A Community discussion forum for Halo Custom Edition, Halo 2 Vista, Portal and Halo Machinima

Home  Search Register  Login Member ListRecent Posts
  
 
»Forums Index »Halo Custom Edition (Bungie/Gearbox) »Halo CE Technical / Map Design »i need helpo with my map compression

Author Topic: i need helpo with my map compression (10 messages, Page 1 of 1)
Moderators: Dennis

black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Jun 16, 2007 03:33 PM    Msg. 1 of 10       
i tried to compress my map but it saied failed to load scenario.

heres the debug.



06.16.07 12:30:35 tool pc 01.00.00.0609 ----------------------------------------------
06.16.07 12:30:35 reference function: _write_to_error_file
06.16.07 12:30:35 reference address: 42ca20
06.16.07 12:30:35 Couldn't read map file './toolbeta.map'
06.16.07 12:30:36 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
06.16.07 12:30:36 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
06.16.07 12:30:36 couldn't read elements for bitmap block
06.16.07 12:30:36 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 12:30:36 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 12:30:36 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'


CLS_GRUNT
Joined: Jan 21, 2007

Old


Posted: Jun 16, 2007 09:08 PM    Msg. 2 of 10       
some how you screwed with your bloodgulch bitmap so you need a new one


black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Jun 16, 2007 10:13 PM    Msg. 3 of 10       
crap howd i do that?now this?


06.16.07 19:18:31 tool pc 01.00.00.0609 ----------------------------------------------
06.16.07 19:18:31 reference function: _write_to_error_file
06.16.07 19:18:31 reference address: 42ca20
06.16.07 19:18:31 Couldn't read map file './toolbeta.map'
06.16.07 19:18:59 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
06.16.07 19:18:59 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
06.16.07 19:18:59 couldn't read elements for bitmap block
06.16.07 19:18:59 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:19:01 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:19:01 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

Edited by black elite on Jun 16, 2007 at 10:20 PM


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jun 16, 2007 10:17 PM    Msg. 4 of 10       
Re-rip it.


black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Jun 16, 2007 10:26 PM    Msg. 5 of 10       
i get this



06.16.07 19:25:03 tool pc 01.00.00.0609 ----------------------------------------------
06.16.07 19:25:03 reference function: _write_to_error_file
06.16.07 19:25:03 reference address: 42ca20
06.16.07 19:25:03 Couldn't read map file './toolbeta.map'
06.16.07 19:25:04 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
06.16.07 19:25:04 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
06.16.07 19:25:04 couldn't read elements for bitmap block
06.16.07 19:25:04 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:25:04 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:25:04 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'


-


the sky fell


Caboose117
Joined: Jul 23, 2006

Seriously guys?


Posted: Jun 16, 2007 10:28 PM    Msg. 6 of 10       
Delete it then re rip it... Your HEK + probably isnt set to overwrite files...


black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Jun 16, 2007 10:41 PM    Msg. 7 of 10       
06.16.07 19:39:52 tool pc 01.00.00.0609 ----------------------------------------------
06.16.07 19:39:52 reference function: _write_to_error_file
06.16.07 19:39:52 reference address: 42ca20
06.16.07 19:39:52 Couldn't read map file './toolbeta.map'
06.16.07 19:39:52 file_read('tags\levels\test\bloodgulch\bloodgulch.bitmap') error 0x00000026 'Reached the end of the file. '
06.16.07 19:39:52 couldn't read #108 bytes from offset #64 in local tag 'tags\levels\test\bloodgulch\bloodgulch.bitmap'
06.16.07 19:39:52 couldn't read elements for bitmap block
06.16.07 19:39:52 failed to load bitmap tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:39:52 failed to load scenario_structure_bsp tag 'levels\test\bloodgulch\bloodgulch'
06.16.07 19:39:52 failed to load structure bsp 'levels\test\bloodgulch\bloodgulch'

-


the sky fell


Nexus Halo
Joined: Feb 24, 2007

Halo's Dark Knight http://www.nexushalo.kk5.org/


Posted: Jun 16, 2007 10:59 PM    Msg. 8 of 10       
Re-rip it.


black elite
Joined: Dec 7, 2006

Backwards & sdrawroF & uʍop ǝpısdn


Posted: Jun 17, 2007 08:56 AM    Msg. 9 of 10       
thats not helping. im constantly re-ripping it. i get the same error. am i suposed to do something after i rip it and before i compile it? i dont meen to sound rude.

-


the sky fell

Edited by black elite on Jun 17, 2007 at 08:57 AM


H Guru
Joined: Oct 15, 2006

EHSv3 Coming Soon!


Posted: Jun 17, 2007 08:59 AM    Msg. 10 of 10       
rip halo PC bloodgulch

 

 
Previous Older Thread    Next newer Thread







Time: Thu January 19, 2023 4:02 AM 156 ms.
A Halo Maps Website