
grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Jul 24, 2013 12:18 PM
Msg. 11691 of 12975
Quote: --- Original message by: Spartan314Quote: --- Original message by: grunt_eaterI still have this, but i'm afraid my animator hasn't mentioned any update for awhile. Does anyone want to take up the task? Sorry to Bourrin33, but you haven't mentioned any update for awhile, so i just assumed you let go of the project. I'm pretty interested. So after a week of rebuilding my computer, fixing problems, re-installing software and finally starting to get things back the way i want them. I just saw this. I'll PM you the DL link. Thank you, and you will be fully credited.
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rcghalohell
Joined: Feb 25, 2009
I can jump?Weeeee (pop!) (No1 heard from it again)
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Posted: Jul 24, 2013 12:30 PM
Msg. 11692 of 12975
Quote: --- Original message by: Nickster5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: hobbet360Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000 you suck Are you desperate for attention? You got it. umm errr err ummm lol it was me saying a random you suck directed to noone Oh, I thought you wanted some attention. Quote: --- Original message by: Killer5000 nope Oh... that sucks... See what I did there. ;) http://i1243.photobucket.com/albums/gg551/hobbet360/GUN_zpsb40ea9b8.png^Gun for weapons thread.^ Ray gun for weapons thread http://www.majhost.com/gallery/shoodawoop/Alpha104/ray_gun.jpg First model I made with a reasonable of effort. Yeah, I know it looks more a LEGO pistol than a actual ray gun but I'm still new to modeling. Edited by Dumb AI on Jul 22, 2013 at 11:10 AM OMG Make a lego-halo mod :D ^^^
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R93_Sniper
Joined: Feb 13, 2011
When in Doubt, RUN!
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Posted: Jul 24, 2013 06:07 PM
Msg. 11693 of 12975
Quote: --- Original message by: Dumb AIQuote: --- Original message by: bourrin33 Well with this size, it's a knife, while it's supposed to be a machete. Otherwise your bake makes it look way better than mine, good job Machete melee weapon sounds really good. You could also try to use Hr3shy's machete as a base. He released it in ptm permafrost (please ignore my terribad animations for it)
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Skidrow925
Joined: Mar 19, 2010
"ideological sense of respect and tact of a 5yo"
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Posted: Jul 25, 2013 11:26 AM
Msg. 11694 of 12975
Quote: --- Original message by: rcghalohellQuote: --- Original message by: Nickster5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: hobbet360Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000 you suck Are you desperate for attention? You got it. umm errr err ummm lol it was me saying a random you suck directed to noone Oh, I thought you wanted some attention. Quote: --- Original message by: Killer5000 nope Oh... that sucks... See what I did there. ;) http://i1243.photobucket.com/albums/gg551/hobbet360/GUN_zpsb40ea9b8.png^Gun for weapons thread.^ Ray gun for weapons thread http://www.majhost.com/gallery/shoodawoop/Alpha104/ray_gun.jpg First model I made with a reasonable of effort. Yeah, I know it looks more a LEGO pistol than a actual ray gun but I'm still new to modeling. Edited by Dumb AI on Jul 22, 2013 at 11:10 AM OMG Make a lego-halo mod :D ^^^ I have reference images for every Lego piece made up to about 2009 if you want them.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Jul 25, 2013 11:52 AM
Msg. 11695 of 12975
Quote: --- Original message by: Skidrow925Quote: --- Original message by: rcghalohellQuote: --- Original message by: Nickster5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: hobbet360Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000Quote: --- Original message by: Dumb AIQuote: --- Original message by: Killer5000 you suck Are you desperate for attention? You got it. umm errr err ummm lol it was me saying a random you suck directed to noone Oh, I thought you wanted some attention. Quote: --- Original message by: Killer5000 nope Oh... that sucks... See what I did there. ;) http://i1243.photobucket.com/albums/gg551/hobbet360/GUN_zpsb40ea9b8.png^Gun for weapons thread.^ Ray gun for weapons thread http://www.majhost.com/gallery/shoodawoop/Alpha104/ray_gun.jpg First model I made with a reasonable of effort. Yeah, I know it looks more a LEGO pistol than a actual ray gun but I'm still new to modeling. Edited by Dumb AI on Jul 22, 2013 at 11:10 AM OMG Make a lego-halo mod :D ^^^ I have reference images for every Lego piece made up to about 2009 if you want them. Wow. That's a lot of images. I won't be need them, though. I don't really want to make a LEGO mod for Halo. :(
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VoidsShadow
Joined: Aug 27, 2012
Kick back, drink a chai!
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Posted: Jul 29, 2013 02:57 PM
Msg. 11696 of 12975
No joke, I had a dream about a Lego Halo mod last night.
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Aug 4, 2013 03:13 AM
Msg. 11697 of 12975
I feel ashamed to say this, but this looks really good... But your Guardsmen look like they were ripped straight from Dawn of War or Dawn of War 2. With bad graphical settings.
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Aug 4, 2013 05:08 AM
Msg. 11698 of 12975
if he got those models from DOW then they look great compared to how I remember that game looking. I think they're at least on par with the default marines, if not better.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Aug 5, 2013 02:20 AM
Msg. 11699 of 12975
nice. Im stilling trying to get my head around blender -.- and ow theres no connect edges tool by a number of segments . Edited by Cheddars on Aug 5, 2013 at 02:21 AM
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LegionofShadows
Joined: Jul 10, 2011
The Red Pill is strong in this one.
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Posted: Aug 5, 2013 02:26 AM
Msg. 11700 of 12975
Quote: --- Original message by: Killer5000Quote: --- Original message by: LegionofShadowsI feel ashamed to say this, but this looks really good... But your Guardsmen look like they were ripped straight from Dawn of War or Dawn of War 2. With bad graphical settings. well the guardsmen arent ripped from dow 2 or 1 if they where they would look messed and the dow models are tiny tiny they guardsmen are from a fallout new vegas mod as for the gun from the mod if i knew how to rip from space marine or dow itll be cool :D as for the head its a halo 3 marine head and graphic settings are all hd the model was made smaller for the guardsmen and gun to fit halo and yea tho for releases on these dow based tags give it more time till the guardsmen get a full finish and gun gets red laser beam thing Oh, the VEGAS mod. I remember that. Slightly... There was once going to be a 40k mod, however I know not of what happened to it. I wish I did. That looked bloody AWESOME. If you release this, I will respect you.
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Cheddars
Joined: Oct 30, 2010
Rave to the Grave.
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Posted: Aug 5, 2013 03:23 AM
Msg. 11701 of 12975
oven is hot and ready for teh baking. 
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Gamma927
Joined: Jun 12, 2008
Steam: gamma927
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Posted: Aug 8, 2013 06:09 PM
Msg. 11702 of 12975
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olly12345
Joined: Jul 30, 2008
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Posted: Aug 8, 2013 10:34 PM
Msg. 11703 of 12975
That is the most glorious pistol reload I've ever seen.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Aug 9, 2013 12:02 AM
Msg. 11704 of 12975
Quote: --- Original message by: olly12345That is the most glorious pistol reload I've ever seen. not as glorious as this reload animation. 
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savinpvtmike
Joined: Apr 18, 2010
It's heavily inserted
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Posted: Aug 9, 2013 01:33 AM
Msg. 11705 of 12975
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Bobblehob
Joined: Aug 29, 2010
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Posted: Aug 12, 2013 01:49 PM
Msg. 11706 of 12975
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MatthewDratt
Joined: Sep 11, 2010
TAKEDOWN IS OUT MattDratt.com
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Posted: Aug 12, 2013 03:04 PM
Msg. 11707 of 12975
This one is for sure the best
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Aug 12, 2013 03:09 PM
Msg. 11708 of 12975
too long and does not work at all angles as, when looking down, the gun would fly forward. shoving a handful of shotgun shells to only load 1 is way better and does not deserve criticism whatsoever.
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Flipyap
Joined: Jul 21, 2013
Nipple Academy Graduate
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Posted: Aug 12, 2013 04:32 PM
Msg. 11709 of 12975
Quote: --- Original message by: master noobtoo long and does not work at all angles as, when looking down, the gun would fly forward. I think this was just made for looks, well. It's common sense, rather.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Aug 12, 2013 04:44 PM
Msg. 11710 of 12975
Quote: --- Original message by: Flipyap I think this was just made for looks, well.
It's common sense, rather. so was the .gif I posted, which was the joke. that's common sense too.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Aug 12, 2013 06:57 PM
Msg. 11711 of 12975
Quote: --- Original message by: MEGAVKNG That AR reload reminds me of something ImbrokeRU did a long time ago. He did a wacky reload animation for the ODST SMG. Same general idea. Flip gun over and insert magazine. Edited by Dumb AI on Aug 12, 2013 at 06:58 PM
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Flipyap
Joined: Jul 21, 2013
Nipple Academy Graduate
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Posted: Aug 12, 2013 08:09 PM
Msg. 11712 of 12975
Quote: --- Original message by: master noobQuote: --- Original message by: Flipyap I think this was just made for looks, well.
It's common sense, rather. so was the .gif I posted, which was the joke. that's common sense too. Yeah, that's why i didn't misunderstand it.
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Sep 10, 2013 06:38 PM
Msg. 11713 of 12975
Tip to animate: If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.
sometimes I find myself doing the animation of a weapon in the middle of my kitchen.
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grunt_eater
Joined: Jan 26, 2011
Everything except biped rigging.
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Posted: Sep 11, 2013 01:32 AM
Msg. 11714 of 12975
Or in the living room watching tv, or bedroom trying to fall asleep.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 11, 2013 10:12 AM
Msg. 11715 of 12975
Quote: --- Original message by: Shockwave Tip to animate: If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.
sometimes I find myself doing the animation of a weapon in the middle of my kitchen. Would you need a partner for a thirdperson animation idea?
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: Sep 11, 2013 11:28 AM
Msg. 11716 of 12975
Quote: --- Original message by: Shockwave Tip to animate: If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.
sometimes I find myself doing the animation of a weapon in the middle of my kitchen. I usually use guns that are in my house (be it real, airsoft, etc) as an idea for what I want to do. That said, I still suck at animating. Quote: --- Original message by: Dumb AI Would you need a partner for a thirdperson animation idea? I suppose a video camera would work
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Shockwave
Joined: Apr 7, 2010
Animator / Modeler / VFX
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Posted: Sep 11, 2013 06:50 PM
Msg. 11717 of 12975
Quote: --- Original message by: SASQuote: --- Original message by: Shockwave Tip to animate: If you have an idea of your animation, reproduce it in real and analyzes all the movement one by one.
sometimes I find myself doing the animation of a weapon in the middle of my kitchen. I usually use guns that are in my house (be it real, airsoft, etc) as an idea for what I want to do. That said, I still suck at animating. Quote: --- Original message by: Dumb AI Would you need a partner for a thirdperson animation idea? I suppose a video camera would work If you've an "action" mind (while watching action movie, sci-fi, etc...) you can have awesome ideas. For the third person it's more complicated. Even using a camera, the movements are... numerous and manifold. Just practice.
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SAS
Joined: Feb 26, 2013
I comment every once in a while
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Posted: Sep 11, 2013 07:08 PM
Msg. 11718 of 12975
yeah, I seem to have all these good ideas for animations. But with my skills in animation (or lack thereof) they never translate well. for example
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 15, 2013 04:40 PM
Msg. 11719 of 12975
modified halo 3 beam rifle textures, rendered with no lighting. top 3 is with cubemap, bottom 3 are just diffuse. thoughts/suggestions? will post dl link when done. this one is with the banshee cubemap and original blue-ish colors. Edited by master noob on Sep 15, 2013 at 04:53 PM
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Bottletopman
Joined: Feb 5, 2011
Blessed are the cheesemakers
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Posted: Sep 16, 2013 06:44 PM
Msg. 11720 of 12975
Yeah, those textures are quite neat, but is the muzzle end meant to be that pointy? It looks like if you run out of ammo you could just stab the enemy to death.
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Dumb AI
Joined: Sep 18, 2011
Dead.
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Posted: Sep 16, 2013 07:57 PM
Msg. 11721 of 12975
Quote: --- Original message by: Bottletopman Yeah, those textures are quite neat, but is the muzzle end meant to be that pointy? It looks like if you run out of ammo you could just stab the enemy to death. That's just convenient! A built-in bayonet of sorts.
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master noob
Joined: Aug 10, 2012
343Industries Advocate
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Posted: Sep 16, 2013 09:15 PM
Msg. 11722 of 12975
Quote: --- Original message by: Bottletopman Yeah, those textures are quite neat, but is the muzzle end meant to be that pointy? It looks like if you run out of ammo you could just stab the enemy to death. it's a straight rip from halo 3, I liked the blunt and chunky designs of reach and 4 in terms of later covenant weapons. these are mainly for practice and to iron out a solid method for use in a future tutorial. made with the same process as the beam rifle, no lighting. if it works for everyone, then I will try out a human weapon to see if the method continues working. bottom 4 are just me messing with cubemaps.
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Maniac1000
-Helpful Poster-
Joined: Feb 24, 2007
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Posted: Sep 16, 2013 09:29 PM
Msg. 11723 of 12975
Max renders always look better than in halo. Try making shaders look like that.
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bourrin33
Joined: Oct 19, 2009
HEK not installed tho
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Posted: Sep 20, 2013 05:43 AM
Msg. 11724 of 12975
Here is some progress on my custom BR... I've been modeling randomly but I don't have any good idea for the back of the stock or the scope so far...
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UnevenElefant5
Joined: May 3, 2008
its been fun yall, i'll never forget this site :')
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Posted: Sep 20, 2013 07:43 PM
Msg. 11725 of 12975
https://www.youtube.com/watch?v=N7qN0UrAyb0 Heyyyy First animation in like 3 years, actually mostly tweaking some animations I already had. They're pretty bouncy, which I don't really like, but yeah, I think they're decent.
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