
olly12345
Joined: Jul 30, 2008
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Posted: Dec 19, 2011 08:25 PM
Msg. 3081 of 4332
Quote: --- Original message by: General Okar And Wankbusta trolling first day not good u must be a fag This kind of talk will just make him continue. Anyway, i like that warthog, but the shaders on the metal look a bit glossy and light, like it's not being effected by the light in the map.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 03:05 AM
Msg. 3082 of 4332
Thanks guys ! :D Yeah olly, i think the metal shader look a bit glossy, but maybe its the envirronement ? But i will test a new shaders ;)
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Bobblehob
Joined: Aug 29, 2010
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Posted: Dec 20, 2011 05:29 AM
Msg. 3083 of 4332
Quote: --- Original message by: darksoldier Thanks guys ! :D Yeah olly, i think the metal shader look a bit glossy, but maybe its the envirronement ? But i will test a new shaders ;) Please fix the ugly texture on the winch line on the front. That h3 ripped texture always has that error :\
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 08:27 AM
Msg. 3084 of 4332
Quote: --- Original message by: BobblehobQuote: --- Original message by: darksoldier Thanks guys ! :D Yeah olly, i think the metal shader look a bit glossy, but maybe its the envirronement ? But i will test a new shaders ;) Please fix the ugly texture on the winch line on the front. That h3 ripped texture always has that error :\ OK time to fix that dude :D And now its the banshee; model and textures - bungie, rig, anims, shaders, and tag fixing me : fr.xfire.com/video/51bf3a/ Sorry for bade quality screen ^^ I don't upload them on imageshack :(
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 20, 2011 08:55 AM
Msg. 3085 of 4332
I have to say that there's something not right with the shaders on the banshee, the colours arent right, the top is full green, and it looks toooo bright/reflective. Edited by XlzQwerty1 on Dec 20, 2011 at 08:56 AM
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 20, 2011 09:14 AM
Msg. 3086 of 4332
Quote: --- Original message by: AltherosHmmm.......... Halo3 Banshee: Halo 3's Banshee in halo 1 with shaders by darksoldier: FTFY
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 09:17 AM
Msg. 3087 of 4332
Qwerty you have right ^^ The green on the top of the banshee need purple reflet and the light more blu ^^
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 09:29 AM
Msg. 3088 of 4332
No prob Altheros ;) And now you are happy Qwerty? ;) Edited by darksoldier on Dec 20, 2011 at 09:34 AM
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Storm
Joined: Dec 19, 2011
Send memes to www.loganpaul.com/cliffhanger
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Posted: Dec 20, 2011 10:08 AM
Msg. 3089 of 4332
Personally, the warthog needs to be greener, and the top of the banshee should be a soft tinge of dark green.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 20, 2011 03:56 PM
Msg. 3090 of 4332
Needs lights on the side and in the back. After that, it'll be awesome. :)
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 20, 2011 04:23 PM
Msg. 3091 of 4332
More green on the front of the banshee, please.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 05:02 PM
Msg. 3092 of 4332
Thanks boys, but i am sorry i can add more lights, idk why :( And yea i udpate the shader look, after many udaptes, here it is ;): 
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 20, 2011 05:04 PM
Msg. 3093 of 4332
Looks better but the bitmaps themselves look horrid :/
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 20, 2011 05:09 PM
Msg. 3094 of 4332
lensflares?
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 05:21 PM
Msg. 3095 of 4332
Quote: --- Original message by: XlzQwerty1 Looks better but the bitmaps themselves look horrid :/ Thanks, the bitmaps look good.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 20, 2011 05:51 PM
Msg. 3096 of 4332
The reason I'm saying this is because I think you should take pictures with a higher resolution so we can actually see the detail instead of a small resolution picture with compression on it that makes the picture look bad entirely overall.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 20, 2011 06:23 PM
Msg. 3097 of 4332
Quote: --- Original message by: XlzQwerty1 The reason I'm saying this is because I think you should take pictures with a higher resolution so we can actually see the detail instead of a small resolution picture with compression on it that makes the picture look bad entirely overall. Ok ^^ I wiil take screen with high resolution now :D But i have a question, there is program for take good scrennshot ? Fraps or anythings ? ^^ And qwerty the top looks good now ;)
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Dec 20, 2011 07:03 PM
Msg. 3098 of 4332
What i use for screenshots on any game is: Print screen > Paste into photoshop/ms paint > save as png > upload to image hosting site.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 22, 2011 05:03 PM
Msg. 3099 of 4332
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Dec 22, 2011 05:10 PM
Msg. 3100 of 4332
they look great.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Dec 22, 2011 05:13 PM
Msg. 3101 of 4332
Wow, nice!
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Sergeant 1337
Joined: May 1, 2010
Do you even lift?
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Posted: Dec 22, 2011 11:32 PM
Msg. 3102 of 4332
Banshee looks a lot better, but maybe make the black lines less.... bold? Seems a bit too dark.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Dec 23, 2011 12:24 AM
Msg. 3103 of 4332
Maybe you can create extra shaders for the tail fins and gun lights to make them more purple than black. Looks great btw
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OrangeJuice
Joined: Jan 29, 2009
I hand-paint bumpmaps! ❤ desaturate is baad
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Posted: Dec 23, 2011 04:13 AM
Msg. 3104 of 4332
Do chicago shaders work on vehicles? If so, wouldn't it be easier to attain the purple-green refraction effect of the real halo 3 bansheeS?
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 23, 2011 04:38 AM
Msg. 3105 of 4332
Quote: --- Original message by: Sergeant 1337 Banshee looks a lot better, but maybe make the black lines less.... bold? Seems a bit too dark. Thanks all, the banshee looks litle dark, because the lighting on my map is dark ^^. I'll add illum on the top, and new reflection for the gun , more metal (more white)
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Joddy
Joined: Jul 3, 2010
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Posted: Dec 24, 2011 05:09 AM
Msg. 3106 of 4332
the warthog looks nice but banshee sucks
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 24, 2011 08:15 AM
Msg. 3107 of 4332
Sorry joddy, but my banshee is better than your ;) Anyways, no offense dude :D
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Joddy
Joined: Jul 3, 2010
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Posted: Dec 24, 2011 08:59 AM
Msg. 3108 of 4332
you doesnt even know how my banshee looks like. the screens and video in xfire are about 1 year old that was the first thing i really made shaders for.
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Dec 24, 2011 01:13 PM
Msg. 3109 of 4332
Quote: --- Original message by: darksoldier Sorry joddy, but my banshee is better than your ;) Anyways, no offense dude :D Who cares, it's still a rip.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Dec 24, 2011 01:20 PM
Msg. 3110 of 4332
Who cares if it's a rip. It looks decent and isn't gonna be used for a profit. So, nobody who uses logic should care :-)
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Dec 24, 2011 01:29 PM
Msg. 3111 of 4332
Quote: --- Original message by: TM_updates Who cares if it's a rip. It looks decent and isn't gonna be used for a profit. So, nobody who uses logic should care :-) Agreed. Copyright's basically just stopping the spread of 'ideas' and totally sucks. Rips are the future ;)
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Dec 24, 2011 01:37 PM
Msg. 3112 of 4332
The hell are you talking about.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 24, 2011 02:15 PM
Msg. 3113 of 4332
RIP = bitmaps and model. Rigs, effects, animations, shaders, lights etc... = RIP ? i think no. Stop always raging FOR RIP. The rip is just the model and textures, if i want i can make my own model and textures, just its cool for someone to make halo 3 stuff for halo pc ( they dont have halo 3 for exemple ). Stop stuping sentence, lookds good or not i don't care, all people have their opinion i respect that, but when you talk about rip, you suck ok.
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Dec 24, 2011 02:54 PM
Msg. 3114 of 4332
Quote: --- Original message by: darksoldier RIP = bitmaps and model. Rigs, effects, animations, shaders, lights etc... = RIP ? i think no. Stop always raging FOR RIP. The rip is just the model and textures, if i want i can make my own model and textures, just its cool for someone to make halo 3 stuff for halo pc ( they dont have halo 3 for exemple ). Stop stuping sentence, lookds good or not i don't care, all people have their opinion i respect that, but when you talk about rip, you suck ok. Speak English... And go on then, make it all yourself to the same level, you said you can.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Dec 24, 2011 03:02 PM
Msg. 3115 of 4332
My english suck, i'am french ! i can speak french if you want..... Je pense que les membres de ce forum devraient arrêter de dire que le "RIP" est une mauvaise chose. Lorsque que nous parlons du rip, il s'agit seulement du model et des textures. Toutes les autres choses ne sont pas du copiage pure et dure. Le "RIG, animations, shaders, effects etc....) est fait par nous même, avec nos gouts et nos envies. Le rip peut être une bonne chose, exemple, les gens ne possédant pas halo 3 peuvent alors le retrouver sur " HALO CUSTOM EDITION" Après vous pensez ce que vous voulez, mais je pense seulement que vous etes une bande de gamins Immature et hypocrite. C'est un jeu et pas la vie réel, vous feriez mieu de vous en rappeler! Edited by darksoldier on Dec 24, 2011 at 03:29 PM
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