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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE General Discussion »Weapons - Works in Process thread [WIP]

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Author Topic: Weapons - Works in Process thread [WIP] (12975 messages, Page 171 of 371)
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032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 19, 2010 10:07 AM    Msg. 5951 of 12975       
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: doompig444
At this rate, Broke will learn to unwrap and texture, and he'll no longer need anyone to help him with anything :O

FYI broke can already do that ._. anyways i'll be unwrapping that AR for him since he doesnt want to =3

I'll bet it will be terrible. :>; and uhh theres like,5 or 6 reach weapons ingame,mister ._.


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Aug 19, 2010 11:11 AM    Msg. 5952 of 12975       
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: Spartan_094
Quote: --- Original message by: 032 Mendicant Bias
Quote: --- Original message by: doompig444
At this rate, Broke will learn to unwrap and texture, and he'll no longer need anyone to help him with anything :O

FYI broke can already do that ._. anyways i'll be unwrapping that AR for him since he doesnt want to =3

I'll bet it will be terrible. :>; and uhh theres like,5 or 6 reach Assault Rifles ingame,mister ._.


ftfy


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 19, 2010 11:34 AM    Msg. 5953 of 12975       
I think you will all soon REACH a good solution for this


iHalo
Joined: Dec 5, 2009

Modeling ::Royal Carribean's Oasis of the Seas::


Posted: Aug 19, 2010 11:51 AM    Msg. 5954 of 12975       
Quote: --- Original message by: MoooseGuy
I think you will all soon REACH a good solution for this


/fail troll; unrelated, and there is no problem. Nice try


MoooseGuy
Joined: Aug 10, 2008

I Approve This Message.


Posted: Aug 19, 2010 12:31 PM    Msg. 5955 of 12975       
Forum + Drama = Acoustic poo room


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 19, 2010 12:51 PM    Msg. 5956 of 12975       
Your model is only for ImBrokeRu ?


Gamma927
Joined: Jun 12, 2008

Steam: gamma927


Posted: Aug 19, 2010 01:11 PM    Msg. 5957 of 12975       
Broke modeled it, so it's up to him.


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 19, 2010 06:34 PM    Msg. 5958 of 12975       
(Where is your "blasphemy" picture eliteslasher ?)


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Aug 19, 2010 07:03 PM    Msg. 5959 of 12975       
Quote: --- Original message by: Shockwave
(Where is your "blasphemy" picture eliteslasher ?)


Are you sure you want to know?


-Skidrow


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 19, 2010 07:36 PM    Msg. 5960 of 12975       
DMR - Floyd, then its uvw unwrapped by me and animated fully by odx with sounds (which I need to get the reload sounds working)

Sniper - Grunts, uvw'd by tucker, fixed by me, animations gamma did needs some help(?) and sounds shouldn't be a problem

Assault Rifle('s) (Joshflighter, de1337, imbrokeru) - uvws is a mystery along with a skin but animations latest I seen are imbrokeru.

That's the break down I seen of reach stuff that's custom, IN HCE.
Edited by Spartan_094 on Aug 19, 2010 at 07:38 PM
Edited by Spartan_094 on Aug 19, 2010 at 07:38 PM


Joshflighter
Joined: May 23, 2009

Former CMT Team Co-Leader


Posted: Aug 19, 2010 08:59 PM    Msg. 5961 of 12975       
Take mine off the board. I don't do ce anymore.


Advancebo
Joined: Jan 14, 2008


Posted: Aug 19, 2010 09:07 PM    Msg. 5962 of 12975       
Quote: --- Original message by: Spartan_094

DMR - Floyd, then its uvw unwrapped by me and animated fully by odx with sounds (which I need to get the reload sounds working)

Sniper - Grunts, uvw'd by tucker, fixed by me, animations gamma did needs some help(?) and sounds shouldn't be a problem

Assault Rifle('s) (Joshflighter, de1337, imbrokeru) - uvws is a mystery along with a skin but animations latest I seen are imbrokeru.

That's the break down I seen of reach stuff that's custom, IN HCE.
Edited by Spartan_094 on Aug 19, 2010 at 07:38 PM
Edited by Spartan_094 on Aug 19, 2010 at 07:38 PM


i made a laser designator :3
which then got corrupted, after i was doing stuff to 3ds max.


Newbkilla
Joined: Mar 9, 2008

- Artist, Environment Artist, Level Designer -


Posted: Aug 19, 2010 11:32 PM    Msg. 5963 of 12975       
Quote: --- Original message by: Joshflighter
Take mine off the board. I don't do ce anymore.


D:

:(

3:

I'm disappointed at you joshy


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 19, 2010 11:49 PM    Msg. 5964 of 12975       
DMR - Grunts: Unwrapped I believe, currently tagged 'perfectly' and being slowly animated by ODX...horribly


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 20, 2010 02:17 AM    Msg. 5965 of 12975       
shadow slayer has a DMR ingame idk whos model

pakar has one to idk whos model :P


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 20, 2010 02:22 AM    Msg. 5966 of 12975       
Pakar's is my model, a lower poly version of the one I showed in the thread on the previous page.


Hydrogen
Joined: Dec 6, 2009

Wort Wort Wort...


Posted: Aug 20, 2010 02:58 AM    Msg. 5967 of 12975       
they can make what they want its there choice....

wait elfant you model weapons o.O

also i found this funny its johnson dialog

Quote: "That doesn't look like an Uneven Elephant to me, looks more like two squids kissing."


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 20, 2010 06:59 AM    Msg. 5968 of 12975       
Quote: --- Original message by: ODX
DMR - Grunts: Unwrapped I believe, currently tagged 'perfectly' and being slowly animated by ODX...horribly


You did one for floyd one mister, I still liked that grenade throw.


032 Mendicant Bias
Joined: Feb 25, 2010

Magnum periculum est elit.


Posted: Aug 20, 2010 09:29 AM    Msg. 5969 of 12975       
Quote: --- Original message by: Hydrogen
shadow slayer has a DMR ingame idk whos model

pakar has one to idk whos model :P

shadowslayer's DMR is a sketchup model,and pakar's DMR is elefat's DMR model,its not even animated or tagged yet -.-


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 20, 2010 09:44 AM    Msg. 5970 of 12975       
Who wants the MA37 texture ?


UnevenElefant5
Joined: May 3, 2008

its been fun yall, i'll never forget this site :')


Posted: Aug 20, 2010 12:28 PM    Msg. 5971 of 12975       
Quote: --- Original message by: Hydrogen
wait elfant you model weapons o.O

also i found this funny its johnson dialog

Quote: "That doesn't look like an Uneven Elephant to me, looks more like two squids kissing."

Yeah I've been modelling since i joined
and yes that's where I got my name from lol


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 20, 2010 02:53 PM    Msg. 5972 of 12975       
Quote: --- Original message by: Shockwave
Who wants the MA37 texture ?


Ripped? Me.


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 20, 2010 03:19 PM    Msg. 5973 of 12975       
Quote: --- Original message by: Invader Veex
Quote: --- Original message by: Shockwave
Who wants the MA37 texture ?


Ripped? Me.


http://www.megaupload.com/?d=7GTZZSHP
In the folder, there are .tif and .dds files
For example : 1.tif et 1.dds are the same texture but not the same format
Edited by Shockwave on Aug 20, 2010 at 03:28 PM
Edited by Shockwave on Aug 20, 2010 at 03:28 PM


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 20, 2010 03:36 PM    Msg. 5974 of 12975       
Super weapon !
Edited by Shockwave on Aug 20, 2010 at 03:36 PM


Invader Veex
Joined: Apr 11, 2007

i make poast


Posted: Aug 20, 2010 05:45 PM    Msg. 5975 of 12975       
finally got this looking decent



DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 20, 2010 06:40 PM    Msg. 5976 of 12975       
I like it.

Speaking of the Reach spiker, has anyone seen it being used yet?


Skidrow925
Joined: Mar 19, 2010

"ideological sense of respect and tact of a 5yo"


Posted: Aug 20, 2010 07:39 PM    Msg. 5977 of 12975       
Quote: --- Original message by: Shockwave
Who wants the MA37 texture ?



Umm excuse my ignorance or whatever, but what is the MA37? Is that the wierded assault rifle?


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 20, 2010 07:48 PM    Msg. 5978 of 12975       
The MA37 was the predecessor to the MA5B, utilized during the Battle of Reach.

So ya, it's the wierded assault rifle.


pakar45
Joined: Sep 21, 2008

Hi


Posted: Aug 20, 2010 07:52 PM    Msg. 5979 of 12975       
Quote: --- Original message by: DarkHalo003
I like it.

Speaking of the Reach spiker, has anyone seen it being used yet?


Yeah, it's in it. practically looks the same pretty much.. and animations are pretty much the same as h3 =\


Shockwave
Joined: Apr 7, 2010

Animator / Modeler / VFX


Posted: Aug 20, 2010 08:04 PM    Msg. 5980 of 12975       
Quote: --- Original message by: pakar45
Quote: --- Original message by: DarkHalo003
I like it.

Speaking of the Reach spiker, has anyone seen it being used yet?


Yeah, it's in it. practically looks the same pretty much.. and animations are pretty much the same as h3 =\


Lier ! At this time, we've not seen the Spiker in first person, so we don't see any animations !


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 20, 2010 08:11 PM    Msg. 5981 of 12975       
http://www.youtube.com/watch?v=4hHV0hoI4i8&feature=channel

0:32

And the animations are Halo 3's, they are not "pretty much the same."
Again, I am disappointed.


DarkHalo003
Joined: Mar 10, 2008

All ARs Need Green Little Buttons.


Posted: Aug 20, 2010 08:49 PM    Msg. 5982 of 12975       
Quote: --- Original message by: ODX
http://www.youtube.com/watch?v=4hHV0hoI4i8&feature=channel

0:32

And the animations are Halo 3's, they are not "pretty much the same."
Again, I am disappointed.

How many ways can you honestly animate a weapon without making it look stupid? It's a weapon that reloads from the bottom, that has two bayonet blades made for slashing, and is massive in the hands of a human being. Please tell how you can animate it that differently. There are certain ways you have to use weapons and the animations are just one of the certain ways. It's like how you have to reload Halo's rocket launcher: there's really only one way in doing it, as in comparison to the Pistol which can be animated in a ton of different ways?
Edited by DarkHalo003 on Aug 20, 2010 at 08:51 PM


Echo77
Joined: Jul 20, 2010

Humble thyself and hold thy tongue.


Posted: Aug 20, 2010 09:04 PM    Msg. 5983 of 12975       
In reality, there are a million subtle differences that would occur during each reload. Every person would do it slightly differently, and while this obviously could never be fully demonstrated in the realms of CE, certainly gives animators plenty to work with. The animations are limited only by the Human body's range of motion.


Spartan_094
Joined: Jan 8, 2008


Posted: Aug 20, 2010 09:12 PM    Msg. 5984 of 12975       
Quote: --- Original message by: ODX
Again, I am disappointed.


And we all know almighty ODX can do better then bungie.


ODX
Joined: Jul 26, 2007

A rare sight, indeed.


Posted: Aug 20, 2010 09:34 PM    Msg. 5985 of 12975       
Better than this stupid freakin' animator >_>

Honestly, I look at the pistol animations and cry.

 
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