
CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jan 24, 2012 06:47 AM
Msg. 4551 of 6707
Hunters when off-duty. LOL
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 24, 2012 10:04 PM
Msg. 4552 of 6707
Shader update: Probably will upload these this week. Open Sauce is required to see the shader extensions. (They only show up in a compiled map, NOT in Sapien)
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ChocolateNugget
Joined: Sep 29, 2007
im your #1 fan !!
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Posted: Jan 25, 2012 12:17 AM
Msg. 4553 of 6707
Man, with OS, I think Halo 1 modding might just have a good future ahead.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Jan 25, 2012 01:01 AM
Msg. 4554 of 6707
Those are beautiful.
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jan 25, 2012 01:33 AM
Msg. 4555 of 6707
Quote: --- Original message by: ChocolateNugget Man, with OS, I think Halo 1 modding might just have a good future ahead. Yup, without OS we were completely dead basically! Praise the lord for saving us!
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Jan 25, 2012 02:00 AM
Msg. 4556 of 6707
I'm not nearly as good as some of you guys, but I've managed to do some custom illumination on the dark shaders, looks ok to me:   This also has custom cubemap, so it's not what you are used to seeing. edit: very very sexy shaders Delta . . . just ignore my crap, heh Edited by Slap Happy on Jan 25, 2012 at 02:03 AM
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olly12345
Joined: Jul 30, 2008
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Posted: Jan 25, 2012 03:16 AM
Msg. 4557 of 6707
The orange one looks almost exact. OS is the best thing since... well ever!
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jan 25, 2012 03:43 AM
Msg. 4558 of 6707
GRIF!
Now we just need the voice, and we're done. We can use it on a training map.
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ally
Joined: Jun 23, 2010
Aye Ready
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Posted: Jan 25, 2012 03:57 AM
Msg. 4559 of 6707
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jan 25, 2012 05:41 AM
Msg. 4560 of 6707
I pretty love your spartans slappy, don't use OS, Ignore the critics, there are very good now !!! :D
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 25, 2012 08:36 AM
Msg. 4561 of 6707
if someone wants to put bump maps on my now finished spartan i am happy to give it to them. Open sauce will not install on my computer. not because theres something wrong with the program but because my old f**k up computer blocks windows installer for some reason now.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Jan 25, 2012 02:00 PM
Msg. 4562 of 6707
Good job on the spartans guys. Slap happy, could you try to edit my h3 FP bitmaps ? In the mkV release
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olly12345
Joined: Jul 30, 2008
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Posted: Jan 25, 2012 06:50 PM
Msg. 4563 of 6707
Now you just need to get the shield shaders right, see what you can do with OS with them, it might just be insane.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Jan 25, 2012 08:56 PM
Msg. 4564 of 6707
Quote: --- Original message by: bourrin33 Good job on the spartans guys. Slap happy, could you try to edit my h3 FP bitmaps ? In the mkV release I will check it out.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jan 25, 2012 09:17 PM
Msg. 4565 of 6707
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Jan 25, 2012 09:37 PM
Msg. 4566 of 6707
Nice. Fix up your decal by ticking the flag at the top of the shader model called 'alpha blended decal'. is that a desaturated colour change or open sauce? Looks awesome.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jan 25, 2012 09:51 PM
Msg. 4567 of 6707
Quote: --- Original message by: Cheddars Nice. Fix up your decal by ticking the flag at the top of the shader model called 'alpha blended decal'. is that a desaturated colour change or open sauce? Looks awesome. Alright, fixed that. And it's using OS.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 25, 2012 10:22 PM
Msg. 4568 of 6707
Looks real nice! Are you thinking about releasing or no?
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 25, 2012 11:03 PM
Msg. 4569 of 6707
Quote: --- Original message by: XlzQwerty1 Looks real nice! Are you thinking about releasing or no? (Please say yes) 
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Jan 26, 2012 12:13 AM
Msg. 4570 of 6707
Completely started over, new diffuse, new multi, new illumination, I think it's much better, but lacking the grunge/damage that I want to add:    Very nice 094! (Dim that shouting decal though, rough it up a bit, make it look peeled or torn/scratched) Edited by Slap Happy on Jan 26, 2012 at 12:16 AM
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TM_updates
Joined: Aug 31, 2011
Superior to you, Superior Musclez near Brussels
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Posted: Jan 26, 2012 01:16 AM
Msg. 4571 of 6707
Nice Spartans guys! ... ... ... Inb4 lot's of other shiny bump'd up spartanz.
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 26, 2012 01:18 PM
Msg. 4572 of 6707
Those are pretty good actually, you're not using OS though? Anyways you should take the pics in a brighter area or brighter map. That and make the armor a little brighter.
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jan 26, 2012 01:30 PM
Msg. 4573 of 6707
Quote: --- Original message by: XlzQwerty1 Looks real nice! Are you thinking about releasing or no? In due time, you know 2012 is a new year so I probably will. Also fixing up the rig on the reach spartan but it's hard too since the reach spartan really wasn't ment for the h1 spartan bone structure.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Jan 26, 2012 03:23 PM
Msg. 4574 of 6707
Alright cool.
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CorpseManTS
Joined: Nov 16, 2008
Sorry, I cant hear u with my bullet in your mouth!
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Posted: Jan 27, 2012 06:09 AM
Msg. 4575 of 6707
did you guys ever think of making a complete overhaul of the cyborg animations? just a suggestion :D
anyways, those spartans look good BIG TIME!!! even Slappy's
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delta49
Joined: Jan 23, 2007
I don't always make shaders..
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Posted: Jan 27, 2012 01:06 PM
Msg. 4576 of 6707
Quote: --- Original message by: wafflesthose fp arms are old, theres a better one without the errors on the hand plate. i wanna say its in the big rig pack that odx? i believe released? What errors on the hand plate?
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Spartan_094
Joined: Jan 8, 2008
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Posted: Jan 27, 2012 03:21 PM
Msg. 4577 of 6707
Hth I did those a year or two ago. I purposely kept them because without them they would damn fugly back when we didn't have OS. I can always open 3ds max up and quickly fix it.
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DarkHalo003
Joined: Mar 10, 2008
All ARs Need Green Little Buttons.
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Posted: Jan 27, 2012 04:32 PM
Msg. 4578 of 6707
Those FP arm shaders = closest to H3 I've seen.
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Slap Happy
Joined: Feb 2, 2009
Life ain't fair, buy a helmet.
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Posted: Jan 27, 2012 11:59 PM
Msg. 4579 of 6707
Quote: --- Original message by: delta49Those are pretty good actually, you're not using OS though? Anyways you should take the pics in a brighter area or brighter map. That and make the armor a little brighter. new, and on a brighter map. No this is normal halo ce, not OS. Yeah, he's been shot in the back:  
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Jan 28, 2012 01:41 AM
Msg. 4580 of 6707
too dark, and fake bump sucks.. too much black. Looks horrid.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Jan 28, 2012 02:20 AM
Msg. 4581 of 6707
Well... not HORRID. But I agree that it could be less black.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jan 28, 2012 04:01 AM
Msg. 4582 of 6707
The outline still makes it look like its from a cartoon.
FIX.
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Jan 28, 2012 04:44 AM
Msg. 4583 of 6707
Quote: --- Original message by: anonymous_2009 too dark, and fake bump sucks.. too much black. Looks horrid. Although I'd have put it more lightly, I agree. Looks worse than the original spartan at the moment.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Jan 28, 2012 05:13 AM
Msg. 4584 of 6707
AM I THE ONLY GODDAMN PERSON WHO THINKS IT STILL LOOKS LIKE ITS FROM A CARTOON?
Apparently.
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darksoldier
Joined: Dec 28, 2010
Helo my friend, it's time to fight ;)
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Posted: Jan 28, 2012 07:17 AM
Msg. 4585 of 6707
THEY ARE VERY GOOD. Maybe just imprive the cubemap for more metal look ^^ Edited by darksoldier on Jan 28, 2012 at 07:18 AM
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