
d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Sep 2, 2011 06:23 PM
Msg. 3291 of 9951
Impressive, I would do bsp modelling again but halo hates me for some reason. =P
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Sep 2, 2011 06:26 PM
Msg. 3292 of 9951
ty, there isn't to many errors that i haven't hit with halo mapping aswell but sure, we continue anyways lol
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 2, 2011 10:55 PM
Msg. 3293 of 9951
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Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
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Posted: Sep 2, 2011 10:59 PM
Msg. 3294 of 9951
need's some work on the animations. but its ok.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Sep 2, 2011 11:03 PM
Msg. 3295 of 9951
Quote: --- Original message by: Spectre_the_grunt need's some work on the animations. but its ok. Would you mind pointing out the areas where it should be improved?
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 2, 2011 11:25 PM
Msg. 3296 of 9951
The gun needs to move more during the grenade throw, and your melee should be a bit further out and to the right.
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Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
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Posted: Sep 2, 2011 11:49 PM
Msg. 3297 of 9951
the reload need's work. the mele need's work. that's it.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 2, 2011 11:56 PM
Msg. 3298 of 9951
You know, it would help if you told him what was wrong with them, not just tell him to fix them.
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Spectre_the_grunt
Joined: Jul 13, 2011
own you all!
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Posted: Sep 3, 2011 01:07 AM
Msg. 3299 of 9951
@jeese yes your 100% right.
spartan the reload needs to look like this...
http://www.youtube.com/watch?v=MqUUyqATFdM
nvm nvm nvm
like this sry.
http://www.youtube.com/watch?v=IzaSmv904NE&feature=related Edited by Spectre_the_grunt on Sep 3, 2011 at 01:08 AM
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Sep 3, 2011 02:21 AM
Msg. 3300 of 9951
The reload's mag-out and mag-in convey no force whatsoever. It literally looks like he's reloading in a vacuum, or the receiver is filled with... Gun Oil :3 Get some gun/wrist/arm action going to match the movements. The flow of the movement is also unnatural - The way his right wrist moves during the return to origin in relation to his left hand is really off. So is the slap of the mag-in.
The bolt pull covers half the screen with the back of the hand - Not a good thing. I can't even tell if he actually pulled the bolt. Move it further away.
The melee also blocks a large portion of the screen, and the return to origin actually has some clipping into the gun. Move it further away as well.
Grenade toss needs actual movement from the gun, not just the left arm.
For style points, slow down the fire animation a little, and have the bolt stay back for a few frames before sliding forward.
The movements overall are too jerky. Put more space between the frames.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 3, 2011 02:23 PM
Msg. 3301 of 9951
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SlappyThePirate
Joined: Aug 24, 2009
You are irritating, I'll release nothing
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Posted: Sep 3, 2011 03:21 PM
Msg. 3302 of 9951
Quote: --- Original message by: Jesse I totally forgot I had a perfect Halo 2 tagset.
Seriously? Not having a tagset was half the reason I didn't finish my arbiter map/firefight.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Sep 3, 2011 03:43 PM
Msg. 3303 of 9951
Water is wayyyyyyyyyy too blue...da ba dee da ba da
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Sep 3, 2011 04:06 PM
Msg. 3304 of 9951
Still a bit too da ba dee imo.
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Sep 3, 2011 04:41 PM
Msg. 3305 of 9951
Quote: --- Original message by: SlappyThePirateQuote: --- Original message by: Jesse I totally forgot I had a perfect Halo 2 tagset.
Seriously? Not having a tagset was half the reason I didn't finish my arbiter map/firefight. hey could you give the tags to me or tell me where you downloaded them (if you downloaded them) Because mabye I might make my on H2 style Campaign rejoice!!! Because that was also a problem with it I couldn't find any good tags if I did choose to make it. It would be really nice if you released them or just gave them to me somehow
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Sep 3, 2011 04:54 PM
Msg. 3306 of 9951
Quote: --- Original message by: TM_updates Still a bit too da ba dee imo. Now that song's stuck in my head.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Sep 3, 2011 08:31 PM
Msg. 3307 of 9951
Elites are really starting to shape up, nice job!
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 3, 2011 08:35 PM
Msg. 3308 of 9951
:D
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Mythril
- Screenshot Guru -
Joined: Mar 29, 2008
Jeffrey Albert Waldo
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Posted: Sep 3, 2011 08:42 PM
Msg. 3309 of 9951
To compile a sprite, [from memory, I haven't done it in a while], make your sprite, add a 1-pixel pure blue outline, save it as a .TIF then compile it normally through tool. If it isn't a power of 2 in dimensions, it'll come up with an error, but it doesn't matter, we just want the resulting .bitmap. Open that .bitmap and change the type to sprite. Recompile using tool, and voila.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Sep 3, 2011 08:47 PM
Msg. 3310 of 9951
Nice job Waffles, there's elites look awesome :D WIP: -Halo 3 shade (model and rig ==> bourrin, shaders and tag fixing me. -Halo 3 banshee (model and rig ==> bourrin, shaders and tag fixing me. -Halo 3 ghost (model and rig ==> bourrin, shaders, tag fixing and model me. Screens : PS: shaders are totaly custom. Edited by darksoldier on Sep 3, 2011 at 08:50 PMEdited by darksoldier on Sep 3, 2011 at 08:52 PM
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 3, 2011 08:50 PM
Msg. 3311 of 9951
Banshee and Ghost look great, the Banshee just needs the separate material for the top with a green cubemap. The turret... I don't like the metal, it looks too fakebumped.
Looks like you don't have the banshee detail map on there sir, also you need to weld the vertices on the wingtips (where the blue flare goes). Edited by Jesse on Sep 3, 2011 at 08:56 PM
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Sep 3, 2011 08:57 PM
Msg. 3312 of 9951
Thanks ^^ Yea jesse i know ^^ the bitmaps of the turret are not mine (lolilol) I will improve that :D
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 3, 2011 09:01 PM
Msg. 3313 of 9951
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Sep 3, 2011 09:05 PM
Msg. 3314 of 9951
Ok i will fix that :D.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 3, 2011 09:06 PM
Msg. 3315 of 9951
Quote: --- Original message by: darksoldier
Nice job Waffles, there's elites look awesome :D
WIP: -Halo 3 shade (model and rig ==> bourrin, shaders and tag fixing me. -Halo 3 banshee (model and rig ==> bourrin, shaders and tag fixing me. -Halo 3 ghost (model and rig ==> bourrin, shaders, tag fixing and model me.
Screens :
http://img835.imageshack.us/img835/1937/haloce20110904022654.png http://img836.imageshack.us/img836/9838/haloce20110904022713.png http://img535.imageshack.us/img535/8151/haloce20110904022736.png http://img8.imageshack.us/img8/1571/haloce20110904022748.png http://img43.imageshack.us/img43/6452/haloce20110904022803.png http://img717.imageshack.us/img717/2802/haloce20110904022817.png http://img36.imageshack.us/img36/7982/haloce20110904022836.png http://img854.imageshack.us/img854/9666/haloce20110904022911.png http://img153.imageshack.us/img153/1827/haloce20110904022922.png
PS: shaders are totaly custom. Edited by darksoldier on Sep 3, 2011 at 08:50 PM Edited by darksoldier on Sep 3, 2011 at 08:52 PM shame you cant do shaders for my shade: http://forum.halomaps.org/index.cfm%3Fpage=topic&topicID=38116 Edited by Cheddars on Sep 3, 2011 at 09:31 PM
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Sep 3, 2011 09:06 PM
Msg. 3316 of 9951
Wow, nice shadering going on here, from our french friends as well! Vivent darksoldier et bourrin!
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Sep 3, 2011 09:09 PM
Msg. 3317 of 9951
Thanks guys :D Hey cheddar, if you want i can make the shaders for your shade :D
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Sep 3, 2011 09:31 PM
Msg. 3318 of 9951
oh ok cool :D
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Sep 3, 2011 10:57 PM
Msg. 3319 of 9951
Please, use proper detail maps, don't use greyscaled bump maps as a detail map.
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 4, 2011 12:46 AM
Msg. 3320 of 9951
Halo 2 Energy Sword would probably look better with Halo 3 origins. 
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d4rfnader
Joined: Jul 16, 2010
Open mouth, insert sandwhich.
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Posted: Sep 4, 2011 12:53 AM
Msg. 3321 of 9951
To be honest any weapon especially the ones from Halo 2 would look better with Halo 3 origins.
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Delicon20
Joined: Oct 3, 2008
Still here. Still loves bacon
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Posted: Sep 4, 2011 01:10 AM
Msg. 3322 of 9951
Quote: --- Original message by: Jesse Halo 2 Energy Sword would probably look better with Halo 3 origins. http://screenshot.xfire.com/s/117613865-4.jpg it's unbelievable how much that resembles halo 2, I gotta say
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Jesse
Joined: Jan 18, 2009
Discord: Holy Crust#4500
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Posted: Sep 4, 2011 01:26 AM
Msg. 3323 of 9951
I was bored and decided to rig the Halo 3 assault rifle model into the Halo 1 animations. I might do this with all the H3\H1 weapon models.
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doompig444
Joined: Mar 22, 2010
Mornië alantië
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Posted: Sep 4, 2011 01:27 AM
Msg. 3324 of 9951
Quote: --- Original message by: d4rfnader To be honest any weapon especially the ones from Halo 2 would look better with Halo 3 origins. Halo 2 has rather lazy, uninspired animations. And don't even get me started on Reach. Half the time when I'm trying to play that game, I'm just screaming at the TV for displaying such disgusting movements on the screen as I try to melee a guy or something.
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Bobblehob
Joined: Aug 29, 2010
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Posted: Sep 4, 2011 02:24 AM
Msg. 3325 of 9951
Quote: --- Original message by: doompig444Quote: --- Original message by: d4rfnader To be honest any weapon especially the ones from Halo 2 would look better with Halo 3 origins. Halo 2 has rather lazy, uninspired animations. And don't even get me started on Reach. Half the time when I'm trying to play that game, I'm just screaming at the TV for displaying such disgusting movements on the screen as I try to melee a guy or something. What you been smokin bro? Reach has the best animations of any game on the market.
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