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HelementsOfArmory has contributed to 14 posts out of 465278 total posts
(0.00%) in 3,920 days (0.00 posts per day).
20 Most recent posts:
ok so now i got my vehicles to not hav any faults i load the vehicle in geurilla first then in sapien but when i open sapien it opens up for half a second then crashes.
windows 7 deul core 2.0 ghz processor 4 gb ram and no debug.txt
oh ok i found them and there different but guerilla wont let me edit them... there like locked in
now the checksum is the frame, frame guns, frame seat right?
well... the title says it all... ive tried everything i could find on the internet to fix it but its not getting fixed. the checksum on both the gbxmodel and the model_animation are the same Edited by HelementsOfArmory on May 4, 2012 at 11:06 PM
oh ok... but wat would you call the mesh to tell tool "hey i want u to make collision geometry off of this here mesh and not the model."
ok so i got the model to not have any more degenerate triangles but when i do collision geometry tool says theres several open triangles or verticies or something. and when i import the .wrl it shows where the errors are but i use this stl check that max has and it shows no open ends and i kno u solve the problem by welding the verticies but how do u fix it without welding cause when i weld it screws up the look of my model.
thank you all so much... now just to solve that collision problem
if theres an untextured triangle or what ever isnt there a process that 3ds max can do to check to see wats untextured
i cant save it since i hav to use the bluestreak maxscript the path is data\vehicles\steppenflaggen\models and in tool i type in 'tool model data\vehicles\steppenflaggen\models' tool says' C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>' then i type 'tool model data\vehicles\steppenflaggen\models' then half a second later it says 'Couldn't read map file './toolbeta.map' then it skips a line and says 'C:\Program Files (x86)\Microsoft Games\Halo Custom Edition>' it doent process or anything and the problem is with the tool model function cause i made the physics, collision geometry, and bitmaps for the vehicle using tool it just wont do the model
no the model function in tool doesnt work at all
right... but the model function doesnt do anything for any file type... i think it might be broken
apparently all of tools functions work except model and unless im using a .jms Edited by HelementsOfArmory on Apr 28, 2012 at 12:20 AM
well i let it set for around 8 hours but wen i looked at it it was at the begining of C:\Program Files <x86>\Microsoft Games\Halo Custom Edition>
ive never been able to do anything for halo ce because ive never been able to get past the first step in making a model for a vehicle. wen i use tool i put in 'tool model vehicles\steppinflouggen\stfn' the all it would say is 'couldnt read ./toolbeta.map' now i kno from reading other forums that its normal to say that but thats all it says nd the rest is blank...... any suggestions
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