
Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 27, 2012 06:02 PM
Msg. 9976 of 12975
Quote: --- Original message by: Private CabooseQuote: --- Original message by: YodaQuote: --- Original message by: grunt_eater
Actually, it's not like the bullet is fired from the magazine. The gun scoops it into the chamber first. So what's to say that the gun doesn't scoop those up, one in the chamber and one in a separated compartment, so when the gun is fired the one in the chamber is fired and ejected, then the next is moved into place and fired. Then after the shot it chambers two more for the next shot.
Just to clarify, guns don't fire bullets from the mag. That would probably cause all of the pressure to detonate the rest of the bullets and blow up the magazine, and you. Well, that is theoretically possible... but it would be a WAY overcomplicated mechanism. I can't even imagine what the bolt would look like for somthing like that. When it comes to the inner workings of guns, the simpler the better. (just look inside an ak47, lol). Overcomplicated workings generally means more jams, more work to keep clean, and just overall lower reliability. The problem with The current design of that mag isn't that is isn't possible... the problem is that it isn't practical. It's a game lads, a game that's set 500 years in the future fighting aliens and spaceships and mutating bacteria. Why the hell do we need this to be realistic when we can use our imagination? Aye, aye, we're not saying that imagination is a no-no. We're just explaining the finer points of firearms, so that he may use this information as a reference if he so chooses.
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6thLoneWolf
Joined: Mar 1, 2011
i'm a newbie :B
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Posted: Mar 27, 2012 06:05 PM
Msg. 9977 of 12975
thanks!! :D 
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Mar 27, 2012 09:14 PM
Msg. 9978 of 12975
Quote: --- Original message by: Private Caboose That won't happen yet. The Halo 4 Battle Rifle has well over 100 000 polies, meaning it's well above the triangle limit for Halo. wait his high poly one? its 1.65 million. Or did he release a low poly one? cause i would use that so fast...
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 27, 2012 09:28 PM
Msg. 9979 of 12975
Quote: --- Original message by: abkarchQuote: --- Original message by: Private Caboose That won't happen yet. The Halo 4 Battle Rifle has well over 100 000 polies, meaning it's well above the triangle limit for Halo. wait his high poly one? its 1.65 million. Or did he release a low poly one? cause i would use that so fast... The highpoly is about 1.65 million I think, i don't know as I dont check, no need to. Only becomes an issue when laptop can't run it. And no lowpoly yet, busy lol.
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 27, 2012 10:06 PM
Msg. 9980 of 12975
Random thought, but what if someone created a "family" of weapons? Variants of the same gun that are outfitted for different roles, as illustrated in my oh-so-clever bullet list below, using the battle rifle as an example: •Assault Model: Scopeless, fully-automatic. •Battle Rifle: (This would be your standard battle rifle.) •Support Variant: Extended mag or snail drum (cuz it's a bullpup), bipod, heavier barrel, scopeless, full-automatic. And of course, similar concepts could be applied to the assault rifle or the DMR or... anything, I suppose. I just think it'd be an interesting way of seeing a new side of the weapons we're all familiar with. Edit: Here's a better example of the concept.Edited by Echo77 on Mar 27, 2012 at 10:12 PM
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Mar 28, 2012 09:55 AM
Msg. 9981 of 12975
Quote: --- Original message by: Private Caboose It's a game lads, a game that's set 500 years in the future fighting aliens and spaceships and mutating bacteria. Why the hell do we need this to be realistic when we can use our imagination? Even sci-fi games should generally be at least somewhat believable. They are not required to be, but most people like them better if they are. The goal in games like this (games that are set in the future but still use realistic projectile weapons), is to look at the changes in weapons over the years and then try to create something that looks like it could be the next logical step in the progression. Overall Halo weapons did a fairly good job of this. If you look at weapon advancements back several years from when Halo was released to now there are several things that they did very well. 1. More and more countries are making bullpup rifles: Israel (tar-21), England (l-85), France (Famas), Belgium (fn2000), etc... 2. Guns seem to be more... idk, compact? (for lack of a better work), everything is integrated now, many guns no longer have obvious parts; reciever, stock, forgrip, and even scope all look like one piece. (just look at all the guns I mentioned above) Anyway, I am sure someone could put more time and thought into it and find even more examples, but the point is that sci-fi weapons should look at least somewhat practical (well... generally anyway... sometimes the whole point is to make things look unbelievable... like borderlands :D). Edited by Yoda on Mar 28, 2012 at 09:57 AM
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ODX
Joined: Jul 26, 2007
A rare sight, indeed.
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Posted: Mar 28, 2012 09:55 AM
Msg. 9982 of 12975
Hunter when am I gonna get that Battle Rifle?
I mean, there's no rush really since I'm in New York right now until the end of the week, but I'm just wondering mainly. Heck before I left I actually started animating the Halo 3 BR as practice/prototype animations so i can transfer them over and have it done quicker (except I still need a bloody reload...).
tl;dr GIVE ME THE GUUUUUN
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 28, 2012 01:53 PM
Msg. 9983 of 12975
Quote: --- Original message by: ODX Hunter when am I gonna get that Battle Rifle?
I mean, there's no rush really since I'm in New York right now until the end of the week, but I'm just wondering mainly. Heck before I left I actually started animating the Halo 3 BR as practice/prototype animations so i can transfer them over and have it done quicker (except I still need a bloody reload...).
tl;dr GIVE ME THE GUUUUUN Aha, well ive started the lowpoly. But as you all know, i'm a lazy git. But I will try and get it done asap, struggling to get a good normal map bake so i'm currently testing and researching so I can model the lowpoly properly.
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Diaboy
Joined: Jan 24, 2011
A self-fulfilling prophecy of endless possibility
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Posted: Mar 28, 2012 02:58 PM
Msg. 9984 of 12975
Quote: --- Original message by: anonymous_2009Quote: --- Original message by: ODX Hunter when am I gonna get that Battle Rifle?
I mean, there's no rush really since I'm in New York right now until the end of the week, but I'm just wondering mainly. Heck before I left I actually started animating the Halo 3 BR as practice/prototype animations so i can transfer them over and have it done quicker (except I still need a bloody reload...).
tl;dr GIVE ME THE GUUUUUN Aha, well ive started the lowpoly. But as you all know, i'm a lazy git. But I will try and get it done asap, struggling to get a good normal map bake so i'm currently testing and researching so I can model the lowpoly properly. Hah, I tried my first normal bake the other day - it was hilariously simple but I couldn't get the cage set up correctly for ages, and got all sorts of funkiness with the cylinders xD I have to admit, I pussied out and used photoshop for some of the details... Ach well. Was fun. What I was going to say (apologies, rambling) when you bake your normals, do you split the model up into chunks and do it like that? I always find the task somewhat daunting looking when it is one big complicated model.. Edited by Diaboy on Mar 28, 2012 at 02:59 PM
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anonymous_2009
Joined: Jun 13, 2009
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Posted: Mar 28, 2012 04:03 PM
Msg. 9985 of 12975
To answer your question, I usually explode it, so it's easier to work with.
Edited by anonymous_2009 on Mar 28, 2012 at 04:04 PM
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 28, 2012 04:59 PM
Msg. 9986 of 12975
Quote: --- Original message by: Private CabooseQuote: --- Original message by: Echo77Random thought, but what if someone created a "family" of weapons? Variants of the same gun that are outfitted for different roles, as illustrated in my oh-so-clever bullet list below, using the battle rifle as an example: •Assault Model: Scopeless, fully-automatic. •Battle Rifle: (This would be your standard battle rifle.) •Support Variant: Extended mag or snail drum (cuz it's a bullpup), bipod, heavier barrel, scopeless, full-automatic. And of course, similar concepts could be applied to the assault rifle or the DMR or... anything, I suppose. I just think it'd be an interesting way of seeing a new side of the weapons we're all familiar with. Edit: Here's a better example of the concept.Edited by Echo77 on Mar 27, 2012 at 10:12 PM So something like this BR55A - Scope, burst fire, medium to long range BR55B - Scopeless, full automatic, extended barrel BR55C - 8x scope, single shot, explosive rounds BR55D - Scopeless, burst fire with bayonet, extended mag
???????? Aye, something along those lines. The M16 family could be a good point of reference as well, considering it has variants ranging from carbine to .50 caliber rifle. Edited by Echo77 on Mar 28, 2012 at 05:04 PM
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Mar 28, 2012 07:27 PM
Msg. 9987 of 12975
Quote: --- Original message by: Private CabooseSo something like this BR55A - Scope, burst fire, medium to long range BR55B - Scopeless, full automatic, extended barrel BR55C - 8x scope, single shot, explosive rounds BR55D - Scopeless, burst fire with bayonet, extended mag
???????? FYI, in most cases, adding some attachments to the gun would not change it's designation. Considering the BR is a select fire weapon, all of those examples would be the same gun. For example an M4A1 set to semi with an ACOG is still an M4A1. And it will always be an M4A1 no matter what attchments/ammunition you use.
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Yoda
Joined: Jan 30, 2011
Do or do not, there is no try
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Posted: Mar 28, 2012 09:04 PM
Msg. 9988 of 12975
Quote: --- Original message by: Private CabooseQuote: --- Original message by: YodaQuote: --- Original message by: Private Caboose It's a game lads, a game that's set 500 years in the future fighting aliens and spaceships and mutating bacteria. Why the hell do we need this to be realistic when we can use our imagination? Blah blah blah realistisc.... blah Edited by Yoda on Mar 28, 2012 at 09:57 AM My point is, it doesn't have to be believable or logical or anything. We can use our imagination, why be stuck with the standard rules of physics? Wow... I understand your point. Clearly you prefer designs that are unussual, unrealistic, bizarre, etc... and many people do... which is why there are many games that have weapons like that. I was simply pointing out that the advice people were giving was not completely absurd or useless, many of us enjoy seeing some thought put into the designs. Something that we can believe might eventually exist. You don't have to like my ideas or agree with them, but you also cannot convince me that you are right and I am wrong :D ANYWAY... that is my two cents, I am done now. If you want the last word then feel free to leave me a nasty reply of some kind, but don't bother mutilating a quote, it doesn't really make sense. lol Edited by Yoda on Mar 28, 2012 at 09:05 PM
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abkarch
Joined: Mar 20, 2010
This account is old. Sorry for inappropriate posts
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Posted: Mar 28, 2012 09:17 PM
Msg. 9989 of 12975
i think if it is going to have a mag then there should at least be a feeding point into the gun, just an intruded something.
but it really does look fantastic either way, its not like you see the mag anyway.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Mar 28, 2012 09:33 PM
Msg. 9990 of 12975
Quote: --- Original message by: Diaboy
Ach well :) I like this.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 30, 2012 04:18 AM
Msg. 9991 of 12975
Well, people, as you should notice, there are already families in the Halo universe. Let me elaborate.
The MA5 Series
-MA3 -MA37(MA5) -MA5B -MA2B -MA5C -MA5K
The M6 Series
-M6A -M6B -M6C -M6C SOCOM -M6D -M6E -M6F -M6G -M6H -M6I -M6J -M6K
See?
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 30, 2012 07:16 AM
Msg. 9992 of 12975
Quote: --- Original message by: LegionofShadows Well, people, as you should notice, there are already families in the Halo universe. Let me elaborate.
The MA5 Series
-MA3 -MA37(MA5) -MA5B -MA2B -MA5C -MA5K
The M6 Series
-M6A -M6B -M6C -M6C SOCOM -M6D -M6E -M6F -M6G -M6H -M6I -M6J -M6K
See? Yes, yes, we know this. But several of these have yet to be used in-game. And they're all essentially the same thing, ya know? Rather than six different assault rifles, I was thinking could make one assault rifle that was available in variants that could be used to fill multiple roles. Such as a squad automatic weapon, a designated marksman variant, etc etc. Edited by Echo77 on Mar 30, 2012 at 07:20 AM
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 30, 2012 07:21 AM
Msg. 9993 of 12975
I can take care of the tagging if you want.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 30, 2012 07:32 AM
Msg. 9994 of 12975
Quote: --- Original message by: Echo77Quote: --- Original message by: LegionofShadows Well, people, as you should notice, there are already families in the Halo universe. Let me elaborate.
The MA5 Series
-MA3 -MA37(MA5) -MA5B -MA2B -MA5C -MA5K
The M6 Series
-M6A -M6B -M6C -M6C SOCOM -M6D -M6E -M6F -M6G -M6H -M6I -M6J -M6K
See? Yes, yes, we know this. But several of these have yet to be used in-game. And they're all essentially the same thing, ya know? Rather than six different assault rifles, I was thinking could make one assault rifle that was available in variants that could be used to fill multiple roles. Such as a squad automatic weapon, a designated marksman variant, etc etc. Edited by Echo77 on Mar 30, 2012 at 07:20 AM Oh, custom weapons families. So what you're saying is something like... Meh, I better explain, and see if its right. You got an M4A1. You want to turn it into a squad automatic weapon, or a designated marksman variant? Well, you're making 'one assault rifle.' That ain't a family, thats customisation. A family is a series of seperate weapons that have something in common, or are produced in that series specifically. A bit like the M16, or MP series by Heckler & Koch. I would love to see somebody create all the weapons in the M6 series. That would just be EPIC.
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rerout343
Joined: Aug 7, 2010
Targeted and Firing
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Posted: Mar 30, 2012 05:13 PM
Msg. 9995 of 12975
Quote: --- Original message by: LegionofShadows Oh, custom weapons families.
So what you're saying is something like... Meh, I better explain, and see if its right.
You got an M4A1. You want to turn it into a squad automatic weapon, or a designated marksman variant? Well, you're making 'one assault rifle.' That ain't a family, thats customisation.
A family is a series of seperate weapons that have something in common, or are produced in that series specifically. A bit like the M16, or MP series by Heckler & Koch.
I would love to see somebody create all the weapons in the M6 series. That would just be EPIC. Well sort of. The M16 family is essentially the same gun but you can't call everything with MP in it to be in the same family of weapons. For instance the M60 was designed from the German MG42 but I don't believe they are in the same weapon family. Same with the British Sten and the Japanese Type-100 I most cases, whenever I hear of a weapon family anyway, it usually just covers the original weapon and it's descendants. For example the AR10, M16A1, M16A2, M16A3, M4A1, M110, etc could be considered in the same family of weapons.(I might be wrong about the M110 though) Another example would be the M14 family. The M14, M21, MK14, M14 EBR are all basically the same gun even though they differ in performance and in some cases appearance. At least that's the way I've always understood the term. In the case of the M6, it would be interesting to see, but my knowledge all of those variants look nearly identical to each other and only their performance and possibly scale would change. The only exceptions would be the M6K and the SOCOM. Edited by rerout343 on Mar 30, 2012 at 05:20 PM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Mar 30, 2012 09:36 PM
Msg. 9996 of 12975
Ahh, was wondering when someone would put this in-game, the base looks really cumbersome though.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Mar 30, 2012 09:38 PM
Msg. 9997 of 12975
True, but I said MP by Heckler&Koch. All those weapons, the MP5, MP7, MP9, MP10 are all submachine guns. Therefore, it is logical to assume that they are from the same family. The addition of MP to the front gives my theory further credibility.
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Mar 30, 2012 11:26 PM
Msg. 9998 of 12975
Isnt the AR15 family also expanded to rifles like the HK416 which is actually VERY different from the original, and other guns like the Canadian Diemaco (Hope i spelled it almost right?) C7 and C8? And MP is not the same because AFAIK some of them fire different rounds usually?
Also, MP9 is by Brugger & Thomet, not HK It fires 3 different rounds, not just 9mm, same as the MP7 which fires a proprietary 4.6mm
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 30, 2012 11:32 PM
Msg. 9999 of 12975
Quote: --- Original message by: LegionofShadows True, but I said MP by Heckler&Koch. All those weapons, the MP5, MP7, MP9, MP10 are all submachine guns. Therefore, it is logical to assume that they are from the same family. The addition of MP to the front gives my theory further credibility. MP just means machine pistol (submachine gun), and while all of those are made by Heckler & Koch, not all of them share the same operating mechanism, so they wouldn't exactly fall into the same "family".
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Sciophobiaranger
Joined: Jun 30, 2010
Silent, Swift, Deadly. God bless America.
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Posted: Mar 31, 2012 06:51 PM
Msg. 10000 of 12975
Quote: --- Original message by: LegionofShadowsQuote: --- Original message by: Echo77Quote: --- Original message by: LegionofShadows Well, people, as you should notice, there are already families in the Halo universe. Let me elaborate.
The MA5 Series
-MA3 -MA37(MA5) -MA5B -MA2B -MA5C -MA5K
The M6 Series
-M6A -M6B -M6C -M6C SOCOM -M6D -M6E -M6F -M6G -M6H -M6I -M6J -M6K
See? Yes, yes, we know this. But several of these have yet to be used in-game. And they're all essentially the same thing, ya know? Rather than six different assault rifles, I was thinking could make one assault rifle that was available in variants that could be used to fill multiple roles. Such as a squad automatic weapon, a designated marksman variant, etc etc. Edited by Echo77 on Mar 30, 2012 at 07:20 AM Oh, custom weapons families. So what you're saying is something like... Meh, I better explain, and see if its right. You got an M4A1. You want to turn it into a squad automatic weapon, or a designated marksman variant? Well, you're making 'one assault rifle.' That ain't a family, thats customisation. A family is a series of seperate weapons that have something in common, or are produced in that series specifically. A bit like the M16, or MP series by Heckler & Koch. I would love to see somebody create all the weapons in the M6 series. That would just be EPIC. 
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Mar 31, 2012 07:50 PM
Msg. 10001 of 12975
Quote: --- Original message by: Private CabooseI thought up a family for the Sniper Rifle 99C-S1 Anti-Vehicle - Fires an EMP to stall the vehicle, also fires explosive rounds (effective against tanks too) 99C-S2 Anti-Matériel - Standard Sniper Rifle 99C-S3 Anti-Air - Fires explosive rounds, Extreme to Ludicrous Range (I know, artillery only shoots that far, but meh) 99C-S4 Anti-Infantry - Fires 50 caliber for a 2 second cooldown, comes with UV to help find any hiding infantry.
Edited by Private Caboose on Mar 31, 2012 at 07:44 PM I dunno, Anti-Material and Anti-Vehicle are pretty much the same thing. I dunno if you could realistically get a noticeable EMP out of a round that size, but for the sake of gameplay, maybe it could be interesting. I dunno if you'd really need an Anti-Air rifle, that could probably be filled by the Anti-Materiel variant as well. Anti-Infantry should use a smaller round with a larger magazine. .50 caliber would be a bit excessive.
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Mar 31, 2012 09:46 PM
Msg. 10002 of 12975
Oh c'mon I TOTALLY thought of electro-static rounds first. http://beta.xfire.com/videos/4a5f30
See? I haven't exactly finished the concept or had time to refine it. That was an early test though.
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Mar 31, 2012 11:51 PM
Msg. 10003 of 12975
OLD NEW Trying to make it smaller without messing up the actual model but no luck, so I'm just redoing origins. (And will redo animations later.)
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TauSigmaNova
Joined: Jan 31, 2011
If love is blind, I guess I'll buy myself a cane
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Posted: Apr 1, 2012 02:54 AM
Msg. 10004 of 12975
Already is a sniper family series SRS99 series (SRS99 AM Sniper Rifle • SRS99C-S2 AM Sniper Rifle ("B"-variant) • SRS99D-S2 AM Sniper Rifle)
Also, Cannonically" M6A Handgun - Used mostly by civilian security forces, standard issue/black polymer finish.[2] M6B Handgun - Used mostly by civilian security forces, KFA-2 x2 scope, hard chrome finish.[2] M6C Magnum Sidearm - Halo 2-era UNSC sidearm, 'up-sized', armed with High Penetration The M6C series, as shown in Halo 2. ammunition, black polymer finish.[2] M6C/SOCOM - Halo 3: ODST-era UNSC sidearm, issued with smart-linked 4X scope VnSLS/V 6E, sound suppressor, muzzle brake, and black polymer finish. Nicknamed "auto-mag".[2] M6D Magnum Sidearm - Halo: Combat Evolved/Halo: Combat Evolved Anniversary -era UNSC sidearm, 'up-sized', armed with High Explosive ammunition and featuring KFA-2 x2 scope.[2] M6E Handgun: standard issue/electroless nickel finish.[2] M6F Handgun: smart-linked scope KFA-2/electroless nickel finish.[2] M6G Magnum Sidearm - Halo 3/Halo: Reach-era UNSC sidearm, 'up-sized', armed with High Explosive ammunition and electroless nickel finish.[1][2] M6H Handgun: 'up-sized', smart-linked scope KFA-2/electroless nickel finish.[2] M6I Handgun: select-fire variant; detachable shoulder-stock/black polymer finish.[2] M6J Carbine - UNSC Army carbine variant of the M6 series. 355mm barrel, detachable shoulder-stock/electroless nickel finish.[2] M6K Handgun: police 'undercover' variant; 6 round magazine capacity/black polymer finish.[2]
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Bobblehob
Joined: Aug 29, 2010
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Posted: Apr 1, 2012 03:38 AM
Msg. 10005 of 12975
FOR THE LOVE OF MY POOR WATERING EYES, TAKE THIS TO PM'S!
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Spartan314
Joined: Aug 21, 2010
Former biped rigger & FP animator
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Posted: Apr 1, 2012 04:53 AM
Msg. 10006 of 12975
NEWER  PPpsst. Crit welcome. Edited by Spartan314 on Apr 1, 2012 at 04:54 AM
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Jaz
Joined: Mar 21, 2010
[Insert sarcastic comment here]
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Posted: Apr 1, 2012 06:18 AM
Msg. 10007 of 12975
I'm confused.
Enough chat for an argument. But no argument that's... understandable.
Is the community actually working together?!
*Cries*
Nah, seriously, can somebody tell me what's going on in umm... Non-Modder-English, please?
Are you guys collaborating on a whole ton of custom weapon 'variations' or something?
Edited by Jaz on Apr 1, 2012 at 06:37 AM
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Apr 1, 2012 07:43 AM
Msg. 10008 of 12975
Naw Jaz, we're talking about the interesting, if useless addition of a 'family' of weapons that would supposedly enhance the gameplay and make the entire experience of the entertaining game Halo: Custom Edition more diverse, thus fulfilling our role as modders.
Basically, if you don't speak smart talk, we're talking about a group of weapons that are basically the same, and implementing them or creating some ourselves.
No, they're not collaborating. Although, I'm not on the inside operation.
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XlzQwerty1
Joined: Aug 6, 2009
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Posted: Apr 1, 2012 10:23 AM
Msg. 10009 of 12975
Quote: --- Original message by: qwertyuiop15This one's the best imo. Use this because parts of the top and bottom will be cut off during wide screen resolution (which is most common nowadays; if you don't have widescreen, too bad for you)
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Echo77
Joined: Jul 20, 2010
Humble thyself and hold thy tongue.
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Posted: Apr 1, 2012 10:52 PM
Msg. 10010 of 12975
Quote: --- Original message by: Jaz
Nah, seriously, can somebody tell me what's going on in umm... Non-Modder-English, please?
Are you guys collaborating on a whole ton of custom weapon 'variations' or something? I suggested a "family" of weapons with different roles based around an existing gun. A real-world example of this would be the M16 assault rifle, which has variants that can serve as sniper rifles, support weapons, or SMGs. See what I'm gettin' at? Someone could do something like that with one of the MA5-series rifles, or the Battle Rifle, or even the DMR. It'd give us a lot of interesting variations to an otherwise familiar weapon.
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