
Higuy
Joined: Mar 6, 2007
@lucasgovatos
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Posted: Dec 4, 2011 09:42 PM
Msg. 3046 of 4332
By the gods newbie, could you possibly make them look any worse? Edited by Higuy on Dec 4, 2011 at 09:43 PM
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Dec 5, 2011 01:22 AM
Msg. 3047 of 4332
the pelican is really hard to pilot, anyone know how to make it a lot easier like the banshee
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Dec 5, 2011 01:28 AM
Msg. 3048 of 4332
Which pelican are you referring to? You might have to say which one before we do anything for you...there are a few pelis around, if you hazen't noticed.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 5, 2011 01:41 AM
Msg. 3049 of 4332
Quote: --- Original message by: LegionofShadows Which pelican are you referring to? You might have to say which one before we do anything for you...there are a few pelis around, if you hazen't noticed. Extinction? Have you started? :hopeful: Edited by Spartan314 on Dec 5, 2011 at 01:43 AM
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Dec 5, 2011 02:38 AM
Msg. 3050 of 4332
im not implying you to do anything for me sir, i just want to know what to change on the peli's vehicle settings to make it fly easy. it banks at bit hard when you turn
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Metadude
Joined: Oct 17, 2011
"Some believe it's better to be feared than loved"
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Posted: Dec 5, 2011 05:04 AM
Msg. 3051 of 4332
---
wrong area... Edited by Metadude on Dec 5, 2011 at 05:21 AM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 5, 2011 12:02 PM
Msg. 3052 of 4332
Quote: --- Original message by: Spartan314Quote: --- Original message by: LegionofShadows Which pelican are you referring to? You might have to say which one before we do anything for you...there are a few pelis around, if you hazen't noticed. Extinction? Have you started? :hopeful: Edited by Spartan314 on Dec 5, 2011 at 01:43 AM Not yet, too lazy :L Quote: --- Original message by: CorpseManTS the pelican is really hard to pilot, anyone know how to make it a lot easier like the banshee They ain't... if you make the Pelican fly like a Banshee it will be crap. Pelican is easiest thing to fly ever..
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 5, 2011 08:17 PM
Msg. 3053 of 4332
It's the Reach pelican. Now that we have that covered, can I have some crit for this?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 5, 2011 10:59 PM
Msg. 3054 of 4332
Quote: --- Original message by: Sergeant 1337 It's the Reach pelican. Now that we have that covered, can I have some crit for this? Finish the basic shape at least first, easier to give crit then as you should change alot whilst finishing it. And provide a bigger render (move camera closer, too much black around the side) and put on an AA filter so it's not so blurry. And provide a proper wireframe, getting sick of these see-through ones. www.modacity.net/forums/showthread.php?9328-Rendering-made-easy.-Now-with-more-Maya!&p=239190&viewfull=1#post239190
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 5, 2011 11:11 PM
Msg. 3055 of 4332
Can do. So just like finish the body then show another render then?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 6, 2011 12:47 AM
Msg. 3056 of 4332
Quote: --- Original message by: Sergeant 1337 Can do. So just like finish the body then show another render then? yup, easier
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 16, 2011 06:42 PM
Msg. 3057 of 4332
Long time no post, hehe.  It's not done, I haven't been working on it much because my view port is all messed up (it's in like forced Orthographic mode, no matter what I do.), so I keep getting proportions wrong. Hopefully I'll get it finished soon, just figured I'd post it here real quick. Btw, it doesn't have the subdivision modifiers on it currently, dunno why... (looks far better with, and is only like 6k polys) But whatever. Also, I can't decide, should I waste my time and effort and release this when I finish it? I don't want to end up with another disaster like the Mass Driver =\.
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Dec 16, 2011 07:37 PM
Msg. 3058 of 4332
Press p, t, l, or b- if you're using 3ds max.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 16, 2011 07:46 PM
Msg. 3059 of 4332
Quote: --- Original message by: ChocolateNugget Press p, t, l, or b- if you're using 3ds max. I know how to changed the view, but the proportions are as if they're in Ortho even in perspective. (it's a little better after reinstall.) I'm not sure how bad they are now, as I haven't really looked.
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032 Mendicant Bias
Joined: Feb 25, 2010
Magnum periculum est elit.
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Posted: Dec 16, 2011 08:56 PM
Msg. 3060 of 4332
Messing around
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eliteslasher
Joined: Jun 30, 2008
Crysis 3!!!!!!! All I have to say. :D
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Posted: Dec 16, 2011 10:03 PM
Msg. 3061 of 4332
Specular map is pretty good looking for around the grooves but the other flat areas look like they had a rockslide fall on it
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 16, 2011 11:36 PM
Msg. 3062 of 4332
@Amazingcuziam Create a new scene. Export your model as obj/3ds, reset scene and import the model back, fixes almost all issues.
Also, i'm guessing it is a UAV? Well, it's good to make a real life vehicle, but a model like that is hard to judge on if it is done correctly or not. Well in a way, as at the moment it looks okay, but there is not much you can do with it, as the actual vehicle is smooth and doesn't really have any details.
Model something like a blackhawk, or even a jet. It will give you more of a variation of surfaces to create, as both have semi-organic, and hard surface. Can give you more crit on something like that.
Tell me if you know what I mean, I have had a drink, and I talk crap sometimes when drank alcohol lmao.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Dec 16, 2011 11:57 PM
Msg. 3063 of 4332
I'm gonna have to go with eliteslasher on this one. I think it would look much better if you made the wings the same "smoothness" as the main hull, just for consistency. If you were going for a "battle worn" look, then I would put some more dents and dings on the hull as well just to even it out.
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 17, 2011 12:12 AM
Msg. 3064 of 4332
Quote: --- Original message by: AmazingcuziamQuote: --- Original message by: anonymous_2009 Got a picture of what it should look like? And a wireframe? :) If you ask nicely. http://guidesmedia.ign.com/guides/14349125/images/full/brink_airborne8.png Thats what its based upon. I'll get you a wireframe later, once i do a bit more work on the wings/front, as I was lazy and just Turbosmoothed them. Mmkay? This is what it is, just a newer version of mineee (I showed it here a loooong time ago.). It's not done yeet though. Also, I'll try exporting and reimporting and see what happens. Also, also, I might try modeling some real life stuff sometime soon, probably after Christmas though. EDIT: new angle + some turbosmooooth  :), Dunno what's up with teh smoothing, it doesn't wanna work for some reason :( Edited by Amazingcuziam on Dec 17, 2011 at 02:20 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 17, 2011 06:00 AM
Msg. 3065 of 4332
Quote: --- Original message by: UnevenElefant5I'm gonna have to go with eliteslasher on this one. I think it would look much better if you made the wings the same "smoothness" as the main hull, just for consistency. If you were going for a "battle worn" look, then I would put some more dents and dings on the hull as well just to even it out. The hull actually looks like the most reinforced part of a ghost. So I'd assume it would be the least dented. The wings on the other hand are far more slimlined and likely weaker, which means that they would look far more "battle-worn". Just my opinion anyway :)
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Dec 17, 2011 06:47 AM
Msg. 3066 of 4332
Quote: --- Original message by: AmazingcuziamQuote: --- Original message by: AmazingcuziamQuote: --- Original message by: anonymous_2009 Got a picture of what it should look like? And a wireframe? :) If you ask nicely. http://guidesmedia.ign.com/guides/14349125/images/full/brink_airborne8.png Thats what its based upon. I'll get you a wireframe later, once i do a bit more work on the wings/front, as I was lazy and just Turbosmoothed them. Mmkay? This is what it is, just a newer version of mineee (I showed it here a loooong time ago.). It's not done yeet though. Also, I'll try exporting and reimporting and see what happens. Also, also, I might try modeling some real life stuff sometime soon, probably after Christmas though. EDIT: new angle + some turbosmooooth http://i1186.photobucket.com/albums/z361/Amazingcuziam/supbroseph.jpg:), Dunno what's up with teh smoothing, it doesn't wanna work for some reason :( Edited by Amazingcuziam on Dec 17, 2011 at 02:20 AM Awesome,but fix that tail fin. Edited by Cheddars on Dec 17, 2011 at 06:48 AM
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 17, 2011 09:19 AM
Msg. 3067 of 4332
Quote: --- Original message by: CheddarsQuote: --- Original message by: AmazingcuziamQuote: --- Original message by: AmazingcuziamQuote: --- Original message by: anonymous_2009 Got a picture of what it should look like? And a wireframe? :) If you ask nicely. http://guidesmedia.ign.com/guides/14349125/images/full/brink_airborne8.png Thats what its based upon. I'll get you a wireframe later, once i do a bit more work on the wings/front, as I was lazy and just Turbosmoothed them. Mmkay? This is what it is, just a newer version of mineee (I showed it here a loooong time ago.). It's not done yeet though. Also, I'll try exporting and reimporting and see what happens. Also, also, I might try modeling some real life stuff sometime soon, probably after Christmas though. EDIT: new angle + some turbosmooooth http://i1186.photobucket.com/albums/z361/Amazingcuziam/supbroseph.jpg:), Dunno what's up with teh smoothing, it doesn't wanna work for some reason :( Edited by Amazingcuziam on Dec 17, 2011 at 02:20 AM Awesome,but fix that tail fin. Edited by Cheddars on Dec 17, 2011 at 06:48 AM The tail fin is just a placeholder atm, I think I have a version that it looks better in, just need to find it :).
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 17, 2011 03:59 PM
Msg. 3068 of 4332
The clay render is bleaching out the curves, could you render it a different way?
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 17, 2011 05:10 PM
Msg. 3069 of 4332
Quote: --- Original message by: anonymous_2009 The clay render is bleaching out the curves, could you render it a different way? This work?  Or would you prefer a whole different rendering engine?
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 17, 2011 11:52 PM
Msg. 3070 of 4332
Looks a bit better, can see the curves. It's looking okay, add another edge loop to the back tail edge, as there are lighting errors, the bits sticking up.
There isn't really much to comment on as the model is rather simple isn't it, just metal plates on the textures and stuff. I like the look of the vehicle in that game though, make it look similar :P
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xxx_wankbusta_xxx
Joined: Dec 18, 2011
better to be dun than to even to do spagooters
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Posted: Dec 18, 2011 01:25 AM
Msg. 3071 of 4332
wow thats so cool ive radden in one of thos befor! why is it pink r u a fag??! LOL
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 18, 2011 11:35 AM
Msg. 3072 of 4332
don't you love trolls AHA!
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 18, 2011 11:52 AM
Msg. 3073 of 4332
Quote: --- Original message by: anonymous_2009 don't you love trolls AHA! haha yeah, I lold so hard at his post xD.
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xxx_wankbusta_xxx
Joined: Dec 18, 2011
better to be dun than to even to do spagooters
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Posted: Dec 18, 2011 12:59 PM
Msg. 3074 of 4332
Quote: --- Original message by: anonymous_2009 don't you love trolls AHA! how am i troll? atleast I can make half-decent models fag
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 18, 2011 01:02 PM
Msg. 3075 of 4332
Quote: --- Original message by: xxx_wankbusta_xxxQuote: --- Original message by: anonymous_2009 don't you love trolls AHA! how am i troll? atleast I can make half-decent models fag BWAHAHAHAHA You really don't actually know who you're talking to do you?
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 18, 2011 01:06 PM
Msg. 3076 of 4332
Quote: --- Original message by: Spartan314Quote: --- Original message by: xxx_wankbusta_xxxQuote: --- Original message by: anonymous_2009 don't you love trolls AHA! how am i troll? atleast I can make half-decent models fag BWAHAHAHAHA You really don't actually know who you're talking to do you? Sorry for backseat modding but umm... Quote: Ignore spammers, do not respond to them do not post in response to their offense your responses are worse than the spam itself because their account and all their messages can be deleted with a single click. Your responses can't unless I delete all your messages. Your response to spam is worse than the spam itself.
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Dec 18, 2011 09:07 PM
Msg. 3077 of 4332
I love how wankbusta's join date was yesterday...
Anyway, nice render, is it going to be scaled with Master Chief in-game? That thing would be quite big...although the game had no problem rendering two longswords having a dogfight :\
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Amazingcuziam
Joined: Apr 16, 2010
Sup.
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Posted: Dec 18, 2011 09:35 PM
Msg. 3078 of 4332
Quote: --- Original message by: Bottletopman I love how wankbusta's join date was yesterday...
Anyway, nice render, is it going to be scaled with Master Chief in-game? That thing would be quite big...although the game had no problem rendering two longswords having a dogfight :\ It's probably mostly to scale already (most of my modeling is about to scale.), I actually doubt it would be very big, but I haven't decided upon final scale yet :). I'll show a scale render (ie, with MC and a whog) later, when I have teh time.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 19, 2011 08:07 AM
Msg. 3079 of 4332
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General Okar
Joined: Aug 29, 2011
I hate this place
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Posted: Dec 19, 2011 06:07 PM
Msg. 3080 of 4332
Looks Awesome! Though for some reason some of the textures just look strange I can't really put my finger on it but all in all it looks great I would love to see this in a map along with your H3 Ghost.
And Wankbusta trolling first day not good u must be a fag
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