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»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »Map trouble

Author Topic: Map trouble (7 messages, Page 1 of 1)
Moderators: Dennis

jameboy
Joined: Jul 16, 2006


Posted: Jun 16, 2007 03:37 PM    Msg. 1 of 7       
Ok so finally i took the time to make a custom map. I ran radiosity and it looked fine in sapien. Once i compiled it and played it in ce the second i tried to open it i got an exception O_O. I remember there being some shader errors but it still looked fine in sapien. Does anyone know what the problem is? btw I was using yayaps gmax map making tutorial.


Rm860
Joined: Sep 7, 2006

Dennis sleeps like this!


Posted: Jun 16, 2007 04:08 PM    Msg. 2 of 7       
when you set your spawn points did you set it for all games? also for testing just run it in slayer game type.


jameboy
Joined: Jul 16, 2006


Posted: Jun 16, 2007 04:24 PM    Msg. 3 of 7       
no i just set them for slayer. im going to try that right now.


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 16, 2007 07:01 PM    Msg. 4 of 7       
ok you either
1 didnt change your map to multiplayer do this in gurella
2 you put nades in your starting equiptment


jameboy
Joined: Jul 16, 2006


Posted: Jun 17, 2007 12:04 AM    Msg. 5 of 7       
thank you it worked :) I had both of those instances in my scenario in guerilla.


yukonmuffin
Joined: May 10, 2007

Breakn' Stuff to look tough.


Posted: Jun 17, 2007 12:27 AM    Msg. 6 of 7       
uh, nades in the starting equip doesn't do squat to your map.


Donut
Joined: Sep 30, 2006

I swear I'm not actually dead


Posted: Jun 17, 2007 01:25 PM    Msg. 7 of 7       
i have never had displace cause an exception. i guess it really depends on your computer or how you do it

 

 
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