp hands.


Spectre_the_grunt
Joined: Jul 13, 2011

own you all!


Posted: Sep 11, 2011 06:25 AM    Msg. 3366 of 9951       
Quote: --- Original message by: Dark Neon
Quote: --- Original message by: Spectre_the_grunt
Make some reach FP hands.

More like get someone else to make him Reach fp hands.


hahaha. yeah.


Cheddars
Joined: Oct 30, 2010

Rave to the Grave.


Posted: Sep 11, 2011 07:38 AM    Msg. 3367 of 9951       
Quote: --- Original message by: Dark Neon
Quote: --- Original message by: Spectre_the_grunt
Make some reach FP hands.

More like get someone else to make him Reach fp hands.


-.- more hate messages...... I do alot of my work myself but hardly anyone can rig good these days. You didn't rig your reach spartans your self shadow slayer told me that he gave you the rigs and you did stuff decals,illum and shaders. If your peeved about it get over it


SlappyThePirate
Joined: Aug 24, 2009

You are irritating, I'll release nothing


Posted: Sep 11, 2011 12:16 PM    Msg. 3368 of 9951       
Sweet.
Quote: right now i dont know how to hide the effect in fp :( but if anybody wants to help me out :P
Effect tag has a dropdown for first person only, third person only, either mode, first person if available? Or something like that.


XlzQwerty1
Joined: Aug 6, 2009


Posted: Sep 11, 2011 12:29 PM    Msg. 3369 of 9951       
Quote: --- Original message by: SlappyThePirate
Sweet.
Quote: right now i dont know how to hide the effect in fp :( but if anybody wants to help me out :P
Effect tag has a dropdown for first person only, third person only, either mode, first person if available? Or something like that.


I've tried that before but it doesn't work. Try it anyways.


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 11, 2011 12:48 PM    Msg. 3370 of 9951       
Quote: --- Original message by: waffles
cheddars, use a different cubemap. also work on the color change map. the legs shouldnt have that much color towards the bottom. always use references.

oh and jesse...
BAM!

*interesting useful things*


Will these be released?


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 11, 2011 01:45 PM    Msg. 3371 of 9951       
Quote: --- Original message by: waffles



I think I did this the same way a while ago.
Edited by Jesse on Sep 11, 2011 at 01:51 PM


Bobblehob
Joined: Aug 29, 2010


Posted: Sep 14, 2011 01:33 PM    Msg. 3372 of 9951       
You are awesome mister Waffles, the only seemingly active person at the moment xD

Keep up the good work :D


Lone Warrior
Joined: Dec 14, 2008

-Himalayan Wizard and Mystical Guru of the Mts.-


Posted: Sep 15, 2011 12:22 PM    Msg. 3373 of 9951       
Small video of some Flood Environments I'm working on:

http://www.youtube.com/watch?v=gIV7FalNGOs

Here's some pics too:







TM_updates
Joined: Aug 31, 2011

Superior to you, Superior Musclez near Brussels


Posted: Sep 15, 2011 12:46 PM    Msg. 3374 of 9951       
Looks very promising Lone!


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Sep 15, 2011 07:02 PM    Msg. 3375 of 9951       
Might as well post this then:




Zulu246
Joined: Jun 30, 2011

-Scripter, Map-Maker, Pro-


Posted: Sep 15, 2011 07:23 PM    Msg. 3376 of 9951       
@Lone Warrior: looks very cool, the environment reminds me of high charity from halo 2 when the flood took over.

@Opsy: looks good also. Is the cruiser custom
Edited by Zulu246 on Sep 15, 2011 at 07:24 PM


OpsY
Joined: Feb 19, 2007

Frobisher Bay


Posted: Sep 15, 2011 07:27 PM    Msg. 3377 of 9951       
Yes started it yesterday


Zulu246
Joined: Jun 30, 2011

-Scripter, Map-Maker, Pro-


Posted: Sep 15, 2011 07:44 PM    Msg. 3378 of 9951       
Not bad. Did you plan on using a custom texture?


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Sep 15, 2011 08:13 PM    Msg. 3379 of 9951       
Worked on a custom retex of timberland and never finished last month because of sapien exception due to it.
Anyway.




Weapon test for teh lulz

Auto-3-5rnd-Semi

Auto vs Semi

Auto v Semi


abkarch
Joined: Mar 20, 2010

This account is old. Sorry for inappropriate posts


Posted: Sep 15, 2011 08:44 PM    Msg. 3380 of 9951       
looks nice to see a UI that has almost no graphical glitches. Except for the AR logo overlapping the health bar, and the weapon ammo location.
Edited by abkarch on Sep 15, 2011 at 08:44 PM


TauSigmaNova
Joined: Jan 31, 2011

If love is blind, I guess I'll buy myself a cane


Posted: Sep 15, 2011 08:53 PM    Msg. 3381 of 9951       
Quote: --- Original message by: abkarch

looks nice to see a UI that has almost no graphical glitches. Except for the AR logo overlapping the health bar, and the weapon ammo location.
Edited by abkarch on Sep 15, 2011 at 08:44 PM[/quoteI know. jesse is a god at UI making.
Was just that its for H3 guns mostly.


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Sep 15, 2011 11:30 PM    Msg. 3382 of 9951       
Quote: --- Original message by: Spartan 279
Worked on a custom retex of timberland and never finished last month because of sapien exception due to it.
Anyway.
http://screenshot.xfire.com/s/117906915-3.jpg
http://screenshot.xfire.com/s/117906909-3.jpg
http://screenshot.xfire.com/s/117906913-3.jpg


reminds me of my own timblerland slight reskin i did a long time ago. Sorry, but best pic i could find


Edited by Invader Veex on Sep 15, 2011 at 11:31 PM


Dark Neon
Joined: Jun 8, 2009


Posted: Sep 16, 2011 10:33 AM    Msg. 3383 of 9951       
Quote: --- Original message by: waffles
i learned how to succesfully export models in max to halo :D

i made ar magazines for ammo pickups

http://img683.imageshack.us/img683/2497/ahobov10220110915122622.png

http://img26.imageshack.us/img26/7961/ahobov10220110915120943.png

How the hell does 60 round fit in that.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 16, 2011 11:20 AM    Msg. 3384 of 9951       
transport stasis!
They get transported into the chamber from the mag.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Sep 16, 2011 03:18 PM    Msg. 3385 of 9951       
I would post something, but I'm lazy and can't commit consistently for crap.

Here's a Ranger Sequoia render I've been working on!



It's 20 minutes of work over the course of two weeks at college. So sue me. I'll get it better soon. It will also go into CE. I promise.
Edited by DarkHalo003 on Sep 16, 2011 at 03:20 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Sep 16, 2011 04:45 PM    Msg. 3386 of 9951       
Quote: --- Original message by: Dark Neon
How the hell does 60 round fit in that.


Very carefully.

...Quad-stack? I really don't know...


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Sep 16, 2011 04:49 PM    Msg. 3387 of 9951       
Quote: --- Original message by: Echo77
Quote: --- Original message by: Dark Neon
How the hell does 60 round fit in that.


Very carefully.

...Quad-stack? I really don't know...


I watched a kid try and fit 20 rounds into a desert eagle mag.

E:

I forgot to say that he actually did fit 14 rounds in there...
Edited by Skidrow925 on Sep 16, 2011 at 07:35 PM


doompig444
Joined: Mar 22, 2010

Mornië alantië


Posted: Sep 16, 2011 05:56 PM    Msg. 3388 of 9951       
Quote: --- Original message by: waffles
i learned how to succesfully export models in max to halo :D

i made ar magazines for ammo pickups

http://img683.imageshack.us/img683/2497/ahobov10220110915122622.png

http://img26.imageshack.us/img26/7961/ahobov10220110915120943.png


You're so productive, it's awesome. It'd be nice if you would do that for all the guns, then release :D


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 16, 2011 10:57 PM    Msg. 3389 of 9951       
Quote: --- Original message by: waffles
i learned how to succesfully export models in max to halo :D

i made ar magazines for ammo pickups

http://img683.imageshack.us/img683/2497/ahobov10220110915122622.png

http://img26.imageshack.us/img26/7961/ahobov10220110915120943.png


I remember I did that when I learned to export too.


They have collision models too.
Edited by Jesse on Sep 16, 2011 at 11:00 PM


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Sep 17, 2011 04:12 AM    Msg. 3390 of 9951       
a collision for something that small is a waste of tag space and not needed


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 17, 2011 10:47 AM    Msg. 3391 of 9951       
Quote: --- Original message by: qwertyuiop15
Yea I was thinking the same thing


Jesse
Joined: Jan 18, 2009

Discord: Holy Crust#4500


Posted: Sep 17, 2011 12:28 PM    Msg. 3392 of 9951       
Yeah, because 1.78 KBs of space is a horrible tragedy to waste.


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 17, 2011 12:40 PM    Msg. 3393 of 9951       
Quote: --- Original message by: Jesse
Yeah, because 1.78 KBs of space is a horrible tragedy to waste.


A whole 12 polies! Your darn right it's a tragedy!


Jaz
Joined: Mar 21, 2010

[Insert sarcastic comment here]


Posted: Sep 17, 2011 01:19 PM    Msg. 3394 of 9951       
Quote: --- Original message by: Jesse
Yeah, because 1.78 KBs of space is a horrible tragedy to waste.


Remember, 1024kbs adds up to a mb(I think) so if you need a lot of ammo, 1.78kbs'll seem like a lot.
Not that anyone even needs more than 1024 clips of ammo... xD


eliteslasher
Joined: Jun 30, 2008

Crysis 3!!!!!!! All I have to say. :D


Posted: Sep 17, 2011 01:26 PM    Msg. 3395 of 9951       
umm..... the number of times something is used does not take the tag size and multiply it. All it does is put more polies into the map unless the tag has LODs.

the number of times something shows up makes no difference to tag size.

 
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