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RAWRRR =P
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Nazgol has contributed to 97 posts out of 465278 total posts
(.02%) in 5,002 days (.02 posts per day).
20 Most recent posts:
im making a new gun, and i was wandering how i could put a laser aim, like um... u see a red line where ur gun is pointing, but i dont want it to go through walls, or nything like that. ive already tryed a few ways which didnt work, like putting a small cilinder whilst making te gun, problem with that is i could shoot it 2 hurt people. if u has any ideas please post!!!
Worked it out, thanks =D ye... thanks ghost, sorry bout forgetting 2 mention ya helps! Edited by Nazgol on Oct 14, 2009 at 01:06 PM
let me just say that itl be quite difficult 2 get halo 1 maps on xbox, cause halo 1 on xbox, bungie forgot about... lol, but if u need any help, just email me at :: kabooss@live.com.au
u can have multipul weapons in a weapon collection, it just goes in a conintuous loop, so if u had say, assault rifle and sniper, depending which was first* would appear, then timed** if u st it** appears the next, then back 2 the other,,, obviously more weapons u put into each collection the more weapons itll change between
when i tried 2 build-cache-file my Bloodgulch Test Map, this is what camer up! Microsoft Windows [Version 6.0.6002] Copyright (c) 2006 Microsoft Corporation. All rights reserved.
C:\Program Files\Microsoft Games\Halo Custom Edition>tool build-cache-file level s\test\bloodgulch\bgt Couldn't read map file './toolbeta.map' culling uncompressed model vertices...done culling uncompressed structure bsp vertices...done culling uncompressed model animation data...done Tried to add bitmap from group with no bitmaps(weapons\walther\bitmaps\wood_hand le).Tried to add bitmap from group with no bitmaps(weapons\walther\bitmaps\wood_ handle).
C:\Program Files\Microsoft Games\Halo Custom Edition> Walther_wa2000 is my gun, ive tried removing the Magazine (( i did have a handle but took it out and used the Wood_handle Bitmap for the Mag)) my gun has all the right bitmaps and stuff... in the GBX model. and i used the Sniper.Weapon file, cause i was 2 lazy to make my own... if any 1 has any idea or could Fix it, please tell me! ((Also i WILL send the Files to sum1 if they no what 2 do but cant really explains it.))
the reason the guy shoots at u is cause his Default team may be flood, or one of the teams Numbered 3+, he has 2 be on the right team, or hell do that.
y dont u base the Mac cruiser in a space map, and just give the cruiser 'ladder' walls... so u can stick to em, wouldnt that hold u on whislt moving, plus if it did. it means when rolling u can stand on the required wall,
ok... welll ive found an edge... well more like all 30... but i cant zoom in enough 2 see wats rong... like.. i get 1 scroll away... then the next takes me 2 far..
just another question ... what does welding everything to gether do? Edited by Nazgol on Sep 1, 2009 at 07:35 PM
wel... i made the map theway i usally do... 3ds... flip a box.. mod the inside of the box... and then give everything names... like +sky ground cliff so ya
ive made a HUGE map**3ds* 60000/60000/10000 but for sum reason... in sapien its REALLY FOGGY... like foggyer than the campaign lvl 343 guilty spark... any1 no y? i used the BLoodgulch sky **btw
OK... so ive found te problems... but how do i fix them?
Edited by Nazgol on Sep 1, 2009 at 02:00 AM
no... not the warning... the exception part... i aways get that warning..
i imported the DEBUG.WRL file into my thing cause it wawsnt allowing me 2 make my Collision-geometry.. but how do i no were these errors are?? Edited by Nazgol on Aug 31, 2009 at 11:31 PM
ok... im trying to make a mounted Sniper rifle so what i did... is i took the Turret base from the 50_cal turret... and put my berrett_98 were the Normal 50 cal machine gun would be... and this was te result in tool**model** ((yes ino** in tool... i missed a T... and i cant fix it... casue it takes alot of time cause vista's a pain...))
C:\Program Files\Microsoft Games\Halo Custom Edition>tool model vehicles\berret_98 Couldn't read map file './toolbeta.map' ### Berrett_turret.JMS ### WARNING found #109 degenerate triangles. ### WARNING found #18 coincident triangles. EAX: 0xFFFFFFFE EBX: 0x00001801 ECX: 0x0012F590 EDX: 0x000002CC EDI: 0x0012F590 ESI: 0x00000000 EBP: 0x0012F468 ESP: 0x0012F458 EIP: 0x77DC9A94, C3 8D A4 24 ????? EXCEPTION halt in \halopc\haloce\source\memory\array.c,#130: index>=0 && indexcount
C:\Program Files\Microsoft Games\Halo Custom Edition>
ok... so ive made this beutiful...((quite ugly really)) berrett 98... and i gots it working in FP!!!! BUT!!... theres always a but... for sum reason its REALLY big... but out of FP**3rd Person** it looks really good and is a perfect size... how do i fix it**i used the GBX model for 3rd person for my 1st Person**
thanks found it =D
how do i change my guy's base Model without Using bump possetion .. like at the start of the game... it makes ur char an ODST instead of MC?
thanks
ok... welln ill try both ideas... also... i got the Collision working on a different... i didnt make and i dont plan on relasing because... anyway.. then i ran *Tool model* on it and this happend...
Microsoft Windows [Version 6.0.6001] Copyright (c) 2006 Microsoft Corporation. All rights reserved.
C:\Program Files\Microsoft Games\Halo Custom Edition>tool model vehicles\buggy Couldn't read map file './toolbeta.map' ### Buggy.JMS ### WARNING found #196 degenerate triangles. EAX: 0xFFFFFFFE EBX: 0x0584E601 ECX: 0x0012EB30 EDX: 0x000002CC EDI: 0x0012EB30 ESI: 0x00000000 EBP: 0x0012EA08 ESP: 0x0012E9F8 EIP: 0x77929A94, C3 8D A4 24 ????? EXCEPTION halt in \halopc\haloce\source\tag_files\tag_files.c,#1373: tag_file_count
C:\Program Files\Microsoft Games\Halo Custom Edition>tool collision-geometry vehicles\fjet Couldn't read map file './toolbeta.map' ### Fighter_jet.JMS ### ERROR couldn't update edge #1200 (red). ### ERROR couldn't update edge #3421 (red). ### ERROR failed to build collision geometry. ### ERROR failed to import collision bsp. ### ERROR couldn't import permutation 'fighter_jet' of node 'frame hull'. ### ERROR failed to import collision model 'vehicles\fjet\fjet'.
C:\Program Files\Microsoft Games\Halo Custom Edition>
ive tried moveing my Frame Hull Around... but it hasnt fixed it... how do i fix... please help!
Hey, ive just made a car... and for sum reason wen i try and run tool Model* on it... it wants to make a shader for a thing callled i had alook through my material editor.. but the only Bitmaps i have are: LRDglass, LRDtire, LRD **LRD is name of vehicle**
Im using 3DS max 8
Please help!
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